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-rw-r--r--syncapi/routing/state.go4
1 files changed, 2 insertions, 2 deletions
diff --git a/syncapi/routing/state.go b/syncapi/routing/state.go
index 6b98a0b7..5571a052 100644
--- a/syncapi/routing/state.go
+++ b/syncapi/routing/state.go
@@ -40,7 +40,7 @@ type stateEventInStateResp struct {
// TODO: Check if the user is in the room. If not, check if the room's history
// is publicly visible. Current behaviour is returning an empty array if the
// user cannot see the room's history.
-func OnIncomingStateRequest(req *http.Request, db *storage.SyncServerDatabase, roomID string) util.JSONResponse {
+func OnIncomingStateRequest(req *http.Request, db *storage.SyncServerDatasource, roomID string) util.JSONResponse {
// TODO(#287): Auth request and handle the case where the user has left (where
// we should return the state at the poin they left)
@@ -84,7 +84,7 @@ func OnIncomingStateRequest(req *http.Request, db *storage.SyncServerDatabase, r
// /rooms/{roomID}/state/{type}/{statekey} request. It will look in current
// state to see if there is an event with that type and state key, if there
// is then (by default) we return the content, otherwise a 404.
-func OnIncomingStateTypeRequest(req *http.Request, db *storage.SyncServerDatabase, roomID string, evType, stateKey string) util.JSONResponse {
+func OnIncomingStateTypeRequest(req *http.Request, db *storage.SyncServerDatasource, roomID string, evType, stateKey string) util.JSONResponse {
// TODO(#287): Auth request and handle the case where the user has left (where
// we should return the state at the poin they left)