diff options
Diffstat (limited to 'roomserver')
-rw-r--r-- | roomserver/state/state.go | 15 |
1 files changed, 9 insertions, 6 deletions
diff --git a/roomserver/state/state.go b/roomserver/state/state.go index bae8b24c..78398fc7 100644 --- a/roomserver/state/state.go +++ b/roomserver/state/state.go @@ -778,7 +778,8 @@ func (v *StateResolution) resolveConflictsV2( ctx context.Context, notConflicted, conflicted []types.StateEntry, ) ([]types.StateEntry, error) { - eventIDMap := make(map[string]types.StateEntry) + estimate := len(conflicted) + len(notConflicted) + eventIDMap := make(map[string]types.StateEntry, estimate) // Load the conflicted events conflictedEvents, conflictedEventMap, err := v.loadStateEvents(ctx, conflicted) @@ -800,18 +801,20 @@ func (v *StateResolution) resolveConflictsV2( // For each conflicted event, we will add a new set of auth events. Auth // events may be duplicated across these sets but that's OK. - authSets := make(map[string][]*gomatrixserverlib.Event) - var authEvents []*gomatrixserverlib.Event - var authDifference []*gomatrixserverlib.Event + authSets := make(map[string][]*gomatrixserverlib.Event, len(conflicted)) + authEvents := make([]*gomatrixserverlib.Event, 0, estimate*3) + authDifference := make([]*gomatrixserverlib.Event, 0, estimate) // For each conflicted event, let's try and get the needed auth events. + neededStateKeys := make([]string, 16) + authEntries := make([]types.StateEntry, 16) for _, conflictedEvent := range conflictedEvents { // Work out which auth events we need to load. key := conflictedEvent.EventID() needed := gomatrixserverlib.StateNeededForAuth([]*gomatrixserverlib.Event{conflictedEvent}) // Find the numeric IDs for the necessary state keys. - var neededStateKeys []string + neededStateKeys = neededStateKeys[:0] neededStateKeys = append(neededStateKeys, needed.Member...) neededStateKeys = append(neededStateKeys, needed.ThirdPartyInvite...) stateKeyNIDMap, err := v.db.EventStateKeyNIDs(ctx, neededStateKeys) @@ -821,7 +824,7 @@ func (v *StateResolution) resolveConflictsV2( // Load the necessary auth events. tuplesNeeded := v.stateKeyTuplesNeeded(stateKeyNIDMap, needed) - var authEntries []types.StateEntry + authEntries = authEntries[:0] for _, tuple := range tuplesNeeded { if eventNID, ok := stateEntryMap(notConflicted).lookup(tuple); ok { authEntries = append(authEntries, types.StateEntry{ |