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Diffstat (limited to 'federationsender/statistics/statistics.go')
-rw-r--r-- | federationsender/statistics/statistics.go | 140 |
1 files changed, 140 insertions, 0 deletions
diff --git a/federationsender/statistics/statistics.go b/federationsender/statistics/statistics.go new file mode 100644 index 00000000..17dd896d --- /dev/null +++ b/federationsender/statistics/statistics.go @@ -0,0 +1,140 @@ +package statistics + +import ( + "math" + "sync" + "time" + + "github.com/matrix-org/dendrite/federationsender/storage" + "github.com/matrix-org/gomatrixserverlib" + "github.com/sirupsen/logrus" + "go.uber.org/atomic" +) + +// Statistics contains information about all of the remote federated +// hosts that we have interacted with. It is basically a threadsafe +// wrapper. +type Statistics struct { + DB storage.Database + servers map[gomatrixserverlib.ServerName]*ServerStatistics + mutex sync.RWMutex + + // How many times should we tolerate consecutive failures before we + // just blacklist the host altogether? The backoff is exponential, + // so the max time here to attempt is 2**failures seconds. + FailuresUntilBlacklist uint32 +} + +// ForServer returns server statistics for the given server name. If it +// does not exist, it will create empty statistics and return those. +func (s *Statistics) ForServer(serverName gomatrixserverlib.ServerName) *ServerStatistics { + // If the map hasn't been initialised yet then do that. + if s.servers == nil { + s.mutex.Lock() + s.servers = make(map[gomatrixserverlib.ServerName]*ServerStatistics) + s.mutex.Unlock() + } + // Look up if we have statistics for this server already. + s.mutex.RLock() + server, found := s.servers[serverName] + s.mutex.RUnlock() + // If we don't, then make one. + if !found { + s.mutex.Lock() + server = &ServerStatistics{ + statistics: s, + serverName: serverName, + } + s.servers[serverName] = server + s.mutex.Unlock() + blacklisted, err := s.DB.IsServerBlacklisted(serverName) + if err != nil { + logrus.WithError(err).Errorf("Failed to get blacklist entry %q", serverName) + } else { + server.blacklisted.Store(blacklisted) + } + } + return server +} + +// ServerStatistics contains information about our interactions with a +// remote federated host, e.g. how many times we were successful, how +// many times we failed etc. It also manages the backoff time and black- +// listing a remote host if it remains uncooperative. +type ServerStatistics struct { + statistics *Statistics // + serverName gomatrixserverlib.ServerName // + blacklisted atomic.Bool // is the node blacklisted + backoffUntil atomic.Value // time.Time to wait until before sending requests + failCounter atomic.Uint32 // how many times have we failed? + successCounter atomic.Uint32 // how many times have we succeeded? +} + +// Success updates the server statistics with a new successful +// attempt, which increases the sent counter and resets the idle and +// failure counters. If a host was blacklisted at this point then +// we will unblacklist it. +func (s *ServerStatistics) Success() { + s.successCounter.Add(1) + s.failCounter.Store(0) + s.blacklisted.Store(false) + if err := s.statistics.DB.RemoveServerFromBlacklist(s.serverName); err != nil { + logrus.WithError(err).Errorf("Failed to remove %q from blacklist", s.serverName) + } +} + +// Failure marks a failure and works out when to backoff until. It +// returns true if the worker should give up altogether because of +// too many consecutive failures. At this point the host is marked +// as blacklisted. +func (s *ServerStatistics) Failure() bool { + // Increase the fail counter. + failCounter := s.failCounter.Add(1) + + // Check that we haven't failed more times than is acceptable. + if failCounter >= s.statistics.FailuresUntilBlacklist { + // We've exceeded the maximum amount of times we're willing + // to back off, which is probably in the region of hours by + // now. Mark the host as blacklisted and tell the caller to + // give up. + s.blacklisted.Store(true) + if err := s.statistics.DB.AddServerToBlacklist(s.serverName); err != nil { + logrus.WithError(err).Errorf("Failed to add %q to blacklist", s.serverName) + } + return true + } + + // We're still under the threshold so work out the exponential + // backoff based on how many times we have failed already. The + // worker goroutine will wait until this time before processing + // anything from the queue. + backoffSeconds := time.Second * time.Duration(math.Exp2(float64(failCounter))) + s.backoffUntil.Store( + time.Now().Add(backoffSeconds), + ) + return false +} + +// BackoffDuration returns both a bool stating whether to wait, +// and then if true, a duration to wait for. +func (s *ServerStatistics) BackoffDuration() (bool, time.Duration) { + backoff, until := false, time.Second + if b, ok := s.backoffUntil.Load().(time.Time); ok { + if b.After(time.Now()) { + backoff, until = true, time.Until(b) + } + } + return backoff, until +} + +// Blacklisted returns true if the server is blacklisted and false +// otherwise. +func (s *ServerStatistics) Blacklisted() bool { + return s.blacklisted.Load() +} + +// SuccessCount returns the number of successful requests. This is +// usually useful in constructing transaction IDs. +func (s *ServerStatistics) SuccessCount() uint32 { + return s.successCounter.Load() +} |