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diff --git a/docs/DESIGN.md b/docs/DESIGN.md new file mode 100644 index 00000000..80e251c5 --- /dev/null +++ b/docs/DESIGN.md @@ -0,0 +1,140 @@ +# Design + +## Log Based Architecture + +### Decomposition and Decoupling + +A matrix homeserver can be built around append-only event logs built from the +messages, receipts, presence, typing notifications, device messages and other +events sent by users on the homeservers or by other homeservers. + +The server would then decompose into two categories: writers that add new +entries to the logs and readers that read those entries. + +The event logs then serve to decouple the two components, the writers and +readers need only agree on the format of the entries in the event log. +This format could be largely derived from the wire format of the events used +in the client and federation protocols: + + + C-S API +---------+ Event Log +---------+ C-S API + ---------> | |+ (e.g. kafka) | |+ ---------> + | Writers || =============> | Readers || + ---------> | || | || ---------> + S-S API +---------+| +---------+| S-S API + +---------+ +---------+ + +However the way matrix handles state events in a room creates a few +complications for this model. + + 1) Writers require the room state at an event to check if it is allowed. + 2) Readers require the room state at an event to determine the users and + servers that are allowed to see the event. + 3) A client can query the current state of the room from a reader. + +The writers and readers cannot extract the necessary information directly from +the event logs because it would take too long to extract the information as the +state is built up by collecting individual state events from the event history. + +The writers and readers therefore need access to something that stores copies +of the event state in a form that can be efficiently queried. One possibility +would be for the readers and writers to maintain copies of the current state +in local databases. A second possibility would be to add a dedicated component +that maintained the state of the room and exposed an API that the readers and +writers could query to get the state. The second has the advantage that the +state is calculated and stored in a single location. + + + C-S API +---------+ Log +--------+ Log +---------+ C-S API + ---------> | |+ ======> | | ======> | |+ ---------> + | Writers || | Room | | Readers || + ---------> | || <------ | Server | ------> | || ---------> + S-S API +---------+| Query | | Query +---------+| S-S API + +---------+ +--------+ +---------+ + + +The room server can annotate the events it logs to the readers with room state +so that the readers can avoid querying the room server unnecessarily. + +[This architecture can be extended to cover most of the APIs.](WIRING.md) + +## How things are supposed to work. + +### Local client sends an event in an existing room. + + 0) The client sends a PUT `/_matrix/client/r0/rooms/{roomId}/send` request + and an HTTP loadbalancer routes the request to a ClientAPI. + + 1) The ClientAPI: + + * Authenticates the local user using the `access_token` sent in the HTTP + request. + * Checks if it has already processed or is processing a request with the + same `txnID`. + * Calculates which state events are needed to auth the request. + * Queries the necessary state events and the latest events in the room + from the RoomServer. + * Confirms that the room exists and checks whether the event is allowed by + the auth checks. + * Builds and signs the events. + * Writes the event to a "InputRoomEvent" kafka topic. + * Send a `200 OK` response to the client. + + 2) The RoomServer reads the event from "InputRoomEvent" kafka topic: + + * Checks if it has already has a copy of the event. + * Checks if the event is allowed by the auth checks using the auth events + at the event. + * Calculates the room state at the event. + * Works out what the latest events in the room after processing this event + are. + * Calculate how the changes in the latest events affect the current state + of the room. + * TODO: Workout what events determine the visibility of this event to other + users + * Writes the event along with the changes in current state to an + "OutputRoomEvent" kafka topic. It writes all the events for a room to + the same kafka partition. + + 3a) The ClientSync reads the event from the "OutputRoomEvent" kafka topic: + + * Updates its copy of the current state for the room. + * Works out which users need to be notified about the event. + * Wakes up any pending `/_matrix/client/r0/sync` requests for those users. + * Adds the event to the recent timeline events for the room. + + 3b) The FederationSender reads the event from the "OutputRoomEvent" kafka topic: + + * Updates its copy of the current state for the room. + * Works out which remote servers need to be notified about the event. + * Sends a `/_matrix/federation/v1/send` request to those servers. + * Or if there is a request in progress then add the event to a queue to be + sent when the previous request finishes. + +### Remote server sends an event in an existing room. + + 0) The remote server sends a `PUT /_matrix/federation/v1/send` request and an + HTTP loadbalancer routes the request to a FederationReceiver. + + 1) The FederationReceiver: + + * Authenticates the remote server using the "X-Matrix" authorisation header. + * Checks if it has already processed or is processing a request with the + same `txnID`. + * Checks the signatures for the events. + Fetches the ed25519 keys for the event senders if necessary. + * Queries the RoomServer for a copy of the state of the room at each event. + * If the RoomServer doesn't know the state of the room at an event then + query the state of the room at the event from the remote server using + `GET /_matrix/federation/v1/state_ids` falling back to + `GET /_matrix/federation/v1/state` if necessary. + * Once the state at each event is known check whether the events are + allowed by the auth checks against the state at each event. + * For each event that is allowed write the event to the "InputRoomEvent" + kafka topic. + * Send a 200 OK response to the remote server listing which events were + successfully processed and which events failed + + 2) The RoomServer processes the event the same as it would a local event. + + 3a) The ClientSync processes the event the same as it would a local event. |