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author | S7evinK <tfaelligen@gmail.com> | 2021-07-20 10:45:40 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-07-20 09:45:40 +0100 |
commit | da2023ba0405bfed197f7e1cdd080380ef60c9f0 (patch) | |
tree | 8c5233a0a488e4a0fdc9130817959e7e58348007 /syncapi | |
parent | 8d8fe485b455e3e61b9d894d1d08cb06c99a51d2 (diff) |
Rename Riot to Element (#1874)
* s/riot/element/g
Signed-off-by: Till Faelligen <tfaelligen@gmail.com>
* fix formatting
Co-authored-by: kegsay <kegan@matrix.org>
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
Diffstat (limited to 'syncapi')
-rw-r--r-- | syncapi/routing/messages.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/syncapi/routing/messages.go b/syncapi/routing/messages.go index 2ef25e03..9bb8c6d2 100644 --- a/syncapi/routing/messages.go +++ b/syncapi/routing/messages.go @@ -393,7 +393,7 @@ func (r *messagesReq) getStartEnd(events []*gomatrixserverlib.HeaderedEvent) (st start = *r.from if events[len(events)-1].Type() == gomatrixserverlib.MRoomCreate { // NOTSPEC: We've hit the beginning of the room so there's really nowhere - // else to go. This seems to fix Riot iOS from looping on /messages endlessly. + // else to go. This seems to fix Element iOS from looping on /messages endlessly. end = types.TopologyToken{} } else { end, err = r.db.EventPositionInTopology( |