diff options
author | Neil Alexander <neilalexander@users.noreply.github.com> | 2020-09-15 11:17:46 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-09-15 11:17:46 +0100 |
commit | 965f068d1a6298b2ec733b0df983773a6ec8b622 (patch) | |
tree | e7a5cda3dba38114189eb857111baaa07bbe4854 /roomserver | |
parent | 8dc95062101b3906ffb83604e2abca02d9a3dd03 (diff) |
Handle state with input event as new events (#1415)
* SendEventWithState events as new
* Use cumulative state IDs for final event
* Error wrapping in calculateAndSetState
* Handle overwriting same event type and state key
* Hacky way to spot historical events
* Don't exclude from sync
* Don't generate output events when rewriting forward extremities
* Update output event check
* Historical output events
* Define output room event type
* Notify key changes on state
* Don't send our membership event twice
* Deduplicate state entries
* Tweaks
* Remove unnecessary nolint
* Fix current state upsert in sync API
* Send auth events as outliers, state events as rewrite
* Sync API don't consume state events
* Process events actually
* Improve outlier check
* Fix local room check
* Remove extra room check, it seems to break the whole damn world
* Fix federated join check
* Fix nil pointer exception
* Better comments on DeduplicateStateEntries
* Reflow forced federated joins
* Don't force federated join for possibly even local invites
* Comment SendEventWithState better
* Rewrite room state in sync API storage
* Add TODO
* Clean up all room data when receiving create event
* Don't generate output events for rewrites, but instead notify that state is rewritten on the final new event
* Rename to PurgeRoom
* Exclude backfilled messages from /sync
* Split out rewriting state from updating state from state res
Co-authored-by: Kegan Dougal <kegan@matrix.org>
Diffstat (limited to 'roomserver')
-rw-r--r-- | roomserver/api/input.go | 4 | ||||
-rw-r--r-- | roomserver/api/output.go | 14 | ||||
-rw-r--r-- | roomserver/api/wrapper.go | 101 | ||||
-rw-r--r-- | roomserver/internal/helpers/auth.go | 2 | ||||
-rw-r--r-- | roomserver/internal/input/input_events.go | 26 | ||||
-rw-r--r-- | roomserver/internal/input/input_latest_events.go | 12 | ||||
-rw-r--r-- | roomserver/internal/perform/perform_join.go | 30 | ||||
-rw-r--r-- | roomserver/roomserver_test.go | 245 | ||||
-rw-r--r-- | roomserver/types/types.go | 21 | ||||
-rw-r--r-- | roomserver/types/types_test.go | 26 |
10 files changed, 454 insertions, 27 deletions
diff --git a/roomserver/api/input.go b/roomserver/api/input.go index 73c4994a..651c0e9f 100644 --- a/roomserver/api/input.go +++ b/roomserver/api/input.go @@ -33,6 +33,10 @@ const ( // KindBackfill event extend the contiguous graph going backwards. // They always have state. KindBackfill = 3 + // KindRewrite events are used when rewriting the head of the room + // graph with entirely new state. The output events generated will + // be state events rather than timeline events. + KindRewrite = 4 ) // DoNotSendToOtherServers tells us not to send the event to other matrix diff --git a/roomserver/api/output.go b/roomserver/api/output.go index 013ebdc8..d57f3b04 100644 --- a/roomserver/api/output.go +++ b/roomserver/api/output.go @@ -68,6 +68,17 @@ type OutputEvent struct { NewPeek *OutputNewPeek `json:"new_peek,omitempty"` } +// Type of the OutputNewRoomEvent. +type OutputRoomEventType int + +const ( + // The event is a timeline event and likely just happened. + OutputRoomTimeline OutputRoomEventType = iota + + // The event is a state event and quite possibly happened in the past. + OutputRoomState +) + // An OutputNewRoomEvent is written when the roomserver receives a new event. // It contains the full matrix room event and enough information for a // consumer to construct the current state of the room and the state before the @@ -80,6 +91,9 @@ type OutputEvent struct { type OutputNewRoomEvent struct { // The Event. Event gomatrixserverlib.HeaderedEvent `json:"event"` + // Does the event completely rewrite the room state? If so, then AddsStateEventIDs + // will contain the entire room state. + RewritesState bool `json:"rewrites_state"` // The latest events in the room after this event. // This can be used to set the prev events for new events in the room. // This also can be used to get the full current state after this event. diff --git a/roomserver/api/wrapper.go b/roomserver/api/wrapper.go index 82a4a571..e5339311 100644 --- a/roomserver/api/wrapper.go +++ b/roomserver/api/wrapper.go @@ -80,6 +80,107 @@ func SendEventWithState( return SendInputRoomEvents(ctx, rsAPI, ires) } +// SendEventWithRewrite writes an event with KindNew to the roomserver along +// with a number of rewrite and outlier events for state and auth events +// respectively. +func SendEventWithRewrite( + ctx context.Context, rsAPI RoomserverInternalAPI, state *gomatrixserverlib.RespState, + event gomatrixserverlib.HeaderedEvent, haveEventIDs map[string]bool, +) error { + isCurrentState := map[string]struct{}{} + for _, se := range state.StateEvents { + isCurrentState[se.EventID()] = struct{}{} + } + + authAndStateEvents, err := state.Events() + if err != nil { + return err + } + + var ires []InputRoomEvent + var stateIDs []string + + // This function generates three things: + // A - A set of "rewrite" events, which will form the newly rewritten + // state before the event, which includes every rewrite event that + // came before it in its state + // B - A set of "outlier" events, which are auth events but not part + // of the rewritten state + // C - A "new" event, which include all of the rewrite events in its + // state + for _, authOrStateEvent := range authAndStateEvents { + if authOrStateEvent.StateKey() == nil { + continue + } + if haveEventIDs[authOrStateEvent.EventID()] { + continue + } + if event.StateKey() == nil { + continue + } + + // We will handle an event as if it's an outlier if one of the + // following conditions is true: + storeAsOutlier := false + if authOrStateEvent.Type() == event.Type() && *authOrStateEvent.StateKey() == *event.StateKey() { + // The event is a state event but the input event is going to + // replace it, therefore it can't be added to the state or we'll + // get duplicate state keys in the state block. We'll send it + // as an outlier because we don't know if something will be + // referring to it as an auth event, but need it to be stored + // just in case. + storeAsOutlier = true + } else if _, ok := isCurrentState[authOrStateEvent.EventID()]; !ok { + // The event is an auth event and isn't a part of the state set. + // We'll send it as an outlier because we need it to be stored + // in case something is referring to it as an auth event. + storeAsOutlier = true + } + + if storeAsOutlier { + ires = append(ires, InputRoomEvent{ + Kind: KindOutlier, + Event: authOrStateEvent.Headered(event.RoomVersion), + AuthEventIDs: authOrStateEvent.AuthEventIDs(), + }) + continue + } + + // If the event isn't an outlier then we'll instead send it as a + // rewrite event, so that it'll form part of the rewritten state. + // These events will go through the membership and latest event + // updaters and we will generate output events, but they will be + // flagged as non-current (i.e. didn't just happen) events. + // Each of these rewrite events includes all of the rewrite events + // that came before in their StateEventIDs. + ires = append(ires, InputRoomEvent{ + Kind: KindRewrite, + Event: authOrStateEvent.Headered(event.RoomVersion), + AuthEventIDs: authOrStateEvent.AuthEventIDs(), + HasState: true, + StateEventIDs: stateIDs, + }) + + // Add the event ID into the StateEventIDs of all subsequent + // rewrite events, and the new event. + stateIDs = append(stateIDs, authOrStateEvent.EventID()) + } + + // Send the final event as a new event, which will generate + // a timeline output event for it. All of the rewrite events + // that came before will be sent as StateEventIDs, forming a + // new clean state before the event. + ires = append(ires, InputRoomEvent{ + Kind: KindNew, + Event: event, + AuthEventIDs: event.AuthEventIDs(), + HasState: true, + StateEventIDs: stateIDs, + }) + + return SendInputRoomEvents(ctx, rsAPI, ires) +} + // SendInputRoomEvents to the roomserver. func SendInputRoomEvents( ctx context.Context, rsAPI RoomserverInternalAPI, ires []InputRoomEvent, diff --git a/roomserver/internal/helpers/auth.go b/roomserver/internal/helpers/auth.go index 060f0a0e..524a5451 100644 --- a/roomserver/internal/helpers/auth.go +++ b/roomserver/internal/helpers/auth.go @@ -36,7 +36,7 @@ func CheckAuthEvents( if err != nil { return nil, err } - // TODO: check for duplicate state keys here. + authStateEntries = types.DeduplicateStateEntries(authStateEntries) // Work out which of the state events we actually need. stateNeeded := gomatrixserverlib.StateNeededForAuth([]gomatrixserverlib.Event{event.Unwrap()}) diff --git a/roomserver/internal/input/input_events.go b/roomserver/internal/input/input_events.go index 6ee679da..daf1afcd 100644 --- a/roomserver/internal/input/input_events.go +++ b/roomserver/internal/input/input_events.go @@ -86,7 +86,7 @@ func (r *Inputer) processRoomEvent( "event_id": event.EventID(), "type": event.Type(), "room": event.RoomID(), - }).Info("Stored outlier") + }).Debug("Stored outlier") return event.EventID(), nil } @@ -107,6 +107,15 @@ func (r *Inputer) processRoomEvent( } } + if input.Kind == api.KindRewrite { + logrus.WithFields(logrus.Fields{ + "event_id": event.EventID(), + "type": event.Type(), + "room": event.RoomID(), + }).Debug("Stored rewrite") + return event.EventID(), nil + } + if err = r.updateLatestEvents( ctx, // context roomInfo, // room info for the room being updated @@ -114,6 +123,7 @@ func (r *Inputer) processRoomEvent( event, // event input.SendAsServer, // send as server input.TransactionID, // transaction ID + input.HasState, // rewrites state? ); err != nil { return "", fmt.Errorf("r.updateLatestEvents: %w", err) } @@ -167,19 +177,25 @@ func (r *Inputer) calculateAndSetState( // Check that those state events are in the database and store the state. var entries []types.StateEntry if entries, err = r.DB.StateEntriesForEventIDs(ctx, input.StateEventIDs); err != nil { - return err + return fmt.Errorf("r.DB.StateEntriesForEventIDs: %w", err) } + entries = types.DeduplicateStateEntries(entries) if stateAtEvent.BeforeStateSnapshotNID, err = r.DB.AddState(ctx, roomInfo.RoomNID, nil, entries); err != nil { - return err + return fmt.Errorf("r.DB.AddState: %w", err) } } else { stateAtEvent.Overwrite = false // We haven't been told what the state at the event is so we need to calculate it from the prev_events if stateAtEvent.BeforeStateSnapshotNID, err = roomState.CalculateAndStoreStateBeforeEvent(ctx, event); err != nil { - return err + return fmt.Errorf("roomState.CalculateAndStoreStateBeforeEvent: %w", err) } } - return r.DB.SetState(ctx, stateAtEvent.EventNID, stateAtEvent.BeforeStateSnapshotNID) + + err = r.DB.SetState(ctx, stateAtEvent.EventNID, stateAtEvent.BeforeStateSnapshotNID) + if err != nil { + return fmt.Errorf("r.DB.SetState: %w", err) + } + return nil } diff --git a/roomserver/internal/input/input_latest_events.go b/roomserver/internal/input/input_latest_events.go index 67a7d8a4..5c2a1de6 100644 --- a/roomserver/internal/input/input_latest_events.go +++ b/roomserver/internal/input/input_latest_events.go @@ -54,6 +54,7 @@ func (r *Inputer) updateLatestEvents( event gomatrixserverlib.Event, sendAsServer string, transactionID *api.TransactionID, + rewritesState bool, ) (err error) { updater, err := r.DB.GetLatestEventsForUpdate(ctx, *roomInfo) if err != nil { @@ -71,6 +72,7 @@ func (r *Inputer) updateLatestEvents( event: event, sendAsServer: sendAsServer, transactionID: transactionID, + rewritesState: rewritesState, } if err = u.doUpdateLatestEvents(); err != nil { @@ -93,6 +95,7 @@ type latestEventsUpdater struct { stateAtEvent types.StateAtEvent event gomatrixserverlib.Event transactionID *api.TransactionID + rewritesState bool // Which server to send this event as. sendAsServer string // The eventID of the event that was processed before this one. @@ -178,7 +181,8 @@ func (u *latestEventsUpdater) doUpdateLatestEvents() error { return fmt.Errorf("u.api.updateMemberships: %w", err) } - update, err := u.makeOutputNewRoomEvent() + var update *api.OutputEvent + update, err = u.makeOutputNewRoomEvent() if err != nil { return fmt.Errorf("u.makeOutputNewRoomEvent: %w", err) } @@ -305,6 +309,7 @@ func (u *latestEventsUpdater) makeOutputNewRoomEvent() (*api.OutputEvent, error) ore := api.OutputNewRoomEvent{ Event: u.event.Headered(u.roomInfo.RoomVersion), + RewritesState: u.rewritesState, LastSentEventID: u.lastEventIDSent, LatestEventIDs: latestEventIDs, TransactionID: u.transactionID, @@ -337,6 +342,11 @@ func (u *latestEventsUpdater) makeOutputNewRoomEvent() (*api.OutputEvent, error) return nil, fmt.Errorf("failed to load add_state_events from db: %w", err) } } + // State is rewritten if the input room event HasState and we actually produced a delta on state events. + // Without this check, /get_missing_events which produce events with associated (but not complete) state + // will incorrectly purge the room and set it to no state. TODO: This is likely flakey, as if /gme produced + // a state conflict res which just so happens to include 2+ events we might purge the room state downstream. + ore.RewritesState = len(ore.AddsStateEventIDs) > 1 return &api.OutputEvent{ Type: api.OutputTypeNewRoomEvent, diff --git a/roomserver/internal/perform/perform_join.go b/roomserver/internal/perform/perform_join.go index 3d194227..f76806c7 100644 --- a/roomserver/internal/perform/perform_join.go +++ b/roomserver/internal/perform/perform_join.go @@ -183,33 +183,33 @@ func (r *Joiner) performJoinRoomByID( return "", fmt.Errorf("eb.SetContent: %w", err) } - // First work out if this is in response to an existing invite - // from a federated server. If it is then we avoid the situation - // where we might think we know about a room in the following - // section but don't know the latest state as all of our users - // have left. + // Force a federated join if we aren't in the room and we've been + // given some server names to try joining by. serverInRoom, _ := helpers.IsServerCurrentlyInRoom(ctx, r.DB, r.ServerName, req.RoomIDOrAlias) + forceFederatedJoin := len(req.ServerNames) > 0 && !serverInRoom + + // Force a federated join if we're dealing with a pending invite + // and we aren't in the room. isInvitePending, inviteSender, _, err := helpers.IsInvitePending(ctx, r.DB, req.RoomIDOrAlias, req.UserID) - if err == nil && isInvitePending && !serverInRoom { - // Check if there's an invite pending. + if err == nil && isInvitePending { _, inviterDomain, ierr := gomatrixserverlib.SplitID('@', inviteSender) if ierr != nil { return "", fmt.Errorf("gomatrixserverlib.SplitID: %w", err) } - // Check that the domain isn't ours. If it's local then we don't - // need to do anything as our own copy of the room state will be - // up-to-date. + // If we were invited by someone from another server then we can + // assume they are in the room so we can join via them. if inviterDomain != r.Cfg.Matrix.ServerName { - // Add the server of the person who invited us to the server list, - // as they should be a fairly good bet. req.ServerNames = append(req.ServerNames, inviterDomain) - - // Perform a federated room join. - return req.RoomIDOrAlias, r.performFederatedJoinRoomByID(ctx, req) + forceFederatedJoin = true } } + // If we should do a forced federated join then do that. + if forceFederatedJoin { + return req.RoomIDOrAlias, r.performFederatedJoinRoomByID(ctx, req) + } + // Try to construct an actual join event from the template. // If this succeeds then it is a sign that the room already exists // locally on the homeserver. diff --git a/roomserver/roomserver_test.go b/roomserver/roomserver_test.go index 786d4f31..5a67a1be 100644 --- a/roomserver/roomserver_test.go +++ b/roomserver/roomserver_test.go @@ -1,12 +1,15 @@ package roomserver import ( + "bytes" "context" + "crypto/ed25519" "encoding/json" "fmt" "os" "reflect" "testing" + "time" "github.com/Shopify/sarama" "github.com/matrix-org/dendrite/internal/caching" @@ -80,7 +83,73 @@ func deleteDatabase() { } } -func mustLoadEvents(t *testing.T, ver gomatrixserverlib.RoomVersion, events []json.RawMessage) []gomatrixserverlib.HeaderedEvent { +type fledglingEvent struct { + Type string + StateKey *string + Content interface{} + Sender string + RoomID string +} + +func mustCreateEvents(t *testing.T, roomVer gomatrixserverlib.RoomVersion, events []fledglingEvent) (result []gomatrixserverlib.HeaderedEvent) { + t.Helper() + depth := int64(1) + seed := make([]byte, ed25519.SeedSize) // zero seed + key := ed25519.NewKeyFromSeed(seed) + var prevs []string + roomState := make(map[gomatrixserverlib.StateKeyTuple]string) // state -> event ID + for _, ev := range events { + eb := gomatrixserverlib.EventBuilder{ + Sender: ev.Sender, + Depth: depth, + Type: ev.Type, + StateKey: ev.StateKey, + RoomID: ev.RoomID, + PrevEvents: prevs, + } + err := eb.SetContent(ev.Content) + if err != nil { + t.Fatalf("mustCreateEvent: failed to marshal event content %+v", ev.Content) + } + stateNeeded, err := gomatrixserverlib.StateNeededForEventBuilder(&eb) + if err != nil { + t.Fatalf("mustCreateEvent: failed to work out auth_events : %s", err) + } + var authEvents []string + for _, tuple := range stateNeeded.Tuples() { + eventID := roomState[tuple] + if eventID != "" { + authEvents = append(authEvents, eventID) + } + } + eb.AuthEvents = authEvents + signedEvent, err := eb.Build(time.Now(), testOrigin, "ed25519:test", key, roomVer) + if err != nil { + t.Fatalf("mustCreateEvent: failed to sign event: %s", err) + } + depth++ + prevs = []string{signedEvent.EventID()} + if ev.StateKey != nil { + roomState[gomatrixserverlib.StateKeyTuple{ + EventType: ev.Type, + StateKey: *ev.StateKey, + }] = signedEvent.EventID() + } + result = append(result, signedEvent.Headered(roomVer)) + } + return +} + +func eventsJSON(events []gomatrixserverlib.Event) []json.RawMessage { + result := make([]json.RawMessage, len(events)) + for i := range events { + result[i] = events[i].JSON() + } + return result +} + +func mustLoadRawEvents(t *testing.T, ver gomatrixserverlib.RoomVersion, events []json.RawMessage) []gomatrixserverlib.HeaderedEvent { + t.Helper() hs := make([]gomatrixserverlib.HeaderedEvent, len(events)) for i := range events { e, err := gomatrixserverlib.NewEventFromTrustedJSON(events[i], false, ver) @@ -93,7 +162,8 @@ func mustLoadEvents(t *testing.T, ver gomatrixserverlib.RoomVersion, events []js return hs } -func mustSendEvents(t *testing.T, ver gomatrixserverlib.RoomVersion, events []json.RawMessage) (api.RoomserverInternalAPI, *dummyProducer, []gomatrixserverlib.HeaderedEvent) { +func mustCreateRoomserverAPI(t *testing.T) (api.RoomserverInternalAPI, *dummyProducer) { + t.Helper() cfg := &config.Dendrite{} cfg.Defaults() cfg.Global.ServerName = testOrigin @@ -112,9 +182,14 @@ func mustSendEvents(t *testing.T, ver gomatrixserverlib.RoomVersion, events []js Cfg: cfg, } - rsAPI := NewInternalAPI(base, &test.NopJSONVerifier{}) - hevents := mustLoadEvents(t, ver, events) - if err = api.SendEvents(ctx, rsAPI, hevents, testOrigin, nil); err != nil { + return NewInternalAPI(base, &test.NopJSONVerifier{}), dp +} + +func mustSendEvents(t *testing.T, ver gomatrixserverlib.RoomVersion, events []json.RawMessage) (api.RoomserverInternalAPI, *dummyProducer, []gomatrixserverlib.HeaderedEvent) { + t.Helper() + rsAPI, dp := mustCreateRoomserverAPI(t) + hevents := mustLoadRawEvents(t, ver, events) + if err := api.SendEvents(ctx, rsAPI, hevents, testOrigin, nil); err != nil { t.Errorf("failed to SendEvents: %s", err) } return rsAPI, dp, hevents @@ -170,3 +245,163 @@ func TestOutputRedactedEvent(t *testing.T) { } } } + +// This tests that rewriting state via KindRewrite works correctly. +// This creates a small room with a create/join/name state, then replays it +// with a new room name. We expect the output events to contain the original events, +// followed by a single OutputNewRoomEvent with RewritesState set to true with the +// rewritten state events (with the 2nd room name). +func TestOutputRewritesState(t *testing.T) { + roomID := "!foo:" + string(testOrigin) + alice := "@alice:" + string(testOrigin) + emptyKey := "" + originalEvents := mustCreateEvents(t, gomatrixserverlib.RoomVersionV6, []fledglingEvent{ + { + RoomID: roomID, + Sender: alice, + Content: map[string]interface{}{ + "creator": alice, + "room_version": "6", + }, + StateKey: &emptyKey, + Type: gomatrixserverlib.MRoomCreate, + }, + { + RoomID: roomID, + Sender: alice, + Content: map[string]interface{}{ + "membership": "join", + }, + StateKey: &alice, + Type: gomatrixserverlib.MRoomMember, + }, + { + RoomID: roomID, + Sender: alice, + Content: map[string]interface{}{ + "body": "hello world", + }, + StateKey: nil, + Type: "m.room.message", + }, + { + RoomID: roomID, + Sender: alice, + Content: map[string]interface{}{ + "name": "Room Name", + }, + StateKey: &emptyKey, + Type: "m.room.name", + }, + }) + rewriteEvents := mustCreateEvents(t, gomatrixserverlib.RoomVersionV6, []fledglingEvent{ + { + RoomID: roomID, + Sender: alice, + Content: map[string]interface{}{ + "creator": alice, + }, + StateKey: &emptyKey, + Type: gomatrixserverlib.MRoomCreate, + }, + { + RoomID: roomID, + Sender: alice, + Content: map[string]interface{}{ + "membership": "join", + }, + StateKey: &alice, + Type: gomatrixserverlib.MRoomMember, + }, + { + RoomID: roomID, + Sender: alice, + Content: map[string]interface{}{ + "name": "Room Name 2", + }, + StateKey: &emptyKey, + Type: "m.room.name", + }, + { + RoomID: roomID, + Sender: alice, + Content: map[string]interface{}{ + "body": "hello world 2", + }, + StateKey: nil, + Type: "m.room.message", + }, + }) + deleteDatabase() + rsAPI, producer := mustCreateRoomserverAPI(t) + defer deleteDatabase() + err := api.SendEvents(context.Background(), rsAPI, originalEvents, testOrigin, nil) + if err != nil { + t.Fatalf("failed to send original events: %s", err) + } + // assert we got them produced, this is just a sanity check and isn't the intention of this test + if len(producer.producedMessages) != len(originalEvents) { + t.Fatalf("SendEvents didn't result in same number of produced output events: got %d want %d", len(producer.producedMessages), len(originalEvents)) + } + producer.producedMessages = nil // we aren't actually interested in these events, just the rewrite ones + + var inputEvents []api.InputRoomEvent + // slowly build up the state IDs again, we're basically telling the roomserver what to store as a snapshot + var stateIDs []string + // skip the last event, we'll use this to tie together the rewrite as the KindNew event + for i := 0; i < len(rewriteEvents)-1; i++ { + ev := rewriteEvents[i] + inputEvents = append(inputEvents, api.InputRoomEvent{ + Kind: api.KindRewrite, + Event: ev, + AuthEventIDs: ev.AuthEventIDs(), + HasState: true, + StateEventIDs: stateIDs, + }) + if ev.StateKey() != nil { + stateIDs = append(stateIDs, ev.EventID()) + } + } + lastEv := rewriteEvents[len(rewriteEvents)-1] + inputEvents = append(inputEvents, api.InputRoomEvent{ + Kind: api.KindNew, + Event: lastEv, + AuthEventIDs: lastEv.AuthEventIDs(), + HasState: true, + StateEventIDs: stateIDs, + }) + if err := api.SendInputRoomEvents(context.Background(), rsAPI, inputEvents); err != nil { + t.Fatalf("SendInputRoomEvents returned error for rewrite events: %s", err) + } + // we should just have one output event with the entire state of the room in it + if len(producer.producedMessages) != 1 { + t.Fatalf("Rewritten events got output, want only 1 got %d", len(producer.producedMessages)) + } + outputEvent := producer.producedMessages[0] + if !outputEvent.NewRoomEvent.RewritesState { + t.Errorf("RewritesState flag not set on output event") + } + if !reflect.DeepEqual(stateIDs, outputEvent.NewRoomEvent.AddsStateEventIDs) { + t.Errorf("Output event is missing room state event IDs, got %v want %v", outputEvent.NewRoomEvent.AddsStateEventIDs, stateIDs) + } + if !bytes.Equal(outputEvent.NewRoomEvent.Event.JSON(), lastEv.JSON()) { + t.Errorf( + "Output event isn't the latest KindNew event:\ngot %s\nwant %s", + string(outputEvent.NewRoomEvent.Event.JSON()), + string(lastEv.JSON()), + ) + } + if len(outputEvent.NewRoomEvent.AddStateEvents) != len(stateIDs) { + t.Errorf("Output event is missing room state events themselves, got %d want %d", len(outputEvent.NewRoomEvent.AddStateEvents), len(stateIDs)) + } + // make sure the state got overwritten, check the room name + hasRoomName := false + for _, ev := range outputEvent.NewRoomEvent.AddStateEvents { + if ev.Type() == "m.room.name" { + hasRoomName = string(ev.Content()) == `{"name":"Room Name 2"}` + } + } + if !hasRoomName { + t.Errorf("Output event did not overwrite room state") + } +} diff --git a/roomserver/types/types.go b/roomserver/types/types.go index 60f4b0fd..f5b45763 100644 --- a/roomserver/types/types.go +++ b/roomserver/types/types.go @@ -16,6 +16,8 @@ package types import ( + "sort" + "github.com/matrix-org/gomatrixserverlib" ) @@ -72,6 +74,25 @@ func (a StateEntry) LessThan(b StateEntry) bool { return a.EventNID < b.EventNID } +// Deduplicate takes a set of state entries and ensures that there are no +// duplicate (event type, state key) tuples. If there are then we dedupe +// them, making sure that the latest/highest NIDs are always chosen. +func DeduplicateStateEntries(a []StateEntry) []StateEntry { + if len(a) < 2 { + return a + } + sort.SliceStable(a, func(i, j int) bool { + return a[i].LessThan(a[j]) + }) + for i := 0; i < len(a)-1; i++ { + if a[i].StateKeyTuple == a[i+1].StateKeyTuple { + a = append(a[:i], a[i+1:]...) + i-- + } + } + return a +} + // StateAtEvent is the state before and after a matrix event. type StateAtEvent struct { // Should this state overwrite the latest events and memberships of the room? diff --git a/roomserver/types/types_test.go b/roomserver/types/types_test.go new file mode 100644 index 00000000..b1e84b82 --- /dev/null +++ b/roomserver/types/types_test.go @@ -0,0 +1,26 @@ +package types + +import ( + "testing" +) + +func TestDeduplicateStateEntries(t *testing.T) { + entries := []StateEntry{ + {StateKeyTuple{1, 1}, 1}, + {StateKeyTuple{1, 1}, 2}, + {StateKeyTuple{1, 1}, 3}, + {StateKeyTuple{2, 2}, 4}, + {StateKeyTuple{2, 3}, 5}, + {StateKeyTuple{3, 3}, 6}, + } + expected := []EventNID{3, 4, 5, 6} + entries = DeduplicateStateEntries(entries) + if len(entries) != 4 { + t.Fatalf("Expected 4 entries, got %d entries", len(entries)) + } + for i, v := range entries { + if v.EventNID != expected[i] { + t.Fatalf("Expected position %d to be %d but got %d", i, expected[i], v.EventNID) + } + } +} |