diff options
author | kegsay <kegan@matrix.org> | 2023-05-02 15:03:16 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-05-02 15:03:16 +0100 |
commit | f5b3144dc33ddcb2ab161323d422cab257d04b4c (patch) | |
tree | 07d3b03944d2529d96c29674a96c3e76a76ae3b9 /roomserver/state/state.go | |
parent | 696cbb70b8cc8d663f7bb7c7a5f25cd57ea6803e (diff) |
Use PDU not *Event in HeaderedEvent (#3073)
Requires https://github.com/matrix-org/gomatrixserverlib/pull/376
This has numerous upsides:
- Less type casting to `*Event` is required.
- Making Dendrite work with `PDU` interfaces means we can swap out Event
impls more easily.
- Tests which represent weird event shapes are easier to write.
Part of a series of refactors on GMSL.
Diffstat (limited to 'roomserver/state/state.go')
-rw-r--r-- | roomserver/state/state.go | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/roomserver/state/state.go b/roomserver/state/state.go index d04b8f6c..b2a8a8d9 100644 --- a/roomserver/state/state.go +++ b/roomserver/state/state.go @@ -48,14 +48,14 @@ type StateResolutionStorage interface { type StateResolution struct { db StateResolutionStorage roomInfo *types.RoomInfo - events map[types.EventNID]*gomatrixserverlib.Event + events map[types.EventNID]gomatrixserverlib.PDU } func NewStateResolution(db StateResolutionStorage, roomInfo *types.RoomInfo) StateResolution { return StateResolution{ db: db, roomInfo: roomInfo, - events: make(map[types.EventNID]*gomatrixserverlib.Event), + events: make(map[types.EventNID]gomatrixserverlib.PDU), } } @@ -702,7 +702,7 @@ func init() { // Returns a numeric ID for the snapshot of the state before the event. func (v *StateResolution) CalculateAndStoreStateBeforeEvent( ctx context.Context, - event *gomatrixserverlib.Event, + event gomatrixserverlib.PDU, isRejected bool, ) (types.StateSnapshotNID, error) { trace, ctx := internal.StartRegion(ctx, "StateResolution.CalculateAndStoreStateBeforeEvent") @@ -995,7 +995,7 @@ func (v *StateResolution) resolveConflictsV2( // For each conflicted event, we will add a new set of auth events. Auth // events may be duplicated across these sets but that's OK. - authSets := make(map[string][]*gomatrixserverlib.Event, len(conflicted)) + authSets := make(map[string][]gomatrixserverlib.PDU, len(conflicted)) authEvents := make([]gomatrixserverlib.PDU, 0, estimate*3) gotAuthEvents := make(map[string]struct{}, estimate*3) knownAuthEvents := make(map[string]types.Event, estimate*3) @@ -1144,9 +1144,9 @@ func (v *StateResolution) loadStateEvents( if !ok { panic(fmt.Errorf("corrupt DB: Missing event numeric ID %d", entry.EventNID)) } - result = append(result, event.Event) - eventIDMap[event.Event.EventID()] = entry - v.events[entry.EventNID] = event.Event + result = append(result, event.PDU) + eventIDMap[event.PDU.EventID()] = entry + v.events[entry.EventNID] = event.PDU } return result, eventIDMap, nil } @@ -1164,7 +1164,7 @@ type authEventLoader struct { // along with a map that contains state entries for all of the auth events. func (l *authEventLoader) loadAuthEvents( ctx context.Context, roomInfo *types.RoomInfo, event gomatrixserverlib.PDU, eventMap map[string]types.Event, -) ([]*gomatrixserverlib.Event, map[string]types.StateEntry, error) { +) ([]gomatrixserverlib.PDU, map[string]types.StateEntry, error) { l.Lock() defer l.Unlock() authEvents := []types.Event{} // our returned list @@ -1265,9 +1265,9 @@ func (l *authEventLoader) loadAuthEvents( }, } } - nakedEvents := make([]*gomatrixserverlib.Event, 0, len(authEvents)) + nakedEvents := make([]gomatrixserverlib.PDU, 0, len(authEvents)) for _, authEvent := range authEvents { - nakedEvents = append(nakedEvents, authEvent.Event) + nakedEvents = append(nakedEvents, authEvent.PDU) } return nakedEvents, stateEntryMap, nil } |