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authorDavid Spenler <15622190+DavidSpenler@users.noreply.github.com>2022-04-05 05:04:08 -0400
committerGitHub <noreply@github.com>2022-04-05 10:04:08 +0100
commit2defc4249d650f0bd43aa33b49b6b20032db43a4 (patch)
tree6bdcc3b02846de497efa5d723b99eb47dd463a33 /roomserver/internal
parent562d7422405b180ef20555e61d0b3e4320d1577a (diff)
Added /upgrade endpoint (#2307)
* Added /upgrade endpoint * fix * Fix lints * More lint lifex * Move room upgrading to the roomserver * Remove extraneous arg * Fix HTTP API for `PerformUpgrade` * Reduce number of API calls in `generateInitialEvents`, preserve membership fields * Refactor `generateInitialEvents` to preserve old state events for all but the essential room setup events * Handle ban events in the state transfer * Refactor and comment `createTemporaryPowerLevels` * Only send two power levels if we needed to override the levels, preserve miscellaneous fields in the create event * Fix copyrights * Review comments @S7evinK * Update sytest whitelist * Specify empty state keys, use `EventLevel`, remove unnecessary check on state copy * Add comment to `restrictOldRoomPowerLevels` * Ensure canonical aliases exist before clearing * Copy invites as well as bans * Fix return error on `m.room.tombstone` handling in client API * Relax checks for well-formedness of join rules, membership event etc Co-authored-by: Alex Kursell <alex@awk.run> Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com> Co-authored-by: kegsay <kegan@matrix.org>
Diffstat (limited to 'roomserver/internal')
-rw-r--r--roomserver/internal/api.go5
-rw-r--r--roomserver/internal/perform/perform_upgrade.go709
2 files changed, 714 insertions, 0 deletions
diff --git a/roomserver/internal/api.go b/roomserver/internal/api.go
index f96cefcb..59f485cf 100644
--- a/roomserver/internal/api.go
+++ b/roomserver/internal/api.go
@@ -34,6 +34,7 @@ type RoomserverInternalAPI struct {
*perform.Publisher
*perform.Backfiller
*perform.Forgetter
+ *perform.Upgrader
ProcessContext *process.ProcessContext
DB storage.Database
Cfg *config.RoomServer
@@ -159,6 +160,10 @@ func (r *RoomserverInternalAPI) SetFederationAPI(fsAPI fsAPI.FederationInternalA
r.Forgetter = &perform.Forgetter{
DB: r.DB,
}
+ r.Upgrader = &perform.Upgrader{
+ Cfg: r.Cfg,
+ URSAPI: r,
+ }
if err := r.Inputer.Start(); err != nil {
logrus.WithError(err).Panic("failed to start roomserver input API")
diff --git a/roomserver/internal/perform/perform_upgrade.go b/roomserver/internal/perform/perform_upgrade.go
new file mode 100644
index 00000000..fcd19b93
--- /dev/null
+++ b/roomserver/internal/perform/perform_upgrade.go
@@ -0,0 +1,709 @@
+// Copyright 2022 The Matrix.org Foundation C.I.C.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package perform
+
+import (
+ "context"
+ "encoding/json"
+ "fmt"
+ "time"
+
+ "github.com/matrix-org/dendrite/internal/eventutil"
+ "github.com/matrix-org/dendrite/roomserver/api"
+ "github.com/matrix-org/dendrite/setup/config"
+ "github.com/matrix-org/gomatrixserverlib"
+ "github.com/matrix-org/util"
+ "github.com/sirupsen/logrus"
+)
+
+type Upgrader struct {
+ Cfg *config.RoomServer
+ URSAPI api.RoomserverInternalAPI
+}
+
+// fledglingEvent is a helper representation of an event used when creating many events in succession.
+type fledglingEvent struct {
+ Type string `json:"type"`
+ StateKey string `json:"state_key"`
+ Content interface{} `json:"content"`
+}
+
+// PerformRoomUpgrade upgrades a room from one version to another
+func (r *Upgrader) PerformRoomUpgrade(
+ ctx context.Context,
+ req *api.PerformRoomUpgradeRequest,
+ res *api.PerformRoomUpgradeResponse,
+) {
+ res.NewRoomID, res.Error = r.performRoomUpgrade(ctx, req)
+ if res.Error != nil {
+ res.NewRoomID = ""
+ logrus.WithContext(ctx).WithError(res.Error).Error("Room upgrade failed")
+ }
+}
+
+func (r *Upgrader) performRoomUpgrade(
+ ctx context.Context,
+ req *api.PerformRoomUpgradeRequest,
+) (string, *api.PerformError) {
+ roomID := req.RoomID
+ userID := req.UserID
+ evTime := time.Now()
+
+ // Return an immediate error if the room does not exist
+ if err := r.validateRoomExists(ctx, roomID); err != nil {
+ return "", &api.PerformError{
+ Code: api.PerformErrorNoRoom,
+ Msg: "Error validating that the room exists",
+ }
+ }
+
+ // 1. Check if the user is authorized to actually perform the upgrade (can send m.room.tombstone)
+ if !r.userIsAuthorized(ctx, userID, roomID) {
+ return "", &api.PerformError{
+ Code: api.PerformErrorNotAllowed,
+ Msg: "You don't have permission to upgrade the room, power level too low.",
+ }
+ }
+
+ // TODO (#267): Check room ID doesn't clash with an existing one, and we
+ // probably shouldn't be using pseudo-random strings, maybe GUIDs?
+ newRoomID := fmt.Sprintf("!%s:%s", util.RandomString(16), r.Cfg.Matrix.ServerName)
+
+ // Get the existing room state for the old room.
+ oldRoomReq := &api.QueryLatestEventsAndStateRequest{
+ RoomID: roomID,
+ }
+ oldRoomRes := &api.QueryLatestEventsAndStateResponse{}
+ if err := r.URSAPI.QueryLatestEventsAndState(ctx, oldRoomReq, oldRoomRes); err != nil {
+ return "", &api.PerformError{
+ Msg: fmt.Sprintf("Failed to get latest state: %s", err),
+ }
+ }
+
+ // Make the tombstone event
+ tombstoneEvent, pErr := r.makeTombstoneEvent(ctx, evTime, userID, roomID, newRoomID)
+ if pErr != nil {
+ return "", pErr
+ }
+
+ // Generate the initial events we need to send into the new room. This includes copied state events and bans
+ // as well as the power level events needed to set up the room
+ eventsToMake, pErr := r.generateInitialEvents(ctx, oldRoomRes, userID, roomID, string(req.RoomVersion), tombstoneEvent)
+ if pErr != nil {
+ return "", pErr
+ }
+
+ // 5. Send the tombstone event to the old room (must do this before we set the new canonical_alias)
+ if pErr = r.sendHeaderedEvent(ctx, tombstoneEvent); pErr != nil {
+ return "", pErr
+ }
+
+ // Send the setup events to the new room
+ if pErr = r.sendInitialEvents(ctx, evTime, userID, newRoomID, string(req.RoomVersion), eventsToMake); pErr != nil {
+ return "", pErr
+ }
+
+ // If the old room was public, make sure the new one is too
+ if pErr = r.publishIfOldRoomWasPublic(ctx, roomID, newRoomID); pErr != nil {
+ return "", pErr
+ }
+
+ // If the old room had a canonical alias event, it should be deleted in the old room
+ if pErr = r.clearOldCanonicalAliasEvent(ctx, oldRoomRes, evTime, userID, roomID); pErr != nil {
+ return "", pErr
+ }
+
+ // 4. Move local aliases to the new room
+ if pErr = moveLocalAliases(ctx, roomID, newRoomID, userID, r.URSAPI); pErr != nil {
+ return "", pErr
+ }
+
+ // 6. Restrict power levels in the old room
+ if pErr = r.restrictOldRoomPowerLevels(ctx, evTime, userID, roomID); pErr != nil {
+ return "", pErr
+ }
+
+ return newRoomID, nil
+}
+
+func (r *Upgrader) getRoomPowerLevels(ctx context.Context, roomID string) (*gomatrixserverlib.PowerLevelContent, *api.PerformError) {
+ oldPowerLevelsEvent := api.GetStateEvent(ctx, r.URSAPI, roomID, gomatrixserverlib.StateKeyTuple{
+ EventType: gomatrixserverlib.MRoomPowerLevels,
+ StateKey: "",
+ })
+ powerLevelContent, err := oldPowerLevelsEvent.PowerLevels()
+ if err != nil {
+ util.GetLogger(ctx).WithError(err).Error()
+ return nil, &api.PerformError{
+ Msg: "powerLevel event was not actually a power level event",
+ }
+ }
+ return powerLevelContent, nil
+}
+
+func (r *Upgrader) restrictOldRoomPowerLevels(ctx context.Context, evTime time.Time, userID, roomID string) *api.PerformError {
+ restrictedPowerLevelContent, pErr := r.getRoomPowerLevels(ctx, roomID)
+ if pErr != nil {
+ return pErr
+ }
+
+ // From: https://spec.matrix.org/v1.2/client-server-api/#server-behaviour-16
+ // If possible, the power levels in the old room should also be modified to
+ // prevent sending of events and inviting new users. For example, setting
+ // events_default and invite to the greater of 50 and users_default + 1.
+ restrictedDefaultPowerLevel := int64(50)
+ if restrictedPowerLevelContent.UsersDefault+1 > restrictedDefaultPowerLevel {
+ restrictedDefaultPowerLevel = restrictedPowerLevelContent.UsersDefault + 1
+ }
+ restrictedPowerLevelContent.EventsDefault = restrictedDefaultPowerLevel
+ restrictedPowerLevelContent.Invite = restrictedDefaultPowerLevel
+
+ restrictedPowerLevelsHeadered, resErr := r.makeHeaderedEvent(ctx, evTime, userID, roomID, fledglingEvent{
+ Type: gomatrixserverlib.MRoomPowerLevels,
+ StateKey: "",
+ Content: restrictedPowerLevelContent,
+ })
+ if resErr != nil {
+ if resErr.Code == api.PerformErrorNotAllowed {
+ util.GetLogger(ctx).WithField(logrus.ErrorKey, resErr).Warn("UpgradeRoom: Could not restrict power levels in old room")
+ } else {
+ return resErr
+ }
+ } else {
+ if resErr = r.sendHeaderedEvent(ctx, restrictedPowerLevelsHeadered); resErr != nil {
+ return resErr
+ }
+ }
+ return nil
+}
+
+func moveLocalAliases(ctx context.Context,
+ roomID, newRoomID, userID string,
+ URSAPI api.RoomserverInternalAPI) *api.PerformError {
+ var err error
+
+ aliasReq := api.GetAliasesForRoomIDRequest{RoomID: roomID}
+ aliasRes := api.GetAliasesForRoomIDResponse{}
+ if err = URSAPI.GetAliasesForRoomID(ctx, &aliasReq, &aliasRes); err != nil {
+ return &api.PerformError{
+ Msg: "Could not get aliases for old room",
+ }
+ }
+
+ for _, alias := range aliasRes.Aliases {
+ removeAliasReq := api.RemoveRoomAliasRequest{UserID: userID, Alias: alias}
+ removeAliasRes := api.RemoveRoomAliasResponse{}
+ if err = URSAPI.RemoveRoomAlias(ctx, &removeAliasReq, &removeAliasRes); err != nil {
+ return &api.PerformError{
+ Msg: "api.RemoveRoomAlias failed",
+ }
+ }
+
+ setAliasReq := api.SetRoomAliasRequest{UserID: userID, Alias: alias, RoomID: newRoomID}
+ setAliasRes := api.SetRoomAliasResponse{}
+ if err = URSAPI.SetRoomAlias(ctx, &setAliasReq, &setAliasRes); err != nil {
+ return &api.PerformError{
+ Msg: "api.SetRoomAlias failed",
+ }
+ }
+ }
+ return nil
+}
+
+func (r *Upgrader) clearOldCanonicalAliasEvent(ctx context.Context, oldRoom *api.QueryLatestEventsAndStateResponse, evTime time.Time, userID, roomID string) *api.PerformError {
+ for _, event := range oldRoom.StateEvents {
+ if event.Type() != gomatrixserverlib.MRoomCanonicalAlias || !event.StateKeyEquals("") {
+ continue
+ }
+ var aliasContent struct {
+ Alias string `json:"alias"`
+ AltAliases []string `json:"alt_aliases"`
+ }
+ if err := json.Unmarshal(event.Content(), &aliasContent); err != nil {
+ return &api.PerformError{
+ Msg: fmt.Sprintf("Failed to unmarshal canonical aliases: %s", err),
+ }
+ }
+ if aliasContent.Alias == "" && len(aliasContent.AltAliases) == 0 {
+ // There are no canonical aliases to clear, therefore do nothing.
+ return nil
+ }
+ }
+
+ emptyCanonicalAliasEvent, resErr := r.makeHeaderedEvent(ctx, evTime, userID, roomID, fledglingEvent{
+ Type: gomatrixserverlib.MRoomCanonicalAlias,
+ Content: map[string]interface{}{},
+ })
+ if resErr != nil {
+ if resErr.Code == api.PerformErrorNotAllowed {
+ util.GetLogger(ctx).WithField(logrus.ErrorKey, resErr).Warn("UpgradeRoom: Could not set empty canonical alias event in old room")
+ } else {
+ return resErr
+ }
+ } else {
+ if resErr = r.sendHeaderedEvent(ctx, emptyCanonicalAliasEvent); resErr != nil {
+ return resErr
+ }
+ }
+ return nil
+}
+
+func (r *Upgrader) publishIfOldRoomWasPublic(ctx context.Context, roomID, newRoomID string) *api.PerformError {
+ // check if the old room was published
+ var pubQueryRes api.QueryPublishedRoomsResponse
+ err := r.URSAPI.QueryPublishedRooms(ctx, &api.QueryPublishedRoomsRequest{
+ RoomID: roomID,
+ }, &pubQueryRes)
+ if err != nil {
+ return &api.PerformError{
+ Msg: "QueryPublishedRooms failed",
+ }
+ }
+
+ // if the old room is published (was public), publish the new room
+ if len(pubQueryRes.RoomIDs) == 1 {
+ publishNewRoomAndUnpublishOldRoom(ctx, r.URSAPI, roomID, newRoomID)
+ }
+ return nil
+}
+
+func publishNewRoomAndUnpublishOldRoom(
+ ctx context.Context,
+ URSAPI api.RoomserverInternalAPI,
+ oldRoomID, newRoomID string,
+) {
+ // expose this room in the published room list
+ var pubNewRoomRes api.PerformPublishResponse
+ URSAPI.PerformPublish(ctx, &api.PerformPublishRequest{
+ RoomID: newRoomID,
+ Visibility: "public",
+ }, &pubNewRoomRes)
+ if pubNewRoomRes.Error != nil {
+ // treat as non-fatal since the room is already made by this point
+ util.GetLogger(ctx).WithError(pubNewRoomRes.Error).Error("failed to visibility:public")
+ }
+
+ var unpubOldRoomRes api.PerformPublishResponse
+ // remove the old room from the published room list
+ URSAPI.PerformPublish(ctx, &api.PerformPublishRequest{
+ RoomID: oldRoomID,
+ Visibility: "private",
+ }, &unpubOldRoomRes)
+ if unpubOldRoomRes.Error != nil {
+ // treat as non-fatal since the room is already made by this point
+ util.GetLogger(ctx).WithError(unpubOldRoomRes.Error).Error("failed to visibility:private")
+ }
+}
+
+func (r *Upgrader) validateRoomExists(ctx context.Context, roomID string) error {
+ verReq := api.QueryRoomVersionForRoomRequest{RoomID: roomID}
+ verRes := api.QueryRoomVersionForRoomResponse{}
+ if err := r.URSAPI.QueryRoomVersionForRoom(ctx, &verReq, &verRes); err != nil {
+ return &api.PerformError{
+ Code: api.PerformErrorNoRoom,
+ Msg: "Room does not exist",
+ }
+ }
+ return nil
+}
+
+func (r *Upgrader) userIsAuthorized(ctx context.Context, userID, roomID string,
+) bool {
+ plEvent := api.GetStateEvent(ctx, r.URSAPI, roomID, gomatrixserverlib.StateKeyTuple{
+ EventType: gomatrixserverlib.MRoomPowerLevels,
+ StateKey: "",
+ })
+ if plEvent == nil {
+ return false
+ }
+ pl, err := plEvent.PowerLevels()
+ if err != nil {
+ return false
+ }
+ // Check for power level required to send tombstone event (marks the current room as obsolete),
+ // if not found, use the StateDefault power level
+ return pl.UserLevel(userID) >= pl.EventLevel("m.room.tombstone", true)
+}
+
+// nolint:gocyclo
+func (r *Upgrader) generateInitialEvents(ctx context.Context, oldRoom *api.QueryLatestEventsAndStateResponse, userID, roomID, newVersion string, tombstoneEvent *gomatrixserverlib.HeaderedEvent) ([]fledglingEvent, *api.PerformError) {
+ state := make(map[gomatrixserverlib.StateKeyTuple]*gomatrixserverlib.HeaderedEvent, len(oldRoom.StateEvents))
+ for _, event := range oldRoom.StateEvents {
+ if event.StateKey() == nil {
+ // This shouldn't ever happen, but better to be safe than sorry.
+ continue
+ }
+ if event.Type() == gomatrixserverlib.MRoomMember && !event.StateKeyEquals(userID) {
+ // With the exception of bans and invites which we do want to copy, we
+ // should ignore membership events that aren't our own, as event auth will
+ // prevent us from being able to create membership events on behalf of other
+ // users anyway unless they are invites or bans.
+ membership, err := event.Membership()
+ if err != nil {
+ continue
+ }
+ switch membership {
+ case gomatrixserverlib.Ban:
+ case gomatrixserverlib.Invite:
+ default:
+ continue
+ }
+ }
+ state[gomatrixserverlib.StateKeyTuple{EventType: event.Type(), StateKey: *event.StateKey()}] = event
+ }
+
+ // The following events are ones that we are going to override manually
+ // in the following section.
+ override := map[gomatrixserverlib.StateKeyTuple]struct{}{
+ {EventType: gomatrixserverlib.MRoomCreate, StateKey: ""}: {},
+ {EventType: gomatrixserverlib.MRoomMember, StateKey: userID}: {},
+ {EventType: gomatrixserverlib.MRoomPowerLevels, StateKey: ""}: {},
+ {EventType: gomatrixserverlib.MRoomJoinRules, StateKey: ""}: {},
+ }
+
+ // The overridden events are essential events that must be present in the
+ // old room state. Check that they are there.
+ for tuple := range override {
+ if _, ok := state[tuple]; !ok {
+ return nil, &api.PerformError{
+ Msg: fmt.Sprintf("Essential event of type %q state key %q is missing", tuple.EventType, tuple.StateKey),
+ }
+ }
+ }
+
+ oldCreateEvent := state[gomatrixserverlib.StateKeyTuple{EventType: gomatrixserverlib.MRoomCreate, StateKey: ""}]
+ oldMembershipEvent := state[gomatrixserverlib.StateKeyTuple{EventType: gomatrixserverlib.MRoomMember, StateKey: userID}]
+ oldPowerLevelsEvent := state[gomatrixserverlib.StateKeyTuple{EventType: gomatrixserverlib.MRoomPowerLevels, StateKey: ""}]
+ oldJoinRulesEvent := state[gomatrixserverlib.StateKeyTuple{EventType: gomatrixserverlib.MRoomJoinRules, StateKey: ""}]
+
+ // Create the new room create event. Using a map here instead of CreateContent
+ // means that we preserve any other interesting fields that might be present
+ // in the create event (such as for the room types MSC).
+ newCreateContent := map[string]interface{}{}
+ _ = json.Unmarshal(oldCreateEvent.Content(), &newCreateContent)
+ newCreateContent["creator"] = userID
+ newCreateContent["room_version"] = newVersion
+ newCreateContent["predecessor"] = gomatrixserverlib.PreviousRoom{
+ EventID: tombstoneEvent.EventID(),
+ RoomID: roomID,
+ }
+ newCreateEvent := fledglingEvent{
+ Type: gomatrixserverlib.MRoomCreate,
+ StateKey: "",
+ Content: newCreateContent,
+ }
+
+ // Now create the new membership event. Same rules apply as above, so
+ // that we preserve fields we don't otherwise know about. We'll always
+ // set the membership to join though, because that is necessary to auth
+ // the events after it.
+ newMembershipContent := map[string]interface{}{}
+ _ = json.Unmarshal(oldMembershipEvent.Content(), &newMembershipContent)
+ newMembershipContent["membership"] = gomatrixserverlib.Join
+ newMembershipEvent := fledglingEvent{
+ Type: gomatrixserverlib.MRoomMember,
+ StateKey: userID,
+ Content: newMembershipContent,
+ }
+
+ // We might need to temporarily give ourselves a higher power level
+ // than we had in the old room in order to be able to send all of
+ // the relevant state events. This function will return whether we
+ // had to override the power level events or not — if we did, we
+ // need to send the original power levels again later on.
+ powerLevelContent, err := oldPowerLevelsEvent.PowerLevels()
+ if err != nil {
+ util.GetLogger(ctx).WithError(err).Error()
+ return nil, &api.PerformError{
+ Msg: "Power level event content was invalid",
+ }
+ }
+ tempPowerLevelsEvent, powerLevelsOverridden := createTemporaryPowerLevels(powerLevelContent, userID)
+
+ // Now do the join rules event, same as the create and membership
+ // events. We'll set a sane default of "invite" so that if the
+ // existing join rules contains garbage, the room can still be
+ // upgraded.
+ newJoinRulesContent := map[string]interface{}{
+ "join_rule": gomatrixserverlib.Invite, // sane default
+ }
+ _ = json.Unmarshal(oldJoinRulesEvent.Content(), &newJoinRulesContent)
+ newJoinRulesEvent := fledglingEvent{
+ Type: gomatrixserverlib.MRoomJoinRules,
+ StateKey: "",
+ Content: newJoinRulesContent,
+ }
+
+ eventsToMake := make([]fledglingEvent, 0, len(state))
+ eventsToMake = append(
+ eventsToMake, newCreateEvent, newMembershipEvent,
+ tempPowerLevelsEvent, newJoinRulesEvent,
+ )
+
+ // For some reason Sytest expects there to be a guest access event.
+ // Create one if it doesn't exist.
+ if _, ok := state[gomatrixserverlib.StateKeyTuple{EventType: gomatrixserverlib.MRoomGuestAccess, StateKey: ""}]; !ok {
+ eventsToMake = append(eventsToMake, fledglingEvent{
+ Type: gomatrixserverlib.MRoomGuestAccess,
+ Content: map[string]string{
+ "guest_access": "forbidden",
+ },
+ })
+ }
+
+ // Duplicate all of the old state events into the new room.
+ for tuple, event := range state {
+ if _, ok := override[tuple]; ok {
+ // Don't duplicate events we have overridden already. They
+ // are already in `eventsToMake`.
+ continue
+ }
+ newEvent := fledglingEvent{
+ Type: tuple.EventType,
+ StateKey: tuple.StateKey,
+ }
+ if err = json.Unmarshal(event.Content(), &newEvent.Content); err != nil {
+ logrus.WithError(err).Error("Failed to unmarshal old event")
+ continue
+ }
+ eventsToMake = append(eventsToMake, newEvent)
+ }
+
+ // If we sent a temporary power level event into the room before,
+ // override that now by restoring the original power levels.
+ if powerLevelsOverridden {
+ eventsToMake = append(eventsToMake, fledglingEvent{
+ Type: gomatrixserverlib.MRoomPowerLevels,
+ Content: powerLevelContent,
+ })
+ }
+ return eventsToMake, nil
+}
+
+func (r *Upgrader) sendInitialEvents(ctx context.Context, evTime time.Time, userID, newRoomID, newVersion string, eventsToMake []fledglingEvent) *api.PerformError {
+ var err error
+ var builtEvents []*gomatrixserverlib.HeaderedEvent
+ authEvents := gomatrixserverlib.NewAuthEvents(nil)
+ for i, e := range eventsToMake {
+ depth := i + 1 // depth starts at 1
+
+ builder := gomatrixserverlib.EventBuilder{
+ Sender: userID,
+ RoomID: newRoomID,
+ Type: e.Type,
+ StateKey: &e.StateKey,
+ Depth: int64(depth),
+ }
+ err = builder.SetContent(e.Content)
+ if err != nil {
+ return &api.PerformError{
+ Msg: "builder.SetContent failed",
+ }
+ }
+ if i > 0 {
+ builder.PrevEvents = []gomatrixserverlib.EventReference{builtEvents[i-1].EventReference()}
+ }
+ var event *gomatrixserverlib.Event
+ event, err = r.buildEvent(&builder, &authEvents, evTime, gomatrixserverlib.RoomVersion(newVersion))
+ if err != nil {
+ return &api.PerformError{
+ Msg: "buildEvent failed",
+ }
+ }
+
+ if err = gomatrixserverlib.Allowed(event, &authEvents); err != nil {
+ return &api.PerformError{
+ Msg: "gomatrixserverlib.Allowed failed",
+ }
+ }
+
+ // Add the event to the list of auth events
+ builtEvents = append(builtEvents, event.Headered(gomatrixserverlib.RoomVersion(newVersion)))
+ err = authEvents.AddEvent(event)
+ if err != nil {
+ return &api.PerformError{
+ Msg: "authEvents.AddEvent failed",
+ }
+ }
+ }
+
+ inputs := make([]api.InputRoomEvent, 0, len(builtEvents))
+ for _, event := range builtEvents {
+ inputs = append(inputs, api.InputRoomEvent{
+ Kind: api.KindNew,
+ Event: event,
+ Origin: r.Cfg.Matrix.ServerName,
+ SendAsServer: api.DoNotSendToOtherServers,
+ })
+ }
+ if err = api.SendInputRoomEvents(ctx, r.URSAPI, inputs, false); err != nil {
+ return &api.PerformError{
+ Msg: "api.SendInputRoomEvents failed",
+ }
+ }
+ return nil
+}
+
+func (r *Upgrader) makeTombstoneEvent(
+ ctx context.Context,
+ evTime time.Time,
+ userID, roomID, newRoomID string,
+) (*gomatrixserverlib.HeaderedEvent, *api.PerformError) {
+ content := map[string]interface{}{
+ "body": "This room has been replaced",
+ "replacement_room": newRoomID,
+ }
+ event := fledglingEvent{
+ Type: "m.room.tombstone",
+ Content: content,
+ }
+ return r.makeHeaderedEvent(ctx, evTime, userID, roomID, event)
+}
+
+func (r *Upgrader) makeHeaderedEvent(ctx context.Context, evTime time.Time, userID, roomID string, event fledglingEvent) (*gomatrixserverlib.HeaderedEvent, *api.PerformError) {
+ builder := gomatrixserverlib.EventBuilder{
+ Sender: userID,
+ RoomID: roomID,
+ Type: event.Type,
+ StateKey: &event.StateKey,
+ }
+ err := builder.SetContent(event.Content)
+ if err != nil {
+ return nil, &api.PerformError{
+ Msg: "builder.SetContent failed",
+ }
+ }
+ var queryRes api.QueryLatestEventsAndStateResponse
+ headeredEvent, err := eventutil.QueryAndBuildEvent(ctx, &builder, r.Cfg.Matrix, evTime, r.URSAPI, &queryRes)
+ if err == eventutil.ErrRoomNoExists {
+ return nil, &api.PerformError{
+ Code: api.PerformErrorNoRoom,
+ Msg: "Room does not exist",
+ }
+ } else if e, ok := err.(gomatrixserverlib.BadJSONError); ok {
+ return nil, &api.PerformError{
+ Msg: e.Error(),
+ }
+ } else if e, ok := err.(gomatrixserverlib.EventValidationError); ok {
+ if e.Code == gomatrixserverlib.EventValidationTooLarge {
+ return nil, &api.PerformError{
+ Msg: e.Error(),
+ }
+ }
+ return nil, &api.PerformError{
+ Msg: e.Error(),
+ }
+ } else if err != nil {
+ return nil, &api.PerformError{
+ Msg: "eventutil.BuildEvent failed",
+ }
+ }
+ // check to see if this user can perform this operation
+ stateEvents := make([]*gomatrixserverlib.Event, len(queryRes.StateEvents))
+ for i := range queryRes.StateEvents {
+ stateEvents[i] = queryRes.StateEvents[i].Event
+ }
+ provider := gomatrixserverlib.NewAuthEvents(stateEvents)
+ if err = gomatrixserverlib.Allowed(headeredEvent.Event, &provider); err != nil {
+ return nil, &api.PerformError{
+ Code: api.PerformErrorNotAllowed,
+ Msg: err.Error(), // TODO: Is this error string comprehensible to the client?
+ }
+ }
+
+ return headeredEvent, nil
+}
+
+func createTemporaryPowerLevels(powerLevelContent *gomatrixserverlib.PowerLevelContent, userID string) (fledglingEvent, bool) {
+ // Work out what power level we need in order to be able to send events
+ // of all types into the room.
+ neededPowerLevel := powerLevelContent.StateDefault
+ for _, powerLevel := range powerLevelContent.Events {
+ if powerLevel > neededPowerLevel {
+ neededPowerLevel = powerLevel
+ }
+ }
+
+ // Make a copy of the existing power level content.
+ tempPowerLevelContent := *powerLevelContent
+ powerLevelsOverridden := false
+
+ // At this point, the "Users", "Events" and "Notifications" keys are all
+ // pointing to the map of the original PL content, so we will specifically
+ // override the users map with a new one and duplicate the values deeply,
+ // so that we can modify them without modifying the original.
+ tempPowerLevelContent.Users = make(map[string]int64, len(powerLevelContent.Users))
+ for key, value := range powerLevelContent.Users {
+ tempPowerLevelContent.Users[key] = value
+ }
+
+ // If the user who is upgrading the room doesn't already have sufficient
+ // power, then elevate their power levels.
+ if tempPowerLevelContent.UserLevel(userID) < neededPowerLevel {
+ tempPowerLevelContent.Users[userID] = neededPowerLevel
+ powerLevelsOverridden = true
+ }
+
+ // Then return the temporary power levels event.
+ return fledglingEvent{
+ Type: gomatrixserverlib.MRoomPowerLevels,
+ Content: tempPowerLevelContent,
+ }, powerLevelsOverridden
+}
+
+func (r *Upgrader) sendHeaderedEvent(
+ ctx context.Context,
+ headeredEvent *gomatrixserverlib.HeaderedEvent,
+) *api.PerformError {
+ var inputs []api.InputRoomEvent
+ inputs = append(inputs, api.InputRoomEvent{
+ Kind: api.KindNew,
+ Event: headeredEvent,
+ Origin: r.Cfg.Matrix.ServerName,
+ SendAsServer: api.DoNotSendToOtherServers,
+ })
+ if err := api.SendInputRoomEvents(ctx, r.URSAPI, inputs, false); err != nil {
+ return &api.PerformError{
+ Msg: "api.SendInputRoomEvents failed",
+ }
+ }
+
+ return nil
+}
+
+func (r *Upgrader) buildEvent(
+ builder *gomatrixserverlib.EventBuilder,
+ provider gomatrixserverlib.AuthEventProvider,
+ evTime time.Time,
+ roomVersion gomatrixserverlib.RoomVersion,
+) (*gomatrixserverlib.Event, error) {
+ eventsNeeded, err := gomatrixserverlib.StateNeededForEventBuilder(builder)
+ if err != nil {
+ return nil, err
+ }
+ refs, err := eventsNeeded.AuthEventReferences(provider)
+ if err != nil {
+ return nil, err
+ }
+ builder.AuthEvents = refs
+ event, err := builder.Build(
+ evTime, r.Cfg.Matrix.ServerName, r.Cfg.Matrix.KeyID,
+ r.Cfg.Matrix.PrivateKey, roomVersion,
+ )
+ if err != nil {
+ return nil, fmt.Errorf("cannot build event %s : Builder failed to build. %w", builder.Type, err)
+ }
+ return event, nil
+}