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authorNeil Alexander <neilalexander@users.noreply.github.com>2020-04-03 14:29:06 +0100
committerGitHub <noreply@github.com>2020-04-03 14:29:06 +0100
commit067b87506357c996fd6ddb11271db9469ad4ce80 (patch)
treee9127d78567b7676ba5ee607e9381ef4e0358911 /clientapi/producers
parent955244c09298d0e6c870377dad3af2ffa1f5e578 (diff)
Invites v2 endpoint (#952)
* Start converting v1 invite endpoint to v2 * Update gomatrixserverlib * Early federationsender code for sending invites * Sending invites sorta happens now * Populate invite request with stripped state * Remodel a bit, don't reflect received invites * Handle invite_room_state * Handle room versions a bit better * Update gomatrixserverlib * Tweak order in destinationQueue.next * Revert check in processMessage * Tweak federation sender destination queue code a bit * Add comments
Diffstat (limited to 'clientapi/producers')
-rw-r--r--clientapi/producers/roomserver.go14
1 files changed, 5 insertions, 9 deletions
diff --git a/clientapi/producers/roomserver.go b/clientapi/producers/roomserver.go
index 06af5440..391ea07b 100644
--- a/clientapi/producers/roomserver.go
+++ b/clientapi/producers/roomserver.go
@@ -104,18 +104,14 @@ func (c *RoomserverProducer) SendInputRoomEvents(
// This should only be needed for invite events that occur outside of a known room.
// If we are in the room then the event should be sent using the SendEvents method.
func (c *RoomserverProducer) SendInvite(
- ctx context.Context, inviteEvent gomatrixserverlib.Event,
+ ctx context.Context, inviteEvent gomatrixserverlib.HeaderedEvent,
+ inviteRoomState []gomatrixserverlib.InviteV2StrippedState,
) error {
- verReq := api.QueryRoomVersionForRoomRequest{RoomID: inviteEvent.RoomID()}
- verRes := api.QueryRoomVersionForRoomResponse{}
- err := c.QueryAPI.QueryRoomVersionForRoom(ctx, &verReq, &verRes)
- if err != nil {
- return err
- }
-
request := api.InputRoomEventsRequest{
InputInviteEvents: []api.InputInviteEvent{{
- Event: inviteEvent.Headered(verRes.RoomVersion),
+ Event: inviteEvent,
+ InviteRoomState: inviteRoomState,
+ RoomVersion: inviteEvent.RoomVersion,
}},
}
var response api.InputRoomEventsResponse