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// Copyright (c) 2009-2010 Satoshi Nakamoto
// Copyright (c) 2009-2019 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include <validationinterface.h>
#include <primitives/block.h>
#include <scheduler.h>
#include <future>
#include <unordered_map>
#include <utility>
#include <boost/signals2/signal.hpp>
struct ValidationInterfaceConnections {
boost::signals2::scoped_connection UpdatedBlockTip;
boost::signals2::scoped_connection TransactionAddedToMempool;
boost::signals2::scoped_connection BlockConnected;
boost::signals2::scoped_connection BlockDisconnected;
boost::signals2::scoped_connection TransactionRemovedFromMempool;
boost::signals2::scoped_connection ChainStateFlushed;
boost::signals2::scoped_connection BlockChecked;
boost::signals2::scoped_connection NewPoWValidBlock;
};
struct MainSignalsInstance {
boost::signals2::signal<void (const CBlockIndex *, const CBlockIndex *, bool fInitialDownload)> UpdatedBlockTip;
boost::signals2::signal<void (const CTransactionRef &)> TransactionAddedToMempool;
boost::signals2::signal<void (const std::shared_ptr<const CBlock> &, const CBlockIndex *pindex, const std::vector<CTransactionRef>&)> BlockConnected;
boost::signals2::signal<void (const std::shared_ptr<const CBlock>&, const CBlockIndex* pindex)> BlockDisconnected;
boost::signals2::signal<void (const CTransactionRef &)> TransactionRemovedFromMempool;
boost::signals2::signal<void (const CBlockLocator &)> ChainStateFlushed;
boost::signals2::signal<void (const CBlock&, const BlockValidationState&)> BlockChecked;
boost::signals2::signal<void (const CBlockIndex *, const std::shared_ptr<const CBlock>&)> NewPoWValidBlock;
// We are not allowed to assume the scheduler only runs in one thread,
// but must ensure all callbacks happen in-order, so we end up creating
// our own queue here :(
SingleThreadedSchedulerClient m_schedulerClient;
std::unordered_map<CValidationInterface*, ValidationInterfaceConnections> m_connMainSignals;
explicit MainSignalsInstance(CScheduler *pscheduler) : m_schedulerClient(pscheduler) {}
};
static CMainSignals g_signals;
void CMainSignals::RegisterBackgroundSignalScheduler(CScheduler& scheduler) {
assert(!m_internals);
m_internals.reset(new MainSignalsInstance(&scheduler));
}
void CMainSignals::UnregisterBackgroundSignalScheduler() {
m_internals.reset(nullptr);
}
void CMainSignals::FlushBackgroundCallbacks() {
if (m_internals) {
m_internals->m_schedulerClient.EmptyQueue();
}
}
size_t CMainSignals::CallbacksPending() {
if (!m_internals) return 0;
return m_internals->m_schedulerClient.CallbacksPending();
}
CMainSignals& GetMainSignals()
{
return g_signals;
}
void RegisterValidationInterface(CValidationInterface* pwalletIn) {
ValidationInterfaceConnections& conns = g_signals.m_internals->m_connMainSignals[pwalletIn];
conns.UpdatedBlockTip = g_signals.m_internals->UpdatedBlockTip.connect(std::bind(&CValidationInterface::UpdatedBlockTip, pwalletIn, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
conns.TransactionAddedToMempool = g_signals.m_internals->TransactionAddedToMempool.connect(std::bind(&CValidationInterface::TransactionAddedToMempool, pwalletIn, std::placeholders::_1));
conns.BlockConnected = g_signals.m_internals->BlockConnected.connect(std::bind(&CValidationInterface::BlockConnected, pwalletIn, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
conns.BlockDisconnected = g_signals.m_internals->BlockDisconnected.connect(std::bind(&CValidationInterface::BlockDisconnected, pwalletIn, std::placeholders::_1, std::placeholders::_2));
conns.TransactionRemovedFromMempool = g_signals.m_internals->TransactionRemovedFromMempool.connect(std::bind(&CValidationInterface::TransactionRemovedFromMempool, pwalletIn, std::placeholders::_1));
conns.ChainStateFlushed = g_signals.m_internals->ChainStateFlushed.connect(std::bind(&CValidationInterface::ChainStateFlushed, pwalletIn, std::placeholders::_1));
conns.BlockChecked = g_signals.m_internals->BlockChecked.connect(std::bind(&CValidationInterface::BlockChecked, pwalletIn, std::placeholders::_1, std::placeholders::_2));
conns.NewPoWValidBlock = g_signals.m_internals->NewPoWValidBlock.connect(std::bind(&CValidationInterface::NewPoWValidBlock, pwalletIn, std::placeholders::_1, std::placeholders::_2));
}
void UnregisterValidationInterface(CValidationInterface* pwalletIn) {
if (g_signals.m_internals) {
g_signals.m_internals->m_connMainSignals.erase(pwalletIn);
}
}
void UnregisterAllValidationInterfaces() {
if (!g_signals.m_internals) {
return;
}
g_signals.m_internals->m_connMainSignals.clear();
}
void CallFunctionInValidationInterfaceQueue(std::function<void ()> func) {
g_signals.m_internals->m_schedulerClient.AddToProcessQueue(std::move(func));
}
void SyncWithValidationInterfaceQueue() {
AssertLockNotHeld(cs_main);
// Block until the validation queue drains
std::promise<void> promise;
CallFunctionInValidationInterfaceQueue([&promise] {
promise.set_value();
});
promise.get_future().wait();
}
void CMainSignals::UpdatedBlockTip(const CBlockIndex *pindexNew, const CBlockIndex *pindexFork, bool fInitialDownload) {
// Dependencies exist that require UpdatedBlockTip events to be delivered in the order in which
// the chain actually updates. One way to ensure this is for the caller to invoke this signal
// in the same critical section where the chain is updated
m_internals->m_schedulerClient.AddToProcessQueue([pindexNew, pindexFork, fInitialDownload, this] {
m_internals->UpdatedBlockTip(pindexNew, pindexFork, fInitialDownload);
});
}
void CMainSignals::TransactionAddedToMempool(const CTransactionRef &ptx) {
m_internals->m_schedulerClient.AddToProcessQueue([ptx, this] {
m_internals->TransactionAddedToMempool(ptx);
});
}
void CMainSignals::TransactionRemovedFromMempool(const CTransactionRef &ptx) {
m_internals->m_schedulerClient.AddToProcessQueue([ptx, this] {
m_internals->TransactionRemovedFromMempool(ptx);
});
}
void CMainSignals::BlockConnected(const std::shared_ptr<const CBlock> &pblock, const CBlockIndex *pindex, const std::shared_ptr<const std::vector<CTransactionRef>>& pvtxConflicted) {
m_internals->m_schedulerClient.AddToProcessQueue([pblock, pindex, pvtxConflicted, this] {
m_internals->BlockConnected(pblock, pindex, *pvtxConflicted);
});
}
void CMainSignals::BlockDisconnected(const std::shared_ptr<const CBlock>& pblock, const CBlockIndex* pindex)
{
m_internals->m_schedulerClient.AddToProcessQueue([pblock, pindex, this] {
m_internals->BlockDisconnected(pblock, pindex);
});
}
void CMainSignals::ChainStateFlushed(const CBlockLocator &locator) {
m_internals->m_schedulerClient.AddToProcessQueue([locator, this] {
m_internals->ChainStateFlushed(locator);
});
}
void CMainSignals::BlockChecked(const CBlock& block, const BlockValidationState& state) {
m_internals->BlockChecked(block, state);
}
void CMainSignals::NewPoWValidBlock(const CBlockIndex *pindex, const std::shared_ptr<const CBlock> &block) {
m_internals->NewPoWValidBlock(pindex, block);
}
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