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// Copyright (c) 2020-2021 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
//
#include <chainparams.h>
#include <random.h>
#include <uint256.h>
#include <consensus/validation.h>
#include <sync.h>
#include <rpc/blockchain.h>
#include <test/util/chainstate.h>
#include <test/util/setup_common.h>
#include <validation.h>
#include <vector>
#include <boost/test/unit_test.hpp>
BOOST_FIXTURE_TEST_SUITE(validation_chainstate_tests, TestingSetup)
//! Test resizing coins-related CChainState caches during runtime.
//!
BOOST_AUTO_TEST_CASE(validation_chainstate_resize_caches)
{
ChainstateManager manager;
WITH_LOCK(::cs_main, manager.m_blockman.m_block_tree_db = std::make_unique<CBlockTreeDB>(1 << 20, true));
CTxMemPool mempool;
//! Create and add a Coin with DynamicMemoryUsage of 80 bytes to the given view.
auto add_coin = [](CCoinsViewCache& coins_view) -> COutPoint {
Coin newcoin;
uint256 txid = InsecureRand256();
COutPoint outp{txid, 0};
newcoin.nHeight = 1;
newcoin.out.nValue = InsecureRand32();
newcoin.out.scriptPubKey.assign((uint32_t)56, 1);
coins_view.AddCoin(outp, std::move(newcoin), false);
return outp;
};
CChainState& c1 = WITH_LOCK(cs_main, return manager.InitializeChainstate(&mempool));
c1.InitCoinsDB(
/*cache_size_bytes=*/1 << 23, /*in_memory=*/true, /*should_wipe=*/false);
WITH_LOCK(::cs_main, c1.InitCoinsCache(1 << 23));
BOOST_REQUIRE(c1.LoadGenesisBlock()); // Need at least one block loaded to be able to flush caches
// Add a coin to the in-memory cache, upsize once, then downsize.
{
LOCK(::cs_main);
auto outpoint = add_coin(c1.CoinsTip());
// Set a meaningless bestblock value in the coinsview cache - otherwise we won't
// flush during ResizecoinsCaches() and will subsequently hit an assertion.
c1.CoinsTip().SetBestBlock(InsecureRand256());
BOOST_CHECK(c1.CoinsTip().HaveCoinInCache(outpoint));
c1.ResizeCoinsCaches(
1 << 24, // upsizing the coinsview cache
1 << 22 // downsizing the coinsdb cache
);
// View should still have the coin cached, since we haven't destructed the cache on upsize.
BOOST_CHECK(c1.CoinsTip().HaveCoinInCache(outpoint));
c1.ResizeCoinsCaches(
1 << 22, // downsizing the coinsview cache
1 << 23 // upsizing the coinsdb cache
);
// The view cache should be empty since we had to destruct to downsize.
BOOST_CHECK(!c1.CoinsTip().HaveCoinInCache(outpoint));
}
}
//! Test UpdateTip behavior for both active and background chainstates.
//!
//! When run on the background chainstate, UpdateTip should do a subset
//! of what it does for the active chainstate.
BOOST_FIXTURE_TEST_CASE(chainstate_update_tip, TestChain100Setup)
{
ChainstateManager& chainman = *Assert(m_node.chainman);
uint256 curr_tip = ::g_best_block;
// Mine 10 more blocks, putting at us height 110 where a valid assumeutxo value can
// be found.
mineBlocks(10);
// After adding some blocks to the tip, best block should have changed.
BOOST_CHECK(::g_best_block != curr_tip);
BOOST_REQUIRE(CreateAndActivateUTXOSnapshot(m_node, m_path_root));
// Ensure our active chain is the snapshot chainstate.
BOOST_CHECK(chainman.IsSnapshotActive());
curr_tip = ::g_best_block;
// Mine a new block on top of the activated snapshot chainstate.
mineBlocks(1); // Defined in TestChain100Setup.
// After adding some blocks to the snapshot tip, best block should have changed.
BOOST_CHECK(::g_best_block != curr_tip);
curr_tip = ::g_best_block;
BOOST_CHECK_EQUAL(chainman.GetAll().size(), 2);
CChainState& background_cs{*[&] {
for (CChainState* cs : chainman.GetAll()) {
if (cs != &chainman.ActiveChainstate()) {
return cs;
}
}
assert(false);
}()};
// Create a block to append to the validation chain.
std::vector<CMutableTransaction> noTxns;
CScript scriptPubKey = CScript() << ToByteVector(coinbaseKey.GetPubKey()) << OP_CHECKSIG;
CBlock validation_block = this->CreateBlock(noTxns, scriptPubKey, background_cs);
auto pblock = std::make_shared<const CBlock>(validation_block);
BlockValidationState state;
CBlockIndex* pindex = nullptr;
const CChainParams& chainparams = Params();
bool newblock = false;
// TODO: much of this is inlined from ProcessNewBlock(); just reuse PNB()
// once it is changed to support multiple chainstates.
{
LOCK(::cs_main);
bool checked = CheckBlock(*pblock, state, chainparams.GetConsensus());
BOOST_CHECK(checked);
bool accepted = background_cs.AcceptBlock(
pblock, state, &pindex, true, nullptr, &newblock);
BOOST_CHECK(accepted);
}
// UpdateTip is called here
bool block_added = background_cs.ActivateBestChain(state, pblock);
// Ensure tip is as expected
BOOST_CHECK_EQUAL(background_cs.m_chain.Tip()->GetBlockHash(), validation_block.GetHash());
// g_best_block should be unchanged after adding a block to the background
// validation chain.
BOOST_CHECK(block_added);
BOOST_CHECK_EQUAL(curr_tip, ::g_best_block);
}
BOOST_AUTO_TEST_SUITE_END()
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