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// Copyright (c) 2022 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include <memusage.h>
#include <support/allocators/pool.h>
#include <test/util/poolresourcetester.h>
#include <test/util/random.h>
#include <test/util/setup_common.h>
#include <boost/test/unit_test.hpp>
#include <cstddef>
#include <cstdint>
#include <unordered_map>
#include <vector>
BOOST_FIXTURE_TEST_SUITE(pool_tests, BasicTestingSetup)
BOOST_AUTO_TEST_CASE(basic_allocating)
{
auto resource = PoolResource<8, 8>();
PoolResourceTester::CheckAllDataAccountedFor(resource);
// first chunk is already allocated
size_t expected_bytes_available = resource.ChunkSizeBytes();
BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
// chunk is used, no more allocation
void* block = resource.Allocate(8, 8);
expected_bytes_available -= 8;
BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
BOOST_TEST(0 == PoolResourceTester::FreeListSizes(resource)[1]);
resource.Deallocate(block, 8, 8);
PoolResourceTester::CheckAllDataAccountedFor(resource);
BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
// alignment is too small, but the best fitting freelist is used. Nothing is allocated.
void* b = resource.Allocate(8, 1);
BOOST_TEST(b == block); // we got the same block of memory as before
BOOST_TEST(0 == PoolResourceTester::FreeListSizes(resource)[1]);
BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
resource.Deallocate(block, 8, 1);
PoolResourceTester::CheckAllDataAccountedFor(resource);
BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
// can't use resource because alignment is too big, allocate system memory
b = resource.Allocate(8, 16);
BOOST_TEST(b != block);
block = b;
PoolResourceTester::CheckAllDataAccountedFor(resource);
BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
resource.Deallocate(block, 8, 16);
PoolResourceTester::CheckAllDataAccountedFor(resource);
BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
// can't use chunk because size is too big
block = resource.Allocate(16, 8);
PoolResourceTester::CheckAllDataAccountedFor(resource);
BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
resource.Deallocate(block, 16, 8);
PoolResourceTester::CheckAllDataAccountedFor(resource);
BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
// it's possible that 0 bytes are allocated, make sure this works. In that case the call is forwarded to operator new
// 0 bytes takes one entry from the first freelist
void* p = resource.Allocate(0, 1);
BOOST_TEST(0 == PoolResourceTester::FreeListSizes(resource)[1]);
BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
resource.Deallocate(p, 0, 1);
PoolResourceTester::CheckAllDataAccountedFor(resource);
BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
}
// Allocates from 0 to n bytes were n > the PoolResource's data, and each should work
BOOST_AUTO_TEST_CASE(allocate_any_byte)
{
auto resource = PoolResource<128, 8>(1024);
uint8_t num_allocs = 200;
auto data = std::vector<Span<uint8_t>>();
// allocate an increasing number of bytes
for (uint8_t num_bytes = 0; num_bytes < num_allocs; ++num_bytes) {
uint8_t* bytes = new (resource.Allocate(num_bytes, 1)) uint8_t[num_bytes];
BOOST_TEST(bytes != nullptr);
data.emplace_back(bytes, num_bytes);
// set each byte to num_bytes
std::fill(bytes, bytes + num_bytes, num_bytes);
}
// now that we got all allocated, test if all still have the correct values, and give everything back to the allocator
uint8_t val = 0;
for (auto const& span : data) {
for (auto x : span) {
BOOST_TEST(val == x);
}
std::destroy(span.data(), span.data() + span.size());
resource.Deallocate(span.data(), span.size(), 1);
++val;
}
PoolResourceTester::CheckAllDataAccountedFor(resource);
}
BOOST_AUTO_TEST_CASE(random_allocations)
{
struct PtrSizeAlignment {
void* ptr;
size_t bytes;
size_t alignment;
};
// makes a bunch of random allocations and gives all of them back in random order.
auto resource = PoolResource<128, 8>(65536);
std::vector<PtrSizeAlignment> ptr_size_alignment{};
for (size_t i = 0; i < 1000; ++i) {
// make it a bit more likely to allocate than deallocate
if (ptr_size_alignment.empty() || 0 != InsecureRandRange(4)) {
// allocate a random item
std::size_t alignment = std::size_t{1} << InsecureRandRange(8); // 1, 2, ..., 128
std::size_t size = (InsecureRandRange(200) / alignment + 1) * alignment; // multiple of alignment
void* ptr = resource.Allocate(size, alignment);
BOOST_TEST(ptr != nullptr);
BOOST_TEST((reinterpret_cast<uintptr_t>(ptr) & (alignment - 1)) == 0);
ptr_size_alignment.push_back({ptr, size, alignment});
} else {
// deallocate a random item
auto& x = ptr_size_alignment[InsecureRandRange(ptr_size_alignment.size())];
resource.Deallocate(x.ptr, x.bytes, x.alignment);
x = ptr_size_alignment.back();
ptr_size_alignment.pop_back();
}
}
// deallocate all the rest
for (auto const& x : ptr_size_alignment) {
resource.Deallocate(x.ptr, x.bytes, x.alignment);
}
PoolResourceTester::CheckAllDataAccountedFor(resource);
}
BOOST_AUTO_TEST_CASE(memusage_test)
{
auto std_map = std::unordered_map<int64_t, int64_t>{};
using Map = std::unordered_map<int64_t,
int64_t,
std::hash<int64_t>,
std::equal_to<int64_t>,
PoolAllocator<std::pair<const int64_t, int64_t>,
sizeof(std::pair<const int64_t, int64_t>) + sizeof(void*) * 4>>;
auto resource = Map::allocator_type::ResourceType(1024);
PoolResourceTester::CheckAllDataAccountedFor(resource);
{
auto resource_map = Map{0, std::hash<int64_t>{}, std::equal_to<int64_t>{}, &resource};
// can't have the same resource usage
BOOST_TEST(memusage::DynamicUsage(std_map) != memusage::DynamicUsage(resource_map));
for (size_t i = 0; i < 10000; ++i) {
std_map[i];
resource_map[i];
}
// Eventually the resource_map should have a much lower memory usage because it has less malloc overhead
BOOST_TEST(memusage::DynamicUsage(resource_map) <= memusage::DynamicUsage(std_map) * 90 / 100);
// Make sure the pool is actually used by the nodes
auto max_nodes_per_chunk = resource.ChunkSizeBytes() / sizeof(Map::value_type);
auto min_num_allocated_chunks = resource_map.size() / max_nodes_per_chunk + 1;
BOOST_TEST(resource.NumAllocatedChunks() >= min_num_allocated_chunks);
}
PoolResourceTester::CheckAllDataAccountedFor(resource);
}
BOOST_AUTO_TEST_SUITE_END()
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