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|
// Copyright (c) 2011-2018 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include <policy/policy.h>
#include <txmempool.h>
#include <util/system.h>
#include <test/setup_common.h>
#include <boost/test/unit_test.hpp>
#include <list>
#include <vector>
BOOST_FIXTURE_TEST_SUITE(mempool_tests, TestingSetup)
BOOST_AUTO_TEST_CASE(MempoolRemoveTest)
{
// Test CTxMemPool::remove functionality
TestMemPoolEntryHelper entry;
// Parent transaction with three children,
// and three grand-children:
CMutableTransaction txParent;
txParent.vin.resize(1);
txParent.vin[0].scriptSig = CScript() << OP_11;
txParent.vout.resize(3);
for (int i = 0; i < 3; i++)
{
txParent.vout[i].scriptPubKey = CScript() << OP_11 << OP_EQUAL;
txParent.vout[i].nValue = 33000LL;
}
CMutableTransaction txChild[3];
for (int i = 0; i < 3; i++)
{
txChild[i].vin.resize(1);
txChild[i].vin[0].scriptSig = CScript() << OP_11;
txChild[i].vin[0].prevout.hash = txParent.GetHash();
txChild[i].vin[0].prevout.n = i;
txChild[i].vout.resize(1);
txChild[i].vout[0].scriptPubKey = CScript() << OP_11 << OP_EQUAL;
txChild[i].vout[0].nValue = 11000LL;
}
CMutableTransaction txGrandChild[3];
for (int i = 0; i < 3; i++)
{
txGrandChild[i].vin.resize(1);
txGrandChild[i].vin[0].scriptSig = CScript() << OP_11;
txGrandChild[i].vin[0].prevout.hash = txChild[i].GetHash();
txGrandChild[i].vin[0].prevout.n = 0;
txGrandChild[i].vout.resize(1);
txGrandChild[i].vout[0].scriptPubKey = CScript() << OP_11 << OP_EQUAL;
txGrandChild[i].vout[0].nValue = 11000LL;
}
CTxMemPool testPool;
LOCK2(cs_main, testPool.cs);
// Nothing in pool, remove should do nothing:
unsigned int poolSize = testPool.size();
testPool.removeRecursive(CTransaction(txParent));
BOOST_CHECK_EQUAL(testPool.size(), poolSize);
// Just the parent:
testPool.addUnchecked(entry.FromTx(txParent));
poolSize = testPool.size();
testPool.removeRecursive(CTransaction(txParent));
BOOST_CHECK_EQUAL(testPool.size(), poolSize - 1);
// Parent, children, grandchildren:
testPool.addUnchecked(entry.FromTx(txParent));
for (int i = 0; i < 3; i++)
{
testPool.addUnchecked(entry.FromTx(txChild[i]));
testPool.addUnchecked(entry.FromTx(txGrandChild[i]));
}
// Remove Child[0], GrandChild[0] should be removed:
poolSize = testPool.size();
testPool.removeRecursive(CTransaction(txChild[0]));
BOOST_CHECK_EQUAL(testPool.size(), poolSize - 2);
// ... make sure grandchild and child are gone:
poolSize = testPool.size();
testPool.removeRecursive(CTransaction(txGrandChild[0]));
BOOST_CHECK_EQUAL(testPool.size(), poolSize);
poolSize = testPool.size();
testPool.removeRecursive(CTransaction(txChild[0]));
BOOST_CHECK_EQUAL(testPool.size(), poolSize);
// Remove parent, all children/grandchildren should go:
poolSize = testPool.size();
testPool.removeRecursive(CTransaction(txParent));
BOOST_CHECK_EQUAL(testPool.size(), poolSize - 5);
BOOST_CHECK_EQUAL(testPool.size(), 0U);
// Add children and grandchildren, but NOT the parent (simulate the parent being in a block)
for (int i = 0; i < 3; i++)
{
testPool.addUnchecked(entry.FromTx(txChild[i]));
testPool.addUnchecked(entry.FromTx(txGrandChild[i]));
}
// Now remove the parent, as might happen if a block-re-org occurs but the parent cannot be
// put into the mempool (maybe because it is non-standard):
poolSize = testPool.size();
testPool.removeRecursive(CTransaction(txParent));
BOOST_CHECK_EQUAL(testPool.size(), poolSize - 6);
BOOST_CHECK_EQUAL(testPool.size(), 0U);
}
template<typename name>
static void CheckSort(CTxMemPool &pool, std::vector<std::string> &sortedOrder) EXCLUSIVE_LOCKS_REQUIRED(pool.cs)
{
BOOST_CHECK_EQUAL(pool.size(), sortedOrder.size());
typename CTxMemPool::indexed_transaction_set::index<name>::type::iterator it = pool.mapTx.get<name>().begin();
int count=0;
for (; it != pool.mapTx.get<name>().end(); ++it, ++count) {
BOOST_CHECK_EQUAL(it->GetTx().GetHash().ToString(), sortedOrder[count]);
}
}
BOOST_AUTO_TEST_CASE(MempoolIndexingTest)
{
CTxMemPool pool;
LOCK2(cs_main, pool.cs);
TestMemPoolEntryHelper entry;
/* 3rd highest fee */
CMutableTransaction tx1 = CMutableTransaction();
tx1.vout.resize(1);
tx1.vout[0].scriptPubKey = CScript() << OP_11 << OP_EQUAL;
tx1.vout[0].nValue = 10 * COIN;
pool.addUnchecked(entry.Fee(10000LL).FromTx(tx1));
/* highest fee */
CMutableTransaction tx2 = CMutableTransaction();
tx2.vout.resize(1);
tx2.vout[0].scriptPubKey = CScript() << OP_11 << OP_EQUAL;
tx2.vout[0].nValue = 2 * COIN;
pool.addUnchecked(entry.Fee(20000LL).FromTx(tx2));
/* lowest fee */
CMutableTransaction tx3 = CMutableTransaction();
tx3.vout.resize(1);
tx3.vout[0].scriptPubKey = CScript() << OP_11 << OP_EQUAL;
tx3.vout[0].nValue = 5 * COIN;
pool.addUnchecked(entry.Fee(0LL).FromTx(tx3));
/* 2nd highest fee */
CMutableTransaction tx4 = CMutableTransaction();
tx4.vout.resize(1);
tx4.vout[0].scriptPubKey = CScript() << OP_11 << OP_EQUAL;
tx4.vout[0].nValue = 6 * COIN;
pool.addUnchecked(entry.Fee(15000LL).FromTx(tx4));
/* equal fee rate to tx1, but newer */
CMutableTransaction tx5 = CMutableTransaction();
tx5.vout.resize(1);
tx5.vout[0].scriptPubKey = CScript() << OP_11 << OP_EQUAL;
tx5.vout[0].nValue = 11 * COIN;
entry.nTime = 1;
pool.addUnchecked(entry.Fee(10000LL).FromTx(tx5));
BOOST_CHECK_EQUAL(pool.size(), 5U);
std::vector<std::string> sortedOrder;
sortedOrder.resize(5);
sortedOrder[0] = tx3.GetHash().ToString(); // 0
sortedOrder[1] = tx5.GetHash().ToString(); // 10000
sortedOrder[2] = tx1.GetHash().ToString(); // 10000
sortedOrder[3] = tx4.GetHash().ToString(); // 15000
sortedOrder[4] = tx2.GetHash().ToString(); // 20000
CheckSort<descendant_score>(pool, sortedOrder);
/* low fee but with high fee child */
/* tx6 -> tx7 -> tx8, tx9 -> tx10 */
CMutableTransaction tx6 = CMutableTransaction();
tx6.vout.resize(1);
tx6.vout[0].scriptPubKey = CScript() << OP_11 << OP_EQUAL;
tx6.vout[0].nValue = 20 * COIN;
pool.addUnchecked(entry.Fee(0LL).FromTx(tx6));
BOOST_CHECK_EQUAL(pool.size(), 6U);
// Check that at this point, tx6 is sorted low
sortedOrder.insert(sortedOrder.begin(), tx6.GetHash().ToString());
CheckSort<descendant_score>(pool, sortedOrder);
CTxMemPool::setEntries setAncestors;
setAncestors.insert(pool.mapTx.find(tx6.GetHash()));
CMutableTransaction tx7 = CMutableTransaction();
tx7.vin.resize(1);
tx7.vin[0].prevout = COutPoint(tx6.GetHash(), 0);
tx7.vin[0].scriptSig = CScript() << OP_11;
tx7.vout.resize(2);
tx7.vout[0].scriptPubKey = CScript() << OP_11 << OP_EQUAL;
tx7.vout[0].nValue = 10 * COIN;
tx7.vout[1].scriptPubKey = CScript() << OP_11 << OP_EQUAL;
tx7.vout[1].nValue = 1 * COIN;
CTxMemPool::setEntries setAncestorsCalculated;
std::string dummy;
BOOST_CHECK_EQUAL(pool.CalculateMemPoolAncestors(entry.Fee(2000000LL).FromTx(tx7), setAncestorsCalculated, 100, 1000000, 1000, 1000000, dummy), true);
BOOST_CHECK(setAncestorsCalculated == setAncestors);
pool.addUnchecked(entry.FromTx(tx7), setAncestors);
BOOST_CHECK_EQUAL(pool.size(), 7U);
// Now tx6 should be sorted higher (high fee child): tx7, tx6, tx2, ...
sortedOrder.erase(sortedOrder.begin());
sortedOrder.push_back(tx6.GetHash().ToString());
sortedOrder.push_back(tx7.GetHash().ToString());
CheckSort<descendant_score>(pool, sortedOrder);
/* low fee child of tx7 */
CMutableTransaction tx8 = CMutableTransaction();
tx8.vin.resize(1);
tx8.vin[0].prevout = COutPoint(tx7.GetHash(), 0);
tx8.vin[0].scriptSig = CScript() << OP_11;
tx8.vout.resize(1);
tx8.vout[0].scriptPubKey = CScript() << OP_11 << OP_EQUAL;
tx8.vout[0].nValue = 10 * COIN;
setAncestors.insert(pool.mapTx.find(tx7.GetHash()));
pool.addUnchecked(entry.Fee(0LL).Time(2).FromTx(tx8), setAncestors);
// Now tx8 should be sorted low, but tx6/tx both high
sortedOrder.insert(sortedOrder.begin(), tx8.GetHash().ToString());
CheckSort<descendant_score>(pool, sortedOrder);
/* low fee child of tx7 */
CMutableTransaction tx9 = CMutableTransaction();
tx9.vin.resize(1);
tx9.vin[0].prevout = COutPoint(tx7.GetHash(), 1);
tx9.vin[0].scriptSig = CScript() << OP_11;
tx9.vout.resize(1);
tx9.vout[0].scriptPubKey = CScript() << OP_11 << OP_EQUAL;
tx9.vout[0].nValue = 1 * COIN;
pool.addUnchecked(entry.Fee(0LL).Time(3).FromTx(tx9), setAncestors);
// tx9 should be sorted low
BOOST_CHECK_EQUAL(pool.size(), 9U);
sortedOrder.insert(sortedOrder.begin(), tx9.GetHash().ToString());
CheckSort<descendant_score>(pool, sortedOrder);
std::vector<std::string> snapshotOrder = sortedOrder;
setAncestors.insert(pool.mapTx.find(tx8.GetHash()));
setAncestors.insert(pool.mapTx.find(tx9.GetHash()));
/* tx10 depends on tx8 and tx9 and has a high fee*/
CMutableTransaction tx10 = CMutableTransaction();
tx10.vin.resize(2);
tx10.vin[0].prevout = COutPoint(tx8.GetHash(), 0);
tx10.vin[0].scriptSig = CScript() << OP_11;
tx10.vin[1].prevout = COutPoint(tx9.GetHash(), 0);
tx10.vin[1].scriptSig = CScript() << OP_11;
tx10.vout.resize(1);
tx10.vout[0].scriptPubKey = CScript() << OP_11 << OP_EQUAL;
tx10.vout[0].nValue = 10 * COIN;
setAncestorsCalculated.clear();
BOOST_CHECK_EQUAL(pool.CalculateMemPoolAncestors(entry.Fee(200000LL).Time(4).FromTx(tx10), setAncestorsCalculated, 100, 1000000, 1000, 1000000, dummy), true);
BOOST_CHECK(setAncestorsCalculated == setAncestors);
pool.addUnchecked(entry.FromTx(tx10), setAncestors);
/**
* tx8 and tx9 should both now be sorted higher
* Final order after tx10 is added:
*
* tx3 = 0 (1)
* tx5 = 10000 (1)
* tx1 = 10000 (1)
* tx4 = 15000 (1)
* tx2 = 20000 (1)
* tx9 = 200k (2 txs)
* tx8 = 200k (2 txs)
* tx10 = 200k (1 tx)
* tx6 = 2.2M (5 txs)
* tx7 = 2.2M (4 txs)
*/
sortedOrder.erase(sortedOrder.begin(), sortedOrder.begin()+2); // take out tx9, tx8 from the beginning
sortedOrder.insert(sortedOrder.begin()+5, tx9.GetHash().ToString());
sortedOrder.insert(sortedOrder.begin()+6, tx8.GetHash().ToString());
sortedOrder.insert(sortedOrder.begin()+7, tx10.GetHash().ToString()); // tx10 is just before tx6
CheckSort<descendant_score>(pool, sortedOrder);
// there should be 10 transactions in the mempool
BOOST_CHECK_EQUAL(pool.size(), 10U);
// Now try removing tx10 and verify the sort order returns to normal
pool.removeRecursive(pool.mapTx.find(tx10.GetHash())->GetTx());
CheckSort<descendant_score>(pool, snapshotOrder);
pool.removeRecursive(pool.mapTx.find(tx9.GetHash())->GetTx());
pool.removeRecursive(pool.mapTx.find(tx8.GetHash())->GetTx());
}
BOOST_AUTO_TEST_CASE(MempoolAncestorIndexingTest)
{
CTxMemPool pool;
LOCK2(cs_main, pool.cs);
TestMemPoolEntryHelper entry;
/* 3rd highest fee */
CMutableTransaction tx1 = CMutableTransaction();
tx1.vout.resize(1);
tx1.vout[0].scriptPubKey = CScript() << OP_11 << OP_EQUAL;
tx1.vout[0].nValue = 10 * COIN;
pool.addUnchecked(entry.Fee(10000LL).FromTx(tx1));
/* highest fee */
CMutableTransaction tx2 = CMutableTransaction();
tx2.vout.resize(1);
tx2.vout[0].scriptPubKey = CScript() << OP_11 << OP_EQUAL;
tx2.vout[0].nValue = 2 * COIN;
pool.addUnchecked(entry.Fee(20000LL).FromTx(tx2));
uint64_t tx2Size = GetVirtualTransactionSize(CTransaction(tx2));
/* lowest fee */
CMutableTransaction tx3 = CMutableTransaction();
tx3.vout.resize(1);
tx3.vout[0].scriptPubKey = CScript() << OP_11 << OP_EQUAL;
tx3.vout[0].nValue = 5 * COIN;
pool.addUnchecked(entry.Fee(0LL).FromTx(tx3));
/* 2nd highest fee */
CMutableTransaction tx4 = CMutableTransaction();
tx4.vout.resize(1);
tx4.vout[0].scriptPubKey = CScript() << OP_11 << OP_EQUAL;
tx4.vout[0].nValue = 6 * COIN;
pool.addUnchecked(entry.Fee(15000LL).FromTx(tx4));
/* equal fee rate to tx1, but newer */
CMutableTransaction tx5 = CMutableTransaction();
tx5.vout.resize(1);
tx5.vout[0].scriptPubKey = CScript() << OP_11 << OP_EQUAL;
tx5.vout[0].nValue = 11 * COIN;
pool.addUnchecked(entry.Fee(10000LL).FromTx(tx5));
BOOST_CHECK_EQUAL(pool.size(), 5U);
std::vector<std::string> sortedOrder;
sortedOrder.resize(5);
sortedOrder[0] = tx2.GetHash().ToString(); // 20000
sortedOrder[1] = tx4.GetHash().ToString(); // 15000
// tx1 and tx5 are both 10000
// Ties are broken by hash, not timestamp, so determine which
// hash comes first.
if (tx1.GetHash() < tx5.GetHash()) {
sortedOrder[2] = tx1.GetHash().ToString();
sortedOrder[3] = tx5.GetHash().ToString();
} else {
sortedOrder[2] = tx5.GetHash().ToString();
sortedOrder[3] = tx1.GetHash().ToString();
}
sortedOrder[4] = tx3.GetHash().ToString(); // 0
CheckSort<ancestor_score>(pool, sortedOrder);
/* low fee parent with high fee child */
/* tx6 (0) -> tx7 (high) */
CMutableTransaction tx6 = CMutableTransaction();
tx6.vout.resize(1);
tx6.vout[0].scriptPubKey = CScript() << OP_11 << OP_EQUAL;
tx6.vout[0].nValue = 20 * COIN;
uint64_t tx6Size = GetVirtualTransactionSize(CTransaction(tx6));
pool.addUnchecked(entry.Fee(0LL).FromTx(tx6));
BOOST_CHECK_EQUAL(pool.size(), 6U);
// Ties are broken by hash
if (tx3.GetHash() < tx6.GetHash())
sortedOrder.push_back(tx6.GetHash().ToString());
else
sortedOrder.insert(sortedOrder.end()-1,tx6.GetHash().ToString());
CheckSort<ancestor_score>(pool, sortedOrder);
CMutableTransaction tx7 = CMutableTransaction();
tx7.vin.resize(1);
tx7.vin[0].prevout = COutPoint(tx6.GetHash(), 0);
tx7.vin[0].scriptSig = CScript() << OP_11;
tx7.vout.resize(1);
tx7.vout[0].scriptPubKey = CScript() << OP_11 << OP_EQUAL;
tx7.vout[0].nValue = 10 * COIN;
uint64_t tx7Size = GetVirtualTransactionSize(CTransaction(tx7));
/* set the fee to just below tx2's feerate when including ancestor */
CAmount fee = (20000/tx2Size)*(tx7Size + tx6Size) - 1;
pool.addUnchecked(entry.Fee(fee).FromTx(tx7));
BOOST_CHECK_EQUAL(pool.size(), 7U);
sortedOrder.insert(sortedOrder.begin()+1, tx7.GetHash().ToString());
CheckSort<ancestor_score>(pool, sortedOrder);
/* after tx6 is mined, tx7 should move up in the sort */
std::vector<CTransactionRef> vtx;
vtx.push_back(MakeTransactionRef(tx6));
pool.removeForBlock(vtx, 1);
sortedOrder.erase(sortedOrder.begin()+1);
// Ties are broken by hash
if (tx3.GetHash() < tx6.GetHash())
sortedOrder.pop_back();
else
sortedOrder.erase(sortedOrder.end()-2);
sortedOrder.insert(sortedOrder.begin(), tx7.GetHash().ToString());
CheckSort<ancestor_score>(pool, sortedOrder);
// High-fee parent, low-fee child
// tx7 -> tx8
CMutableTransaction tx8 = CMutableTransaction();
tx8.vin.resize(1);
tx8.vin[0].prevout = COutPoint(tx7.GetHash(), 0);
tx8.vin[0].scriptSig = CScript() << OP_11;
tx8.vout.resize(1);
tx8.vout[0].scriptPubKey = CScript() << OP_11 << OP_EQUAL;
tx8.vout[0].nValue = 10*COIN;
// Check that we sort by min(feerate, ancestor_feerate):
// set the fee so that the ancestor feerate is above tx1/5,
// but the transaction's own feerate is lower
pool.addUnchecked(entry.Fee(5000LL).FromTx(tx8));
sortedOrder.insert(sortedOrder.end()-1, tx8.GetHash().ToString());
CheckSort<ancestor_score>(pool, sortedOrder);
}
BOOST_AUTO_TEST_CASE(MempoolSizeLimitTest)
{
CTxMemPool pool;
LOCK2(cs_main, pool.cs);
TestMemPoolEntryHelper entry;
CMutableTransaction tx1 = CMutableTransaction();
tx1.vin.resize(1);
tx1.vin[0].scriptSig = CScript() << OP_1;
tx1.vout.resize(1);
tx1.vout[0].scriptPubKey = CScript() << OP_1 << OP_EQUAL;
tx1.vout[0].nValue = 10 * COIN;
pool.addUnchecked(entry.Fee(10000LL).FromTx(tx1));
CMutableTransaction tx2 = CMutableTransaction();
tx2.vin.resize(1);
tx2.vin[0].scriptSig = CScript() << OP_2;
tx2.vout.resize(1);
tx2.vout[0].scriptPubKey = CScript() << OP_2 << OP_EQUAL;
tx2.vout[0].nValue = 10 * COIN;
pool.addUnchecked(entry.Fee(5000LL).FromTx(tx2));
pool.TrimToSize(pool.DynamicMemoryUsage()); // should do nothing
BOOST_CHECK(pool.exists(tx1.GetHash()));
BOOST_CHECK(pool.exists(tx2.GetHash()));
pool.TrimToSize(pool.DynamicMemoryUsage() * 3 / 4); // should remove the lower-feerate transaction
BOOST_CHECK(pool.exists(tx1.GetHash()));
BOOST_CHECK(!pool.exists(tx2.GetHash()));
pool.addUnchecked(entry.FromTx(tx2));
CMutableTransaction tx3 = CMutableTransaction();
tx3.vin.resize(1);
tx3.vin[0].prevout = COutPoint(tx2.GetHash(), 0);
tx3.vin[0].scriptSig = CScript() << OP_2;
tx3.vout.resize(1);
tx3.vout[0].scriptPubKey = CScript() << OP_3 << OP_EQUAL;
tx3.vout[0].nValue = 10 * COIN;
pool.addUnchecked(entry.Fee(20000LL).FromTx(tx3));
pool.TrimToSize(pool.DynamicMemoryUsage() * 3 / 4); // tx3 should pay for tx2 (CPFP)
BOOST_CHECK(!pool.exists(tx1.GetHash()));
BOOST_CHECK(pool.exists(tx2.GetHash()));
BOOST_CHECK(pool.exists(tx3.GetHash()));
pool.TrimToSize(GetVirtualTransactionSize(CTransaction(tx1))); // mempool is limited to tx1's size in memory usage, so nothing fits
BOOST_CHECK(!pool.exists(tx1.GetHash()));
BOOST_CHECK(!pool.exists(tx2.GetHash()));
BOOST_CHECK(!pool.exists(tx3.GetHash()));
CFeeRate maxFeeRateRemoved(25000, GetVirtualTransactionSize(CTransaction(tx3)) + GetVirtualTransactionSize(CTransaction(tx2)));
BOOST_CHECK_EQUAL(pool.GetMinFee(1).GetFeePerK(), maxFeeRateRemoved.GetFeePerK() + 1000);
CMutableTransaction tx4 = CMutableTransaction();
tx4.vin.resize(2);
tx4.vin[0].prevout.SetNull();
tx4.vin[0].scriptSig = CScript() << OP_4;
tx4.vin[1].prevout.SetNull();
tx4.vin[1].scriptSig = CScript() << OP_4;
tx4.vout.resize(2);
tx4.vout[0].scriptPubKey = CScript() << OP_4 << OP_EQUAL;
tx4.vout[0].nValue = 10 * COIN;
tx4.vout[1].scriptPubKey = CScript() << OP_4 << OP_EQUAL;
tx4.vout[1].nValue = 10 * COIN;
CMutableTransaction tx5 = CMutableTransaction();
tx5.vin.resize(2);
tx5.vin[0].prevout = COutPoint(tx4.GetHash(), 0);
tx5.vin[0].scriptSig = CScript() << OP_4;
tx5.vin[1].prevout.SetNull();
tx5.vin[1].scriptSig = CScript() << OP_5;
tx5.vout.resize(2);
tx5.vout[0].scriptPubKey = CScript() << OP_5 << OP_EQUAL;
tx5.vout[0].nValue = 10 * COIN;
tx5.vout[1].scriptPubKey = CScript() << OP_5 << OP_EQUAL;
tx5.vout[1].nValue = 10 * COIN;
CMutableTransaction tx6 = CMutableTransaction();
tx6.vin.resize(2);
tx6.vin[0].prevout = COutPoint(tx4.GetHash(), 1);
tx6.vin[0].scriptSig = CScript() << OP_4;
tx6.vin[1].prevout.SetNull();
tx6.vin[1].scriptSig = CScript() << OP_6;
tx6.vout.resize(2);
tx6.vout[0].scriptPubKey = CScript() << OP_6 << OP_EQUAL;
tx6.vout[0].nValue = 10 * COIN;
tx6.vout[1].scriptPubKey = CScript() << OP_6 << OP_EQUAL;
tx6.vout[1].nValue = 10 * COIN;
CMutableTransaction tx7 = CMutableTransaction();
tx7.vin.resize(2);
tx7.vin[0].prevout = COutPoint(tx5.GetHash(), 0);
tx7.vin[0].scriptSig = CScript() << OP_5;
tx7.vin[1].prevout = COutPoint(tx6.GetHash(), 0);
tx7.vin[1].scriptSig = CScript() << OP_6;
tx7.vout.resize(2);
tx7.vout[0].scriptPubKey = CScript() << OP_7 << OP_EQUAL;
tx7.vout[0].nValue = 10 * COIN;
tx7.vout[1].scriptPubKey = CScript() << OP_7 << OP_EQUAL;
tx7.vout[1].nValue = 10 * COIN;
pool.addUnchecked(entry.Fee(7000LL).FromTx(tx4));
pool.addUnchecked(entry.Fee(1000LL).FromTx(tx5));
pool.addUnchecked(entry.Fee(1100LL).FromTx(tx6));
pool.addUnchecked(entry.Fee(9000LL).FromTx(tx7));
// we only require this to remove, at max, 2 txn, because it's not clear what we're really optimizing for aside from that
pool.TrimToSize(pool.DynamicMemoryUsage() - 1);
BOOST_CHECK(pool.exists(tx4.GetHash()));
BOOST_CHECK(pool.exists(tx6.GetHash()));
BOOST_CHECK(!pool.exists(tx7.GetHash()));
if (!pool.exists(tx5.GetHash()))
pool.addUnchecked(entry.Fee(1000LL).FromTx(tx5));
pool.addUnchecked(entry.Fee(9000LL).FromTx(tx7));
pool.TrimToSize(pool.DynamicMemoryUsage() / 2); // should maximize mempool size by only removing 5/7
BOOST_CHECK(pool.exists(tx4.GetHash()));
BOOST_CHECK(!pool.exists(tx5.GetHash()));
BOOST_CHECK(pool.exists(tx6.GetHash()));
BOOST_CHECK(!pool.exists(tx7.GetHash()));
pool.addUnchecked(entry.Fee(1000LL).FromTx(tx5));
pool.addUnchecked(entry.Fee(9000LL).FromTx(tx7));
std::vector<CTransactionRef> vtx;
SetMockTime(42);
SetMockTime(42 + CTxMemPool::ROLLING_FEE_HALFLIFE);
BOOST_CHECK_EQUAL(pool.GetMinFee(1).GetFeePerK(), maxFeeRateRemoved.GetFeePerK() + 1000);
// ... we should keep the same min fee until we get a block
pool.removeForBlock(vtx, 1);
SetMockTime(42 + 2*CTxMemPool::ROLLING_FEE_HALFLIFE);
BOOST_CHECK_EQUAL(pool.GetMinFee(1).GetFeePerK(), llround((maxFeeRateRemoved.GetFeePerK() + 1000)/2.0));
// ... then feerate should drop 1/2 each halflife
SetMockTime(42 + 2*CTxMemPool::ROLLING_FEE_HALFLIFE + CTxMemPool::ROLLING_FEE_HALFLIFE/2);
BOOST_CHECK_EQUAL(pool.GetMinFee(pool.DynamicMemoryUsage() * 5 / 2).GetFeePerK(), llround((maxFeeRateRemoved.GetFeePerK() + 1000)/4.0));
// ... with a 1/2 halflife when mempool is < 1/2 its target size
SetMockTime(42 + 2*CTxMemPool::ROLLING_FEE_HALFLIFE + CTxMemPool::ROLLING_FEE_HALFLIFE/2 + CTxMemPool::ROLLING_FEE_HALFLIFE/4);
BOOST_CHECK_EQUAL(pool.GetMinFee(pool.DynamicMemoryUsage() * 9 / 2).GetFeePerK(), llround((maxFeeRateRemoved.GetFeePerK() + 1000)/8.0));
// ... with a 1/4 halflife when mempool is < 1/4 its target size
SetMockTime(42 + 7*CTxMemPool::ROLLING_FEE_HALFLIFE + CTxMemPool::ROLLING_FEE_HALFLIFE/2 + CTxMemPool::ROLLING_FEE_HALFLIFE/4);
BOOST_CHECK_EQUAL(pool.GetMinFee(1).GetFeePerK(), 1000);
// ... but feerate should never drop below 1000
SetMockTime(42 + 8*CTxMemPool::ROLLING_FEE_HALFLIFE + CTxMemPool::ROLLING_FEE_HALFLIFE/2 + CTxMemPool::ROLLING_FEE_HALFLIFE/4);
BOOST_CHECK_EQUAL(pool.GetMinFee(1).GetFeePerK(), 0);
// ... unless it has gone all the way to 0 (after getting past 1000/2)
SetMockTime(0);
}
inline CTransactionRef make_tx(std::vector<CAmount>&& output_values, std::vector<CTransactionRef>&& inputs=std::vector<CTransactionRef>(), std::vector<uint32_t>&& input_indices=std::vector<uint32_t>())
{
CMutableTransaction tx = CMutableTransaction();
tx.vin.resize(inputs.size());
tx.vout.resize(output_values.size());
for (size_t i = 0; i < inputs.size(); ++i) {
tx.vin[i].prevout.hash = inputs[i]->GetHash();
tx.vin[i].prevout.n = input_indices.size() > i ? input_indices[i] : 0;
}
for (size_t i = 0; i < output_values.size(); ++i) {
tx.vout[i].scriptPubKey = CScript() << OP_11 << OP_EQUAL;
tx.vout[i].nValue = output_values[i];
}
return MakeTransactionRef(tx);
}
BOOST_AUTO_TEST_CASE(MempoolAncestryTests)
{
size_t ancestors, descendants;
CTxMemPool pool;
LOCK2(cs_main, pool.cs);
TestMemPoolEntryHelper entry;
/* Base transaction */
//
// [tx1]
//
CTransactionRef tx1 = make_tx(/* output_values */ {10 * COIN});
pool.addUnchecked(entry.Fee(10000LL).FromTx(tx1));
// Ancestors / descendants should be 1 / 1 (itself / itself)
pool.GetTransactionAncestry(tx1->GetHash(), ancestors, descendants);
BOOST_CHECK_EQUAL(ancestors, 1ULL);
BOOST_CHECK_EQUAL(descendants, 1ULL);
/* Child transaction */
//
// [tx1].0 <- [tx2]
//
CTransactionRef tx2 = make_tx(/* output_values */ {495 * CENT, 5 * COIN}, /* inputs */ {tx1});
pool.addUnchecked(entry.Fee(10000LL).FromTx(tx2));
// Ancestors / descendants should be:
// transaction ancestors descendants
// ============ =========== ===========
// tx1 1 (tx1) 2 (tx1,2)
// tx2 2 (tx1,2) 2 (tx1,2)
pool.GetTransactionAncestry(tx1->GetHash(), ancestors, descendants);
BOOST_CHECK_EQUAL(ancestors, 1ULL);
BOOST_CHECK_EQUAL(descendants, 2ULL);
pool.GetTransactionAncestry(tx2->GetHash(), ancestors, descendants);
BOOST_CHECK_EQUAL(ancestors, 2ULL);
BOOST_CHECK_EQUAL(descendants, 2ULL);
/* Grand-child 1 */
//
// [tx1].0 <- [tx2].0 <- [tx3]
//
CTransactionRef tx3 = make_tx(/* output_values */ {290 * CENT, 200 * CENT}, /* inputs */ {tx2});
pool.addUnchecked(entry.Fee(10000LL).FromTx(tx3));
// Ancestors / descendants should be:
// transaction ancestors descendants
// ============ =========== ===========
// tx1 1 (tx1) 3 (tx1,2,3)
// tx2 2 (tx1,2) 3 (tx1,2,3)
// tx3 3 (tx1,2,3) 3 (tx1,2,3)
pool.GetTransactionAncestry(tx1->GetHash(), ancestors, descendants);
BOOST_CHECK_EQUAL(ancestors, 1ULL);
BOOST_CHECK_EQUAL(descendants, 3ULL);
pool.GetTransactionAncestry(tx2->GetHash(), ancestors, descendants);
BOOST_CHECK_EQUAL(ancestors, 2ULL);
BOOST_CHECK_EQUAL(descendants, 3ULL);
pool.GetTransactionAncestry(tx3->GetHash(), ancestors, descendants);
BOOST_CHECK_EQUAL(ancestors, 3ULL);
BOOST_CHECK_EQUAL(descendants, 3ULL);
/* Grand-child 2 */
//
// [tx1].0 <- [tx2].0 <- [tx3]
// |
// \---1 <- [tx4]
//
CTransactionRef tx4 = make_tx(/* output_values */ {290 * CENT, 250 * CENT}, /* inputs */ {tx2}, /* input_indices */ {1});
pool.addUnchecked(entry.Fee(10000LL).FromTx(tx4));
// Ancestors / descendants should be:
// transaction ancestors descendants
// ============ =========== ===========
// tx1 1 (tx1) 4 (tx1,2,3,4)
// tx2 2 (tx1,2) 4 (tx1,2,3,4)
// tx3 3 (tx1,2,3) 4 (tx1,2,3,4)
// tx4 3 (tx1,2,4) 4 (tx1,2,3,4)
pool.GetTransactionAncestry(tx1->GetHash(), ancestors, descendants);
BOOST_CHECK_EQUAL(ancestors, 1ULL);
BOOST_CHECK_EQUAL(descendants, 4ULL);
pool.GetTransactionAncestry(tx2->GetHash(), ancestors, descendants);
BOOST_CHECK_EQUAL(ancestors, 2ULL);
BOOST_CHECK_EQUAL(descendants, 4ULL);
pool.GetTransactionAncestry(tx3->GetHash(), ancestors, descendants);
BOOST_CHECK_EQUAL(ancestors, 3ULL);
BOOST_CHECK_EQUAL(descendants, 4ULL);
pool.GetTransactionAncestry(tx4->GetHash(), ancestors, descendants);
BOOST_CHECK_EQUAL(ancestors, 3ULL);
BOOST_CHECK_EQUAL(descendants, 4ULL);
/* Make an alternate branch that is longer and connect it to tx3 */
//
// [ty1].0 <- [ty2].0 <- [ty3].0 <- [ty4].0 <- [ty5].0
// |
// [tx1].0 <- [tx2].0 <- [tx3].0 <- [ty6] --->--/
// |
// \---1 <- [tx4]
//
CTransactionRef ty1, ty2, ty3, ty4, ty5;
CTransactionRef* ty[5] = {&ty1, &ty2, &ty3, &ty4, &ty5};
CAmount v = 5 * COIN;
for (uint64_t i = 0; i < 5; i++) {
CTransactionRef& tyi = *ty[i];
tyi = make_tx(/* output_values */ {v}, /* inputs */ i > 0 ? std::vector<CTransactionRef>{*ty[i - 1]} : std::vector<CTransactionRef>{});
v -= 50 * CENT;
pool.addUnchecked(entry.Fee(10000LL).FromTx(tyi));
pool.GetTransactionAncestry(tyi->GetHash(), ancestors, descendants);
BOOST_CHECK_EQUAL(ancestors, i+1);
BOOST_CHECK_EQUAL(descendants, i+1);
}
CTransactionRef ty6 = make_tx(/* output_values */ {5 * COIN}, /* inputs */ {tx3, ty5});
pool.addUnchecked(entry.Fee(10000LL).FromTx(ty6));
// Ancestors / descendants should be:
// transaction ancestors descendants
// ============ =================== ===========
// tx1 1 (tx1) 5 (tx1,2,3,4, ty6)
// tx2 2 (tx1,2) 5 (tx1,2,3,4, ty6)
// tx3 3 (tx1,2,3) 5 (tx1,2,3,4, ty6)
// tx4 3 (tx1,2,4) 5 (tx1,2,3,4, ty6)
// ty1 1 (ty1) 6 (ty1,2,3,4,5,6)
// ty2 2 (ty1,2) 6 (ty1,2,3,4,5,6)
// ty3 3 (ty1,2,3) 6 (ty1,2,3,4,5,6)
// ty4 4 (y1234) 6 (ty1,2,3,4,5,6)
// ty5 5 (y12345) 6 (ty1,2,3,4,5,6)
// ty6 9 (tx123, ty123456) 6 (ty1,2,3,4,5,6)
pool.GetTransactionAncestry(tx1->GetHash(), ancestors, descendants);
BOOST_CHECK_EQUAL(ancestors, 1ULL);
BOOST_CHECK_EQUAL(descendants, 5ULL);
pool.GetTransactionAncestry(tx2->GetHash(), ancestors, descendants);
BOOST_CHECK_EQUAL(ancestors, 2ULL);
BOOST_CHECK_EQUAL(descendants, 5ULL);
pool.GetTransactionAncestry(tx3->GetHash(), ancestors, descendants);
BOOST_CHECK_EQUAL(ancestors, 3ULL);
BOOST_CHECK_EQUAL(descendants, 5ULL);
pool.GetTransactionAncestry(tx4->GetHash(), ancestors, descendants);
BOOST_CHECK_EQUAL(ancestors, 3ULL);
BOOST_CHECK_EQUAL(descendants, 5ULL);
pool.GetTransactionAncestry(ty1->GetHash(), ancestors, descendants);
BOOST_CHECK_EQUAL(ancestors, 1ULL);
BOOST_CHECK_EQUAL(descendants, 6ULL);
pool.GetTransactionAncestry(ty2->GetHash(), ancestors, descendants);
BOOST_CHECK_EQUAL(ancestors, 2ULL);
BOOST_CHECK_EQUAL(descendants, 6ULL);
pool.GetTransactionAncestry(ty3->GetHash(), ancestors, descendants);
BOOST_CHECK_EQUAL(ancestors, 3ULL);
BOOST_CHECK_EQUAL(descendants, 6ULL);
pool.GetTransactionAncestry(ty4->GetHash(), ancestors, descendants);
BOOST_CHECK_EQUAL(ancestors, 4ULL);
BOOST_CHECK_EQUAL(descendants, 6ULL);
pool.GetTransactionAncestry(ty5->GetHash(), ancestors, descendants);
BOOST_CHECK_EQUAL(ancestors, 5ULL);
BOOST_CHECK_EQUAL(descendants, 6ULL);
pool.GetTransactionAncestry(ty6->GetHash(), ancestors, descendants);
BOOST_CHECK_EQUAL(ancestors, 9ULL);
BOOST_CHECK_EQUAL(descendants, 6ULL);
}
BOOST_AUTO_TEST_SUITE_END()
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