1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
|
// Copyright (c) 2009-2010 Satoshi Nakamoto
// Copyright (c) 2009-2020 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#ifndef BITCOIN_NET_H
#define BITCOIN_NET_H
#include <addrdb.h>
#include <addrman.h>
#include <amount.h>
#include <bloom.h>
#include <compat.h>
#include <crypto/siphash.h>
#include <hash.h>
#include <limitedmap.h>
#include <netaddress.h>
#include <net_permissions.h>
#include <policy/feerate.h>
#include <protocol.h>
#include <random.h>
#include <streams.h>
#include <sync.h>
#include <uint256.h>
#include <threadinterrupt.h>
#include <atomic>
#include <deque>
#include <stdint.h>
#include <thread>
#include <memory>
#include <condition_variable>
#ifndef WIN32
#include <arpa/inet.h>
#endif
class CScheduler;
class CNode;
class BanMan;
/** Default for -whitelistrelay. */
static const bool DEFAULT_WHITELISTRELAY = true;
/** Default for -whitelistforcerelay. */
static const bool DEFAULT_WHITELISTFORCERELAY = false;
/** Time between pings automatically sent out for latency probing and keepalive (in seconds). */
static const int PING_INTERVAL = 2 * 60;
/** Time after which to disconnect, after waiting for a ping response (or inactivity). */
static const int TIMEOUT_INTERVAL = 20 * 60;
/** Run the feeler connection loop once every 2 minutes or 120 seconds. **/
static const int FEELER_INTERVAL = 120;
/** The maximum number of entries in an 'inv' protocol message */
static const unsigned int MAX_INV_SZ = 50000;
/** The maximum number of entries in a locator */
static const unsigned int MAX_LOCATOR_SZ = 101;
/** The maximum number of new addresses to accumulate before announcing. */
static const unsigned int MAX_ADDR_TO_SEND = 1000;
/** Maximum length of incoming protocol messages (no message over 4 MB is currently acceptable). */
static const unsigned int MAX_PROTOCOL_MESSAGE_LENGTH = 4 * 1000 * 1000;
/** Maximum length of the user agent string in `version` message */
static const unsigned int MAX_SUBVERSION_LENGTH = 256;
/** Maximum number of automatic outgoing nodes over which we'll relay everything (blocks, tx, addrs, etc) */
static const int MAX_OUTBOUND_FULL_RELAY_CONNECTIONS = 8;
/** Maximum number of addnode outgoing nodes */
static const int MAX_ADDNODE_CONNECTIONS = 8;
/** Maximum number of block-relay-only outgoing connections */
static const int MAX_BLOCKS_ONLY_CONNECTIONS = 2;
/** -listen default */
static const bool DEFAULT_LISTEN = true;
/** -upnp default */
#ifdef USE_UPNP
static const bool DEFAULT_UPNP = USE_UPNP;
#else
static const bool DEFAULT_UPNP = false;
#endif
/** The maximum number of peer connections to maintain. */
static const unsigned int DEFAULT_MAX_PEER_CONNECTIONS = 125;
/** The default for -maxuploadtarget. 0 = Unlimited */
static const uint64_t DEFAULT_MAX_UPLOAD_TARGET = 0;
/** The default timeframe for -maxuploadtarget. 1 day. */
static const uint64_t MAX_UPLOAD_TIMEFRAME = 60 * 60 * 24;
/** Default for blocks only*/
static const bool DEFAULT_BLOCKSONLY = false;
/** -peertimeout default */
static const int64_t DEFAULT_PEER_CONNECT_TIMEOUT = 60;
static const bool DEFAULT_FORCEDNSSEED = false;
static const size_t DEFAULT_MAXRECEIVEBUFFER = 5 * 1000;
static const size_t DEFAULT_MAXSENDBUFFER = 1 * 1000;
typedef int64_t NodeId;
struct AddedNodeInfo
{
std::string strAddedNode;
CService resolvedAddress;
bool fConnected;
bool fInbound;
};
class CNodeStats;
class CClientUIInterface;
struct CSerializedNetMsg
{
CSerializedNetMsg() = default;
CSerializedNetMsg(CSerializedNetMsg&&) = default;
CSerializedNetMsg& operator=(CSerializedNetMsg&&) = default;
// No copying, only moves.
CSerializedNetMsg(const CSerializedNetMsg& msg) = delete;
CSerializedNetMsg& operator=(const CSerializedNetMsg&) = delete;
std::vector<unsigned char> data;
std::string command;
};
class NetEventsInterface;
class CConnman
{
public:
enum NumConnections {
CONNECTIONS_NONE = 0,
CONNECTIONS_IN = (1U << 0),
CONNECTIONS_OUT = (1U << 1),
CONNECTIONS_ALL = (CONNECTIONS_IN | CONNECTIONS_OUT),
};
struct Options
{
ServiceFlags nLocalServices = NODE_NONE;
int nMaxConnections = 0;
int m_max_outbound_full_relay = 0;
int m_max_outbound_block_relay = 0;
int nMaxAddnode = 0;
int nMaxFeeler = 0;
int nBestHeight = 0;
CClientUIInterface* uiInterface = nullptr;
NetEventsInterface* m_msgproc = nullptr;
BanMan* m_banman = nullptr;
unsigned int nSendBufferMaxSize = 0;
unsigned int nReceiveFloodSize = 0;
uint64_t nMaxOutboundTimeframe = 0;
uint64_t nMaxOutboundLimit = 0;
int64_t m_peer_connect_timeout = DEFAULT_PEER_CONNECT_TIMEOUT;
std::vector<std::string> vSeedNodes;
std::vector<NetWhitelistPermissions> vWhitelistedRange;
std::vector<NetWhitebindPermissions> vWhiteBinds;
std::vector<CService> vBinds;
bool m_use_addrman_outgoing = true;
std::vector<std::string> m_specified_outgoing;
std::vector<std::string> m_added_nodes;
std::vector<bool> m_asmap;
};
void Init(const Options& connOptions) {
nLocalServices = connOptions.nLocalServices;
nMaxConnections = connOptions.nMaxConnections;
m_max_outbound_full_relay = std::min(connOptions.m_max_outbound_full_relay, connOptions.nMaxConnections);
m_max_outbound_block_relay = connOptions.m_max_outbound_block_relay;
m_use_addrman_outgoing = connOptions.m_use_addrman_outgoing;
nMaxAddnode = connOptions.nMaxAddnode;
nMaxFeeler = connOptions.nMaxFeeler;
m_max_outbound = m_max_outbound_full_relay + m_max_outbound_block_relay + nMaxFeeler;
nBestHeight = connOptions.nBestHeight;
clientInterface = connOptions.uiInterface;
m_banman = connOptions.m_banman;
m_msgproc = connOptions.m_msgproc;
nSendBufferMaxSize = connOptions.nSendBufferMaxSize;
nReceiveFloodSize = connOptions.nReceiveFloodSize;
m_peer_connect_timeout = connOptions.m_peer_connect_timeout;
{
LOCK(cs_totalBytesSent);
nMaxOutboundTimeframe = connOptions.nMaxOutboundTimeframe;
nMaxOutboundLimit = connOptions.nMaxOutboundLimit;
}
vWhitelistedRange = connOptions.vWhitelistedRange;
{
LOCK(cs_vAddedNodes);
vAddedNodes = connOptions.m_added_nodes;
}
}
CConnman(uint64_t seed0, uint64_t seed1);
~CConnman();
bool Start(CScheduler& scheduler, const Options& options);
// TODO: Remove NO_THREAD_SAFETY_ANALYSIS. Lock cs_vNodes before reading the variable vNodes.
//
// When removing NO_THREAD_SAFETY_ANALYSIS be aware of the following lock order requirements:
// * CheckForStaleTipAndEvictPeers locks cs_main before indirectly calling GetExtraOutboundCount
// which locks cs_vNodes.
// * ProcessMessage locks cs_main and g_cs_orphans before indirectly calling ForEachNode which
// locks cs_vNodes.
//
// Thus the implicit locking order requirement is: (1) cs_main, (2) g_cs_orphans, (3) cs_vNodes.
void Stop() NO_THREAD_SAFETY_ANALYSIS;
void Interrupt();
bool GetNetworkActive() const { return fNetworkActive; };
bool GetUseAddrmanOutgoing() const { return m_use_addrman_outgoing; };
void SetNetworkActive(bool active);
void OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant *grantOutbound = nullptr, const char *strDest = nullptr, bool fOneShot = false, bool fFeeler = false, bool manual_connection = false, bool block_relay_only = false);
bool CheckIncomingNonce(uint64_t nonce);
bool ForNode(NodeId id, std::function<bool(CNode* pnode)> func);
void PushMessage(CNode* pnode, CSerializedNetMsg&& msg);
template<typename Callable>
void ForEachNode(Callable&& func)
{
LOCK(cs_vNodes);
for (auto&& node : vNodes) {
if (NodeFullyConnected(node))
func(node);
}
};
template<typename Callable>
void ForEachNode(Callable&& func) const
{
LOCK(cs_vNodes);
for (auto&& node : vNodes) {
if (NodeFullyConnected(node))
func(node);
}
};
template<typename Callable, typename CallableAfter>
void ForEachNodeThen(Callable&& pre, CallableAfter&& post)
{
LOCK(cs_vNodes);
for (auto&& node : vNodes) {
if (NodeFullyConnected(node))
pre(node);
}
post();
};
template<typename Callable, typename CallableAfter>
void ForEachNodeThen(Callable&& pre, CallableAfter&& post) const
{
LOCK(cs_vNodes);
for (auto&& node : vNodes) {
if (NodeFullyConnected(node))
pre(node);
}
post();
};
// Addrman functions
size_t GetAddressCount() const;
void SetServices(const CService &addr, ServiceFlags nServices);
void MarkAddressGood(const CAddress& addr);
void AddNewAddresses(const std::vector<CAddress>& vAddr, const CAddress& addrFrom, int64_t nTimePenalty = 0);
std::vector<CAddress> GetAddresses();
// This allows temporarily exceeding m_max_outbound_full_relay, with the goal of finding
// a peer that is better than all our current peers.
void SetTryNewOutboundPeer(bool flag);
bool GetTryNewOutboundPeer();
// Return the number of outbound peers we have in excess of our target (eg,
// if we previously called SetTryNewOutboundPeer(true), and have since set
// to false, we may have extra peers that we wish to disconnect). This may
// return a value less than (num_outbound_connections - num_outbound_slots)
// in cases where some outbound connections are not yet fully connected, or
// not yet fully disconnected.
int GetExtraOutboundCount();
bool AddNode(const std::string& node);
bool RemoveAddedNode(const std::string& node);
std::vector<AddedNodeInfo> GetAddedNodeInfo();
size_t GetNodeCount(NumConnections num);
void GetNodeStats(std::vector<CNodeStats>& vstats);
bool DisconnectNode(const std::string& node);
bool DisconnectNode(const CSubNet& subnet);
bool DisconnectNode(const CNetAddr& addr);
bool DisconnectNode(NodeId id);
//! Used to convey which local services we are offering peers during node
//! connection.
//!
//! The data returned by this is used in CNode construction,
//! which is used to advertise which services we are offering
//! that peer during `net_processing.cpp:PushNodeVersion()`.
ServiceFlags GetLocalServices() const;
//!set the max outbound target in bytes
void SetMaxOutboundTarget(uint64_t limit);
uint64_t GetMaxOutboundTarget();
//!set the timeframe for the max outbound target
void SetMaxOutboundTimeframe(uint64_t timeframe);
uint64_t GetMaxOutboundTimeframe();
//! check if the outbound target is reached
//! if param historicalBlockServingLimit is set true, the function will
//! response true if the limit for serving historical blocks has been reached
bool OutboundTargetReached(bool historicalBlockServingLimit);
//! response the bytes left in the current max outbound cycle
//! in case of no limit, it will always response 0
uint64_t GetOutboundTargetBytesLeft();
//! response the time in second left in the current max outbound cycle
//! in case of no limit, it will always response 0
uint64_t GetMaxOutboundTimeLeftInCycle();
uint64_t GetTotalBytesRecv();
uint64_t GetTotalBytesSent();
void SetBestHeight(int height);
int GetBestHeight() const;
/** Get a unique deterministic randomizer. */
CSipHasher GetDeterministicRandomizer(uint64_t id) const;
unsigned int GetReceiveFloodSize() const;
void WakeMessageHandler();
/** Attempts to obfuscate tx time through exponentially distributed emitting.
Works assuming that a single interval is used.
Variable intervals will result in privacy decrease.
*/
int64_t PoissonNextSendInbound(int64_t now, int average_interval_seconds);
void SetAsmap(std::vector<bool> asmap) { addrman.m_asmap = std::move(asmap); }
private:
struct ListenSocket {
public:
SOCKET socket;
inline void AddSocketPermissionFlags(NetPermissionFlags& flags) const { NetPermissions::AddFlag(flags, m_permissions); }
ListenSocket(SOCKET socket_, NetPermissionFlags permissions_) : socket(socket_), m_permissions(permissions_) {}
private:
NetPermissionFlags m_permissions;
};
bool BindListenPort(const CService& bindAddr, std::string& strError, NetPermissionFlags permissions);
bool Bind(const CService& addr, unsigned int flags, NetPermissionFlags permissions);
bool InitBinds(const std::vector<CService>& binds, const std::vector<NetWhitebindPermissions>& whiteBinds);
void ThreadOpenAddedConnections();
void AddOneShot(const std::string& strDest);
void ProcessOneShot();
void ThreadOpenConnections(std::vector<std::string> connect);
void ThreadMessageHandler();
void AcceptConnection(const ListenSocket& hListenSocket);
void DisconnectNodes();
void NotifyNumConnectionsChanged();
void InactivityCheck(CNode *pnode);
bool GenerateSelectSet(std::set<SOCKET> &recv_set, std::set<SOCKET> &send_set, std::set<SOCKET> &error_set);
void SocketEvents(std::set<SOCKET> &recv_set, std::set<SOCKET> &send_set, std::set<SOCKET> &error_set);
void SocketHandler();
void ThreadSocketHandler();
void ThreadDNSAddressSeed();
uint64_t CalculateKeyedNetGroup(const CAddress& ad) const;
CNode* FindNode(const CNetAddr& ip);
CNode* FindNode(const CSubNet& subNet);
CNode* FindNode(const std::string& addrName);
CNode* FindNode(const CService& addr);
bool AttemptToEvictConnection();
CNode* ConnectNode(CAddress addrConnect, const char *pszDest, bool fCountFailure, bool manual_connection, bool block_relay_only);
void AddWhitelistPermissionFlags(NetPermissionFlags& flags, const CNetAddr &addr) const;
void DeleteNode(CNode* pnode);
NodeId GetNewNodeId();
size_t SocketSendData(CNode *pnode) const;
void DumpAddresses();
// Network stats
void RecordBytesRecv(uint64_t bytes);
void RecordBytesSent(uint64_t bytes);
// Whether the node should be passed out in ForEach* callbacks
static bool NodeFullyConnected(const CNode* pnode);
// Network usage totals
RecursiveMutex cs_totalBytesRecv;
RecursiveMutex cs_totalBytesSent;
uint64_t nTotalBytesRecv GUARDED_BY(cs_totalBytesRecv) {0};
uint64_t nTotalBytesSent GUARDED_BY(cs_totalBytesSent) {0};
// outbound limit & stats
uint64_t nMaxOutboundTotalBytesSentInCycle GUARDED_BY(cs_totalBytesSent);
uint64_t nMaxOutboundCycleStartTime GUARDED_BY(cs_totalBytesSent);
uint64_t nMaxOutboundLimit GUARDED_BY(cs_totalBytesSent);
uint64_t nMaxOutboundTimeframe GUARDED_BY(cs_totalBytesSent);
// P2P timeout in seconds
int64_t m_peer_connect_timeout;
// Whitelisted ranges. Any node connecting from these is automatically
// whitelisted (as well as those connecting to whitelisted binds).
std::vector<NetWhitelistPermissions> vWhitelistedRange;
unsigned int nSendBufferMaxSize{0};
unsigned int nReceiveFloodSize{0};
std::vector<ListenSocket> vhListenSocket;
std::atomic<bool> fNetworkActive{true};
bool fAddressesInitialized{false};
CAddrMan addrman;
std::deque<std::string> vOneShots GUARDED_BY(cs_vOneShots);
RecursiveMutex cs_vOneShots;
std::vector<std::string> vAddedNodes GUARDED_BY(cs_vAddedNodes);
RecursiveMutex cs_vAddedNodes;
std::vector<CNode*> vNodes GUARDED_BY(cs_vNodes);
std::list<CNode*> vNodesDisconnected;
mutable RecursiveMutex cs_vNodes;
std::atomic<NodeId> nLastNodeId{0};
unsigned int nPrevNodeCount{0};
/**
* Services this instance offers.
*
* This data is replicated in each CNode instance we create during peer
* connection (in ConnectNode()) under a member also called
* nLocalServices.
*
* This data is not marked const, but after being set it should not
* change. See the note in CNode::nLocalServices documentation.
*
* \sa CNode::nLocalServices
*/
ServiceFlags nLocalServices;
std::unique_ptr<CSemaphore> semOutbound;
std::unique_ptr<CSemaphore> semAddnode;
int nMaxConnections;
// How many full-relay (tx, block, addr) outbound peers we want
int m_max_outbound_full_relay;
// How many block-relay only outbound peers we want
// We do not relay tx or addr messages with these peers
int m_max_outbound_block_relay;
int nMaxAddnode;
int nMaxFeeler;
int m_max_outbound;
bool m_use_addrman_outgoing;
std::atomic<int> nBestHeight;
CClientUIInterface* clientInterface;
NetEventsInterface* m_msgproc;
BanMan* m_banman;
/** SipHasher seeds for deterministic randomness */
const uint64_t nSeed0, nSeed1;
/** flag for waking the message processor. */
bool fMsgProcWake;
std::condition_variable condMsgProc;
Mutex mutexMsgProc;
std::atomic<bool> flagInterruptMsgProc{false};
CThreadInterrupt interruptNet;
std::thread threadDNSAddressSeed;
std::thread threadSocketHandler;
std::thread threadOpenAddedConnections;
std::thread threadOpenConnections;
std::thread threadMessageHandler;
/** flag for deciding to connect to an extra outbound peer,
* in excess of m_max_outbound_full_relay
* This takes the place of a feeler connection */
std::atomic_bool m_try_another_outbound_peer;
std::atomic<int64_t> m_next_send_inv_to_incoming{0};
friend struct CConnmanTest;
};
void Discover();
void StartMapPort();
void InterruptMapPort();
void StopMapPort();
unsigned short GetListenPort();
struct CombinerAll
{
typedef bool result_type;
template<typename I>
bool operator()(I first, I last) const
{
while (first != last) {
if (!(*first)) return false;
++first;
}
return true;
}
};
/**
* Interface for message handling
*/
class NetEventsInterface
{
public:
virtual bool ProcessMessages(CNode* pnode, std::atomic<bool>& interrupt) = 0;
virtual bool SendMessages(CNode* pnode) = 0;
virtual void InitializeNode(CNode* pnode) = 0;
virtual void FinalizeNode(NodeId id, bool& update_connection_time) = 0;
protected:
/**
* Protected destructor so that instances can only be deleted by derived classes.
* If that restriction is no longer desired, this should be made public and virtual.
*/
~NetEventsInterface() = default;
};
enum
{
LOCAL_NONE, // unknown
LOCAL_IF, // address a local interface listens on
LOCAL_BIND, // address explicit bound to
LOCAL_UPNP, // address reported by UPnP
LOCAL_MANUAL, // address explicitly specified (-externalip=)
LOCAL_MAX
};
bool IsPeerAddrLocalGood(CNode *pnode);
void AdvertiseLocal(CNode *pnode);
/**
* Mark a network as reachable or unreachable (no automatic connects to it)
* @note Networks are reachable by default
*/
void SetReachable(enum Network net, bool reachable);
/** @returns true if the network is reachable, false otherwise */
bool IsReachable(enum Network net);
/** @returns true if the address is in a reachable network, false otherwise */
bool IsReachable(const CNetAddr& addr);
bool AddLocal(const CService& addr, int nScore = LOCAL_NONE);
bool AddLocal(const CNetAddr& addr, int nScore = LOCAL_NONE);
void RemoveLocal(const CService& addr);
bool SeenLocal(const CService& addr);
bool IsLocal(const CService& addr);
bool GetLocal(CService &addr, const CNetAddr *paddrPeer = nullptr);
CAddress GetLocalAddress(const CNetAddr *paddrPeer, ServiceFlags nLocalServices);
extern bool fDiscover;
extern bool fListen;
extern bool g_relay_txes;
/** Subversion as sent to the P2P network in `version` messages */
extern std::string strSubVersion;
struct LocalServiceInfo {
int nScore;
int nPort;
};
extern RecursiveMutex cs_mapLocalHost;
extern std::map<CNetAddr, LocalServiceInfo> mapLocalHost GUARDED_BY(cs_mapLocalHost);
extern const std::string NET_MESSAGE_COMMAND_OTHER;
typedef std::map<std::string, uint64_t> mapMsgCmdSize; //command, total bytes
class CNodeStats
{
public:
NodeId nodeid;
ServiceFlags nServices;
bool fRelayTxes;
int64_t nLastSend;
int64_t nLastRecv;
int64_t nTimeConnected;
int64_t nTimeOffset;
std::string addrName;
int nVersion;
std::string cleanSubVer;
bool fInbound;
bool m_manual_connection;
int nStartingHeight;
uint64_t nSendBytes;
mapMsgCmdSize mapSendBytesPerMsgCmd;
uint64_t nRecvBytes;
mapMsgCmdSize mapRecvBytesPerMsgCmd;
NetPermissionFlags m_permissionFlags;
bool m_legacyWhitelisted;
double dPingTime;
double dPingWait;
double dMinPing;
CAmount minFeeFilter;
// Our address, as reported by the peer
std::string addrLocal;
// Address of this peer
CAddress addr;
// Bind address of our side of the connection
CAddress addrBind;
uint32_t m_mapped_as;
};
/** Transport protocol agnostic message container.
* Ideally it should only contain receive time, payload,
* command and size.
*/
class CNetMessage {
public:
CDataStream m_recv; // received message data
int64_t m_time = 0; // time (in microseconds) of message receipt.
bool m_valid_netmagic = false;
bool m_valid_header = false;
bool m_valid_checksum = false;
uint32_t m_message_size = 0; // size of the payload
uint32_t m_raw_message_size = 0; // used wire size of the message (including header/checksum)
std::string m_command;
CNetMessage(CDataStream&& recv_in) : m_recv(std::move(recv_in)) {}
void SetVersion(int nVersionIn)
{
m_recv.SetVersion(nVersionIn);
}
};
/** The TransportDeserializer takes care of holding and deserializing the
* network receive buffer. It can deserialize the network buffer into a
* transport protocol agnostic CNetMessage (command & payload)
*/
class TransportDeserializer {
public:
// returns true if the current deserialization is complete
virtual bool Complete() const = 0;
// set the serialization context version
virtual void SetVersion(int version) = 0;
// read and deserialize data
virtual int Read(const char *data, unsigned int bytes) = 0;
// decomposes a message from the context
virtual CNetMessage GetMessage(const CMessageHeader::MessageStartChars& message_start, int64_t time) = 0;
virtual ~TransportDeserializer() {}
};
class V1TransportDeserializer final : public TransportDeserializer
{
private:
mutable CHash256 hasher;
mutable uint256 data_hash;
bool in_data; // parsing header (false) or data (true)
CDataStream hdrbuf; // partially received header
CMessageHeader hdr; // complete header
CDataStream vRecv; // received message data
unsigned int nHdrPos;
unsigned int nDataPos;
const uint256& GetMessageHash() const;
int readHeader(const char *pch, unsigned int nBytes);
int readData(const char *pch, unsigned int nBytes);
void Reset() {
vRecv.clear();
hdrbuf.clear();
hdrbuf.resize(24);
in_data = false;
nHdrPos = 0;
nDataPos = 0;
data_hash.SetNull();
hasher.Reset();
}
public:
V1TransportDeserializer(const CMessageHeader::MessageStartChars& pchMessageStartIn, int nTypeIn, int nVersionIn) : hdrbuf(nTypeIn, nVersionIn), hdr(pchMessageStartIn), vRecv(nTypeIn, nVersionIn) {
Reset();
}
bool Complete() const override
{
if (!in_data)
return false;
return (hdr.nMessageSize == nDataPos);
}
void SetVersion(int nVersionIn) override
{
hdrbuf.SetVersion(nVersionIn);
vRecv.SetVersion(nVersionIn);
}
int Read(const char *pch, unsigned int nBytes) override {
int ret = in_data ? readData(pch, nBytes) : readHeader(pch, nBytes);
if (ret < 0) Reset();
return ret;
}
CNetMessage GetMessage(const CMessageHeader::MessageStartChars& message_start, int64_t time) override;
};
/** Information about a peer */
class CNode
{
friend class CConnman;
public:
std::unique_ptr<TransportDeserializer> m_deserializer;
// socket
std::atomic<ServiceFlags> nServices{NODE_NONE};
SOCKET hSocket GUARDED_BY(cs_hSocket);
size_t nSendSize{0}; // total size of all vSendMsg entries
size_t nSendOffset{0}; // offset inside the first vSendMsg already sent
uint64_t nSendBytes GUARDED_BY(cs_vSend){0};
std::deque<std::vector<unsigned char>> vSendMsg GUARDED_BY(cs_vSend);
RecursiveMutex cs_vSend;
RecursiveMutex cs_hSocket;
RecursiveMutex cs_vRecv;
RecursiveMutex cs_vProcessMsg;
std::list<CNetMessage> vProcessMsg GUARDED_BY(cs_vProcessMsg);
size_t nProcessQueueSize{0};
RecursiveMutex cs_sendProcessing;
std::deque<CInv> vRecvGetData;
uint64_t nRecvBytes GUARDED_BY(cs_vRecv){0};
std::atomic<int> nRecvVersion{INIT_PROTO_VERSION};
std::atomic<int64_t> nLastSend{0};
std::atomic<int64_t> nLastRecv{0};
const int64_t nTimeConnected;
std::atomic<int64_t> nTimeOffset{0};
// Address of this peer
const CAddress addr;
// Bind address of our side of the connection
const CAddress addrBind;
std::atomic<int> nVersion{0};
RecursiveMutex cs_SubVer;
/**
* cleanSubVer is a sanitized string of the user agent byte array we read
* from the wire. This cleaned string can safely be logged or displayed.
*/
std::string cleanSubVer GUARDED_BY(cs_SubVer){};
bool m_prefer_evict{false}; // This peer is preferred for eviction.
bool HasPermission(NetPermissionFlags permission) const {
return NetPermissions::HasFlag(m_permissionFlags, permission);
}
// This boolean is unusued in actual processing, only present for backward compatibility at RPC/QT level
bool m_legacyWhitelisted{false};
bool fFeeler{false}; // If true this node is being used as a short lived feeler.
bool fOneShot{false};
bool m_manual_connection{false};
bool fClient{false}; // set by version message
bool m_limited_node{false}; //after BIP159, set by version message
const bool fInbound;
std::atomic_bool fSuccessfullyConnected{false};
// Setting fDisconnect to true will cause the node to be disconnected the
// next time DisconnectNodes() runs
std::atomic_bool fDisconnect{false};
bool fSentAddr{false};
CSemaphoreGrant grantOutbound;
std::atomic<int> nRefCount{0};
const uint64_t nKeyedNetGroup;
std::atomic_bool fPauseRecv{false};
std::atomic_bool fPauseSend{false};
protected:
mapMsgCmdSize mapSendBytesPerMsgCmd;
mapMsgCmdSize mapRecvBytesPerMsgCmd GUARDED_BY(cs_vRecv);
public:
uint256 hashContinue;
std::atomic<int> nStartingHeight{-1};
// flood relay
std::vector<CAddress> vAddrToSend;
const std::unique_ptr<CRollingBloomFilter> m_addr_known;
bool fGetAddr{false};
int64_t nNextAddrSend GUARDED_BY(cs_sendProcessing){0};
int64_t nNextLocalAddrSend GUARDED_BY(cs_sendProcessing){0};
bool IsAddrRelayPeer() const { return m_addr_known != nullptr; }
// List of block ids we still have announce.
// There is no final sorting before sending, as they are always sent immediately
// and in the order requested.
std::vector<uint256> vInventoryBlockToSend GUARDED_BY(cs_inventory);
RecursiveMutex cs_inventory;
struct TxRelay {
TxRelay() { pfilter = MakeUnique<CBloomFilter>(); }
mutable RecursiveMutex cs_filter;
// We use fRelayTxes for two purposes -
// a) it allows us to not relay tx invs before receiving the peer's version message
// b) the peer may tell us in its version message that we should not relay tx invs
// unless it loads a bloom filter.
bool fRelayTxes GUARDED_BY(cs_filter){false};
std::unique_ptr<CBloomFilter> pfilter PT_GUARDED_BY(cs_filter) GUARDED_BY(cs_filter);
mutable RecursiveMutex cs_tx_inventory;
CRollingBloomFilter filterInventoryKnown GUARDED_BY(cs_tx_inventory){50000, 0.000001};
// Set of transaction ids we still have to announce.
// They are sorted by the mempool before relay, so the order is not important.
std::set<uint256> setInventoryTxToSend;
// Used for BIP35 mempool sending
bool fSendMempool GUARDED_BY(cs_tx_inventory){false};
// Last time a "MEMPOOL" request was serviced.
std::atomic<std::chrono::seconds> m_last_mempool_req{std::chrono::seconds{0}};
std::chrono::microseconds nNextInvSend{0};
RecursiveMutex cs_feeFilter;
// Minimum fee rate with which to filter inv's to this node
CAmount minFeeFilter GUARDED_BY(cs_feeFilter){0};
CAmount lastSentFeeFilter{0};
int64_t nextSendTimeFeeFilter{0};
};
// m_tx_relay == nullptr if we're not relaying transactions with this peer
std::unique_ptr<TxRelay> m_tx_relay;
// Used for headers announcements - unfiltered blocks to relay
std::vector<uint256> vBlockHashesToAnnounce GUARDED_BY(cs_inventory);
// Block and TXN accept times
std::atomic<int64_t> nLastBlockTime{0};
std::atomic<int64_t> nLastTXTime{0};
// Ping time measurement:
// The pong reply we're expecting, or 0 if no pong expected.
std::atomic<uint64_t> nPingNonceSent{0};
// Time (in usec) the last ping was sent, or 0 if no ping was ever sent.
std::atomic<int64_t> nPingUsecStart{0};
// Last measured round-trip time.
std::atomic<int64_t> nPingUsecTime{0};
// Best measured round-trip time.
std::atomic<int64_t> nMinPingUsecTime{std::numeric_limits<int64_t>::max()};
// Whether a ping is requested.
std::atomic<bool> fPingQueued{false};
std::set<uint256> orphan_work_set;
CNode(NodeId id, ServiceFlags nLocalServicesIn, int nMyStartingHeightIn, SOCKET hSocketIn, const CAddress &addrIn, uint64_t nKeyedNetGroupIn, uint64_t nLocalHostNonceIn, const CAddress &addrBindIn, const std::string &addrNameIn = "", bool fInboundIn = false, bool block_relay_only = false);
~CNode();
CNode(const CNode&) = delete;
CNode& operator=(const CNode&) = delete;
private:
const NodeId id;
const uint64_t nLocalHostNonce;
//! Services offered to this peer.
//!
//! This is supplied by the parent CConnman during peer connection
//! (CConnman::ConnectNode()) from its attribute of the same name.
//!
//! This is const because there is no protocol defined for renegotiating
//! services initially offered to a peer. The set of local services we
//! offer should not change after initialization.
//!
//! An interesting example of this is NODE_NETWORK and initial block
//! download: a node which starts up from scratch doesn't have any blocks
//! to serve, but still advertises NODE_NETWORK because it will eventually
//! fulfill this role after IBD completes. P2P code is written in such a
//! way that it can gracefully handle peers who don't make good on their
//! service advertisements.
const ServiceFlags nLocalServices;
const int nMyStartingHeight;
int nSendVersion{0};
NetPermissionFlags m_permissionFlags{ PF_NONE };
std::list<CNetMessage> vRecvMsg; // Used only by SocketHandler thread
mutable RecursiveMutex cs_addrName;
std::string addrName GUARDED_BY(cs_addrName);
// Our address, as reported by the peer
CService addrLocal GUARDED_BY(cs_addrLocal);
mutable RecursiveMutex cs_addrLocal;
public:
NodeId GetId() const {
return id;
}
uint64_t GetLocalNonce() const {
return nLocalHostNonce;
}
int GetMyStartingHeight() const {
return nMyStartingHeight;
}
int GetRefCount() const
{
assert(nRefCount >= 0);
return nRefCount;
}
bool ReceiveMsgBytes(const char *pch, unsigned int nBytes, bool& complete);
void SetRecvVersion(int nVersionIn)
{
nRecvVersion = nVersionIn;
}
int GetRecvVersion() const
{
return nRecvVersion;
}
void SetSendVersion(int nVersionIn);
int GetSendVersion() const;
CService GetAddrLocal() const;
//! May not be called more than once
void SetAddrLocal(const CService& addrLocalIn);
CNode* AddRef()
{
nRefCount++;
return this;
}
void Release()
{
nRefCount--;
}
void AddAddressKnown(const CAddress& _addr)
{
assert(m_addr_known);
m_addr_known->insert(_addr.GetKey());
}
void PushAddress(const CAddress& _addr, FastRandomContext &insecure_rand)
{
// Known checking here is only to save space from duplicates.
// SendMessages will filter it again for knowns that were added
// after addresses were pushed.
assert(m_addr_known);
if (_addr.IsValid() && !m_addr_known->contains(_addr.GetKey())) {
if (vAddrToSend.size() >= MAX_ADDR_TO_SEND) {
vAddrToSend[insecure_rand.randrange(vAddrToSend.size())] = _addr;
} else {
vAddrToSend.push_back(_addr);
}
}
}
void AddInventoryKnown(const CInv& inv)
{
if (m_tx_relay != nullptr) {
LOCK(m_tx_relay->cs_tx_inventory);
m_tx_relay->filterInventoryKnown.insert(inv.hash);
}
}
void PushInventory(const CInv& inv)
{
if (inv.type == MSG_TX && m_tx_relay != nullptr) {
LOCK(m_tx_relay->cs_tx_inventory);
if (!m_tx_relay->filterInventoryKnown.contains(inv.hash)) {
m_tx_relay->setInventoryTxToSend.insert(inv.hash);
}
} else if (inv.type == MSG_BLOCK) {
LOCK(cs_inventory);
vInventoryBlockToSend.push_back(inv.hash);
}
}
void PushBlockHash(const uint256 &hash)
{
LOCK(cs_inventory);
vBlockHashesToAnnounce.push_back(hash);
}
void CloseSocketDisconnect();
void copyStats(CNodeStats &stats, std::vector<bool> &m_asmap);
ServiceFlags GetLocalServices() const
{
return nLocalServices;
}
std::string GetAddrName() const;
//! Sets the addrName only if it was not previously set
void MaybeSetAddrName(const std::string& addrNameIn);
};
/** Return a timestamp in the future (in microseconds) for exponentially distributed events. */
int64_t PoissonNextSend(int64_t now, int average_interval_seconds);
/** Wrapper to return mockable type */
inline std::chrono::microseconds PoissonNextSend(std::chrono::microseconds now, std::chrono::seconds average_interval)
{
return std::chrono::microseconds{PoissonNextSend(now.count(), average_interval.count())};
}
#endif // BITCOIN_NET_H
|