1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "leveldb/env.h"
namespace leveldb {
Env::~Env() {
}
Status Env::NewAppendableFile(const std::string& fname, WritableFile** result) {
return Status::NotSupported("NewAppendableFile", fname);
}
SequentialFile::~SequentialFile() {
}
RandomAccessFile::~RandomAccessFile() {
}
WritableFile::~WritableFile() {
}
Logger::~Logger() {
}
FileLock::~FileLock() {
}
void Log(Logger* info_log, const char* format, ...) {
if (info_log != NULL) {
va_list ap;
va_start(ap, format);
info_log->Logv(format, ap);
va_end(ap);
}
}
static Status DoWriteStringToFile(Env* env, const Slice& data,
const std::string& fname,
bool should_sync) {
WritableFile* file;
Status s = env->NewWritableFile(fname, &file);
if (!s.ok()) {
return s;
}
s = file->Append(data);
if (s.ok() && should_sync) {
s = file->Sync();
}
if (s.ok()) {
s = file->Close();
}
delete file; // Will auto-close if we did not close above
if (!s.ok()) {
env->DeleteFile(fname);
}
return s;
}
Status WriteStringToFile(Env* env, const Slice& data,
const std::string& fname) {
return DoWriteStringToFile(env, data, fname, false);
}
Status WriteStringToFileSync(Env* env, const Slice& data,
const std::string& fname) {
return DoWriteStringToFile(env, data, fname, true);
}
Status ReadFileToString(Env* env, const std::string& fname, std::string* data) {
data->clear();
SequentialFile* file;
Status s = env->NewSequentialFile(fname, &file);
if (!s.ok()) {
return s;
}
static const int kBufferSize = 8192;
char* space = new char[kBufferSize];
while (true) {
Slice fragment;
s = file->Read(kBufferSize, &fragment, space);
if (!s.ok()) {
break;
}
data->append(fragment.data(), fragment.size());
if (fragment.empty()) {
break;
}
}
delete[] space;
delete file;
return s;
}
EnvWrapper::~EnvWrapper() {
}
} // namespace leveldb
|