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// Copyright (c) 2017-2021 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#ifndef BITCOIN_FS_H
#define BITCOIN_FS_H
#include <stdio.h>
#include <string>
#if defined WIN32 && defined __GLIBCXX__
#include <ext/stdio_filebuf.h>
#endif
#include <boost/filesystem.hpp>
#include <boost/filesystem/fstream.hpp>
#include <tinyformat.h>
/** Filesystem operations and types */
namespace fs {
using namespace boost::filesystem;
/**
* Path class wrapper to prepare application code for transition from
* boost::filesystem library to std::filesystem implementation. The main
* purpose of the class is to define fs::path::u8string() and fs::u8path()
* functions not present in boost. It also blocks calls to the
* fs::path(std::string) implicit constructor and the fs::path::string()
* method, which worked well in the boost::filesystem implementation, but have
* unsafe and unpredictable behavior on Windows in the std::filesystem
* implementation (see implementation note in \ref PathToString for details).
*/
class path : public boost::filesystem::path
{
public:
using boost::filesystem::path::path;
// Allow path objects arguments for compatibility.
path(boost::filesystem::path path) : boost::filesystem::path::path(std::move(path)) {}
path& operator=(boost::filesystem::path path) { boost::filesystem::path::operator=(std::move(path)); return *this; }
path& operator/=(boost::filesystem::path path) { boost::filesystem::path::operator/=(std::move(path)); return *this; }
// Allow literal string arguments, which are safe as long as the literals are ASCII.
path(const char* c) : boost::filesystem::path(c) {}
path& operator=(const char* c) { boost::filesystem::path::operator=(c); return *this; }
path& operator/=(const char* c) { boost::filesystem::path::operator/=(c); return *this; }
path& append(const char* c) { boost::filesystem::path::append(c); return *this; }
// Disallow std::string arguments to avoid locale-dependent decoding on windows.
path(std::string) = delete;
path& operator=(std::string) = delete;
path& operator/=(std::string) = delete;
path& append(std::string) = delete;
// Disallow std::string conversion method to avoid locale-dependent encoding on windows.
std::string string() const = delete;
// Define UTF-8 string conversion method not present in boost::filesystem but present in std::filesystem.
std::string u8string() const { return boost::filesystem::path::string(); }
};
// Define UTF-8 string conversion function not present in boost::filesystem but present in std::filesystem.
static inline path u8path(const std::string& string)
{
return boost::filesystem::path(string);
}
// Disallow implicit std::string conversion for system_complete to avoid
// locale-dependent encoding on windows.
static inline path system_complete(const path& p)
{
return boost::filesystem::system_complete(p);
}
// Disallow implicit std::string conversion for exists to avoid
// locale-dependent encoding on windows.
static inline bool exists(const path& p)
{
return boost::filesystem::exists(p);
}
// Allow explicit quoted stream I/O.
static inline auto quoted(const std::string& s)
{
return boost::io::quoted(s, '&');
}
// Allow safe path append operations.
static inline path operator+(path p1, path p2)
{
p1 += std::move(p2);
return p1;
}
// Disallow implicit std::string conversion for copy_file
// to avoid locale-dependent encoding on Windows.
static inline void copy_file(const path& from, const path& to, copy_option options)
{
boost::filesystem::copy_file(from, to, options);
}
/**
* Convert path object to byte string. On POSIX, paths natively are byte
* strings, so this is trivial. On Windows, paths natively are Unicode, so an
* encoding step is necessary. The inverse of \ref PathToString is \ref
* PathFromString. The strings returned and parsed by these functions can be
* used to call POSIX APIs, and for roundtrip conversion, logging, and
* debugging.
*
* Because \ref PathToString and \ref PathFromString functions don't specify an
* encoding, they are meant to be used internally, not externally. They are not
* appropriate to use in applications requiring UTF-8, where
* fs::path::u8string() and fs::u8path() methods should be used instead. Other
* applications could require still different encodings. For example, JSON, XML,
* or URI applications might prefer to use higher level escapes (\uXXXX or
* &XXXX; or %XX) instead of multibyte encoding. Rust, Python, Java applications
* may require encoding paths with their respective UTF-8 derivatives WTF-8,
* PEP-383, and CESU-8 (see https://en.wikipedia.org/wiki/UTF-8#Derivatives).
*/
static inline std::string PathToString(const path& path)
{
// Implementation note: On Windows, the std::filesystem::path(string)
// constructor and std::filesystem::path::string() method are not safe to
// use here, because these methods encode the path using C++'s narrow
// multibyte encoding, which on Windows corresponds to the current "code
// page", which is unpredictable and typically not able to represent all
// valid paths. So std::filesystem::path::u8string() and
// std::filesystem::u8path() functions are used instead on Windows. On
// POSIX, u8string/u8path functions are not safe to use because paths are
// not always valid UTF-8, so plain string methods which do not transform
// the path there are used.
#ifdef WIN32
return path.u8string();
#else
static_assert(std::is_same<path::string_type, std::string>::value, "PathToString not implemented on this platform");
return path.boost::filesystem::path::string();
#endif
}
/**
* Convert byte string to path object. Inverse of \ref PathToString.
*/
static inline path PathFromString(const std::string& string)
{
#ifdef WIN32
return u8path(string);
#else
return boost::filesystem::path(string);
#endif
}
} // namespace fs
/** Bridge operations to C stdio */
namespace fsbridge {
FILE *fopen(const fs::path& p, const char *mode);
/**
* Helper function for joining two paths
*
* @param[in] base Base path
* @param[in] path Path to combine with base
* @returns path unchanged if it is an absolute path, otherwise returns base joined with path. Returns base unchanged if path is empty.
* @pre Base path must be absolute
* @post Returned path will always be absolute
*/
fs::path AbsPathJoin(const fs::path& base, const fs::path& path);
class FileLock
{
public:
FileLock() = delete;
FileLock(const FileLock&) = delete;
FileLock(FileLock&&) = delete;
explicit FileLock(const fs::path& file);
~FileLock();
bool TryLock();
std::string GetReason() { return reason; }
private:
std::string reason;
#ifndef WIN32
int fd = -1;
#else
void* hFile = (void*)-1; // INVALID_HANDLE_VALUE
#endif
};
std::string get_filesystem_error_message(const fs::filesystem_error& e);
// GNU libstdc++ specific workaround for opening UTF-8 paths on Windows.
//
// On Windows, it is only possible to reliably access multibyte file paths through
// `wchar_t` APIs, not `char` APIs. But because the C++ standard doesn't
// require ifstream/ofstream `wchar_t` constructors, and the GNU library doesn't
// provide them (in contrast to the Microsoft C++ library, see
// https://stackoverflow.com/questions/821873/how-to-open-an-stdfstream-ofstream-or-ifstream-with-a-unicode-filename/822032#822032),
// Boost is forced to fall back to `char` constructors which may not work properly.
//
// Work around this issue by creating stream objects with `_wfopen` in
// combination with `__gnu_cxx::stdio_filebuf`. This workaround can be removed
// with an upgrade to C++17, where streams can be constructed directly from
// `std::filesystem::path` objects.
#if defined WIN32 && defined __GLIBCXX__
class ifstream : public std::istream
{
public:
ifstream() = default;
explicit ifstream(const fs::path& p, std::ios_base::openmode mode = std::ios_base::in) { open(p, mode); }
~ifstream() { close(); }
void open(const fs::path& p, std::ios_base::openmode mode = std::ios_base::in);
bool is_open() { return m_filebuf.is_open(); }
void close();
private:
__gnu_cxx::stdio_filebuf<char> m_filebuf;
FILE* m_file = nullptr;
};
class ofstream : public std::ostream
{
public:
ofstream() = default;
explicit ofstream(const fs::path& p, std::ios_base::openmode mode = std::ios_base::out) { open(p, mode); }
~ofstream() { close(); }
void open(const fs::path& p, std::ios_base::openmode mode = std::ios_base::out);
bool is_open() { return m_filebuf.is_open(); }
void close();
private:
__gnu_cxx::stdio_filebuf<char> m_filebuf;
FILE* m_file = nullptr;
};
#else // !(WIN32 && __GLIBCXX__)
typedef fs::ifstream ifstream;
typedef fs::ofstream ofstream;
#endif // WIN32 && __GLIBCXX__
};
// Disallow path operator<< formatting in tinyformat to avoid locale-dependent
// encoding on windows.
namespace tinyformat {
template<> inline void formatValue(std::ostream&, const char*, const char*, int, const boost::filesystem::path&) = delete;
template<> inline void formatValue(std::ostream&, const char*, const char*, int, const fs::path&) = delete;
} // namespace tinyformat
#endif // BITCOIN_FS_H
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