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// Copyright (c) 2011-2021 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include <bench/bench.h>
#include <policy/policy.h>
#include <test/util/setup_common.h>
#include <txmempool.h>
#include <txmempool_entry.h>
static void AddTx(const CTransactionRef& tx, const CAmount& nFee, CTxMemPool& pool) EXCLUSIVE_LOCKS_REQUIRED(cs_main, pool.cs)
{
int64_t nTime = 0;
unsigned int nHeight = 1;
bool spendsCoinbase = false;
unsigned int sigOpCost = 4;
LockPoints lp;
pool.addUnchecked(CTxMemPoolEntry(
tx, nFee, nTime, nHeight,
spendsCoinbase, sigOpCost, lp));
}
// Right now this is only testing eviction performance in an extremely small
// mempool. Code needs to be written to generate a much wider variety of
// unique transactions for a more meaningful performance measurement.
static void MempoolEviction(benchmark::Bench& bench)
{
const auto testing_setup = MakeNoLogFileContext<const TestingSetup>();
CMutableTransaction tx1 = CMutableTransaction();
tx1.vin.resize(1);
tx1.vin[0].scriptSig = CScript() << OP_1;
tx1.vin[0].scriptWitness.stack.push_back({1});
tx1.vout.resize(1);
tx1.vout[0].scriptPubKey = CScript() << OP_1 << OP_EQUAL;
tx1.vout[0].nValue = 10 * COIN;
CMutableTransaction tx2 = CMutableTransaction();
tx2.vin.resize(1);
tx2.vin[0].scriptSig = CScript() << OP_2;
tx2.vin[0].scriptWitness.stack.push_back({2});
tx2.vout.resize(1);
tx2.vout[0].scriptPubKey = CScript() << OP_2 << OP_EQUAL;
tx2.vout[0].nValue = 10 * COIN;
CMutableTransaction tx3 = CMutableTransaction();
tx3.vin.resize(1);
tx3.vin[0].prevout = COutPoint(tx2.GetHash(), 0);
tx3.vin[0].scriptSig = CScript() << OP_2;
tx3.vin[0].scriptWitness.stack.push_back({3});
tx3.vout.resize(1);
tx3.vout[0].scriptPubKey = CScript() << OP_3 << OP_EQUAL;
tx3.vout[0].nValue = 10 * COIN;
CMutableTransaction tx4 = CMutableTransaction();
tx4.vin.resize(2);
tx4.vin[0].prevout.SetNull();
tx4.vin[0].scriptSig = CScript() << OP_4;
tx4.vin[0].scriptWitness.stack.push_back({4});
tx4.vin[1].prevout.SetNull();
tx4.vin[1].scriptSig = CScript() << OP_4;
tx4.vin[1].scriptWitness.stack.push_back({4});
tx4.vout.resize(2);
tx4.vout[0].scriptPubKey = CScript() << OP_4 << OP_EQUAL;
tx4.vout[0].nValue = 10 * COIN;
tx4.vout[1].scriptPubKey = CScript() << OP_4 << OP_EQUAL;
tx4.vout[1].nValue = 10 * COIN;
CMutableTransaction tx5 = CMutableTransaction();
tx5.vin.resize(2);
tx5.vin[0].prevout = COutPoint(tx4.GetHash(), 0);
tx5.vin[0].scriptSig = CScript() << OP_4;
tx5.vin[0].scriptWitness.stack.push_back({4});
tx5.vin[1].prevout.SetNull();
tx5.vin[1].scriptSig = CScript() << OP_5;
tx5.vin[1].scriptWitness.stack.push_back({5});
tx5.vout.resize(2);
tx5.vout[0].scriptPubKey = CScript() << OP_5 << OP_EQUAL;
tx5.vout[0].nValue = 10 * COIN;
tx5.vout[1].scriptPubKey = CScript() << OP_5 << OP_EQUAL;
tx5.vout[1].nValue = 10 * COIN;
CMutableTransaction tx6 = CMutableTransaction();
tx6.vin.resize(2);
tx6.vin[0].prevout = COutPoint(tx4.GetHash(), 1);
tx6.vin[0].scriptSig = CScript() << OP_4;
tx6.vin[0].scriptWitness.stack.push_back({4});
tx6.vin[1].prevout.SetNull();
tx6.vin[1].scriptSig = CScript() << OP_6;
tx6.vin[1].scriptWitness.stack.push_back({6});
tx6.vout.resize(2);
tx6.vout[0].scriptPubKey = CScript() << OP_6 << OP_EQUAL;
tx6.vout[0].nValue = 10 * COIN;
tx6.vout[1].scriptPubKey = CScript() << OP_6 << OP_EQUAL;
tx6.vout[1].nValue = 10 * COIN;
CMutableTransaction tx7 = CMutableTransaction();
tx7.vin.resize(2);
tx7.vin[0].prevout = COutPoint(tx5.GetHash(), 0);
tx7.vin[0].scriptSig = CScript() << OP_5;
tx7.vin[0].scriptWitness.stack.push_back({5});
tx7.vin[1].prevout = COutPoint(tx6.GetHash(), 0);
tx7.vin[1].scriptSig = CScript() << OP_6;
tx7.vin[1].scriptWitness.stack.push_back({6});
tx7.vout.resize(2);
tx7.vout[0].scriptPubKey = CScript() << OP_7 << OP_EQUAL;
tx7.vout[0].nValue = 10 * COIN;
tx7.vout[1].scriptPubKey = CScript() << OP_7 << OP_EQUAL;
tx7.vout[1].nValue = 10 * COIN;
CTxMemPool& pool = *Assert(testing_setup->m_node.mempool);
LOCK2(cs_main, pool.cs);
// Create transaction references outside the "hot loop"
const CTransactionRef tx1_r{MakeTransactionRef(tx1)};
const CTransactionRef tx2_r{MakeTransactionRef(tx2)};
const CTransactionRef tx3_r{MakeTransactionRef(tx3)};
const CTransactionRef tx4_r{MakeTransactionRef(tx4)};
const CTransactionRef tx5_r{MakeTransactionRef(tx5)};
const CTransactionRef tx6_r{MakeTransactionRef(tx6)};
const CTransactionRef tx7_r{MakeTransactionRef(tx7)};
bench.run([&]() NO_THREAD_SAFETY_ANALYSIS {
AddTx(tx1_r, 10000LL, pool);
AddTx(tx2_r, 5000LL, pool);
AddTx(tx3_r, 20000LL, pool);
AddTx(tx4_r, 7000LL, pool);
AddTx(tx5_r, 1000LL, pool);
AddTx(tx6_r, 1100LL, pool);
AddTx(tx7_r, 9000LL, pool);
pool.TrimToSize(pool.DynamicMemoryUsage() * 3 / 4);
pool.TrimToSize(GetVirtualTransactionSize(*tx1_r));
});
}
BENCHMARK(MempoolEviction, benchmark::PriorityLevel::HIGH);
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