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|
// Copyright (c) 2009-2010 Satoshi Nakamoto
// Distributed under the MIT/X11 software license, see the accompanying
// file license.txt or http://www.opensource.org/licenses/mit-license.php.
#include "headers.h"
void ThreadMessageHandler2(void* parg);
void ThreadSocketHandler2(void* parg);
void ThreadOpenConnections2(void* parg);
bool OpenNetworkConnection(const CAddress& addrConnect);
//
// Global state variables
//
bool fClient = false;
uint64 nLocalServices = (fClient ? 0 : NODE_NETWORK);
CAddress addrLocalHost(0, DEFAULT_PORT, nLocalServices);
CNode* pnodeLocalHost = NULL;
uint64 nLocalHostNonce = 0;
array<int, 10> vnThreadsRunning;
SOCKET hListenSocket = INVALID_SOCKET;
int64 nThreadSocketHandlerHeartbeat = INT64_MAX;
vector<CNode*> vNodes;
CCriticalSection cs_vNodes;
map<vector<unsigned char>, CAddress> mapAddresses;
CCriticalSection cs_mapAddresses;
map<CInv, CDataStream> mapRelay;
deque<pair<int64, CInv> > vRelayExpiration;
CCriticalSection cs_mapRelay;
map<CInv, int64> mapAlreadyAskedFor;
// Settings
int fUseProxy = false;
CAddress addrProxy("127.0.0.1:9050");
void CNode::PushGetBlocks(CBlockIndex* pindexBegin, uint256 hashEnd)
{
// Filter out duplicate requests
if (pindexBegin == pindexLastGetBlocksBegin && hashEnd == hashLastGetBlocksEnd)
return;
pindexLastGetBlocksBegin = pindexBegin;
hashLastGetBlocksEnd = hashEnd;
PushMessage("getblocks", CBlockLocator(pindexBegin), hashEnd);
}
bool ConnectSocket(const CAddress& addrConnect, SOCKET& hSocketRet)
{
hSocketRet = INVALID_SOCKET;
SOCKET hSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (hSocket == INVALID_SOCKET)
return false;
#if defined(__BSD__) || defined(__WXOSX__)
int set = 1;
setsockopt(hSocket, SOL_SOCKET, SO_NOSIGPIPE, (void*)&set, sizeof(int));
#endif
bool fRoutable = !(addrConnect.GetByte(3) == 10 || (addrConnect.GetByte(3) == 192 && addrConnect.GetByte(2) == 168));
bool fProxy = (fUseProxy && fRoutable);
struct sockaddr_in sockaddr = (fProxy ? addrProxy.GetSockAddr() : addrConnect.GetSockAddr());
if (connect(hSocket, (struct sockaddr*)&sockaddr, sizeof(sockaddr)) == SOCKET_ERROR)
{
closesocket(hSocket);
return false;
}
if (fProxy)
{
printf("proxy connecting %s\n", addrConnect.ToStringLog().c_str());
char pszSocks4IP[] = "\4\1\0\0\0\0\0\0user";
memcpy(pszSocks4IP + 2, &addrConnect.port, 2);
memcpy(pszSocks4IP + 4, &addrConnect.ip, 4);
char* pszSocks4 = pszSocks4IP;
int nSize = sizeof(pszSocks4IP);
int ret = send(hSocket, pszSocks4, nSize, MSG_NOSIGNAL);
if (ret != nSize)
{
closesocket(hSocket);
return error("Error sending to proxy");
}
char pchRet[8];
if (recv(hSocket, pchRet, 8, 0) != 8)
{
closesocket(hSocket);
return error("Error reading proxy response");
}
if (pchRet[1] != 0x5a)
{
closesocket(hSocket);
if (pchRet[1] != 0x5b)
printf("ERROR: Proxy returned error %d\n", pchRet[1]);
return false;
}
printf("proxy connected %s\n", addrConnect.ToStringLog().c_str());
}
hSocketRet = hSocket;
return true;
}
bool GetMyExternalIP2(const CAddress& addrConnect, const char* pszGet, const char* pszKeyword, unsigned int& ipRet)
{
SOCKET hSocket;
if (!ConnectSocket(addrConnect, hSocket))
return error("GetMyExternalIP() : connection to %s failed", addrConnect.ToString().c_str());
send(hSocket, pszGet, strlen(pszGet), MSG_NOSIGNAL);
string strLine;
while (RecvLine(hSocket, strLine))
{
if (strLine.empty())
{
loop
{
if (!RecvLine(hSocket, strLine))
{
closesocket(hSocket);
return false;
}
if (strLine.find(pszKeyword) != -1)
{
strLine = strLine.substr(strLine.find(pszKeyword) + strlen(pszKeyword));
break;
}
}
closesocket(hSocket);
if (strLine.find("<"))
strLine = strLine.substr(0, strLine.find("<"));
strLine = strLine.substr(strspn(strLine.c_str(), " \t\n\r"));
while (strLine.size() > 0 && isspace(strLine[strLine.size()-1]))
strLine.resize(strLine.size()-1);
CAddress addr(strLine.c_str());
printf("GetMyExternalIP() received [%s] %s\n", strLine.c_str(), addr.ToString().c_str());
if (addr.ip == 0 || addr.ip == INADDR_NONE || !addr.IsRoutable())
return false;
ipRet = addr.ip;
return true;
}
}
closesocket(hSocket);
return error("GetMyExternalIP() : connection closed");
}
bool GetMyExternalIP(unsigned int& ipRet)
{
CAddress addrConnect;
const char* pszGet;
const char* pszKeyword;
if (fUseProxy)
return false;
for (int nLookup = 0; nLookup <= 1; nLookup++)
for (int nHost = 1; nHost <= 2; nHost++)
{
if (nHost == 1)
{
addrConnect = CAddress("70.86.96.218:80"); // www.ipaddressworld.com
if (nLookup == 1)
{
struct hostent* phostent = gethostbyname("www.ipaddressworld.com");
if (phostent && phostent->h_addr_list && phostent->h_addr_list[0])
addrConnect = CAddress(*(u_long*)phostent->h_addr_list[0], htons(80));
}
pszGet = "GET /ip.php HTTP/1.1\r\n"
"Host: www.ipaddressworld.com\r\n"
"User-Agent: Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 5.1)\r\n"
"Connection: close\r\n"
"\r\n";
pszKeyword = "IP:";
}
else if (nHost == 2)
{
addrConnect = CAddress("208.78.68.70:80"); // checkip.dyndns.org
if (nLookup == 1)
{
struct hostent* phostent = gethostbyname("checkip.dyndns.org");
if (phostent && phostent->h_addr_list && phostent->h_addr_list[0])
addrConnect = CAddress(*(u_long*)phostent->h_addr_list[0], htons(80));
}
pszGet = "GET / HTTP/1.1\r\n"
"Host: checkip.dyndns.org\r\n"
"User-Agent: Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 5.1)\r\n"
"Connection: close\r\n"
"\r\n";
pszKeyword = "Address:";
}
if (GetMyExternalIP2(addrConnect, pszGet, pszKeyword, ipRet))
return true;
}
return false;
}
bool AddAddress(CAddress addr, bool fCurrentlyOnline)
{
if (!addr.IsRoutable())
return false;
if (addr.ip == addrLocalHost.ip)
return false;
if (fCurrentlyOnline)
addr.nTime = GetAdjustedTime();
CRITICAL_BLOCK(cs_mapAddresses)
{
map<vector<unsigned char>, CAddress>::iterator it = mapAddresses.find(addr.GetKey());
if (it == mapAddresses.end())
{
// New address
printf("AddAddress(%s)\n", addr.ToStringLog().c_str());
mapAddresses.insert(make_pair(addr.GetKey(), addr));
CAddrDB().WriteAddress(addr);
return true;
}
else
{
bool fUpdated = false;
CAddress& addrFound = (*it).second;
if ((addrFound.nServices | addr.nServices) != addrFound.nServices)
{
// Services have been added
addrFound.nServices |= addr.nServices;
fUpdated = true;
}
int64 nUpdateInterval = (fCurrentlyOnline ? 60 * 60 : 24 * 60 * 60);
if (addrFound.nTime < addr.nTime - nUpdateInterval)
{
// Periodically update most recently seen time
addrFound.nTime = addr.nTime;
fUpdated = true;
}
if (fUpdated)
CAddrDB().WriteAddress(addrFound);
}
}
return false;
}
void AddressCurrentlyConnected(const CAddress& addr)
{
CRITICAL_BLOCK(cs_mapAddresses)
{
// Only if it's been published already
map<vector<unsigned char>, CAddress>::iterator it = mapAddresses.find(addr.GetKey());
if (it != mapAddresses.end())
{
CAddress& addrFound = (*it).second;
int64 nUpdateInterval = 20 * 60;
if (addrFound.nTime < GetAdjustedTime() - nUpdateInterval)
{
// Periodically update most recently seen time
addrFound.nTime = GetAdjustedTime();
CAddrDB addrdb;
addrdb.WriteAddress(addrFound);
}
}
}
}
void AbandonRequests(void (*fn)(void*, CDataStream&), void* param1)
{
// If the dialog might get closed before the reply comes back,
// call this in the destructor so it doesn't get called after it's deleted.
CRITICAL_BLOCK(cs_vNodes)
{
foreach(CNode* pnode, vNodes)
{
CRITICAL_BLOCK(pnode->cs_mapRequests)
{
for (map<uint256, CRequestTracker>::iterator mi = pnode->mapRequests.begin(); mi != pnode->mapRequests.end();)
{
CRequestTracker& tracker = (*mi).second;
if (tracker.fn == fn && tracker.param1 == param1)
pnode->mapRequests.erase(mi++);
else
mi++;
}
}
}
}
}
//
// Subscription methods for the broadcast and subscription system.
// Channel numbers are message numbers, i.e. MSG_TABLE and MSG_PRODUCT.
//
// The subscription system uses a meet-in-the-middle strategy.
// With 100,000 nodes, if senders broadcast to 1000 random nodes and receivers
// subscribe to 1000 random nodes, 99.995% (1 - 0.99^1000) of messages will get through.
//
bool AnySubscribed(unsigned int nChannel)
{
if (pnodeLocalHost->IsSubscribed(nChannel))
return true;
CRITICAL_BLOCK(cs_vNodes)
foreach(CNode* pnode, vNodes)
if (pnode->IsSubscribed(nChannel))
return true;
return false;
}
bool CNode::IsSubscribed(unsigned int nChannel)
{
if (nChannel >= vfSubscribe.size())
return false;
return vfSubscribe[nChannel];
}
void CNode::Subscribe(unsigned int nChannel, unsigned int nHops)
{
if (nChannel >= vfSubscribe.size())
return;
if (!AnySubscribed(nChannel))
{
// Relay subscribe
CRITICAL_BLOCK(cs_vNodes)
foreach(CNode* pnode, vNodes)
if (pnode != this)
pnode->PushMessage("subscribe", nChannel, nHops);
}
vfSubscribe[nChannel] = true;
}
void CNode::CancelSubscribe(unsigned int nChannel)
{
if (nChannel >= vfSubscribe.size())
return;
// Prevent from relaying cancel if wasn't subscribed
if (!vfSubscribe[nChannel])
return;
vfSubscribe[nChannel] = false;
if (!AnySubscribed(nChannel))
{
// Relay subscription cancel
CRITICAL_BLOCK(cs_vNodes)
foreach(CNode* pnode, vNodes)
if (pnode != this)
pnode->PushMessage("sub-cancel", nChannel);
}
}
CNode* FindNode(unsigned int ip)
{
CRITICAL_BLOCK(cs_vNodes)
{
foreach(CNode* pnode, vNodes)
if (pnode->addr.ip == ip)
return (pnode);
}
return NULL;
}
CNode* FindNode(CAddress addr)
{
CRITICAL_BLOCK(cs_vNodes)
{
foreach(CNode* pnode, vNodes)
if (pnode->addr == addr)
return (pnode);
}
return NULL;
}
CNode* ConnectNode(CAddress addrConnect, int64 nTimeout)
{
if (addrConnect.ip == addrLocalHost.ip)
return NULL;
// Look for an existing connection
CNode* pnode = FindNode(addrConnect.ip);
if (pnode)
{
if (nTimeout != 0)
pnode->AddRef(nTimeout);
else
pnode->AddRef();
return pnode;
}
/// debug print
printf("trying connection %s lastseen=%.1fhrs lasttry=%.1fhrs\n",
addrConnect.ToStringLog().c_str(),
(double)(addrConnect.nTime - GetAdjustedTime())/3600.0,
(double)(addrConnect.nLastTry - GetAdjustedTime())/3600.0);
CRITICAL_BLOCK(cs_mapAddresses)
mapAddresses[addrConnect.GetKey()].nLastTry = GetAdjustedTime();
// Connect
SOCKET hSocket;
if (ConnectSocket(addrConnect, hSocket))
{
/// debug print
printf("connected %s\n", addrConnect.ToStringLog().c_str());
// Set to nonblocking
#ifdef __WXMSW__
u_long nOne = 1;
if (ioctlsocket(hSocket, FIONBIO, &nOne) == SOCKET_ERROR)
printf("ConnectSocket() : ioctlsocket nonblocking setting failed, error %d\n", WSAGetLastError());
#else
if (fcntl(hSocket, F_SETFL, O_NONBLOCK) == SOCKET_ERROR)
printf("ConnectSocket() : fcntl nonblocking setting failed, error %d\n", errno);
#endif
// Add node
CNode* pnode = new CNode(hSocket, addrConnect, false);
if (nTimeout != 0)
pnode->AddRef(nTimeout);
else
pnode->AddRef();
CRITICAL_BLOCK(cs_vNodes)
vNodes.push_back(pnode);
pnode->nTimeConnected = GetTime();
return pnode;
}
else
{
return NULL;
}
}
void CNode::CloseSocketDisconnect()
{
fDisconnect = true;
if (hSocket != INVALID_SOCKET)
{
if (fDebug)
printf("%s ", DateTimeStrFormat("%x %H:%M:%S", GetTime()).c_str());
printf("disconnecting node %s\n", addr.ToStringLog().c_str());
closesocket(hSocket);
hSocket = INVALID_SOCKET;
}
}
void CNode::Cleanup()
{
// All of a nodes broadcasts and subscriptions are automatically torn down
// when it goes down, so a node has to stay up to keep its broadcast going.
// Cancel subscriptions
for (unsigned int nChannel = 0; nChannel < vfSubscribe.size(); nChannel++)
if (vfSubscribe[nChannel])
CancelSubscribe(nChannel);
}
void ThreadSocketHandler(void* parg)
{
IMPLEMENT_RANDOMIZE_STACK(ThreadSocketHandler(parg));
try
{
vnThreadsRunning[0]++;
ThreadSocketHandler2(parg);
vnThreadsRunning[0]--;
}
catch (std::exception& e) {
vnThreadsRunning[0]--;
PrintException(&e, "ThreadSocketHandler()");
} catch (...) {
vnThreadsRunning[0]--;
throw; // support pthread_cancel()
}
printf("ThreadSocketHandler exiting\n");
}
void ThreadSocketHandler2(void* parg)
{
printf("ThreadSocketHandler started\n");
list<CNode*> vNodesDisconnected;
int nPrevNodeCount = 0;
loop
{
//
// Disconnect nodes
//
CRITICAL_BLOCK(cs_vNodes)
{
// Disconnect unused nodes
vector<CNode*> vNodesCopy = vNodes;
foreach(CNode* pnode, vNodesCopy)
{
if (pnode->fDisconnect ||
(pnode->GetRefCount() <= 0 && pnode->vRecv.empty() && pnode->vSend.empty()))
{
// remove from vNodes
vNodes.erase(remove(vNodes.begin(), vNodes.end(), pnode), vNodes.end());
// close socket and cleanup
pnode->CloseSocketDisconnect();
pnode->Cleanup();
// hold in disconnected pool until all refs are released
pnode->nReleaseTime = max(pnode->nReleaseTime, GetTime() + 15 * 60);
if (pnode->fNetworkNode || pnode->fInbound)
pnode->Release();
vNodesDisconnected.push_back(pnode);
}
}
// Delete disconnected nodes
list<CNode*> vNodesDisconnectedCopy = vNodesDisconnected;
foreach(CNode* pnode, vNodesDisconnectedCopy)
{
// wait until threads are done using it
if (pnode->GetRefCount() <= 0)
{
bool fDelete = false;
TRY_CRITICAL_BLOCK(pnode->cs_vSend)
TRY_CRITICAL_BLOCK(pnode->cs_vRecv)
TRY_CRITICAL_BLOCK(pnode->cs_mapRequests)
TRY_CRITICAL_BLOCK(pnode->cs_inventory)
fDelete = true;
if (fDelete)
{
vNodesDisconnected.remove(pnode);
delete pnode;
}
}
}
}
if (vNodes.size() != nPrevNodeCount)
{
nPrevNodeCount = vNodes.size();
MainFrameRepaint();
}
//
// Find which sockets have data to receive
//
struct timeval timeout;
timeout.tv_sec = 0;
timeout.tv_usec = 50000; // frequency to poll pnode->vSend
fd_set fdsetRecv;
fd_set fdsetSend;
fd_set fdsetError;
FD_ZERO(&fdsetRecv);
FD_ZERO(&fdsetSend);
FD_ZERO(&fdsetError);
SOCKET hSocketMax = 0;
FD_SET(hListenSocket, &fdsetRecv);
hSocketMax = max(hSocketMax, hListenSocket);
CRITICAL_BLOCK(cs_vNodes)
{
foreach(CNode* pnode, vNodes)
{
if (pnode->hSocket == INVALID_SOCKET || pnode->hSocket < 0)
continue;
FD_SET(pnode->hSocket, &fdsetRecv);
FD_SET(pnode->hSocket, &fdsetError);
hSocketMax = max(hSocketMax, pnode->hSocket);
TRY_CRITICAL_BLOCK(pnode->cs_vSend)
if (!pnode->vSend.empty())
FD_SET(pnode->hSocket, &fdsetSend);
}
}
vnThreadsRunning[0]--;
int nSelect = select(hSocketMax + 1, &fdsetRecv, &fdsetSend, &fdsetError, &timeout);
vnThreadsRunning[0]++;
if (fShutdown)
return;
if (nSelect == SOCKET_ERROR)
{
int nErr = WSAGetLastError();
printf("socket select error %d\n", nErr);
for (int i = 0; i <= hSocketMax; i++)
FD_SET(i, &fdsetRecv);
FD_ZERO(&fdsetSend);
FD_ZERO(&fdsetError);
Sleep(timeout.tv_usec/1000);
}
//
// Accept new connections
//
if (FD_ISSET(hListenSocket, &fdsetRecv))
{
struct sockaddr_in sockaddr;
socklen_t len = sizeof(sockaddr);
SOCKET hSocket = accept(hListenSocket, (struct sockaddr*)&sockaddr, &len);
CAddress addr(sockaddr);
if (hSocket == INVALID_SOCKET)
{
if (WSAGetLastError() != WSAEWOULDBLOCK)
printf("socket error accept failed: %d\n", WSAGetLastError());
}
else
{
printf("accepted connection %s\n", addr.ToStringLog().c_str());
CNode* pnode = new CNode(hSocket, addr, true);
pnode->AddRef();
CRITICAL_BLOCK(cs_vNodes)
vNodes.push_back(pnode);
}
}
//
// Service each socket
//
vector<CNode*> vNodesCopy;
CRITICAL_BLOCK(cs_vNodes)
{
vNodesCopy = vNodes;
foreach(CNode* pnode, vNodesCopy)
pnode->AddRef();
}
foreach(CNode* pnode, vNodesCopy)
{
if (fShutdown)
return;
//
// Receive
//
if (pnode->hSocket == INVALID_SOCKET)
continue;
if (FD_ISSET(pnode->hSocket, &fdsetRecv) || FD_ISSET(pnode->hSocket, &fdsetError))
{
TRY_CRITICAL_BLOCK(pnode->cs_vRecv)
{
CDataStream& vRecv = pnode->vRecv;
unsigned int nPos = vRecv.size();
// typical socket buffer is 8K-64K
char pchBuf[0x10000];
int nBytes = recv(pnode->hSocket, pchBuf, sizeof(pchBuf), MSG_DONTWAIT);
if (nBytes > 0)
{
vRecv.resize(nPos + nBytes);
memcpy(&vRecv[nPos], pchBuf, nBytes);
pnode->nLastRecv = GetTime();
}
else if (nBytes == 0)
{
// socket closed gracefully
if (!pnode->fDisconnect)
printf("socket closed\n");
pnode->CloseSocketDisconnect();
}
else if (nBytes < 0)
{
// error
int nErr = WSAGetLastError();
if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS)
{
if (!pnode->fDisconnect)
printf("socket recv error %d\n", nErr);
pnode->CloseSocketDisconnect();
}
}
}
}
//
// Send
//
if (pnode->hSocket == INVALID_SOCKET)
continue;
if (FD_ISSET(pnode->hSocket, &fdsetSend))
{
TRY_CRITICAL_BLOCK(pnode->cs_vSend)
{
CDataStream& vSend = pnode->vSend;
if (!vSend.empty())
{
int nBytes = send(pnode->hSocket, &vSend[0], vSend.size(), MSG_NOSIGNAL | MSG_DONTWAIT);
if (nBytes > 0)
{
vSend.erase(vSend.begin(), vSend.begin() + nBytes);
pnode->nLastSend = GetTime();
}
else if (nBytes < 0)
{
// error
int nErr = WSAGetLastError();
if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS)
{
printf("socket send error %d\n", nErr);
pnode->CloseSocketDisconnect();
}
}
}
}
}
//
// Inactivity checking
//
if (pnode->vSend.empty())
pnode->nLastSendEmpty = GetTime();
if (GetTime() - pnode->nTimeConnected > 60)
{
if (pnode->nLastRecv == 0 || pnode->nLastSend == 0)
{
printf("socket no message in first 60 seconds, %d %d\n", pnode->nLastRecv != 0, pnode->nLastSend != 0);
pnode->fDisconnect = true;
}
else if (GetTime() - pnode->nLastSend > 90*60 && GetTime() - pnode->nLastSendEmpty > 90*60)
{
printf("socket not sending\n");
pnode->fDisconnect = true;
}
else if (GetTime() - pnode->nLastRecv > 90*60)
{
printf("socket inactivity timeout\n");
pnode->fDisconnect = true;
}
}
}
CRITICAL_BLOCK(cs_vNodes)
{
foreach(CNode* pnode, vNodesCopy)
pnode->Release();
}
nThreadSocketHandlerHeartbeat = GetTime();
Sleep(10);
}
}
void ThreadOpenConnections(void* parg)
{
IMPLEMENT_RANDOMIZE_STACK(ThreadOpenConnections(parg));
try
{
vnThreadsRunning[1]++;
ThreadOpenConnections2(parg);
vnThreadsRunning[1]--;
}
catch (std::exception& e) {
vnThreadsRunning[1]--;
PrintException(&e, "ThreadOpenConnections()");
} catch (...) {
vnThreadsRunning[1]--;
PrintException(NULL, "ThreadOpenConnections()");
}
printf("ThreadOpenConnections exiting\n");
}
void ThreadOpenConnections2(void* parg)
{
printf("ThreadOpenConnections started\n");
// Connect to specific addresses
if (mapArgs.count("-connect"))
{
for (int64 nLoop = 0;; nLoop++)
{
foreach(string strAddr, mapMultiArgs["-connect"])
{
CAddress addr(strAddr, NODE_NETWORK);
if (addr.IsValid())
OpenNetworkConnection(addr);
for (int i = 0; i < 10 && i < nLoop; i++)
{
Sleep(500);
if (fShutdown)
return;
}
}
}
}
// Connect to manually added nodes first
if (mapArgs.count("-addnode"))
{
foreach(string strAddr, mapMultiArgs["-addnode"])
{
CAddress addr(strAddr, NODE_NETWORK);
if (addr.IsValid())
{
OpenNetworkConnection(addr);
Sleep(500);
if (fShutdown)
return;
}
}
}
// Initiate network connections
loop
{
// Wait
vnThreadsRunning[1]--;
Sleep(500);
const int nMaxConnections = 15;
while (vNodes.size() >= nMaxConnections)
{
Sleep(2000);
if (fShutdown)
return;
}
vnThreadsRunning[1]++;
if (fShutdown)
return;
//
// Choose an address to connect to based on most recently seen
//
CAddress addrConnect;
int64 nBest = INT64_MIN;
// Do this here so we don't have to critsect vNodes inside mapAddresses critsect
set<unsigned int> setConnected;
CRITICAL_BLOCK(cs_vNodes)
foreach(CNode* pnode, vNodes)
setConnected.insert(pnode->addr.ip);
CRITICAL_BLOCK(cs_mapAddresses)
{
foreach(const PAIRTYPE(vector<unsigned char>, CAddress)& item, mapAddresses)
{
const CAddress& addr = item.second;
if (!addr.IsIPv4() || !addr.IsValid() || setConnected.count(addr.ip))
continue;
int64 nSinceLastSeen = GetAdjustedTime() - addr.nTime;
int64 nSinceLastTry = GetAdjustedTime() - addr.nLastTry;
// Randomize the order in a deterministic way, putting the standard port first
int64 nRandomizer = (uint64)(addr.nLastTry * 9567851 + addr.ip * 7789) % (30 * 60);
if (addr.port != DEFAULT_PORT)
nRandomizer += 30 * 60;
// Last seen Base retry frequency
// <1 hour 10 min
// 1 hour 1 hour
// 4 hours 2 hours
// 24 hours 5 hours
// 48 hours 7 hours
// 7 days 13 hours
// 30 days 27 hours
// 90 days 46 hours
// 365 days 93 hours
int64 nDelay = (int64)(3600.0 * sqrt(fabs((double)nSinceLastSeen) / 3600.0) + nRandomizer);
// Fast reconnect for one hour after last seen
if (nSinceLastSeen < 60 * 60)
nDelay = 10 * 60;
// Limit retry frequency
if (nSinceLastTry < nDelay)
continue;
// If we have IRC, we'll be notified when they first come online,
// and again every 24 hours by the refresh broadcast.
if (nGotIRCAddresses > 0 && vNodes.size() >= 2 && nSinceLastSeen > 24 * 60 * 60)
continue;
// Only try the old stuff if we don't have enough connections
if (vNodes.size() >= 8 && nSinceLastSeen > 24 * 60 * 60)
continue;
// If multiple addresses are ready, prioritize by time since
// last seen and time since last tried.
int64 nScore = min(nSinceLastTry, (int64)24 * 60 * 60) - nSinceLastSeen - nRandomizer;
if (nScore > nBest)
{
nBest = nScore;
addrConnect = addr;
}
}
}
if (addrConnect.IsValid())
OpenNetworkConnection(addrConnect);
}
}
bool OpenNetworkConnection(const CAddress& addrConnect)
{
//
// Initiate outbound network connection
//
if (fShutdown)
return false;
if (addrConnect.ip == addrLocalHost.ip || !addrConnect.IsIPv4() || FindNode(addrConnect.ip))
return false;
vnThreadsRunning[1]--;
CNode* pnode = ConnectNode(addrConnect);
vnThreadsRunning[1]++;
if (fShutdown)
return false;
if (!pnode)
return false;
pnode->fNetworkNode = true;
if (addrLocalHost.IsRoutable() && !fUseProxy)
{
// Advertise our address
vector<CAddress> vAddrToSend;
vAddrToSend.push_back(addrLocalHost);
pnode->PushMessage("addr", vAddrToSend);
}
// Get as many addresses as we can
pnode->PushMessage("getaddr");
pnode->fGetAddr = true; // don't relay the results of the getaddr
////// should the one on the receiving end do this too?
// Subscribe our local subscription list
const unsigned int nHops = 0;
for (unsigned int nChannel = 0; nChannel < pnodeLocalHost->vfSubscribe.size(); nChannel++)
if (pnodeLocalHost->vfSubscribe[nChannel])
pnode->PushMessage("subscribe", nChannel, nHops);
return true;
}
void ThreadMessageHandler(void* parg)
{
IMPLEMENT_RANDOMIZE_STACK(ThreadMessageHandler(parg));
try
{
vnThreadsRunning[2]++;
ThreadMessageHandler2(parg);
vnThreadsRunning[2]--;
}
catch (std::exception& e) {
vnThreadsRunning[2]--;
PrintException(&e, "ThreadMessageHandler()");
} catch (...) {
vnThreadsRunning[2]--;
PrintException(NULL, "ThreadMessageHandler()");
}
printf("ThreadMessageHandler exiting\n");
}
void ThreadMessageHandler2(void* parg)
{
printf("ThreadMessageHandler started\n");
SetThreadPriority(THREAD_PRIORITY_BELOW_NORMAL);
while (!fShutdown)
{
vector<CNode*> vNodesCopy;
CRITICAL_BLOCK(cs_vNodes)
{
vNodesCopy = vNodes;
foreach(CNode* pnode, vNodesCopy)
pnode->AddRef();
}
// Poll the connected nodes for messages
CNode* pnodeTrickle = NULL;
if (!vNodesCopy.empty())
pnodeTrickle = vNodesCopy[GetRand(vNodesCopy.size())];
foreach(CNode* pnode, vNodesCopy)
{
// Receive messages
TRY_CRITICAL_BLOCK(pnode->cs_vRecv)
ProcessMessages(pnode);
if (fShutdown)
return;
// Send messages
TRY_CRITICAL_BLOCK(pnode->cs_vSend)
SendMessages(pnode, pnode == pnodeTrickle);
if (fShutdown)
return;
}
CRITICAL_BLOCK(cs_vNodes)
{
foreach(CNode* pnode, vNodesCopy)
pnode->Release();
}
// Wait and allow messages to bunch up
vnThreadsRunning[2]--;
Sleep(100);
vnThreadsRunning[2]++;
if (fShutdown)
return;
}
}
bool BindListenPort(string& strError)
{
strError = "";
int nOne = 1;
#ifdef __WXMSW__
// Initialize Windows Sockets
WSADATA wsadata;
int ret = WSAStartup(MAKEWORD(2,2), &wsadata);
if (ret != NO_ERROR)
{
strError = strprintf("Error: TCP/IP socket library failed to start (WSAStartup returned error %d)", ret);
printf("%s\n", strError.c_str());
return false;
}
#endif
// Create socket for listening for incoming connections
hListenSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (hListenSocket == INVALID_SOCKET)
{
strError = strprintf("Error: Couldn't open socket for incoming connections (socket returned error %d)", WSAGetLastError());
printf("%s\n", strError.c_str());
return false;
}
#if defined(__BSD__) || defined(__WXOSX__)
// Different way of disabling SIGPIPE on BSD
setsockopt(hListenSocket, SOL_SOCKET, SO_NOSIGPIPE, (void*)&nOne, sizeof(int));
#endif
#ifndef __WXMSW__
// Allow binding if the port is still in TIME_WAIT state after
// the program was closed and restarted. Not an issue on windows.
setsockopt(hListenSocket, SOL_SOCKET, SO_REUSEADDR, (void*)&nOne, sizeof(int));
#endif
#ifdef __WXMSW__
// Set to nonblocking, incoming connections will also inherit this
if (ioctlsocket(hListenSocket, FIONBIO, (u_long*)&nOne) == SOCKET_ERROR)
#else
if (fcntl(hListenSocket, F_SETFL, O_NONBLOCK) == SOCKET_ERROR)
#endif
{
strError = strprintf("Error: Couldn't set properties on socket for incoming connections (error %d)", WSAGetLastError());
printf("%s\n", strError.c_str());
return false;
}
// The sockaddr_in structure specifies the address family,
// IP address, and port for the socket that is being bound
struct sockaddr_in sockaddr;
memset(&sockaddr, 0, sizeof(sockaddr));
sockaddr.sin_family = AF_INET;
sockaddr.sin_addr.s_addr = INADDR_ANY; // bind to all IPs on this computer
sockaddr.sin_port = DEFAULT_PORT;
if (::bind(hListenSocket, (struct sockaddr*)&sockaddr, sizeof(sockaddr)) == SOCKET_ERROR)
{
int nErr = WSAGetLastError();
if (nErr == WSAEADDRINUSE)
strError = strprintf("Unable to bind to port %d on this computer. Bitcoin is probably already running.", ntohs(sockaddr.sin_port));
else
strError = strprintf("Error: Unable to bind to port %d on this computer (bind returned error %d)", ntohs(sockaddr.sin_port), nErr);
printf("%s\n", strError.c_str());
return false;
}
printf("Bound to port %d\n", ntohs(sockaddr.sin_port));
// Listen for incoming connections
if (listen(hListenSocket, SOMAXCONN) == SOCKET_ERROR)
{
strError = strprintf("Error: Listening for incoming connections failed (listen returned error %d)", WSAGetLastError());
printf("%s\n", strError.c_str());
return false;
}
return true;
}
void StartNode(void* parg)
{
if (pnodeLocalHost == NULL)
pnodeLocalHost = new CNode(INVALID_SOCKET, CAddress("127.0.0.1", nLocalServices));
#ifdef __WXMSW__
// Get local host ip
char pszHostName[1000] = "";
if (gethostname(pszHostName, sizeof(pszHostName)) != SOCKET_ERROR)
{
struct hostent* phostent = gethostbyname(pszHostName);
if (phostent)
{
// Take the first IP that isn't loopback 127.x.x.x
for (int i = 0; phostent->h_addr_list[i] != NULL; i++)
printf("host ip %d: %s\n", i, CAddress(*(unsigned int*)phostent->h_addr_list[i]).ToStringIP().c_str());
for (int i = 0; phostent->h_addr_list[i] != NULL; i++)
{
CAddress addr(*(unsigned int*)phostent->h_addr_list[i], DEFAULT_PORT, nLocalServices);
if (addr.IsValid() && addr.GetByte(3) != 127)
{
addrLocalHost = addr;
break;
}
}
}
}
#else
// Get local host ip
struct ifaddrs* myaddrs;
if (getifaddrs(&myaddrs) == 0)
{
for (struct ifaddrs* ifa = myaddrs; ifa != NULL; ifa = ifa->ifa_next)
{
if (ifa->ifa_addr == NULL) continue;
if ((ifa->ifa_flags & IFF_UP) == 0) continue;
if (strcmp(ifa->ifa_name, "lo") == 0) continue;
if (strcmp(ifa->ifa_name, "lo0") == 0) continue;
char pszIP[100];
if (ifa->ifa_addr->sa_family == AF_INET)
{
struct sockaddr_in* s4 = (struct sockaddr_in*)(ifa->ifa_addr);
if (inet_ntop(ifa->ifa_addr->sa_family, (void*)&(s4->sin_addr), pszIP, sizeof(pszIP)) != NULL)
printf("ipv4 %s: %s\n", ifa->ifa_name, pszIP);
// Take the first IP that isn't loopback 127.x.x.x
CAddress addr(*(unsigned int*)&s4->sin_addr, DEFAULT_PORT, nLocalServices);
if (addr.IsValid() && addr.GetByte(3) != 127)
{
addrLocalHost = addr;
break;
}
}
else if (ifa->ifa_addr->sa_family == AF_INET6)
{
struct sockaddr_in6* s6 = (struct sockaddr_in6*)(ifa->ifa_addr);
if (inet_ntop(ifa->ifa_addr->sa_family, (void*)&(s6->sin6_addr), pszIP, sizeof(pszIP)) != NULL)
printf("ipv6 %s: %s\n", ifa->ifa_name, pszIP);
}
}
freeifaddrs(myaddrs);
}
#endif
printf("addrLocalHost = %s\n", addrLocalHost.ToString().c_str());
// Get our external IP address for incoming connections
if (fUseProxy)
{
// Proxies can't take incoming connections
addrLocalHost.ip = CAddress("0.0.0.0").ip;
printf("addrLocalHost = %s\n", addrLocalHost.ToString().c_str());
}
else
{
if (addrIncoming.IsValid())
addrLocalHost.ip = addrIncoming.ip;
if (GetMyExternalIP(addrLocalHost.ip))
{
addrIncoming = addrLocalHost;
CWalletDB().WriteSetting("addrIncoming", addrIncoming);
printf("addrLocalHost = %s\n", addrLocalHost.ToString().c_str());
}
}
//
// Start threads
//
// Get addresses from IRC and advertise ours
if (!CreateThread(ThreadIRCSeed, NULL))
printf("Error: CreateThread(ThreadIRCSeed) failed\n");
// Send and receive from sockets, accept connections
pthread_t hThreadSocketHandler = CreateThread(ThreadSocketHandler, NULL, true);
// Initiate outbound connections
if (!CreateThread(ThreadOpenConnections, NULL))
printf("Error: CreateThread(ThreadOpenConnections) failed\n");
// Process messages
if (!CreateThread(ThreadMessageHandler, NULL))
printf("Error: CreateThread(ThreadMessageHandler) failed\n");
// Generate coins in the background
GenerateBitcoins(fGenerateBitcoins);
//
// Thread monitoring
// Not really needed anymore, the cause of the hanging was fixed
//
loop
{
Sleep(1000);
if (fShutdown)
return;
if (GetTime() - nThreadSocketHandlerHeartbeat > 15 * 60)
{
// First see if closing sockets will free it
printf("*** ThreadSocketHandler is stopped ***\n");
CRITICAL_BLOCK(cs_vNodes)
{
foreach(CNode* pnode, vNodes)
{
bool fGot = false;
TRY_CRITICAL_BLOCK(pnode->cs_vRecv)
TRY_CRITICAL_BLOCK(pnode->cs_vSend)
fGot = true;
if (!fGot)
{
printf("*** closing socket\n");
pnode->CloseSocketDisconnect();
}
}
}
Sleep(10000);
if (fShutdown)
return;
if (GetTime() - nThreadSocketHandlerHeartbeat < 60)
continue;
// Hopefully it never comes to this.
// We know it'll always be hung in the recv or send call.
// cs_vRecv or cs_vSend may be left permanently unreleased,
// but we always only use TRY_CRITICAL_SECTION on them.
printf("*** Restarting ThreadSocketHandler ***\n");
TerminateThread(hThreadSocketHandler, 0);
#ifdef __WXMSW__
CloseHandle(hThreadSocketHandler);
#endif
vnThreadsRunning[0] = 0;
// Restart
hThreadSocketHandler = CreateThread(ThreadSocketHandler, NULL, true);
nThreadSocketHandlerHeartbeat = GetTime();
}
}
}
bool StopNode()
{
printf("StopNode()\n");
fShutdown = true;
nTransactionsUpdated++;
int64 nStart = GetTime();
while (vnThreadsRunning[0] > 0 || vnThreadsRunning[2] > 0 || vnThreadsRunning[3] > 0 || vnThreadsRunning[4] > 0)
{
if (GetTime() - nStart > 20)
break;
Sleep(20);
}
if (vnThreadsRunning[0] > 0) printf("ThreadSocketHandler still running\n");
if (vnThreadsRunning[1] > 0) printf("ThreadOpenConnections still running\n");
if (vnThreadsRunning[2] > 0) printf("ThreadMessageHandler still running\n");
if (vnThreadsRunning[3] > 0) printf("ThreadBitcoinMiner still running\n");
if (vnThreadsRunning[4] > 0) printf("ThreadRPCServer still running\n");
while (vnThreadsRunning[2] > 0 || vnThreadsRunning[4] > 0)
Sleep(20);
Sleep(50);
return true;
}
class CNetCleanup
{
public:
CNetCleanup()
{
}
~CNetCleanup()
{
// Close sockets
foreach(CNode* pnode, vNodes)
if (pnode->hSocket != INVALID_SOCKET)
closesocket(pnode->hSocket);
if (hListenSocket != INVALID_SOCKET)
if (closesocket(hListenSocket) == SOCKET_ERROR)
printf("closesocket(hListenSocket) failed with error %d\n", WSAGetLastError());
#ifdef __WXMSW__
// Shutdown Windows Sockets
WSACleanup();
#endif
}
}
instance_of_cnetcleanup;
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