Age | Commit message (Collapse) | Author |
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To get the advantages of faster GetSerializeSize() implementations
back that were removed in "Make GetSerializeSize a wrapper on top of
CSizeComputer", reintroduce them in the few places in the form of a
specialized Serialize() implementation. This actually gets us in a
better state than before, as these even get used when they're invoked
indirectly in the serialization of another object.
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Remove the nType and nVersion as parameters to all serialization methods
and functions. There is only one place where it's read and has an impact
(in CAddress), and even there it does not impact any of the recursively
invoked serializers.
Instead, the few places that need nType or nVersion are changed to read
it directly from the stream object, through GetType() and GetVersion()
methods which are added to all stream classes.
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Given that in default GetSerializeSize implementations created by
ADD_SERIALIZE_METHODS we're already using CSizeComputer(), get rid
of the specialized GetSerializeSize methods everywhere, and just use
CSizeComputer. This removes a lot of code which isn't actually used
anywhere.
For CCompactSize and CVarInt this actually removes a more efficient
size computing algorithm, which is brought back in a later commit.
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CExtPubKey should be serializable like CPubKey
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[squashme] replace struct CCainCode with a typedef uint256 ChainCode
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# Conflicts:
# src/key.cpp
# src/key.h
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Replace x=0 with .SetNull(),
x==0 with IsNull(), x!=0 with !IsNull().
Replace uses of uint256(0) with uint256().
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Github-Pull: #5494
Rebased-From: 15de949bb9277e442302bdd8dee299a8d6deee60
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- add a missing license header
- correct some header orderings etc.
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