Age | Commit message (Collapse) | Author |
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bdb922b Remove pnodeLocalHost. (Gregory Maxwell)
083f203 Remove fNetworkNode. (Gregory Maxwell)
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dfed983 Fix unlocked access to vNodes.size() (Matt Corallo)
3033522 Remove double brackets in addrman (Matt Corallo)
dbfaade Fix AddrMan locking (Matt Corallo)
047ea10 Make fImporting an std::atomic (Matt Corallo)
42071ca Make fDisconnect an std::atomic (Matt Corallo)
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Matt pointed out to me that this appeared to be doing nothing (except involving itself in data races).
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This fixes one of the last major layer violations in the networking stack.
The network side is no longer in charge of message serialization, so it is now
decoupled from Bitcoin structures. Only the header is serialized and attached
to the payload.
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CVectorWriter is useful for overwriting or appending an existing byte vector.
CNetMsgMaker is a shortcut for creating messages on-the-fly which are suitable
for pushing to CConnman.
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19f46f1 Qt: New network_disabled icon (Luke Dashjr)
54cf997 RPC/Net: Use boolean consistently for networkactive, and remove from getinfo (Luke Dashjr)
b2b33d9 Overhaul network activity toggle (Jonas Schnelli)
32efa79 Qt: Add GUI feedback and control of network activity state. (Jon Lund Steffensen)
e38993b RPC: Add "togglenetwork" method to toggle network activity temporarily (Jon Lund Steffensen)
7c9a98a Allow network activity to be temporarily suspended. (Jon Lund Steffensen)
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d59a518 Use fixed preallocation instead of costly GetSerializeSize (Pieter Wuille)
25a211a Add optimized CSizeComputer serializers (Pieter Wuille)
a2929a2 Make CSerAction's ForRead() constexpr (Pieter Wuille)
a603925 Avoid -Wshadow errors (Pieter Wuille)
5284721 Get rid of nType and nVersion (Pieter Wuille)
657e05a Make GetSerializeSize a wrapper on top of CSizeComputer (Pieter Wuille)
fad9b66 Make nType and nVersion private and sometimes const (Pieter Wuille)
c2c5d42 Make streams' read and write return void (Pieter Wuille)
50e8a9c Remove unused ReadVersion and WriteVersion (Pieter Wuille)
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fe1dc62 Hash P2P messages as they are received instead of at process-time (Matt Corallo)
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Remove the nType and nVersion as parameters to all serialization methods
and functions. There is only one place where it's read and has an impact
(in CAddress), and even there it does not impact any of the recursively
invoked serializers.
Instead, the few places that need nType or nVersion are changed to read
it directly from the stream object, through GetType() and GetVersion()
methods which are added to all stream classes.
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Make the various stream implementations' nType and nVersion private
and const (except in CDataStream where we really need a setter).
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This is now handled properly in realtime.
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Drop all of the old stuff.
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The changes here are dense and subtle, but hopefully all is more explicit
than before.
- CConnman is now in charge of sending data rather than the nodes themselves.
This is necessary because many decisions need to be made with all nodes in
mind, and a model that requires the nodes calling up to their manager quickly
turns to spaghetti.
- The per-node-serializer (ssSend) has been replaced with a (quasi-)const
send-version. Since the send version for serialization can only change once
per connection, we now explicitly tag messages with INIT_PROTO_VERSION if
they are sent before the handshake. With this done, there's no need to lock
for access to nSendVersion.
Also, a new stream is used for each message, so there's no need to lock
during the serialization process.
- This takes care of accounting for optimistic sends, so the
nOptimisticBytesWritten hack can be removed.
- -dropmessagestest and -fuzzmessagestest have not been preserved, as I suspect
they haven't been used in years.
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RPC command "togglenetwork" toggles network and returns new state after command.
RPC command "getinfo" returns "networkactive" field in output.
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Added the function SetNetworkActive() which when called with argument set to false disconnects all nodes and sets the flag fNetworkActive to false. As long as this flag is false no new connections are attempted and no incoming connections are accepted. Network activity is reenabled by calling the function with argument true.
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5eaaa83 Kill insecure_random and associated global state (Wladimir J. van der Laan)
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There are only a few uses of `insecure_random` outside the tests.
This PR replaces uses of insecure_random (and its accompanying global
state) in the core code with an FastRandomContext that is automatically
seeded on creation.
This is meant to be used for inner loops. The FastRandomContext
can be in the outer scope, or the class itself, then rand32() is used
inside the loop. Useful e.g. for pushing addresses in CNode or the fee
rounding, or randomization for coin selection.
As a context is created per purpose, thus it gets rid of
cross-thread unprotected shared usage of a single set of globals, this
should also get rid of the potential race conditions.
- I'd say TxMempool::check is not called enough to warrant using a special
fast random context, this is switched to GetRand() (open for
discussion...)
- The use of `insecure_rand` in ConnectThroughProxy has been replaced by
an atomic integer counter. The only goal here is to have a different
credentials pair for each connection to go on a different Tor circuit,
it does not need to be random nor unpredictable.
- To avoid having a FastRandomContext on every CNode, the context is
passed into PushAddress as appropriate.
There remains an insecure_random for test usage in `test_random.h`.
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Rather than doing a circle and re-resolving the node's IP, just use the one
from nodestats directly.
This requires syncing the addr field from CNode.
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d9ff591 Move static global randomizer seeds into CConnman (Pieter Wuille)
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This was broken by 63cafa6329e1a.
Note that while this fixes the settings, it doesn't fix the actual usage of
-maxuploadtarget completely, as there is currently a bug in the
nOptimisticBytesWritten accounting that causes a delayed response if the target
is reached. That bug will be addressed separately.
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than a std::function to eliminate std::function overhead
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documenting
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CConnman then passes the current best height into CNode at creation time.
This way CConnman/CNode have no dependency on main for height, and the signals
only move in one direction.
This also helps to prevent identity leakage a tiny bit. Before this change, an
attacker could theoretically make 2 connections on different interfaces. They
would connect fully on one, and only establish the initial connection on the
other. Once they receive a new block, they would relay it to your first
connection, and immediately commence the version handshake on the second. Since
the new block height is reflected immediately, they could attempt to learn
whether the two connections were correlated.
This is, of course, incredibly unlikely to work due to the small timings
involved and receipt from other senders. But it doesn't hurt to lock-in
nBestHeight at the time of connection, rather than letting the remote choose
the time.
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These are in-turn passed to CNode at connection time. This allows us to offer
different services to different peers (or test the effects of doing so).
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This behavior seems to have been quite racy and broken.
Move nLocalHostNonce into CNode, and check received nonces against all
non-fully-connected nodes. If there's a match, assume we've connected
to ourself.
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