Age | Commit message (Collapse) | Author |
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Instead of storing CCoins entries directly in CCoinsMap, store a CCoinsCacheEntry
which additionally keeps track of whether a particular entry is:
* dirty: potentially different from its parent view.
* fresh: the parent view is known to not have a non-pruned version.
This allows us to skip non-dirty cache entries when pushing batches of changes up,
and to remove CCoins entries about transactions that are fully spent before the
parent cache learns about them.
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All direct modifications are now done through ModifyCoins, and BatchWrite is
used for pushing batches of queued modifications up, so we don't need the
low-level SetCoins and SetBestBlock anymore in the top-level CCoinsView class.
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Replace the mutable non-copying GetCoins method with a ModifyCoins, which
returns an encapsulated iterator, so we can keep track of concurrent
modifications (as iterators can be invalidated by those) and run cleanup
code after a modification is finished.
This also removes the overloading of the 'GetCoins' name.
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The efficient version of CCoinsViewCache::GetCoins only works for known-to-exist
cache entries, requiring a separate HaveCoins call beforehand. This is
inefficient as both perform a hashtable lookup.
Replace the non-mutable GetCoins with AccessCoins, which returns a potentially-NULL
pointer. This also decreases the overloading of GetCoins.
Also replace some copying (inefficient) GetCoins calls with equivalent AccessCoins,
decreasing the copying.
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Mark the "Get"/"Have" routines in CCoinsView and subclasses as "const".
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d4d3fbd Do not flush the cache after every block outside of IBD (Pieter Wuille)
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This makes it possible to switch to a more efficient map type
without changing all occurences manually.
Merges half of #4413.
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Also changes mempool to store CTxMemPoolEntries
to keep track of when they enter/exit the pool.
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