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This fixes a potential race condition in the CCheckQueueControl constructor,
which was looking directly at data in CCheckQueue without acquiring its lock.
Remove the now-unnecessary friendship for CCheckQueueControl
Rebased-From: cf008ac8c3c5d582562d88ad89020daef3e64dcb
Github-Pull: #5721
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- Update comments in checkpoints to be doxygen compatible
- Update comments in checkqueue to be doxygen compatible
- Update coins to be doxygen compatible
- Fix comment typo in crypter.h
- Update licenses/copyright dates
Closes #5325 #5184 #5183 #5182
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- ensures a consistent usage in header files
- also add a blank line after the copyright header where missing
- also remove orphan new-lines at the end of some files
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Use misc methods of avoiding unnecesary header includes.
Replace int typedefs with int##_t from stdint.h.
Replace PRI64[xdu] with PRI[xdu]64 from inttypes.h.
Normalize QT_VERSION ifs where possible.
Resolve some indirect dependencies as direct ones.
Remove extern declarations from .cpp files.
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* During block verification (when parallelism is requested), script
check actions are stored instead of being executed immediately.
* After every processed transactions, its signature actions are
pushed to a CScriptCheckQueue, which maintains a queue and some
synchronization mechanism.
* Two or more threads (if enabled) start processing elements from
this queue,
* When the block connection code is finished processing transactions,
it joins the worker pool until the queue is empty.
As cs_main is held the entire time, and all verification must be
finished before the block continues processing, this does not reach
the best possible performance. It is a less drastic change than
some more advanced mechanisms (like doing verification out-of-band
entirely, and rolling back blocks when a failure is detected).
The -par=N flag controls the number of threads (1-16). 0 means auto,
and is the default.
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