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-rw-r--r--src/Makefile.leveldb.include2
-rw-r--r--src/random.cpp7
2 files changed, 6 insertions, 3 deletions
diff --git a/src/Makefile.leveldb.include b/src/Makefile.leveldb.include
index 04b53471e4..79ff72ca8d 100644
--- a/src/Makefile.leveldb.include
+++ b/src/Makefile.leveldb.include
@@ -36,7 +36,7 @@ LEVELDB_CPPFLAGS_INT += -DLEVELDB_PLATFORM_POSIX
endif
leveldb_libleveldb_a_CPPFLAGS = $(AM_CPPFLAGS) $(LEVELDB_CPPFLAGS_INT) $(LEVELDB_CPPFLAGS)
-leveldb_libleveldb_a_CXXFLAGS = $(AM_CXXFLAGS) $(PIE_FLAGS)
+leveldb_libleveldb_a_CXXFLAGS = $(filter-out -Wconditional-uninitialized -Werror=conditional-uninitialized, $(AM_CXXFLAGS)) $(PIE_FLAGS)
leveldb_libleveldb_a_SOURCES=
leveldb_libleveldb_a_SOURCES += leveldb/port/port_stdcxx.h
diff --git a/src/random.cpp b/src/random.cpp
index b408b1e13e..5b8782d1ce 100644
--- a/src/random.cpp
+++ b/src/random.cpp
@@ -116,7 +116,10 @@ static uint64_t GetRdRand() noexcept
// RdRand may very rarely fail. Invoke it up to 10 times in a loop to reduce this risk.
#ifdef __i386__
uint8_t ok;
- uint32_t r1, r2;
+ // Initialize to 0 to silence a compiler warning that r1 or r2 may be used
+ // uninitialized. Even if rdrand fails (!ok) it will set the output to 0,
+ // but there is no way that the compiler could know that.
+ uint32_t r1 = 0, r2 = 0;
for (int i = 0; i < 10; ++i) {
__asm__ volatile (".byte 0x0f, 0xc7, 0xf0; setc %1" : "=a"(r1), "=q"(ok) :: "cc"); // rdrand %eax
if (ok) break;
@@ -128,7 +131,7 @@ static uint64_t GetRdRand() noexcept
return (((uint64_t)r2) << 32) | r1;
#elif defined(__x86_64__) || defined(__amd64__)
uint8_t ok;
- uint64_t r1;
+ uint64_t r1 = 0; // See above why we initialize to 0.
for (int i = 0; i < 10; ++i) {
__asm__ volatile (".byte 0x48, 0x0f, 0xc7, 0xf0; setc %1" : "=a"(r1), "=q"(ok) :: "cc"); // rdrand %rax
if (ok) break;