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-rw-r--r--src/random.cpp6
-rw-r--r--src/random.h1
2 files changed, 3 insertions, 4 deletions
diff --git a/src/random.cpp b/src/random.cpp
index 48d20d7d72..b453fdd9b8 100644
--- a/src/random.cpp
+++ b/src/random.cpp
@@ -11,8 +11,8 @@
#include <compat.h> // for Windows API
#include <wincrypt.h>
#endif
-#include <logging.h> // for LogPrint()
-#include <sync.h> // for WAIT_LOCK
+#include <logging.h> // for LogPrintf()
+#include <sync.h> // for Mutex
#include <util/time.h> // for GetTime()
#include <stdlib.h>
@@ -716,7 +716,7 @@ bool Random_SanityCheck()
uint64_t start = GetPerformanceCounter();
/* This does not measure the quality of randomness, but it does test that
- * OSRandom() overwrites all 32 bytes of the output given a maximum
+ * GetOSRand() overwrites all 32 bytes of the output given a maximum
* number of tries.
*/
static const ssize_t MAX_TRIES = 1024;
diff --git a/src/random.h b/src/random.h
index 9d1f751773..b5a7faf48c 100644
--- a/src/random.h
+++ b/src/random.h
@@ -52,7 +52,6 @@
* sources used in the 'slow' seeder are included, but also:
* - 256 bits from the hardware RNG (rdseed or rdrand) when available.
* - (On Windows) Performance monitoring data from the OS.
- * - (On Windows) Through OpenSSL, the screen contents.
* - Strengthen the entropy for 100 ms using repeated SHA512.
*
* When mixing in new entropy, H = SHA512(entropy || old_rng_state) is computed, and