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-rw-r--r--src/validation.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/validation.cpp b/src/validation.cpp
index 6bc20edd04..4fe03e4192 100644
--- a/src/validation.cpp
+++ b/src/validation.cpp
@@ -921,12 +921,13 @@ bool AcceptToMemoryPoolWorker(CTxMemPool& pool, CValidationState& state, const C
// SCRIPT_VERIFY_CLEANSTACK requires SCRIPT_VERIFY_WITNESS, so we
// need to turn both off, and compare against just turning off CLEANSTACK
// to see if the failure is specifically due to witness validation.
- if (!tx.HasWitness() && CheckInputs(tx, state, view, true, scriptVerifyFlags & ~(SCRIPT_VERIFY_WITNESS | SCRIPT_VERIFY_CLEANSTACK), true, txdata) &&
- !CheckInputs(tx, state, view, true, scriptVerifyFlags & ~SCRIPT_VERIFY_CLEANSTACK, true, txdata)) {
+ CValidationState stateDummy; // Want reported failures to be from first CheckInputs
+ if (!tx.HasWitness() && CheckInputs(tx, stateDummy, view, true, scriptVerifyFlags & ~(SCRIPT_VERIFY_WITNESS | SCRIPT_VERIFY_CLEANSTACK), true, txdata) &&
+ !CheckInputs(tx, stateDummy, view, true, scriptVerifyFlags & ~SCRIPT_VERIFY_CLEANSTACK, true, txdata)) {
// Only the witness is missing, so the transaction itself may be fine.
state.SetCorruptionPossible();
}
- return false;
+ return false; // state filled in by CheckInputs
}
// Check again against just the consensus-critical mandatory script