diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/test/coins_tests.cpp | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/src/test/coins_tests.cpp b/src/test/coins_tests.cpp index 65f739df26..946f904dfa 100644 --- a/src/test/coins_tests.cpp +++ b/src/test/coins_tests.cpp @@ -6,6 +6,8 @@ #include "random.h" #include "uint256.h" #include "test/test_bitcoin.h" +#include "main.h" +#include "consensus/validation.h" #include <vector> #include <map> @@ -200,4 +202,133 @@ BOOST_AUTO_TEST_CASE(coins_cache_simulation_test) BOOST_CHECK(missed_an_entry); } +// This test is similar to the previous test +// except the emphasis is on testing the functionality of UpdateCoins +// random txs are created and UpdateCoins is used to update the cache stack +// In particular it is tested that spending a duplicate coinbase tx +// has the expected effect (the other duplicate is overwitten at all cache levels) +BOOST_AUTO_TEST_CASE(updatecoins_simulation_test) +{ + bool spent_a_duplicate_coinbase = false; + // A simple map to track what we expect the cache stack to represent. + std::map<uint256, CCoins> result; + + // The cache stack. + CCoinsViewTest base; // A CCoinsViewTest at the bottom. + std::vector<CCoinsViewCacheTest*> stack; // A stack of CCoinsViewCaches on top. + stack.push_back(new CCoinsViewCacheTest(&base)); // Start with one cache. + + // Track the txids we've used and whether they have been spent or not + std::map<uint256, CAmount> coinbaseids; + std::set<uint256> alltxids; + std::set<uint256> duplicateids; + + for (unsigned int i = 0; i < NUM_SIMULATION_ITERATIONS; i++) { + { + CMutableTransaction tx; + tx.vin.resize(1); + tx.vout.resize(1); + tx.vout[0].nValue = i; //Keep txs unique unless intended to duplicate + unsigned int height = insecure_rand(); + + // 1/10 times create a coinbase + if (insecure_rand() % 10 == 0 || coinbaseids.size() < 10) { + // 1/100 times create a duplicate coinbase + if (insecure_rand() % 10 == 0 && coinbaseids.size()) { + std::map<uint256, CAmount>::iterator coinbaseIt = coinbaseids.lower_bound(GetRandHash()); + if (coinbaseIt == coinbaseids.end()) { + coinbaseIt = coinbaseids.begin(); + } + //Use same random value to have same hash and be a true duplicate + tx.vout[0].nValue = coinbaseIt->second; + assert(tx.GetHash() == coinbaseIt->first); + duplicateids.insert(coinbaseIt->first); + } + else { + coinbaseids[tx.GetHash()] = tx.vout[0].nValue; + } + assert(CTransaction(tx).IsCoinBase()); + } + // 9/10 times create a regular tx + else { + uint256 prevouthash; + // equally likely to spend coinbase or non coinbase + std::set<uint256>::iterator txIt = alltxids.lower_bound(GetRandHash()); + if (txIt == alltxids.end()) { + txIt = alltxids.begin(); + } + prevouthash = *txIt; + + // Construct the tx to spend the coins of prevouthash + tx.vin[0].prevout.hash = prevouthash; + tx.vin[0].prevout.n = 0; + + // Update the expected result of prevouthash to know these coins are spent + CCoins& oldcoins = result[prevouthash]; + oldcoins.Clear(); + + // It is of particular importance here that once we spend a coinbase tx hash + // it is no longer available to be duplicated (or spent again) + // BIP 34 in conjunction with enforcing BIP 30 (at least until BIP 34 was active) + // results in the fact that no coinbases were duplicated after they were already spent + alltxids.erase(prevouthash); + coinbaseids.erase(prevouthash); + + // The test is designed to ensure spending a duplicate coinbase will work properly + // if that ever happens and not resurrect the previously overwritten coinbase + if (duplicateids.count(prevouthash)) + spent_a_duplicate_coinbase = true; + + assert(!CTransaction(tx).IsCoinBase()); + } + // Track this tx to possibly spend later + alltxids.insert(tx.GetHash()); + + // Update the expected result to know about the new output coins + CCoins &coins = result[tx.GetHash()]; + coins.FromTx(tx, height); + + CValidationState dummy; + UpdateCoins(tx, dummy, *(stack.back()), height); + } + + // Once every 1000 iterations and at the end, verify the full cache. + if (insecure_rand() % 1000 == 1 || i == NUM_SIMULATION_ITERATIONS - 1) { + for (std::map<uint256, CCoins>::iterator it = result.begin(); it != result.end(); it++) { + const CCoins* coins = stack.back()->AccessCoins(it->first); + if (coins) { + BOOST_CHECK(*coins == it->second); + } else { + BOOST_CHECK(it->second.IsPruned()); + } + } + } + + if (insecure_rand() % 100 == 0) { + // Every 100 iterations, change the cache stack. + if (stack.size() > 0 && insecure_rand() % 2 == 0) { + stack.back()->Flush(); + delete stack.back(); + stack.pop_back(); + } + if (stack.size() == 0 || (stack.size() < 4 && insecure_rand() % 2)) { + CCoinsView* tip = &base; + if (stack.size() > 0) { + tip = stack.back(); + } + stack.push_back(new CCoinsViewCacheTest(tip)); + } + } + } + + // Clean up the stack. + while (stack.size() > 0) { + delete stack.back(); + stack.pop_back(); + } + + // Verify coverage. + BOOST_CHECK(spent_a_duplicate_coinbase); +} + BOOST_AUTO_TEST_SUITE_END() |