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-rw-r--r--src/validation.cpp356
1 files changed, 344 insertions, 12 deletions
diff --git a/src/validation.cpp b/src/validation.cpp
index 0674454883..823d326d18 100644
--- a/src/validation.cpp
+++ b/src/validation.cpp
@@ -2875,6 +2875,14 @@ bool Chainstate::ConnectTip(BlockValidationState& state, CBlockIndex* pindexNew,
Ticks<SecondsDouble>(time_total),
Ticks<MillisecondsDouble>(time_total) / num_blocks_total);
+ // If we are the background validation chainstate, check to see if we are done
+ // validating the snapshot (i.e. our tip has reached the snapshot's base block).
+ if (this != &m_chainman.ActiveChainstate()) {
+ // This call may set `m_disabled`, which is referenced immediately afterwards in
+ // ActivateBestChain, so that we stop connecting blocks past the snapshot base.
+ m_chainman.MaybeCompleteSnapshotValidation();
+ }
+
connectTrace.BlockConnected(pindexNew, std::move(pthisBlock));
return true;
}
@@ -3097,6 +3105,14 @@ bool Chainstate::ActivateBestChain(BlockValidationState& state, std::shared_ptr<
// we use m_chainstate_mutex to enforce mutual exclusion so that only one caller may execute this function at a time
LOCK(m_chainstate_mutex);
+ // Belt-and-suspenders check that we aren't attempting to advance the background
+ // chainstate past the snapshot base block.
+ if (WITH_LOCK(::cs_main, return m_disabled)) {
+ LogPrintf("m_disabled is set - this chainstate should not be in operation. " /* Continued */
+ "Please report this as a bug. %s\n", PACKAGE_BUGREPORT);
+ return false;
+ }
+
CBlockIndex *pindexMostWork = nullptr;
CBlockIndex *pindexNewTip = nullptr;
int nStopAtHeight = gArgs.GetIntArg("-stopatheight", DEFAULT_STOPATHEIGHT);
@@ -3147,6 +3163,15 @@ bool Chainstate::ActivateBestChain(BlockValidationState& state, std::shared_ptr<
assert(trace.pblock && trace.pindex);
GetMainSignals().BlockConnected(trace.pblock, trace.pindex);
}
+
+ // This will have been toggled in
+ // ActivateBestChainStep -> ConnectTip -> MaybeCompleteSnapshotValidation,
+ // if at all, so we should catch it here.
+ //
+ // Break this do-while to ensure we don't advance past the base snapshot.
+ if (m_disabled) {
+ break;
+ }
} while (!m_chain.Tip() || (starting_tip && CBlockIndexWorkComparator()(m_chain.Tip(), starting_tip)));
if (!blocks_connected) return true;
@@ -3167,6 +3192,11 @@ bool Chainstate::ActivateBestChain(BlockValidationState& state, std::shared_ptr<
if (nStopAtHeight && pindexNewTip && pindexNewTip->nHeight >= nStopAtHeight) StartShutdown();
+ if (WITH_LOCK(::cs_main, return m_disabled)) {
+ // Background chainstate has reached the snapshot base block, so exit.
+ break;
+ }
+
// We check shutdown only after giving ActivateBestChainStep a chance to run once so that we
// never shutdown before connecting the genesis block during LoadChainTip(). Previously this
// caused an assert() failure during shutdown in such cases as the UTXO DB flushing checks
@@ -4372,6 +4402,8 @@ bool ChainstateManager::LoadBlockIndex()
assert(any_chain([](auto chainstate) { return !chainstate->reliesOnAssumedValid(); }));
first_assumed_valid_height = block->nHeight;
+ LogPrintf("Saw first assumedvalid block at height %d (%s)\n",
+ first_assumed_valid_height, block->ToString());
break;
}
}
@@ -4908,12 +4940,8 @@ std::vector<Chainstate*> ChainstateManager::GetAll()
LOCK(::cs_main);
std::vector<Chainstate*> out;
- if (!IsSnapshotValidated() && m_ibd_chainstate) {
- out.push_back(m_ibd_chainstate.get());
- }
-
- if (m_snapshot_chainstate) {
- out.push_back(m_snapshot_chainstate.get());
+ for (Chainstate* cs : {m_ibd_chainstate.get(), m_snapshot_chainstate.get()}) {
+ if (this->IsUsable(cs)) out.push_back(cs);
}
return out;
@@ -5099,6 +5127,19 @@ static void FlushSnapshotToDisk(CCoinsViewCache& coins_cache, bool snapshot_load
coins_cache.Flush();
}
+struct StopHashingException : public std::exception
+{
+ const char* what() const throw() override
+ {
+ return "ComputeUTXOStats interrupted by shutdown.";
+ }
+};
+
+static void SnapshotUTXOHashBreakpoint()
+{
+ if (ShutdownRequested()) throw StopHashingException();
+}
+
bool ChainstateManager::PopulateAndValidateSnapshot(
Chainstate& snapshot_chainstate,
AutoFile& coins_file,
@@ -5222,13 +5263,18 @@ bool ChainstateManager::PopulateAndValidateSnapshot(
assert(coins_cache.GetBestBlock() == base_blockhash);
- auto breakpoint_fnc = [] { /* TODO insert breakpoint here? */ };
-
// As above, okay to immediately release cs_main here since no other context knows
// about the snapshot_chainstate.
CCoinsViewDB* snapshot_coinsdb = WITH_LOCK(::cs_main, return &snapshot_chainstate.CoinsDB());
- const std::optional<CCoinsStats> maybe_stats = ComputeUTXOStats(CoinStatsHashType::HASH_SERIALIZED, snapshot_coinsdb, m_blockman, breakpoint_fnc);
+ std::optional<CCoinsStats> maybe_stats;
+
+ try {
+ maybe_stats = ComputeUTXOStats(
+ CoinStatsHashType::HASH_SERIALIZED, snapshot_coinsdb, m_blockman, SnapshotUTXOHashBreakpoint);
+ } catch (StopHashingException const&) {
+ return false;
+ }
if (!maybe_stats.has_value()) {
LogPrintf("[snapshot] failed to generate coins stats\n");
return false;
@@ -5296,6 +5342,149 @@ bool ChainstateManager::PopulateAndValidateSnapshot(
return true;
}
+// Currently, this function holds cs_main for its duration, which could be for
+// multiple minutes due to the ComputeUTXOStats call. This hold is necessary
+// because we need to avoid advancing the background validation chainstate
+// farther than the snapshot base block - and this function is also invoked
+// from within ConnectTip, i.e. from within ActivateBestChain, so cs_main is
+// held anyway.
+//
+// Eventually (TODO), we could somehow separate this function's runtime from
+// maintenance of the active chain, but that will either require
+//
+// (i) setting `m_disabled` immediately and ensuring all chainstate accesses go
+// through IsUsable() checks, or
+//
+// (ii) giving each chainstate its own lock instead of using cs_main for everything.
+SnapshotCompletionResult ChainstateManager::MaybeCompleteSnapshotValidation(
+ std::function<void(bilingual_str)> shutdown_fnc)
+{
+ AssertLockHeld(cs_main);
+ if (m_ibd_chainstate.get() == &this->ActiveChainstate() ||
+ !this->IsUsable(m_snapshot_chainstate.get()) ||
+ !this->IsUsable(m_ibd_chainstate.get()) ||
+ !m_ibd_chainstate->m_chain.Tip()) {
+ // Nothing to do - this function only applies to the background
+ // validation chainstate.
+ return SnapshotCompletionResult::SKIPPED;
+ }
+ const int snapshot_tip_height = this->ActiveHeight();
+ const int snapshot_base_height = *Assert(this->GetSnapshotBaseHeight());
+ const CBlockIndex& index_new = *Assert(m_ibd_chainstate->m_chain.Tip());
+
+ if (index_new.nHeight < snapshot_base_height) {
+ // Background IBD not complete yet.
+ return SnapshotCompletionResult::SKIPPED;
+ }
+
+ assert(SnapshotBlockhash());
+ uint256 snapshot_blockhash = *Assert(SnapshotBlockhash());
+
+ auto handle_invalid_snapshot = [&]() EXCLUSIVE_LOCKS_REQUIRED(::cs_main) {
+ bilingual_str user_error = strprintf(_(
+ "%s failed to validate the -assumeutxo snapshot state. "
+ "This indicates a hardware problem, or a bug in the software, or a "
+ "bad software modification that allowed an invalid snapshot to be "
+ "loaded. As a result of this, the node will shut down and stop using any "
+ "state that was built on the snapshot, resetting the chain height "
+ "from %d to %d. On the next "
+ "restart, the node will resume syncing from %d "
+ "without using any snapshot data. "
+ "Please report this incident to %s, including how you obtained the snapshot. "
+ "The invalid snapshot chainstate has been left on disk in case it is "
+ "helpful in diagnosing the issue that caused this error."),
+ PACKAGE_NAME, snapshot_tip_height, snapshot_base_height, snapshot_base_height, PACKAGE_BUGREPORT
+ );
+
+ LogPrintf("[snapshot] !!! %s\n", user_error.original);
+ LogPrintf("[snapshot] deleting snapshot, reverting to validated chain, and stopping node\n");
+
+ m_active_chainstate = m_ibd_chainstate.get();
+ m_snapshot_chainstate->m_disabled = true;
+ assert(!this->IsUsable(m_snapshot_chainstate.get()));
+ assert(this->IsUsable(m_ibd_chainstate.get()));
+
+ m_snapshot_chainstate->InvalidateCoinsDBOnDisk();
+
+ shutdown_fnc(user_error);
+ };
+
+ if (index_new.GetBlockHash() != snapshot_blockhash) {
+ LogPrintf("[snapshot] supposed base block %s does not match the " /* Continued */
+ "snapshot base block %s (height %d). Snapshot is not valid.",
+ index_new.ToString(), snapshot_blockhash.ToString(), snapshot_base_height);
+ handle_invalid_snapshot();
+ return SnapshotCompletionResult::BASE_BLOCKHASH_MISMATCH;
+ }
+
+ assert(index_new.nHeight == snapshot_base_height);
+
+ int curr_height = m_ibd_chainstate->m_chain.Height();
+
+ assert(snapshot_base_height == curr_height);
+ assert(snapshot_base_height == index_new.nHeight);
+ assert(this->IsUsable(m_snapshot_chainstate.get()));
+ assert(this->GetAll().size() == 2);
+
+ CCoinsViewDB& ibd_coins_db = m_ibd_chainstate->CoinsDB();
+ m_ibd_chainstate->ForceFlushStateToDisk();
+
+ auto maybe_au_data = ExpectedAssumeutxo(curr_height, ::Params());
+ if (!maybe_au_data) {
+ LogPrintf("[snapshot] assumeutxo data not found for height " /* Continued */
+ "(%d) - refusing to validate snapshot\n", curr_height);
+ handle_invalid_snapshot();
+ return SnapshotCompletionResult::MISSING_CHAINPARAMS;
+ }
+
+ const AssumeutxoData& au_data = *maybe_au_data;
+ std::optional<CCoinsStats> maybe_ibd_stats;
+ LogPrintf("[snapshot] computing UTXO stats for background chainstate to validate " /* Continued */
+ "snapshot - this could take a few minutes\n");
+ try {
+ maybe_ibd_stats = ComputeUTXOStats(
+ CoinStatsHashType::HASH_SERIALIZED,
+ &ibd_coins_db,
+ m_blockman,
+ SnapshotUTXOHashBreakpoint);
+ } catch (StopHashingException const&) {
+ return SnapshotCompletionResult::STATS_FAILED;
+ }
+
+ // XXX note that this function is slow and will hold cs_main for potentially minutes.
+ if (!maybe_ibd_stats) {
+ LogPrintf("[snapshot] failed to generate stats for validation coins db\n");
+ // While this isn't a problem with the snapshot per se, this condition
+ // prevents us from validating the snapshot, so we should shut down and let the
+ // user handle the issue manually.
+ handle_invalid_snapshot();
+ return SnapshotCompletionResult::STATS_FAILED;
+ }
+ const auto& ibd_stats = *maybe_ibd_stats;
+
+ // Compare the background validation chainstate's UTXO set hash against the hard-coded
+ // assumeutxo hash we expect.
+ //
+ // TODO: For belt-and-suspenders, we could cache the UTXO set
+ // hash for the snapshot when it's loaded in its chainstate's leveldb. We could then
+ // reference that here for an additional check.
+ if (AssumeutxoHash{ibd_stats.hashSerialized} != au_data.hash_serialized) {
+ LogPrintf("[snapshot] hash mismatch: actual=%s, expected=%s\n",
+ ibd_stats.hashSerialized.ToString(),
+ au_data.hash_serialized.ToString());
+ handle_invalid_snapshot();
+ return SnapshotCompletionResult::HASH_MISMATCH;
+ }
+
+ LogPrintf("[snapshot] snapshot beginning at %s has been fully validated\n",
+ snapshot_blockhash.ToString());
+
+ m_ibd_chainstate->m_disabled = true;
+ this->MaybeRebalanceCaches();
+
+ return SnapshotCompletionResult::SUCCESS;
+}
+
Chainstate& ChainstateManager::ActiveChainstate() const
{
LOCK(::cs_main);
@@ -5312,17 +5501,22 @@ bool ChainstateManager::IsSnapshotActive() const
void ChainstateManager::MaybeRebalanceCaches()
{
AssertLockHeld(::cs_main);
- if (m_ibd_chainstate && !m_snapshot_chainstate) {
+ bool ibd_usable = this->IsUsable(m_ibd_chainstate.get());
+ bool snapshot_usable = this->IsUsable(m_snapshot_chainstate.get());
+ assert(ibd_usable || snapshot_usable);
+
+ if (ibd_usable && !snapshot_usable) {
LogPrintf("[snapshot] allocating all cache to the IBD chainstate\n");
// Allocate everything to the IBD chainstate.
m_ibd_chainstate->ResizeCoinsCaches(m_total_coinstip_cache, m_total_coinsdb_cache);
}
- else if (m_snapshot_chainstate && !m_ibd_chainstate) {
+ else if (snapshot_usable && !ibd_usable) {
+ // If background validation has completed and snapshot is our active chain...
LogPrintf("[snapshot] allocating all cache to the snapshot chainstate\n");
// Allocate everything to the snapshot chainstate.
m_snapshot_chainstate->ResizeCoinsCaches(m_total_coinstip_cache, m_total_coinsdb_cache);
}
- else if (m_ibd_chainstate && m_snapshot_chainstate) {
+ else if (ibd_usable && snapshot_usable) {
// If both chainstates exist, determine who needs more cache based on IBD status.
//
// Note: shrink caches first so that we don't inadvertently overwhelm available memory.
@@ -5414,3 +5608,141 @@ bool IsBIP30Unspendable(const CBlockIndex& block_index)
return (block_index.nHeight==91722 && block_index.GetBlockHash() == uint256S("0x00000000000271a2dc26e7667f8419f2e15416dc6955e5a6c6cdf3f2574dd08e")) ||
(block_index.nHeight==91812 && block_index.GetBlockHash() == uint256S("0x00000000000af0aed4792b1acee3d966af36cf5def14935db8de83d6f9306f2f"));
}
+
+void Chainstate::InvalidateCoinsDBOnDisk()
+{
+ AssertLockHeld(::cs_main);
+ // Should never be called on a non-snapshot chainstate.
+ assert(m_from_snapshot_blockhash);
+ auto storage_path_maybe = this->CoinsDB().StoragePath();
+ // Should never be called with a non-existent storage path.
+ assert(storage_path_maybe);
+ fs::path snapshot_datadir = *storage_path_maybe;
+
+ // Coins views no longer usable.
+ m_coins_views.reset();
+
+ auto invalid_path = snapshot_datadir + "_INVALID";
+ std::string dbpath = fs::PathToString(snapshot_datadir);
+ std::string target = fs::PathToString(invalid_path);
+ LogPrintf("[snapshot] renaming snapshot datadir %s to %s\n", dbpath, target);
+
+ // The invalid snapshot datadir is simply moved and not deleted because we may
+ // want to do forensics later during issue investigation. The user is instructed
+ // accordingly in MaybeCompleteSnapshotValidation().
+ try {
+ fs::rename(snapshot_datadir, invalid_path);
+ } catch (const fs::filesystem_error& e) {
+ auto src_str = fs::PathToString(snapshot_datadir);
+ auto dest_str = fs::PathToString(invalid_path);
+
+ LogPrintf("%s: error renaming file '%s' -> '%s': %s\n",
+ __func__, src_str, dest_str, e.what());
+ AbortNode(strprintf(
+ "Rename of '%s' -> '%s' failed. "
+ "You should resolve this by manually moving or deleting the invalid "
+ "snapshot directory %s, otherwise you will encounter the same error again "
+ "on the next startup.",
+ src_str, dest_str, src_str));
+ }
+}
+
+const CBlockIndex* ChainstateManager::GetSnapshotBaseBlock() const
+{
+ const auto blockhash_op = this->SnapshotBlockhash();
+ if (!blockhash_op) return nullptr;
+ return Assert(m_blockman.LookupBlockIndex(*blockhash_op));
+}
+
+std::optional<int> ChainstateManager::GetSnapshotBaseHeight() const
+{
+ const CBlockIndex* base = this->GetSnapshotBaseBlock();
+ return base ? std::make_optional(base->nHeight) : std::nullopt;
+}
+
+bool ChainstateManager::ValidatedSnapshotCleanup()
+{
+ AssertLockHeld(::cs_main);
+ auto get_storage_path = [](auto& chainstate) EXCLUSIVE_LOCKS_REQUIRED(::cs_main) -> std::optional<fs::path> {
+ if (!(chainstate && chainstate->HasCoinsViews())) {
+ return {};
+ }
+ return chainstate->CoinsDB().StoragePath();
+ };
+ std::optional<fs::path> ibd_chainstate_path_maybe = get_storage_path(m_ibd_chainstate);
+ std::optional<fs::path> snapshot_chainstate_path_maybe = get_storage_path(m_snapshot_chainstate);
+
+ if (!this->IsSnapshotValidated()) {
+ // No need to clean up.
+ return false;
+ }
+ // If either path doesn't exist, that means at least one of the chainstates
+ // is in-memory, in which case we can't do on-disk cleanup. You'd better be
+ // in a unittest!
+ if (!ibd_chainstate_path_maybe || !snapshot_chainstate_path_maybe) {
+ LogPrintf("[snapshot] snapshot chainstate cleanup cannot happen with " /* Continued */
+ "in-memory chainstates. You are testing, right?\n");
+ return false;
+ }
+
+ const auto& snapshot_chainstate_path = *snapshot_chainstate_path_maybe;
+ const auto& ibd_chainstate_path = *ibd_chainstate_path_maybe;
+
+ // Since we're going to be moving around the underlying leveldb filesystem content
+ // for each chainstate, make sure that the chainstates (and their constituent
+ // CoinsViews members) have been destructed first.
+ //
+ // The caller of this method will be responsible for reinitializing chainstates
+ // if they want to continue operation.
+ this->ResetChainstates();
+
+ // No chainstates should be considered usable.
+ assert(this->GetAll().size() == 0);
+
+ LogPrintf("[snapshot] deleting background chainstate directory (now unnecessary) (%s)\n",
+ fs::PathToString(ibd_chainstate_path));
+
+ fs::path tmp_old{ibd_chainstate_path + "_todelete"};
+
+ auto rename_failed_abort = [](
+ fs::path p_old,
+ fs::path p_new,
+ const fs::filesystem_error& err) {
+ LogPrintf("%s: error renaming file (%s): %s\n",
+ __func__, fs::PathToString(p_old), err.what());
+ AbortNode(strprintf(
+ "Rename of '%s' -> '%s' failed. "
+ "Cannot clean up the background chainstate leveldb directory.",
+ fs::PathToString(p_old), fs::PathToString(p_new)));
+ };
+
+ try {
+ fs::rename(ibd_chainstate_path, tmp_old);
+ } catch (const fs::filesystem_error& e) {
+ rename_failed_abort(ibd_chainstate_path, tmp_old, e);
+ throw;
+ }
+
+ LogPrintf("[snapshot] moving snapshot chainstate (%s) to " /* Continued */
+ "default chainstate directory (%s)\n",
+ fs::PathToString(snapshot_chainstate_path), fs::PathToString(ibd_chainstate_path));
+
+ try {
+ fs::rename(snapshot_chainstate_path, ibd_chainstate_path);
+ } catch (const fs::filesystem_error& e) {
+ rename_failed_abort(snapshot_chainstate_path, ibd_chainstate_path, e);
+ throw;
+ }
+
+ if (!DeleteCoinsDBFromDisk(tmp_old, /*is_snapshot=*/false)) {
+ // No need to AbortNode because once the unneeded bg chainstate data is
+ // moved, it will not interfere with subsequent initialization.
+ LogPrintf("Deletion of %s failed. Please remove it manually, as the " /* Continued */
+ "directory is now unnecessary.\n",
+ fs::PathToString(tmp_old));
+ } else {
+ LogPrintf("[snapshot] deleted background chainstate directory (%s)\n",
+ fs::PathToString(ibd_chainstate_path));
+ }
+ return true;
+}