diff options
Diffstat (limited to 'src/validation.cpp')
-rw-r--r-- | src/validation.cpp | 163 |
1 files changed, 84 insertions, 79 deletions
diff --git a/src/validation.cpp b/src/validation.cpp index 405ff356f5..0266a63ccf 100644 --- a/src/validation.cpp +++ b/src/validation.cpp @@ -1863,95 +1863,100 @@ static bool ConnectBlock(const CBlock& block, CValidationState& state, CBlockInd */ bool static FlushStateToDisk(const CChainParams& chainparams, CValidationState &state, FlushStateMode mode, int nManualPruneHeight) { int64_t nMempoolUsage = mempool.DynamicMemoryUsage(); - LOCK2(cs_main, cs_LastBlockFile); + LOCK(cs_main); static int64_t nLastWrite = 0; static int64_t nLastFlush = 0; static int64_t nLastSetChain = 0; std::set<int> setFilesToPrune; bool fFlushForPrune = false; + bool fDoFullFlush = false; + int64_t nNow = 0; try { - if (fPruneMode && (fCheckForPruning || nManualPruneHeight > 0) && !fReindex) { - if (nManualPruneHeight > 0) { - FindFilesToPruneManual(setFilesToPrune, nManualPruneHeight); - } else { - FindFilesToPrune(setFilesToPrune, chainparams.PruneAfterHeight()); - fCheckForPruning = false; - } - if (!setFilesToPrune.empty()) { - fFlushForPrune = true; - if (!fHavePruned) { - pblocktree->WriteFlag("prunedblockfiles", true); - fHavePruned = true; - } - } - } - int64_t nNow = GetTimeMicros(); - // Avoid writing/flushing immediately after startup. - if (nLastWrite == 0) { - nLastWrite = nNow; - } - if (nLastFlush == 0) { - nLastFlush = nNow; - } - if (nLastSetChain == 0) { - nLastSetChain = nNow; - } - int64_t nMempoolSizeMax = GetArg("-maxmempool", DEFAULT_MAX_MEMPOOL_SIZE) * 1000000; - int64_t cacheSize = pcoinsTip->DynamicMemoryUsage(); - int64_t nTotalSpace = nCoinCacheUsage + std::max<int64_t>(nMempoolSizeMax - nMempoolUsage, 0); - // The cache is large and we're within 10% and 10 MiB of the limit, but we have time now (not in the middle of a block processing). - bool fCacheLarge = mode == FLUSH_STATE_PERIODIC && cacheSize > std::max((9 * nTotalSpace) / 10, nTotalSpace - MAX_BLOCK_COINSDB_USAGE * 1024 * 1024); - // The cache is over the limit, we have to write now. - bool fCacheCritical = mode == FLUSH_STATE_IF_NEEDED && cacheSize > nTotalSpace; - // It's been a while since we wrote the block index to disk. Do this frequently, so we don't need to redownload after a crash. - bool fPeriodicWrite = mode == FLUSH_STATE_PERIODIC && nNow > nLastWrite + (int64_t)DATABASE_WRITE_INTERVAL * 1000000; - // It's been very long since we flushed the cache. Do this infrequently, to optimize cache usage. - bool fPeriodicFlush = mode == FLUSH_STATE_PERIODIC && nNow > nLastFlush + (int64_t)DATABASE_FLUSH_INTERVAL * 1000000; - // Combine all conditions that result in a full cache flush. - bool fDoFullFlush = (mode == FLUSH_STATE_ALWAYS) || fCacheLarge || fCacheCritical || fPeriodicFlush || fFlushForPrune; - // Write blocks and block index to disk. - if (fDoFullFlush || fPeriodicWrite) { - // Depend on nMinDiskSpace to ensure we can write block index - if (!CheckDiskSpace(0)) - return state.Error("out of disk space"); - // First make sure all block and undo data is flushed to disk. - FlushBlockFile(); - // Then update all block file information (which may refer to block and undo files). - { - std::vector<std::pair<int, const CBlockFileInfo*> > vFiles; - vFiles.reserve(setDirtyFileInfo.size()); - for (std::set<int>::iterator it = setDirtyFileInfo.begin(); it != setDirtyFileInfo.end(); ) { - vFiles.push_back(std::make_pair(*it, &vinfoBlockFile[*it])); - setDirtyFileInfo.erase(it++); + { + LOCK(cs_LastBlockFile); + if (fPruneMode && (fCheckForPruning || nManualPruneHeight > 0) && !fReindex) { + if (nManualPruneHeight > 0) { + FindFilesToPruneManual(setFilesToPrune, nManualPruneHeight); + } else { + FindFilesToPrune(setFilesToPrune, chainparams.PruneAfterHeight()); + fCheckForPruning = false; } - std::vector<const CBlockIndex*> vBlocks; - vBlocks.reserve(setDirtyBlockIndex.size()); - for (std::set<CBlockIndex*>::iterator it = setDirtyBlockIndex.begin(); it != setDirtyBlockIndex.end(); ) { - vBlocks.push_back(*it); - setDirtyBlockIndex.erase(it++); + if (!setFilesToPrune.empty()) { + fFlushForPrune = true; + if (!fHavePruned) { + pblocktree->WriteFlag("prunedblockfiles", true); + fHavePruned = true; + } } - if (!pblocktree->WriteBatchSync(vFiles, nLastBlockFile, vBlocks)) { - return AbortNode(state, "Failed to write to block index database"); + } + nNow = GetTimeMicros(); + // Avoid writing/flushing immediately after startup. + if (nLastWrite == 0) { + nLastWrite = nNow; + } + if (nLastFlush == 0) { + nLastFlush = nNow; + } + if (nLastSetChain == 0) { + nLastSetChain = nNow; + } + int64_t nMempoolSizeMax = GetArg("-maxmempool", DEFAULT_MAX_MEMPOOL_SIZE) * 1000000; + int64_t cacheSize = pcoinsTip->DynamicMemoryUsage(); + int64_t nTotalSpace = nCoinCacheUsage + std::max<int64_t>(nMempoolSizeMax - nMempoolUsage, 0); + // The cache is large and we're within 10% and 10 MiB of the limit, but we have time now (not in the middle of a block processing). + bool fCacheLarge = mode == FLUSH_STATE_PERIODIC && cacheSize > std::max((9 * nTotalSpace) / 10, nTotalSpace - MAX_BLOCK_COINSDB_USAGE * 1024 * 1024); + // The cache is over the limit, we have to write now. + bool fCacheCritical = mode == FLUSH_STATE_IF_NEEDED && cacheSize > nTotalSpace; + // It's been a while since we wrote the block index to disk. Do this frequently, so we don't need to redownload after a crash. + bool fPeriodicWrite = mode == FLUSH_STATE_PERIODIC && nNow > nLastWrite + (int64_t)DATABASE_WRITE_INTERVAL * 1000000; + // It's been very long since we flushed the cache. Do this infrequently, to optimize cache usage. + bool fPeriodicFlush = mode == FLUSH_STATE_PERIODIC && nNow > nLastFlush + (int64_t)DATABASE_FLUSH_INTERVAL * 1000000; + // Combine all conditions that result in a full cache flush. + fDoFullFlush = (mode == FLUSH_STATE_ALWAYS) || fCacheLarge || fCacheCritical || fPeriodicFlush || fFlushForPrune; + // Write blocks and block index to disk. + if (fDoFullFlush || fPeriodicWrite) { + // Depend on nMinDiskSpace to ensure we can write block index + if (!CheckDiskSpace(0)) + return state.Error("out of disk space"); + // First make sure all block and undo data is flushed to disk. + FlushBlockFile(); + // Then update all block file information (which may refer to block and undo files). + { + std::vector<std::pair<int, const CBlockFileInfo*> > vFiles; + vFiles.reserve(setDirtyFileInfo.size()); + for (std::set<int>::iterator it = setDirtyFileInfo.begin(); it != setDirtyFileInfo.end(); ) { + vFiles.push_back(std::make_pair(*it, &vinfoBlockFile[*it])); + setDirtyFileInfo.erase(it++); + } + std::vector<const CBlockIndex*> vBlocks; + vBlocks.reserve(setDirtyBlockIndex.size()); + for (std::set<CBlockIndex*>::iterator it = setDirtyBlockIndex.begin(); it != setDirtyBlockIndex.end(); ) { + vBlocks.push_back(*it); + setDirtyBlockIndex.erase(it++); + } + if (!pblocktree->WriteBatchSync(vFiles, nLastBlockFile, vBlocks)) { + return AbortNode(state, "Failed to write to block index database"); + } } + // Finally remove any pruned files + if (fFlushForPrune) + UnlinkPrunedFiles(setFilesToPrune); + nLastWrite = nNow; + } + // Flush best chain related state. This can only be done if the blocks / block index write was also done. + if (fDoFullFlush) { + // Typical Coin structures on disk are around 48 bytes in size. + // Pushing a new one to the database can cause it to be written + // twice (once in the log, and once in the tables). This is already + // an overestimation, as most will delete an existing entry or + // overwrite one. Still, use a conservative safety factor of 2. + if (!CheckDiskSpace(48 * 2 * 2 * pcoinsTip->GetCacheSize())) + return state.Error("out of disk space"); + // Flush the chainstate (which may refer to block index entries). + if (!pcoinsTip->Flush()) + return AbortNode(state, "Failed to write to coin database"); + nLastFlush = nNow; } - // Finally remove any pruned files - if (fFlushForPrune) - UnlinkPrunedFiles(setFilesToPrune); - nLastWrite = nNow; - } - // Flush best chain related state. This can only be done if the blocks / block index write was also done. - if (fDoFullFlush) { - // Typical Coin structures on disk are around 48 bytes in size. - // Pushing a new one to the database can cause it to be written - // twice (once in the log, and once in the tables). This is already - // an overestimation, as most will delete an existing entry or - // overwrite one. Still, use a conservative safety factor of 2. - if (!CheckDiskSpace(48 * 2 * 2 * pcoinsTip->GetCacheSize())) - return state.Error("out of disk space"); - // Flush the chainstate (which may refer to block index entries). - if (!pcoinsTip->Flush()) - return AbortNode(state, "Failed to write to coin database"); - nLastFlush = nNow; } if (fDoFullFlush || ((mode == FLUSH_STATE_ALWAYS || mode == FLUSH_STATE_PERIODIC) && nNow > nLastSetChain + (int64_t)DATABASE_WRITE_INTERVAL * 1000000)) { // Update best block in wallet (so we can detect restored wallets). |