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-rw-r--r--src/validation.cpp20
1 files changed, 9 insertions, 11 deletions
diff --git a/src/validation.cpp b/src/validation.cpp
index b48e49a10b..857be660fe 100644
--- a/src/validation.cpp
+++ b/src/validation.cpp
@@ -1210,6 +1210,7 @@ void CoinsViews::InitCache()
CChainState::CChainState(CTxMemPool& mempool, BlockManager& blockman, std::optional<uint256> from_snapshot_blockhash)
: m_mempool(mempool),
+ m_params(::Params()),
m_blockman(blockman),
m_from_snapshot_blockhash(from_snapshot_blockhash) {}
@@ -2196,20 +2197,19 @@ bool CChainState::FlushStateToDisk(
return true;
}
-void CChainState::ForceFlushStateToDisk() {
+void CChainState::ForceFlushStateToDisk()
+{
BlockValidationState state;
- const CChainParams& chainparams = Params();
- if (!this->FlushStateToDisk(chainparams, state, FlushStateMode::ALWAYS)) {
+ if (!this->FlushStateToDisk(m_params, state, FlushStateMode::ALWAYS)) {
LogPrintf("%s: failed to flush state (%s)\n", __func__, state.ToString());
}
}
-void CChainState::PruneAndFlush() {
+void CChainState::PruneAndFlush()
+{
BlockValidationState state;
fCheckForPruning = true;
- const CChainParams& chainparams = Params();
-
- if (!this->FlushStateToDisk(chainparams, state, FlushStateMode::NONE)) {
+ if (!this->FlushStateToDisk(m_params, state, FlushStateMode::NONE)) {
LogPrintf("%s: failed to flush state (%s)\n", __func__, state.ToString());
}
}
@@ -4507,16 +4507,14 @@ bool CChainState::ResizeCoinsCaches(size_t coinstip_size, size_t coinsdb_size)
this->ToString(), coinstip_size * (1.0 / 1024 / 1024));
BlockValidationState state;
- const CChainParams& chainparams = Params();
-
bool ret;
if (coinstip_size > old_coinstip_size) {
// Likely no need to flush if cache sizes have grown.
- ret = FlushStateToDisk(chainparams, state, FlushStateMode::IF_NEEDED);
+ ret = FlushStateToDisk(m_params, state, FlushStateMode::IF_NEEDED);
} else {
// Otherwise, flush state to disk and deallocate the in-memory coins map.
- ret = FlushStateToDisk(chainparams, state, FlushStateMode::ALWAYS);
+ ret = FlushStateToDisk(m_params, state, FlushStateMode::ALWAYS);
CoinsTip().ReallocateCache();
}
return ret;