diff options
Diffstat (limited to 'src/validation.cpp')
-rw-r--r-- | src/validation.cpp | 42 |
1 files changed, 22 insertions, 20 deletions
diff --git a/src/validation.cpp b/src/validation.cpp index a3613dabbe..cdffec48ab 100644 --- a/src/validation.cpp +++ b/src/validation.cpp @@ -180,7 +180,7 @@ std::unique_ptr<CBlockTreeDB> pblocktree; // See definition for documentation static void FindFilesToPruneManual(std::set<int>& setFilesToPrune, int nManualPruneHeight); static void FindFilesToPrune(std::set<int>& setFilesToPrune, uint64_t nPruneAfterHeight); -bool CheckInputs(const CTransaction& tx, TxValidationState &state, const CCoinsViewCache &inputs, unsigned int flags, bool cacheSigStore, bool cacheFullScriptStore, PrecomputedTransactionData& txdata, std::vector<CScriptCheck> *pvChecks = nullptr); +bool CheckInputScripts(const CTransaction& tx, TxValidationState &state, const CCoinsViewCache &inputs, unsigned int flags, bool cacheSigStore, bool cacheFullScriptStore, PrecomputedTransactionData& txdata, std::vector<CScriptCheck> *pvChecks = nullptr); static FILE* OpenUndoFile(const FlatFilePos &pos, bool fReadOnly = false); static FlatFileSeq BlockFileSeq(); static FlatFileSeq UndoFileSeq(); @@ -396,19 +396,19 @@ static bool CheckInputsFromMempoolAndCache(const CTransaction& tx, TxValidationS // pool.cs should be locked already, but go ahead and re-take the lock here // to enforce that mempool doesn't change between when we check the view - // and when we actually call through to CheckInputs + // and when we actually call through to CheckInputScripts LOCK(pool.cs); assert(!tx.IsCoinBase()); for (const CTxIn& txin : tx.vin) { const Coin& coin = view.AccessCoin(txin.prevout); - // At this point we haven't actually checked if the coins are all - // available (or shouldn't assume we have, since CheckInputs does). - // So we just return failure if the inputs are not available here, - // and then only have to check equivalence for available inputs. + // AcceptToMemoryPoolWorker has already checked that the coins are + // available, so this shouldn't fail. If the inputs are not available + // here then return false. if (coin.IsSpent()) return false; + // Check equivalence for available inputs. const CTransactionRef& txFrom = pool.get(txin.prevout.hash); if (txFrom) { assert(txFrom->GetHash() == txin.prevout.hash); @@ -421,8 +421,8 @@ static bool CheckInputsFromMempoolAndCache(const CTransaction& tx, TxValidationS } } - // Call CheckInputs() to cache signature and script validity against current tip consensus rules. - return CheckInputs(tx, state, view, flags, /* cacheSigStore = */ true, /* cacheFullSciptStore = */ true, txdata); + // Call CheckInputScripts() to cache signature and script validity against current tip consensus rules. + return CheckInputScripts(tx, state, view, flags, /* cacheSigStore = */ true, /* cacheFullSciptStore = */ true, txdata); } namespace { @@ -906,20 +906,20 @@ bool MemPoolAccept::PolicyScriptChecks(ATMPArgs& args, Workspace& ws, Precompute constexpr unsigned int scriptVerifyFlags = STANDARD_SCRIPT_VERIFY_FLAGS; - // Check against previous transactions + // Check input scripts and signatures. // This is done last to help prevent CPU exhaustion denial-of-service attacks. - if (!CheckInputs(tx, state, m_view, scriptVerifyFlags, true, false, txdata)) { + if (!CheckInputScripts(tx, state, m_view, scriptVerifyFlags, true, false, txdata)) { // SCRIPT_VERIFY_CLEANSTACK requires SCRIPT_VERIFY_WITNESS, so we // need to turn both off, and compare against just turning off CLEANSTACK // to see if the failure is specifically due to witness validation. - TxValidationState state_dummy; // Want reported failures to be from first CheckInputs - if (!tx.HasWitness() && CheckInputs(tx, state_dummy, m_view, scriptVerifyFlags & ~(SCRIPT_VERIFY_WITNESS | SCRIPT_VERIFY_CLEANSTACK), true, false, txdata) && - !CheckInputs(tx, state_dummy, m_view, scriptVerifyFlags & ~SCRIPT_VERIFY_CLEANSTACK, true, false, txdata)) { + TxValidationState state_dummy; // Want reported failures to be from first CheckInputScripts + if (!tx.HasWitness() && CheckInputScripts(tx, state_dummy, m_view, scriptVerifyFlags & ~(SCRIPT_VERIFY_WITNESS | SCRIPT_VERIFY_CLEANSTACK), true, false, txdata) && + !CheckInputScripts(tx, state_dummy, m_view, scriptVerifyFlags & ~SCRIPT_VERIFY_CLEANSTACK, true, false, txdata)) { // Only the witness is missing, so the transaction itself may be fine. state.Invalid(TxValidationResult::TX_WITNESS_MUTATED, state.GetRejectReason(), state.GetDebugMessage()); } - return false; // state filled in by CheckInputs + return false; // state filled in by CheckInputScripts } return true; @@ -950,7 +950,7 @@ bool MemPoolAccept::ConsensusScriptChecks(ATMPArgs& args, Workspace& ws, Precomp // transactions into the mempool can be exploited as a DoS attack. unsigned int currentBlockScriptVerifyFlags = GetBlockScriptFlags(::ChainActive().Tip(), chainparams.GetConsensus()); if (!CheckInputsFromMempoolAndCache(tx, state, m_view, m_pool, currentBlockScriptVerifyFlags, txdata)) { - return error("%s: BUG! PLEASE REPORT THIS! CheckInputs failed against latest-block but not STANDARD flags %s, %s", + return error("%s: BUG! PLEASE REPORT THIS! CheckInputScripts failed against latest-block but not STANDARD flags %s, %s", __func__, hash.ToString(), FormatStateMessage(state)); } @@ -1466,8 +1466,10 @@ void InitScriptExecutionCache() { } /** - * Check whether all inputs of this transaction are valid (no double spends, scripts & sigs, amounts) - * This does not modify the UTXO set. + * Check whether all of this transaction's input scripts succeed. + * + * This involves ECDSA signature checks so can be computationally intensive. This function should + * only be called after the cheap sanity checks in CheckTxInputs passed. * * If pvChecks is not nullptr, script checks are pushed onto it instead of being performed inline. Any * script checks which are not necessary (eg due to script execution cache hits) are, obviously, @@ -1482,7 +1484,7 @@ void InitScriptExecutionCache() { * * Non-static (and re-declared) in src/test/txvalidationcache_tests.cpp */ -bool CheckInputs(const CTransaction& tx, TxValidationState &state, const CCoinsViewCache &inputs, unsigned int flags, bool cacheSigStore, bool cacheFullScriptStore, PrecomputedTransactionData& txdata, std::vector<CScriptCheck> *pvChecks) EXCLUSIVE_LOCKS_REQUIRED(cs_main) +bool CheckInputScripts(const CTransaction& tx, TxValidationState &state, const CCoinsViewCache &inputs, unsigned int flags, bool cacheSigStore, bool cacheFullScriptStore, PrecomputedTransactionData& txdata, std::vector<CScriptCheck> *pvChecks) EXCLUSIVE_LOCKS_REQUIRED(cs_main) { if (tx.IsCoinBase()) return true; @@ -2129,11 +2131,11 @@ bool CChainState::ConnectBlock(const CBlock& block, BlockValidationState& state, std::vector<CScriptCheck> vChecks; bool fCacheResults = fJustCheck; /* Don't cache results if we're actually connecting blocks (still consult the cache, though) */ TxValidationState tx_state; - if (fScriptChecks && !CheckInputs(tx, tx_state, view, flags, fCacheResults, fCacheResults, txdata[i], g_parallel_script_checks ? &vChecks : nullptr)) { + if (fScriptChecks && !CheckInputScripts(tx, tx_state, view, flags, fCacheResults, fCacheResults, txdata[i], g_parallel_script_checks ? &vChecks : nullptr)) { // Any transaction validation failure in ConnectBlock is a block consensus failure state.Invalid(BlockValidationResult::BLOCK_CONSENSUS, tx_state.GetRejectReason(), tx_state.GetDebugMessage()); - return error("ConnectBlock(): CheckInputs on %s failed with %s", + return error("ConnectBlock(): CheckInputScripts on %s failed with %s", tx.GetHash().ToString(), FormatStateMessage(state)); } control.Add(vChecks); |