diff options
Diffstat (limited to 'src/validation.cpp')
-rw-r--r-- | src/validation.cpp | 293 |
1 files changed, 292 insertions, 1 deletions
diff --git a/src/validation.cpp b/src/validation.cpp index 778d75ce18..31609ea3e5 100644 --- a/src/validation.cpp +++ b/src/validation.cpp @@ -20,6 +20,7 @@ #include <index/txindex.h> #include <logging.h> #include <logging/timer.h> +#include <node/coinstats.h> #include <node/ui_interface.h> #include <optional.h> #include <policy/policy.h> @@ -5147,7 +5148,8 @@ double GuessVerificationProgress(const ChainTxData& data, const CBlockIndex *pin Optional<uint256> ChainstateManager::SnapshotBlockhash() const { LOCK(::cs_main); - if (m_active_chainstate != nullptr) { + if (m_active_chainstate != nullptr && + !m_active_chainstate->m_from_snapshot_blockhash.IsNull()) { // If a snapshot chainstate exists, it will always be our active. return m_active_chainstate->m_from_snapshot_blockhash; } @@ -5192,6 +5194,295 @@ CChainState& ChainstateManager::InitializeChainstate(CTxMemPool& mempool, const return *to_modify; } +const AssumeutxoData* ExpectedAssumeutxo( + const int height, const CChainParams& chainparams) +{ + const MapAssumeutxo& valid_assumeutxos_map = chainparams.Assumeutxo(); + const auto assumeutxo_found = valid_assumeutxos_map.find(height); + + if (assumeutxo_found != valid_assumeutxos_map.end()) { + return &assumeutxo_found->second; + } + return nullptr; +} + +bool ChainstateManager::ActivateSnapshot( + CAutoFile& coins_file, + const SnapshotMetadata& metadata, + bool in_memory) +{ + uint256 base_blockhash = metadata.m_base_blockhash; + + if (this->SnapshotBlockhash()) { + LogPrintf("[snapshot] can't activate a snapshot-based chainstate more than once\n"); + return false; + } + + int64_t current_coinsdb_cache_size{0}; + int64_t current_coinstip_cache_size{0}; + + // Cache percentages to allocate to each chainstate. + // + // These particular percentages don't matter so much since they will only be + // relevant during snapshot activation; caches are rebalanced at the conclusion of + // this function. We want to give (essentially) all available cache capacity to the + // snapshot to aid the bulk load later in this function. + static constexpr double IBD_CACHE_PERC = 0.01; + static constexpr double SNAPSHOT_CACHE_PERC = 0.99; + + { + LOCK(::cs_main); + // Resize the coins caches to ensure we're not exceeding memory limits. + // + // Allocate the majority of the cache to the incoming snapshot chainstate, since + // (optimistically) getting to its tip will be the top priority. We'll need to call + // `MaybeRebalanceCaches()` once we're done with this function to ensure + // the right allocation (including the possibility that no snapshot was activated + // and that we should restore the active chainstate caches to their original size). + // + current_coinsdb_cache_size = this->ActiveChainstate().m_coinsdb_cache_size_bytes; + current_coinstip_cache_size = this->ActiveChainstate().m_coinstip_cache_size_bytes; + + // Temporarily resize the active coins cache to make room for the newly-created + // snapshot chain. + this->ActiveChainstate().ResizeCoinsCaches( + static_cast<size_t>(current_coinstip_cache_size * IBD_CACHE_PERC), + static_cast<size_t>(current_coinsdb_cache_size * IBD_CACHE_PERC)); + } + + auto snapshot_chainstate = WITH_LOCK(::cs_main, return MakeUnique<CChainState>( + this->ActiveChainstate().m_mempool, m_blockman, base_blockhash)); + + { + LOCK(::cs_main); + snapshot_chainstate->InitCoinsDB( + static_cast<size_t>(current_coinsdb_cache_size * SNAPSHOT_CACHE_PERC), + in_memory, false, "chainstate"); + snapshot_chainstate->InitCoinsCache( + static_cast<size_t>(current_coinstip_cache_size * SNAPSHOT_CACHE_PERC)); + } + + const bool snapshot_ok = this->PopulateAndValidateSnapshot( + *snapshot_chainstate, coins_file, metadata); + + if (!snapshot_ok) { + WITH_LOCK(::cs_main, this->MaybeRebalanceCaches()); + return false; + } + + { + LOCK(::cs_main); + assert(!m_snapshot_chainstate); + m_snapshot_chainstate.swap(snapshot_chainstate); + const bool chaintip_loaded = m_snapshot_chainstate->LoadChainTip(::Params()); + assert(chaintip_loaded); + + m_active_chainstate = m_snapshot_chainstate.get(); + + LogPrintf("[snapshot] successfully activated snapshot %s\n", base_blockhash.ToString()); + LogPrintf("[snapshot] (%.2f MB)\n", + m_snapshot_chainstate->CoinsTip().DynamicMemoryUsage() / (1000 * 1000)); + + this->MaybeRebalanceCaches(); + } + return true; +} + +bool ChainstateManager::PopulateAndValidateSnapshot( + CChainState& snapshot_chainstate, + CAutoFile& coins_file, + const SnapshotMetadata& metadata) +{ + // It's okay to release cs_main before we're done using `coins_cache` because we know + // that nothing else will be referencing the newly created snapshot_chainstate yet. + CCoinsViewCache& coins_cache = *WITH_LOCK(::cs_main, return &snapshot_chainstate.CoinsTip()); + + uint256 base_blockhash = metadata.m_base_blockhash; + + COutPoint outpoint; + Coin coin; + const uint64_t coins_count = metadata.m_coins_count; + uint64_t coins_left = metadata.m_coins_count; + + LogPrintf("[snapshot] loading coins from snapshot %s\n", base_blockhash.ToString()); + int64_t flush_now{0}; + int64_t coins_processed{0}; + + while (coins_left > 0) { + try { + coins_file >> outpoint; + } catch (const std::ios_base::failure&) { + LogPrintf("[snapshot] bad snapshot - no coins left after deserializing %d coins\n", + coins_count - coins_left); + return false; + } + coins_file >> coin; + coins_cache.EmplaceCoinInternalDANGER(std::move(outpoint), std::move(coin)); + + --coins_left; + ++coins_processed; + + if (coins_processed % 1000000 == 0) { + LogPrintf("[snapshot] %d coins loaded (%.2f%%, %.2f MB)\n", + coins_processed, + static_cast<float>(coins_processed) * 100 / static_cast<float>(coins_count), + coins_cache.DynamicMemoryUsage() / (1000 * 1000)); + } + + // Batch write and flush (if we need to) every so often. + // + // If our average Coin size is roughly 41 bytes, checking every 120,000 coins + // means <5MB of memory imprecision. + if (coins_processed % 120000 == 0) { + if (ShutdownRequested()) { + return false; + } + + const auto snapshot_cache_state = WITH_LOCK(::cs_main, + return snapshot_chainstate.GetCoinsCacheSizeState(&snapshot_chainstate.m_mempool)); + + if (snapshot_cache_state >= + CoinsCacheSizeState::CRITICAL) { + LogPrintf("[snapshot] flushing coins cache (%.2f MB)... ", /* Continued */ + coins_cache.DynamicMemoryUsage() / (1000 * 1000)); + flush_now = GetTimeMillis(); + + // This is a hack - we don't know what the actual best block is, but that + // doesn't matter for the purposes of flushing the cache here. We'll set this + // to its correct value (`base_blockhash`) below after the coins are loaded. + coins_cache.SetBestBlock(GetRandHash()); + + coins_cache.Flush(); + LogPrintf("done (%.2fms)\n", GetTimeMillis() - flush_now); + } + } + } + + // Important that we set this. This and the coins_cache accesses above are + // sort of a layer violation, but either we reach into the innards of + // CCoinsViewCache here or we have to invert some of the CChainState to + // embed them in a snapshot-activation-specific CCoinsViewCache bulk load + // method. + coins_cache.SetBestBlock(base_blockhash); + + bool out_of_coins{false}; + try { + coins_file >> outpoint; + } catch (const std::ios_base::failure&) { + // We expect an exception since we should be out of coins. + out_of_coins = true; + } + if (!out_of_coins) { + LogPrintf("[snapshot] bad snapshot - coins left over after deserializing %d coins\n", + coins_count); + return false; + } + + LogPrintf("[snapshot] loaded %d (%.2f MB) coins from snapshot %s\n", + coins_count, + coins_cache.DynamicMemoryUsage() / (1000 * 1000), + base_blockhash.ToString()); + + LogPrintf("[snapshot] flushing snapshot chainstate to disk\n"); + // No need to acquire cs_main since this chainstate isn't being used yet. + coins_cache.Flush(); // TODO: if #17487 is merged, add erase=false here for better performance. + + assert(coins_cache.GetBestBlock() == base_blockhash); + + CCoinsStats stats; + auto breakpoint_fnc = [] { /* TODO insert breakpoint here? */ }; + + // As above, okay to immediately release cs_main here since no other context knows + // about the snapshot_chainstate. + CCoinsViewDB* snapshot_coinsdb = WITH_LOCK(::cs_main, return &snapshot_chainstate.CoinsDB()); + + if (!GetUTXOStats(snapshot_coinsdb, stats, CoinStatsHashType::HASH_SERIALIZED, breakpoint_fnc)) { + LogPrintf("[snapshot] failed to generate coins stats\n"); + return false; + } + + // Ensure that the base blockhash appears in the known chain of valid headers. We're willing to + // wait a bit here because the snapshot may have been loaded on startup, before we've + // received headers from the network. + + int max_secs_to_wait_for_headers = 60 * 10; + CBlockIndex* snapshot_start_block = nullptr; + + while (max_secs_to_wait_for_headers > 0) { + snapshot_start_block = WITH_LOCK(::cs_main, + return m_blockman.LookupBlockIndex(base_blockhash)); + --max_secs_to_wait_for_headers; + + if (!snapshot_start_block) { + std::this_thread::sleep_for(std::chrono::seconds(1)); + } else { + break; + } + } + + if (snapshot_start_block == nullptr) { + LogPrintf("[snapshot] timed out waiting for snapshot start blockheader %s\n", + base_blockhash.ToString()); + return false; + } + + // Assert that the deserialized chainstate contents match the expected assumeutxo value. + + int base_height = snapshot_start_block->nHeight; + auto maybe_au_data = ExpectedAssumeutxo(base_height, ::Params()); + + if (!maybe_au_data) { + LogPrintf("[snapshot] assumeutxo height in snapshot metadata not recognized " /* Continued */ + "(%d) - refusing to load snapshot\n", base_height); + return false; + } + + const AssumeutxoData& au_data = *maybe_au_data; + + if (stats.hashSerialized != au_data.hash_serialized) { + LogPrintf("[snapshot] bad snapshot content hash: expected %s, got %s\n", + au_data.hash_serialized.ToString(), stats.hashSerialized.ToString()); + return false; + } + + snapshot_chainstate.m_chain.SetTip(snapshot_start_block); + + // The remainder of this function requires modifying data protected by cs_main. + LOCK(::cs_main); + + // Fake various pieces of CBlockIndex state: + // + // - nChainTx: so that we accurately report IBD-to-tip progress + // - nTx: so that LoadBlockIndex() loads assumed-valid CBlockIndex entries + // (among other things) + // - nStatus & BLOCK_OPT_WITNESS: so that RewindBlockIndex() doesn't zealously + // unwind the assumed-valid chain. + // + CBlockIndex* index = nullptr; + for (int i = 0; i <= snapshot_chainstate.m_chain.Height(); ++i) { + index = snapshot_chainstate.m_chain[i]; + + if (!index->nTx) { + index->nTx = 1; + } + index->nChainTx = index->pprev ? index->pprev->nChainTx + index->nTx : 1; + + // We need to fake this flag so that CChainState::RewindBlockIndex() + // won't try to rewind the entire assumed-valid chain on startup. + if (index->pprev && ::IsWitnessEnabled(index->pprev, ::Params().GetConsensus())) { + index->nStatus |= BLOCK_OPT_WITNESS; + } + } + + assert(index); + index->nChainTx = metadata.m_nchaintx; + snapshot_chainstate.setBlockIndexCandidates.insert(snapshot_start_block); + + LogPrintf("[snapshot] validated snapshot (%.2f MB)\n", + coins_cache.DynamicMemoryUsage() / (1000 * 1000)); + return true; +} + CChainState& ChainstateManager::ActiveChainstate() const { LOCK(::cs_main); |