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-rw-r--r--src/util/threadnames.cpp5
-rw-r--r--src/util/threadnames.h5
2 files changed, 10 insertions, 0 deletions
diff --git a/src/util/threadnames.cpp b/src/util/threadnames.cpp
index c25e9ed661..168f9325d0 100644
--- a/src/util/threadnames.cpp
+++ b/src/util/threadnames.cpp
@@ -60,3 +60,8 @@ void util::ThreadRename(std::string&& name)
SetThreadName(("b-" + name).c_str());
SetInternalName(std::move(name));
}
+
+void util::ThreadSetInternalName(std::string&& name)
+{
+ SetInternalName(std::move(name));
+}
diff --git a/src/util/threadnames.h b/src/util/threadnames.h
index aaf07b9bf8..69a1b55bfe 100644
--- a/src/util/threadnames.h
+++ b/src/util/threadnames.h
@@ -10,8 +10,13 @@
namespace util {
//! Rename a thread both in terms of an internal (in-memory) name as well
//! as its system thread name.
+//! @note Do not call this for the main thread, as this will interfere with
+//! UNIX utilities such as top and killall. Use ThreadSetInternalName instead.
void ThreadRename(std::string&&);
+//! Set the internal (in-memory) name of the current thread only.
+void ThreadSetInternalName(std::string&&);
+
//! Get the thread's internal (in-memory) name; used e.g. for identification in
//! logging.
const std::string& ThreadGetInternalName();