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-rw-r--r--src/util/sock.h100
1 files changed, 100 insertions, 0 deletions
diff --git a/src/util/sock.h b/src/util/sock.h
index 0d48235043..26fe60f18f 100644
--- a/src/util/sock.h
+++ b/src/util/sock.h
@@ -7,8 +7,108 @@
#include <compat.h>
+#include <chrono>
#include <string>
+/**
+ * RAII helper class that manages a socket. Mimics `std::unique_ptr`, but instead of a pointer it
+ * contains a socket and closes it automatically when it goes out of scope.
+ */
+class Sock
+{
+public:
+ /**
+ * Default constructor, creates an empty object that does nothing when destroyed.
+ */
+ Sock();
+
+ /**
+ * Take ownership of an existent socket.
+ */
+ explicit Sock(SOCKET s);
+
+ /**
+ * Copy constructor, disabled because closing the same socket twice is undesirable.
+ */
+ Sock(const Sock&) = delete;
+
+ /**
+ * Move constructor, grab the socket from another object and close ours (if set).
+ */
+ Sock(Sock&& other);
+
+ /**
+ * Destructor, close the socket or do nothing if empty.
+ */
+ virtual ~Sock();
+
+ /**
+ * Copy assignment operator, disabled because closing the same socket twice is undesirable.
+ */
+ Sock& operator=(const Sock&) = delete;
+
+ /**
+ * Move assignment operator, grab the socket from another object and close ours (if set).
+ */
+ virtual Sock& operator=(Sock&& other);
+
+ /**
+ * Get the value of the contained socket.
+ * @return socket or INVALID_SOCKET if empty
+ */
+ virtual SOCKET Get() const;
+
+ /**
+ * Get the value of the contained socket and drop ownership. It will not be closed by the
+ * destructor after this call.
+ * @return socket or INVALID_SOCKET if empty
+ */
+ virtual SOCKET Release();
+
+ /**
+ * Close if non-empty.
+ */
+ virtual void Reset();
+
+ /**
+ * send(2) wrapper. Equivalent to `send(this->Get(), data, len, flags);`. Code that uses this
+ * wrapper can be unit-tested if this method is overridden by a mock Sock implementation.
+ */
+ virtual ssize_t Send(const void* data, size_t len, int flags) const;
+
+ /**
+ * recv(2) wrapper. Equivalent to `recv(this->Get(), buf, len, flags);`. Code that uses this
+ * wrapper can be unit-tested if this method is overridden by a mock Sock implementation.
+ */
+ virtual ssize_t Recv(void* buf, size_t len, int flags) const;
+
+ using Event = uint8_t;
+
+ /**
+ * If passed to `Wait()`, then it will wait for readiness to read from the socket.
+ */
+ static constexpr Event RECV = 0b01;
+
+ /**
+ * If passed to `Wait()`, then it will wait for readiness to send to the socket.
+ */
+ static constexpr Event SEND = 0b10;
+
+ /**
+ * Wait for readiness for input (recv) or output (send).
+ * @param[in] timeout Wait this much for at least one of the requested events to occur.
+ * @param[in] requested Wait for those events, bitwise-or of `RECV` and `SEND`.
+ * @return true on success and false otherwise
+ */
+ virtual bool Wait(std::chrono::milliseconds timeout, Event requested) const;
+
+private:
+ /**
+ * Contained socket. `INVALID_SOCKET` designates the object is empty.
+ */
+ SOCKET m_socket;
+};
+
/** Return readable error string for a network error code */
std::string NetworkErrorString(int err);