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-rw-r--r--src/util/fs_helpers.cpp295
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diff --git a/src/util/fs_helpers.cpp b/src/util/fs_helpers.cpp
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+// Copyright (c) 2009-2010 Satoshi Nakamoto
+// Copyright (c) 2009-2023 The Bitcoin Core developers
+// Distributed under the MIT software license, see the accompanying
+// file COPYING or http://www.opensource.org/licenses/mit-license.php.
+
+#include <util/fs_helpers.h>
+
+#if defined(HAVE_CONFIG_H)
+#include <config/bitcoin-config.h>
+#endif
+
+#include <logging.h>
+#include <sync.h>
+#include <tinyformat.h>
+#include <util/fs.h>
+#include <util/getuniquepath.h>
+
+#include <cerrno>
+#include <filesystem>
+#include <fstream>
+#include <map>
+#include <memory>
+#include <string>
+#include <system_error>
+#include <utility>
+
+#ifndef WIN32
+// for posix_fallocate, in configure.ac we check if it is present after this
+#ifdef __linux__
+
+#ifdef _POSIX_C_SOURCE
+#undef _POSIX_C_SOURCE
+#endif
+
+#define _POSIX_C_SOURCE 200112L
+
+#endif // __linux__
+
+#include <fcntl.h>
+#include <sys/resource.h>
+#include <unistd.h>
+#else
+#include <io.h> /* For _get_osfhandle, _chsize */
+#include <shlobj.h> /* For SHGetSpecialFolderPathW */
+#endif // WIN32
+
+/** Mutex to protect dir_locks. */
+static GlobalMutex cs_dir_locks;
+/** A map that contains all the currently held directory locks. After
+ * successful locking, these will be held here until the global destructor
+ * cleans them up and thus automatically unlocks them, or ReleaseDirectoryLocks
+ * is called.
+ */
+static std::map<std::string, std::unique_ptr<fsbridge::FileLock>> dir_locks GUARDED_BY(cs_dir_locks);
+
+bool LockDirectory(const fs::path& directory, const fs::path& lockfile_name, bool probe_only)
+{
+ LOCK(cs_dir_locks);
+ fs::path pathLockFile = directory / lockfile_name;
+
+ // If a lock for this directory already exists in the map, don't try to re-lock it
+ if (dir_locks.count(fs::PathToString(pathLockFile))) {
+ return true;
+ }
+
+ // Create empty lock file if it doesn't exist.
+ FILE* file = fsbridge::fopen(pathLockFile, "a");
+ if (file) fclose(file);
+ auto lock = std::make_unique<fsbridge::FileLock>(pathLockFile);
+ if (!lock->TryLock()) {
+ return error("Error while attempting to lock directory %s: %s", fs::PathToString(directory), lock->GetReason());
+ }
+ if (!probe_only) {
+ // Lock successful and we're not just probing, put it into the map
+ dir_locks.emplace(fs::PathToString(pathLockFile), std::move(lock));
+ }
+ return true;
+}
+
+void UnlockDirectory(const fs::path& directory, const fs::path& lockfile_name)
+{
+ LOCK(cs_dir_locks);
+ dir_locks.erase(fs::PathToString(directory / lockfile_name));
+}
+
+void ReleaseDirectoryLocks()
+{
+ LOCK(cs_dir_locks);
+ dir_locks.clear();
+}
+
+bool DirIsWritable(const fs::path& directory)
+{
+ fs::path tmpFile = GetUniquePath(directory);
+
+ FILE* file = fsbridge::fopen(tmpFile, "a");
+ if (!file) return false;
+
+ fclose(file);
+ remove(tmpFile);
+
+ return true;
+}
+
+bool CheckDiskSpace(const fs::path& dir, uint64_t additional_bytes)
+{
+ constexpr uint64_t min_disk_space = 52428800; // 50 MiB
+
+ uint64_t free_bytes_available = fs::space(dir).available;
+ return free_bytes_available >= min_disk_space + additional_bytes;
+}
+
+std::streampos GetFileSize(const char* path, std::streamsize max)
+{
+ std::ifstream file{path, std::ios::binary};
+ file.ignore(max);
+ return file.gcount();
+}
+
+bool FileCommit(FILE* file)
+{
+ if (fflush(file) != 0) { // harmless if redundantly called
+ LogPrintf("%s: fflush failed: %d\n", __func__, errno);
+ return false;
+ }
+#ifdef WIN32
+ HANDLE hFile = (HANDLE)_get_osfhandle(_fileno(file));
+ if (FlushFileBuffers(hFile) == 0) {
+ LogPrintf("%s: FlushFileBuffers failed: %d\n", __func__, GetLastError());
+ return false;
+ }
+#elif defined(MAC_OSX) && defined(F_FULLFSYNC)
+ if (fcntl(fileno(file), F_FULLFSYNC, 0) == -1) { // Manpage says "value other than -1" is returned on success
+ LogPrintf("%s: fcntl F_FULLFSYNC failed: %d\n", __func__, errno);
+ return false;
+ }
+#elif HAVE_FDATASYNC
+ if (fdatasync(fileno(file)) != 0 && errno != EINVAL) { // Ignore EINVAL for filesystems that don't support sync
+ LogPrintf("%s: fdatasync failed: %d\n", __func__, errno);
+ return false;
+ }
+#else
+ if (fsync(fileno(file)) != 0 && errno != EINVAL) {
+ LogPrintf("%s: fsync failed: %d\n", __func__, errno);
+ return false;
+ }
+#endif
+ return true;
+}
+
+void DirectoryCommit(const fs::path& dirname)
+{
+#ifndef WIN32
+ FILE* file = fsbridge::fopen(dirname, "r");
+ if (file) {
+ fsync(fileno(file));
+ fclose(file);
+ }
+#endif
+}
+
+bool TruncateFile(FILE* file, unsigned int length)
+{
+#if defined(WIN32)
+ return _chsize(_fileno(file), length) == 0;
+#else
+ return ftruncate(fileno(file), length) == 0;
+#endif
+}
+
+/**
+ * this function tries to raise the file descriptor limit to the requested number.
+ * It returns the actual file descriptor limit (which may be more or less than nMinFD)
+ */
+int RaiseFileDescriptorLimit(int nMinFD)
+{
+#if defined(WIN32)
+ return 2048;
+#else
+ struct rlimit limitFD;
+ if (getrlimit(RLIMIT_NOFILE, &limitFD) != -1) {
+ if (limitFD.rlim_cur < (rlim_t)nMinFD) {
+ limitFD.rlim_cur = nMinFD;
+ if (limitFD.rlim_cur > limitFD.rlim_max)
+ limitFD.rlim_cur = limitFD.rlim_max;
+ setrlimit(RLIMIT_NOFILE, &limitFD);
+ getrlimit(RLIMIT_NOFILE, &limitFD);
+ }
+ return limitFD.rlim_cur;
+ }
+ return nMinFD; // getrlimit failed, assume it's fine
+#endif
+}
+
+/**
+ * this function tries to make a particular range of a file allocated (corresponding to disk space)
+ * it is advisory, and the range specified in the arguments will never contain live data
+ */
+void AllocateFileRange(FILE* file, unsigned int offset, unsigned int length)
+{
+#if defined(WIN32)
+ // Windows-specific version
+ HANDLE hFile = (HANDLE)_get_osfhandle(_fileno(file));
+ LARGE_INTEGER nFileSize;
+ int64_t nEndPos = (int64_t)offset + length;
+ nFileSize.u.LowPart = nEndPos & 0xFFFFFFFF;
+ nFileSize.u.HighPart = nEndPos >> 32;
+ SetFilePointerEx(hFile, nFileSize, 0, FILE_BEGIN);
+ SetEndOfFile(hFile);
+#elif defined(MAC_OSX)
+ // OSX specific version
+ // NOTE: Contrary to other OS versions, the OSX version assumes that
+ // NOTE: offset is the size of the file.
+ fstore_t fst;
+ fst.fst_flags = F_ALLOCATECONTIG;
+ fst.fst_posmode = F_PEOFPOSMODE;
+ fst.fst_offset = 0;
+ fst.fst_length = length; // mac os fst_length takes the # of free bytes to allocate, not desired file size
+ fst.fst_bytesalloc = 0;
+ if (fcntl(fileno(file), F_PREALLOCATE, &fst) == -1) {
+ fst.fst_flags = F_ALLOCATEALL;
+ fcntl(fileno(file), F_PREALLOCATE, &fst);
+ }
+ ftruncate(fileno(file), static_cast<off_t>(offset) + length);
+#else
+#if defined(HAVE_POSIX_FALLOCATE)
+ // Version using posix_fallocate
+ off_t nEndPos = (off_t)offset + length;
+ if (0 == posix_fallocate(fileno(file), 0, nEndPos)) return;
+#endif
+ // Fallback version
+ // TODO: just write one byte per block
+ static const char buf[65536] = {};
+ if (fseek(file, offset, SEEK_SET)) {
+ return;
+ }
+ while (length > 0) {
+ unsigned int now = 65536;
+ if (length < now)
+ now = length;
+ fwrite(buf, 1, now, file); // allowed to fail; this function is advisory anyway
+ length -= now;
+ }
+#endif
+}
+
+#ifdef WIN32
+fs::path GetSpecialFolderPath(int nFolder, bool fCreate)
+{
+ WCHAR pszPath[MAX_PATH] = L"";
+
+ if (SHGetSpecialFolderPathW(nullptr, pszPath, nFolder, fCreate)) {
+ return fs::path(pszPath);
+ }
+
+ LogPrintf("SHGetSpecialFolderPathW() failed, could not obtain requested path.\n");
+ return fs::path("");
+}
+#endif
+
+bool RenameOver(fs::path src, fs::path dest)
+{
+#ifdef __MINGW64__
+ // This is a workaround for a bug in libstdc++ which
+ // implements std::filesystem::rename with _wrename function.
+ // This bug has been fixed in upstream:
+ // - GCC 10.3: 8dd1c1085587c9f8a21bb5e588dfe1e8cdbba79e
+ // - GCC 11.1: 1dfd95f0a0ca1d9e6cbc00e6cbfd1fa20a98f312
+ // For more details see the commits mentioned above.
+ return MoveFileExW(src.wstring().c_str(), dest.wstring().c_str(),
+ MOVEFILE_REPLACE_EXISTING) != 0;
+#else
+ std::error_code error;
+ fs::rename(src, dest, error);
+ return !error;
+#endif
+}
+
+/**
+ * Ignores exceptions thrown by create_directories if the requested directory exists.
+ * Specifically handles case where path p exists, but it wasn't possible for the user to
+ * write to the parent directory.
+ */
+bool TryCreateDirectories(const fs::path& p)
+{
+ try {
+ return fs::create_directories(p);
+ } catch (const fs::filesystem_error&) {
+ if (!fs::exists(p) || !fs::is_directory(p))
+ throw;
+ }
+
+ // create_directories didn't create the directory, it had to have existed already
+ return false;
+}