diff options
Diffstat (limited to 'src/uint256.h')
-rw-r--r-- | src/uint256.h | 528 |
1 files changed, 224 insertions, 304 deletions
diff --git a/src/uint256.h b/src/uint256.h index ba903bc8fc..1acedd14bf 100644 --- a/src/uint256.h +++ b/src/uint256.h @@ -1,11 +1,13 @@ // Copyright (c) 2009-2010 Satoshi Nakamoto -// Copyright (c) 2009-2013 The Bitcoin developers +// Copyright (c) 2009-2014 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_UINT256_H #define BITCOIN_UINT256_H +#include <assert.h> +#include <stdexcept> #include <stdint.h> #include <stdio.h> #include <string> @@ -19,17 +21,59 @@ inline signed char HexDigit(char c) return p_util_hexdigit[(unsigned char)c]; } -/** Base class without constructors for uint256 and uint160. - * This makes the compiler let you use it in a union. - */ +class uint_error : public std::runtime_error { +public: + explicit uint_error(const std::string& str) : std::runtime_error(str) {} +}; + +/** Template base class for unsigned big integers. */ template<unsigned int BITS> class base_uint { -protected: +private: enum { WIDTH=BITS/32 }; uint32_t pn[WIDTH]; public: + base_uint() + { + for (int i = 0; i < WIDTH; i++) + pn[i] = 0; + } + + base_uint(const base_uint& b) + { + for (int i = 0; i < WIDTH; i++) + pn[i] = b.pn[i]; + } + + base_uint& operator=(const base_uint& b) + { + for (int i = 0; i < WIDTH; i++) + pn[i] = b.pn[i]; + return *this; + } + + base_uint(uint64_t b) + { + pn[0] = (unsigned int)b; + pn[1] = (unsigned int)(b >> 32); + for (int i = 2; i < WIDTH; i++) + pn[i] = 0; + } + + explicit base_uint(const std::string& str) + { + SetHex(str); + } + + explicit base_uint(const std::vector<unsigned char>& vch) + { + if (vch.size() != sizeof(pn)) + throw uint_error("Converting vector of wrong size to base_uint"); + memcpy(pn, &vch[0], sizeof(pn)); + } + bool operator!() const { for (int i = 0; i < WIDTH; i++) @@ -178,6 +222,57 @@ public: return *this; } + base_uint& operator*=(uint32_t b32) + { + uint64_t carry = 0; + for (int i = 0; i < WIDTH; i++) + { + uint64_t n = carry + (uint64_t)b32 * pn[i]; + pn[i] = n & 0xffffffff; + carry = n >> 32; + } + return *this; + } + + base_uint& operator*=(const base_uint& b) + { + base_uint a = *this; + *this = 0; + for (int j = 0; j < WIDTH; j++) { + uint64_t carry = 0; + for (int i = 0; i + j < WIDTH; i++) { + uint64_t n = carry + pn[i + j] + (uint64_t)a.pn[j] * b.pn[i]; + pn[i + j] = n & 0xffffffff; + carry = n >> 32; + } + } + return *this; + } + + base_uint& operator/=(const base_uint& b) + { + base_uint div = b; // make a copy, so we can shift. + base_uint num = *this; // make a copy, so we can subtract. + *this = 0; // the quotient. + int num_bits = num.bits(); + int div_bits = div.bits(); + if (div_bits == 0) + throw uint_error("Division by zero"); + if (div_bits > num_bits) // the result is certainly 0. + return *this; + int shift = num_bits - div_bits; + div <<= shift; // shift so that div and nun align. + while (shift >= 0) { + if (num >= div) { + num -= div; + pn[shift / 32] |= (1 << (shift & 31)); // set a bit of the result. + } + div >>= 1; // shift back. + shift--; + } + // num now contains the remainder of the division. + return *this; + } base_uint& operator++() { @@ -213,86 +308,46 @@ public: return ret; } - - friend inline bool operator<(const base_uint& a, const base_uint& b) - { - for (int i = base_uint::WIDTH-1; i >= 0; i--) - { - if (a.pn[i] < b.pn[i]) - return true; - else if (a.pn[i] > b.pn[i]) - return false; - } - return false; - } - - friend inline bool operator<=(const base_uint& a, const base_uint& b) - { - for (int i = base_uint::WIDTH-1; i >= 0; i--) - { - if (a.pn[i] < b.pn[i]) - return true; - else if (a.pn[i] > b.pn[i]) - return false; + int CompareTo(const base_uint& b) const { + for (int i = base_uint::WIDTH-1; i >= 0; i--) { + if (pn[i] < b.pn[i]) + return -1; + if (pn[i] > b.pn[i]) + return 1; } - return true; + return 0; } - friend inline bool operator>(const base_uint& a, const base_uint& b) - { - for (int i = base_uint::WIDTH-1; i >= 0; i--) - { - if (a.pn[i] > b.pn[i]) - return true; - else if (a.pn[i] < b.pn[i]) + bool EqualTo(uint64_t b) const { + for (int i = base_uint::WIDTH-1; i >= 2; i--) { + if (pn[i]) return false; } - return false; - } - - friend inline bool operator>=(const base_uint& a, const base_uint& b) - { - for (int i = base_uint::WIDTH-1; i >= 0; i--) - { - if (a.pn[i] > b.pn[i]) - return true; - else if (a.pn[i] < b.pn[i]) - return false; - } - return true; - } - - friend inline bool operator==(const base_uint& a, const base_uint& b) - { - for (int i = 0; i < base_uint::WIDTH; i++) - if (a.pn[i] != b.pn[i]) - return false; - return true; - } - - friend inline bool operator==(const base_uint& a, uint64_t b) - { - if (a.pn[0] != (unsigned int)b) + if (pn[1] != (b >> 32)) return false; - if (a.pn[1] != (unsigned int)(b >> 32)) + if (pn[0] != (b & 0xfffffffful)) return false; - for (int i = 2; i < base_uint::WIDTH; i++) - if (a.pn[i] != 0) - return false; return true; } - friend inline bool operator!=(const base_uint& a, const base_uint& b) - { - return (!(a == b)); - } - - friend inline bool operator!=(const base_uint& a, uint64_t b) - { - return (!(a == b)); - } - - + friend inline const base_uint operator+(const base_uint& a, const base_uint& b) { return base_uint(a) += b; } + friend inline const base_uint operator-(const base_uint& a, const base_uint& b) { return base_uint(a) -= b; } + friend inline const base_uint operator*(const base_uint& a, const base_uint& b) { return base_uint(a) *= b; } + friend inline const base_uint operator/(const base_uint& a, const base_uint& b) { return base_uint(a) /= b; } + friend inline const base_uint operator|(const base_uint& a, const base_uint& b) { return base_uint(a) |= b; } + friend inline const base_uint operator&(const base_uint& a, const base_uint& b) { return base_uint(a) &= b; } + friend inline const base_uint operator^(const base_uint& a, const base_uint& b) { return base_uint(a) ^= b; } + friend inline const base_uint operator>>(const base_uint& a, int shift) { return base_uint(a) >>= shift; } + friend inline const base_uint operator<<(const base_uint& a, int shift) { return base_uint(a) <<= shift; } + friend inline const base_uint operator*(const base_uint& a, uint32_t b) { return base_uint(a) *= b; } + friend inline bool operator==(const base_uint& a, const base_uint& b) { return a.CompareTo(b) == 0; } + friend inline bool operator!=(const base_uint& a, const base_uint& b) { return a.CompareTo(b) != 0; } + friend inline bool operator>(const base_uint& a, const base_uint& b) { return a.CompareTo(b) > 0; } + friend inline bool operator<(const base_uint& a, const base_uint& b) { return a.CompareTo(b) < 0; } + friend inline bool operator>=(const base_uint& a, const base_uint& b) { return a.CompareTo(b) >= 0; } + friend inline bool operator<=(const base_uint& a, const base_uint& b) { return a.CompareTo(b) <= 0; } + friend inline bool operator==(const base_uint& a, uint64_t b) { return a.EqualTo(b); } + friend inline bool operator!=(const base_uint& a, uint64_t b) { return !a.EqualTo(b); } std::string GetHex() const { @@ -367,269 +422,134 @@ public: return sizeof(pn); } + // Returns the position of the highest bit set plus one, or zero if the + // value is zero. + unsigned int bits() const + { + for (int pos = WIDTH-1; pos >= 0; pos--) { + if (pn[pos]) { + for (int bits = 31; bits > 0; bits--) { + if (pn[pos] & 1<<bits) + return 32*pos + bits + 1; + } + return 32*pos + 1; + } + } + return 0; + } + uint64_t GetLow64() const { assert(WIDTH >= 2); return pn[0] | (uint64_t)pn[1] << 32; } -// unsigned int GetSerializeSize(int nType=0, int nVersion=PROTOCOL_VERSION) const unsigned int GetSerializeSize(int nType, int nVersion) const { return sizeof(pn); } template<typename Stream> -// void Serialize(Stream& s, int nType=0, int nVersion=PROTOCOL_VERSION) const void Serialize(Stream& s, int nType, int nVersion) const { s.write((char*)pn, sizeof(pn)); } template<typename Stream> -// void Unserialize(Stream& s, int nType=0, int nVersion=PROTOCOL_VERSION) void Unserialize(Stream& s, int nType, int nVersion) { s.read((char*)pn, sizeof(pn)); } - - - friend class uint160; - friend class uint256; }; -typedef base_uint<160> base_uint160; -typedef base_uint<256> base_uint256; - - - -// -// uint160 and uint256 could be implemented as templates, but to keep -// compile errors and debugging cleaner, they're copy and pasted. -// - - - -////////////////////////////////////////////////////////////////////////////// -// -// uint160 -// - -/** 160-bit unsigned integer */ -class uint160 : public base_uint160 -{ +/** 160-bit unsigned big integer. */ +class uint160 : public base_uint<160> { public: - typedef base_uint160 basetype; - - uint160() - { - for (int i = 0; i < WIDTH; i++) - pn[i] = 0; - } - - uint160(const basetype& b) - { - for (int i = 0; i < WIDTH; i++) - pn[i] = b.pn[i]; - } - - uint160& operator=(const basetype& b) - { - for (int i = 0; i < WIDTH; i++) - pn[i] = b.pn[i]; - return *this; - } - - uint160(uint64_t b) - { - pn[0] = (unsigned int)b; - pn[1] = (unsigned int)(b >> 32); - for (int i = 2; i < WIDTH; i++) - pn[i] = 0; - } - - uint160& operator=(uint64_t b) - { - pn[0] = (unsigned int)b; - pn[1] = (unsigned int)(b >> 32); - for (int i = 2; i < WIDTH; i++) - pn[i] = 0; - return *this; - } - - explicit uint160(const std::string& str) - { - SetHex(str); - } - - explicit uint160(const std::vector<unsigned char>& vch) - { - if (vch.size() == sizeof(pn)) - memcpy(pn, &vch[0], sizeof(pn)); - else - *this = 0; - } + uint160() {} + uint160(const base_uint<160>& b) : base_uint<160>(b) {} + uint160(uint64_t b) : base_uint<160>(b) {} + explicit uint160(const std::string& str) : base_uint<160>(str) {} + explicit uint160(const std::vector<unsigned char>& vch) : base_uint<160>(vch) {} }; -inline bool operator==(const uint160& a, uint64_t b) { return (base_uint160)a == b; } -inline bool operator!=(const uint160& a, uint64_t b) { return (base_uint160)a != b; } -inline const uint160 operator<<(const base_uint160& a, unsigned int shift) { return uint160(a) <<= shift; } -inline const uint160 operator>>(const base_uint160& a, unsigned int shift) { return uint160(a) >>= shift; } -inline const uint160 operator<<(const uint160& a, unsigned int shift) { return uint160(a) <<= shift; } -inline const uint160 operator>>(const uint160& a, unsigned int shift) { return uint160(a) >>= shift; } - -inline const uint160 operator^(const base_uint160& a, const base_uint160& b) { return uint160(a) ^= b; } -inline const uint160 operator&(const base_uint160& a, const base_uint160& b) { return uint160(a) &= b; } -inline const uint160 operator|(const base_uint160& a, const base_uint160& b) { return uint160(a) |= b; } -inline const uint160 operator+(const base_uint160& a, const base_uint160& b) { return uint160(a) += b; } -inline const uint160 operator-(const base_uint160& a, const base_uint160& b) { return uint160(a) -= b; } - -inline bool operator<(const base_uint160& a, const uint160& b) { return (base_uint160)a < (base_uint160)b; } -inline bool operator<=(const base_uint160& a, const uint160& b) { return (base_uint160)a <= (base_uint160)b; } -inline bool operator>(const base_uint160& a, const uint160& b) { return (base_uint160)a > (base_uint160)b; } -inline bool operator>=(const base_uint160& a, const uint160& b) { return (base_uint160)a >= (base_uint160)b; } -inline bool operator==(const base_uint160& a, const uint160& b) { return (base_uint160)a == (base_uint160)b; } -inline bool operator!=(const base_uint160& a, const uint160& b) { return (base_uint160)a != (base_uint160)b; } -inline const uint160 operator^(const base_uint160& a, const uint160& b) { return (base_uint160)a ^ (base_uint160)b; } -inline const uint160 operator&(const base_uint160& a, const uint160& b) { return (base_uint160)a & (base_uint160)b; } -inline const uint160 operator|(const base_uint160& a, const uint160& b) { return (base_uint160)a | (base_uint160)b; } -inline const uint160 operator+(const base_uint160& a, const uint160& b) { return (base_uint160)a + (base_uint160)b; } -inline const uint160 operator-(const base_uint160& a, const uint160& b) { return (base_uint160)a - (base_uint160)b; } - -inline bool operator<(const uint160& a, const base_uint160& b) { return (base_uint160)a < (base_uint160)b; } -inline bool operator<=(const uint160& a, const base_uint160& b) { return (base_uint160)a <= (base_uint160)b; } -inline bool operator>(const uint160& a, const base_uint160& b) { return (base_uint160)a > (base_uint160)b; } -inline bool operator>=(const uint160& a, const base_uint160& b) { return (base_uint160)a >= (base_uint160)b; } -inline bool operator==(const uint160& a, const base_uint160& b) { return (base_uint160)a == (base_uint160)b; } -inline bool operator!=(const uint160& a, const base_uint160& b) { return (base_uint160)a != (base_uint160)b; } -inline const uint160 operator^(const uint160& a, const base_uint160& b) { return (base_uint160)a ^ (base_uint160)b; } -inline const uint160 operator&(const uint160& a, const base_uint160& b) { return (base_uint160)a & (base_uint160)b; } -inline const uint160 operator|(const uint160& a, const base_uint160& b) { return (base_uint160)a | (base_uint160)b; } -inline const uint160 operator+(const uint160& a, const base_uint160& b) { return (base_uint160)a + (base_uint160)b; } -inline const uint160 operator-(const uint160& a, const base_uint160& b) { return (base_uint160)a - (base_uint160)b; } - -inline bool operator<(const uint160& a, const uint160& b) { return (base_uint160)a < (base_uint160)b; } -inline bool operator<=(const uint160& a, const uint160& b) { return (base_uint160)a <= (base_uint160)b; } -inline bool operator>(const uint160& a, const uint160& b) { return (base_uint160)a > (base_uint160)b; } -inline bool operator>=(const uint160& a, const uint160& b) { return (base_uint160)a >= (base_uint160)b; } -inline bool operator==(const uint160& a, const uint160& b) { return (base_uint160)a == (base_uint160)b; } -inline bool operator!=(const uint160& a, const uint160& b) { return (base_uint160)a != (base_uint160)b; } -inline const uint160 operator^(const uint160& a, const uint160& b) { return (base_uint160)a ^ (base_uint160)b; } -inline const uint160 operator&(const uint160& a, const uint160& b) { return (base_uint160)a & (base_uint160)b; } -inline const uint160 operator|(const uint160& a, const uint160& b) { return (base_uint160)a | (base_uint160)b; } -inline const uint160 operator+(const uint160& a, const uint160& b) { return (base_uint160)a + (base_uint160)b; } -inline const uint160 operator-(const uint160& a, const uint160& b) { return (base_uint160)a - (base_uint160)b; } - - - -////////////////////////////////////////////////////////////////////////////// -// -// uint256 -// - -/** 256-bit unsigned integer */ -class uint256 : public base_uint256 -{ +/** 256-bit unsigned big integer. */ +class uint256 : public base_uint<256> { public: - typedef base_uint256 basetype; - - uint256() - { - for (int i = 0; i < WIDTH; i++) - pn[i] = 0; - } - - uint256(const basetype& b) - { - for (int i = 0; i < WIDTH; i++) - pn[i] = b.pn[i]; - } - - uint256& operator=(const basetype& b) - { - for (int i = 0; i < WIDTH; i++) - pn[i] = b.pn[i]; - return *this; - } - - uint256(uint64_t b) - { - pn[0] = (unsigned int)b; - pn[1] = (unsigned int)(b >> 32); - for (int i = 2; i < WIDTH; i++) - pn[i] = 0; - } - - uint256& operator=(uint64_t b) - { - pn[0] = (unsigned int)b; - pn[1] = (unsigned int)(b >> 32); - for (int i = 2; i < WIDTH; i++) - pn[i] = 0; + uint256() {} + uint256(const base_uint<256>& b) : base_uint<256>(b) {} + uint256(uint64_t b) : base_uint<256>(b) {} + explicit uint256(const std::string& str) : base_uint<256>(str) {} + explicit uint256(const std::vector<unsigned char>& vch) : base_uint<256>(vch) {} + + // The "compact" format is a representation of a whole + // number N using an unsigned 32bit number similar to a + // floating point format. + // The most significant 8 bits are the unsigned exponent of base 256. + // This exponent can be thought of as "number of bytes of N". + // The lower 23 bits are the mantissa. + // Bit number 24 (0x800000) represents the sign of N. + // N = (-1^sign) * mantissa * 256^(exponent-3) + // + // Satoshi's original implementation used BN_bn2mpi() and BN_mpi2bn(). + // MPI uses the most significant bit of the first byte as sign. + // Thus 0x1234560000 is compact (0x05123456) + // and 0xc0de000000 is compact (0x0600c0de) + // (0x05c0de00) would be -0x40de000000 + // + // Bitcoin only uses this "compact" format for encoding difficulty + // targets, which are unsigned 256bit quantities. Thus, all the + // complexities of the sign bit and using base 256 are probably an + // implementation accident. + // + // This implementation directly uses shifts instead of going + // through an intermediate MPI representation. + uint256& SetCompact(uint32_t nCompact, bool *pfNegative = NULL, bool *pfOverflow = NULL) + { + int nSize = nCompact >> 24; + uint32_t nWord = nCompact & 0x007fffff; + if (nSize <= 3) + { + nWord >>= 8*(3-nSize); + *this = nWord; + } + else + { + *this = nWord; + *this <<= 8*(nSize-3); + } + if (pfNegative) + *pfNegative = nWord != 0 && (nCompact & 0x00800000) != 0; + if (pfOverflow) + *pfOverflow = nWord != 0 && ((nSize > 34) || + (nWord > 0xff && nSize > 33) || + (nWord > 0xffff && nSize > 32)); return *this; } - explicit uint256(const std::string& str) - { - SetHex(str); - } - - explicit uint256(const std::vector<unsigned char>& vch) + uint32_t GetCompact(bool fNegative = false) const { - if (vch.size() == sizeof(pn)) - memcpy(pn, &vch[0], sizeof(pn)); + int nSize = (bits() + 7) / 8; + uint32_t nCompact = 0; + if (nSize <= 3) + nCompact = GetLow64() << 8*(3-nSize); else - *this = 0; + { + uint256 bn = *this >> 8*(nSize-3); + nCompact = bn.GetLow64(); + } + // The 0x00800000 bit denotes the sign. + // Thus, if it is already set, divide the mantissa by 256 and increase the exponent. + if (nCompact & 0x00800000) + { + nCompact >>= 8; + nSize++; + } + assert((nCompact & ~0x007fffff) == 0); + assert(nSize < 256); + nCompact |= nSize << 24; + nCompact |= (fNegative && (nCompact & 0x007fffff) ? 0x00800000 : 0); + return nCompact; } }; -inline bool operator==(const uint256& a, uint64_t b) { return (base_uint256)a == b; } -inline bool operator!=(const uint256& a, uint64_t b) { return (base_uint256)a != b; } -inline const uint256 operator<<(const base_uint256& a, unsigned int shift) { return uint256(a) <<= shift; } -inline const uint256 operator>>(const base_uint256& a, unsigned int shift) { return uint256(a) >>= shift; } -inline const uint256 operator<<(const uint256& a, unsigned int shift) { return uint256(a) <<= shift; } -inline const uint256 operator>>(const uint256& a, unsigned int shift) { return uint256(a) >>= shift; } - -inline const uint256 operator^(const base_uint256& a, const base_uint256& b) { return uint256(a) ^= b; } -inline const uint256 operator&(const base_uint256& a, const base_uint256& b) { return uint256(a) &= b; } -inline const uint256 operator|(const base_uint256& a, const base_uint256& b) { return uint256(a) |= b; } -inline const uint256 operator+(const base_uint256& a, const base_uint256& b) { return uint256(a) += b; } -inline const uint256 operator-(const base_uint256& a, const base_uint256& b) { return uint256(a) -= b; } - -inline bool operator<(const base_uint256& a, const uint256& b) { return (base_uint256)a < (base_uint256)b; } -inline bool operator<=(const base_uint256& a, const uint256& b) { return (base_uint256)a <= (base_uint256)b; } -inline bool operator>(const base_uint256& a, const uint256& b) { return (base_uint256)a > (base_uint256)b; } -inline bool operator>=(const base_uint256& a, const uint256& b) { return (base_uint256)a >= (base_uint256)b; } -inline bool operator==(const base_uint256& a, const uint256& b) { return (base_uint256)a == (base_uint256)b; } -inline bool operator!=(const base_uint256& a, const uint256& b) { return (base_uint256)a != (base_uint256)b; } -inline const uint256 operator^(const base_uint256& a, const uint256& b) { return (base_uint256)a ^ (base_uint256)b; } -inline const uint256 operator&(const base_uint256& a, const uint256& b) { return (base_uint256)a & (base_uint256)b; } -inline const uint256 operator|(const base_uint256& a, const uint256& b) { return (base_uint256)a | (base_uint256)b; } -inline const uint256 operator+(const base_uint256& a, const uint256& b) { return (base_uint256)a + (base_uint256)b; } -inline const uint256 operator-(const base_uint256& a, const uint256& b) { return (base_uint256)a - (base_uint256)b; } - -inline bool operator<(const uint256& a, const base_uint256& b) { return (base_uint256)a < (base_uint256)b; } -inline bool operator<=(const uint256& a, const base_uint256& b) { return (base_uint256)a <= (base_uint256)b; } -inline bool operator>(const uint256& a, const base_uint256& b) { return (base_uint256)a > (base_uint256)b; } -inline bool operator>=(const uint256& a, const base_uint256& b) { return (base_uint256)a >= (base_uint256)b; } -inline bool operator==(const uint256& a, const base_uint256& b) { return (base_uint256)a == (base_uint256)b; } -inline bool operator!=(const uint256& a, const base_uint256& b) { return (base_uint256)a != (base_uint256)b; } -inline const uint256 operator^(const uint256& a, const base_uint256& b) { return (base_uint256)a ^ (base_uint256)b; } -inline const uint256 operator&(const uint256& a, const base_uint256& b) { return (base_uint256)a & (base_uint256)b; } -inline const uint256 operator|(const uint256& a, const base_uint256& b) { return (base_uint256)a | (base_uint256)b; } -inline const uint256 operator+(const uint256& a, const base_uint256& b) { return (base_uint256)a + (base_uint256)b; } -inline const uint256 operator-(const uint256& a, const base_uint256& b) { return (base_uint256)a - (base_uint256)b; } - -inline bool operator<(const uint256& a, const uint256& b) { return (base_uint256)a < (base_uint256)b; } -inline bool operator<=(const uint256& a, const uint256& b) { return (base_uint256)a <= (base_uint256)b; } -inline bool operator>(const uint256& a, const uint256& b) { return (base_uint256)a > (base_uint256)b; } -inline bool operator>=(const uint256& a, const uint256& b) { return (base_uint256)a >= (base_uint256)b; } -inline bool operator==(const uint256& a, const uint256& b) { return (base_uint256)a == (base_uint256)b; } -inline bool operator!=(const uint256& a, const uint256& b) { return (base_uint256)a != (base_uint256)b; } -inline const uint256 operator^(const uint256& a, const uint256& b) { return (base_uint256)a ^ (base_uint256)b; } -inline const uint256 operator&(const uint256& a, const uint256& b) { return (base_uint256)a & (base_uint256)b; } -inline const uint256 operator|(const uint256& a, const uint256& b) { return (base_uint256)a | (base_uint256)b; } -inline const uint256 operator+(const uint256& a, const uint256& b) { return (base_uint256)a + (base_uint256)b; } -inline const uint256 operator-(const uint256& a, const uint256& b) { return (base_uint256)a - (base_uint256)b; } - #endif |