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-rw-r--r--src/test/versionbits_tests.cpp104
1 files changed, 63 insertions, 41 deletions
diff --git a/src/test/versionbits_tests.cpp b/src/test/versionbits_tests.cpp
index ffc0ff6f8e..784e796998 100644
--- a/src/test/versionbits_tests.cpp
+++ b/src/test/versionbits_tests.cpp
@@ -1,4 +1,4 @@
-// Copyright (c) 2014-2015 The Bitcoin Core developers
+// Copyright (c) 2014-2016 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
@@ -30,6 +30,7 @@ public:
bool Condition(const CBlockIndex* pindex, const Consensus::Params& params) const { return (pindex->nVersion & 0x100); }
ThresholdState GetStateFor(const CBlockIndex* pindexPrev) const { return AbstractThresholdConditionChecker::GetStateFor(pindexPrev, paramsDummy, cache); }
+ int GetStateSinceHeightFor(const CBlockIndex* pindexPrev) const { return AbstractThresholdConditionChecker::GetStateSinceHeightFor(pindexPrev, paramsDummy, cache); }
};
#define CHECKERS 6
@@ -78,6 +79,16 @@ public:
return *this;
}
+ VersionBitsTester& TestStateSinceHeight(int height) {
+ for (int i = 0; i < CHECKERS; i++) {
+ if ((insecure_rand() & ((1 << i) - 1)) == 0) {
+ BOOST_CHECK_MESSAGE(checker[i].GetStateSinceHeightFor(vpblock.empty() ? NULL : vpblock.back()) == height, strprintf("Test %i for StateSinceHeight", num));
+ }
+ }
+ num++;
+ return *this;
+ }
+
VersionBitsTester& TestDefined() {
for (int i = 0; i < CHECKERS; i++) {
if ((insecure_rand() & ((1 << i) - 1)) == 0) {
@@ -137,53 +148,64 @@ BOOST_AUTO_TEST_CASE(versionbits_test)
{
for (int i = 0; i < 64; i++) {
// DEFINED -> FAILED
- VersionBitsTester().TestDefined()
- .Mine(1, TestTime(1), 0x100).TestDefined()
- .Mine(11, TestTime(11), 0x100).TestDefined()
- .Mine(989, TestTime(989), 0x100).TestDefined()
- .Mine(999, TestTime(20000), 0x100).TestDefined()
- .Mine(1000, TestTime(20000), 0x100).TestFailed()
- .Mine(1999, TestTime(30001), 0x100).TestFailed()
- .Mine(2000, TestTime(30002), 0x100).TestFailed()
- .Mine(2001, TestTime(30003), 0x100).TestFailed()
- .Mine(2999, TestTime(30004), 0x100).TestFailed()
- .Mine(3000, TestTime(30005), 0x100).TestFailed()
+ VersionBitsTester().TestDefined().TestStateSinceHeight(0)
+ .Mine(1, TestTime(1), 0x100).TestDefined().TestStateSinceHeight(0)
+ .Mine(11, TestTime(11), 0x100).TestDefined().TestStateSinceHeight(0)
+ .Mine(989, TestTime(989), 0x100).TestDefined().TestStateSinceHeight(0)
+ .Mine(999, TestTime(20000), 0x100).TestDefined().TestStateSinceHeight(0)
+ .Mine(1000, TestTime(20000), 0x100).TestFailed().TestStateSinceHeight(1000)
+ .Mine(1999, TestTime(30001), 0x100).TestFailed().TestStateSinceHeight(1000)
+ .Mine(2000, TestTime(30002), 0x100).TestFailed().TestStateSinceHeight(1000)
+ .Mine(2001, TestTime(30003), 0x100).TestFailed().TestStateSinceHeight(1000)
+ .Mine(2999, TestTime(30004), 0x100).TestFailed().TestStateSinceHeight(1000)
+ .Mine(3000, TestTime(30005), 0x100).TestFailed().TestStateSinceHeight(1000)
// DEFINED -> STARTED -> FAILED
- .Reset().TestDefined()
- .Mine(1, TestTime(1), 0).TestDefined()
- .Mine(1000, TestTime(10000) - 1, 0x100).TestDefined() // One second more and it would be defined
- .Mine(2000, TestTime(10000), 0x100).TestStarted() // So that's what happens the next period
- .Mine(2051, TestTime(10010), 0).TestStarted() // 51 old blocks
- .Mine(2950, TestTime(10020), 0x100).TestStarted() // 899 new blocks
- .Mine(3000, TestTime(20000), 0).TestFailed() // 50 old blocks (so 899 out of the past 1000)
- .Mine(4000, TestTime(20010), 0x100).TestFailed()
+ .Reset().TestDefined().TestStateSinceHeight(0)
+ .Mine(1, TestTime(1), 0).TestDefined().TestStateSinceHeight(0)
+ .Mine(1000, TestTime(10000) - 1, 0x100).TestDefined().TestStateSinceHeight(0) // One second more and it would be defined
+ .Mine(2000, TestTime(10000), 0x100).TestStarted().TestStateSinceHeight(2000) // So that's what happens the next period
+ .Mine(2051, TestTime(10010), 0).TestStarted().TestStateSinceHeight(2000) // 51 old blocks
+ .Mine(2950, TestTime(10020), 0x100).TestStarted().TestStateSinceHeight(2000) // 899 new blocks
+ .Mine(3000, TestTime(20000), 0).TestFailed().TestStateSinceHeight(3000) // 50 old blocks (so 899 out of the past 1000)
+ .Mine(4000, TestTime(20010), 0x100).TestFailed().TestStateSinceHeight(3000)
// DEFINED -> STARTED -> FAILED while threshold reached
- .Reset().TestDefined()
- .Mine(1, TestTime(1), 0).TestDefined()
- .Mine(1000, TestTime(10000) - 1, 0x101).TestDefined() // One second more and it would be defined
- .Mine(2000, TestTime(10000), 0x101).TestStarted() // So that's what happens the next period
- .Mine(2999, TestTime(30000), 0x100).TestStarted() // 999 new blocks
- .Mine(3000, TestTime(30000), 0x100).TestFailed() // 1 new block (so 1000 out of the past 1000 are new)
- .Mine(3999, TestTime(30001), 0).TestFailed()
- .Mine(4000, TestTime(30002), 0).TestFailed()
- .Mine(14333, TestTime(30003), 0).TestFailed()
- .Mine(24000, TestTime(40000), 0).TestFailed()
+ .Reset().TestDefined().TestStateSinceHeight(0)
+ .Mine(1, TestTime(1), 0).TestDefined().TestStateSinceHeight(0)
+ .Mine(1000, TestTime(10000) - 1, 0x101).TestDefined().TestStateSinceHeight(0) // One second more and it would be defined
+ .Mine(2000, TestTime(10000), 0x101).TestStarted().TestStateSinceHeight(2000) // So that's what happens the next period
+ .Mine(2999, TestTime(30000), 0x100).TestStarted().TestStateSinceHeight(2000) // 999 new blocks
+ .Mine(3000, TestTime(30000), 0x100).TestFailed().TestStateSinceHeight(3000) // 1 new block (so 1000 out of the past 1000 are new)
+ .Mine(3999, TestTime(30001), 0).TestFailed().TestStateSinceHeight(3000)
+ .Mine(4000, TestTime(30002), 0).TestFailed().TestStateSinceHeight(3000)
+ .Mine(14333, TestTime(30003), 0).TestFailed().TestStateSinceHeight(3000)
+ .Mine(24000, TestTime(40000), 0).TestFailed().TestStateSinceHeight(3000)
// DEFINED -> STARTED -> LOCKEDIN at the last minute -> ACTIVE
.Reset().TestDefined()
- .Mine(1, TestTime(1), 0).TestDefined()
- .Mine(1000, TestTime(10000) - 1, 0x101).TestDefined() // One second more and it would be defined
- .Mine(2000, TestTime(10000), 0x101).TestStarted() // So that's what happens the next period
- .Mine(2050, TestTime(10010), 0x200).TestStarted() // 50 old blocks
- .Mine(2950, TestTime(10020), 0x100).TestStarted() // 900 new blocks
- .Mine(2999, TestTime(19999), 0x200).TestStarted() // 49 old blocks
- .Mine(3000, TestTime(29999), 0x200).TestLockedIn() // 1 old block (so 900 out of the past 1000)
- .Mine(3999, TestTime(30001), 0).TestLockedIn()
- .Mine(4000, TestTime(30002), 0).TestActive()
- .Mine(14333, TestTime(30003), 0).TestActive()
- .Mine(24000, TestTime(40000), 0).TestActive();
+ .Mine(1, TestTime(1), 0).TestDefined().TestStateSinceHeight(0)
+ .Mine(1000, TestTime(10000) - 1, 0x101).TestDefined().TestStateSinceHeight(0) // One second more and it would be defined
+ .Mine(2000, TestTime(10000), 0x101).TestStarted().TestStateSinceHeight(2000) // So that's what happens the next period
+ .Mine(2050, TestTime(10010), 0x200).TestStarted().TestStateSinceHeight(2000) // 50 old blocks
+ .Mine(2950, TestTime(10020), 0x100).TestStarted().TestStateSinceHeight(2000) // 900 new blocks
+ .Mine(2999, TestTime(19999), 0x200).TestStarted().TestStateSinceHeight(2000) // 49 old blocks
+ .Mine(3000, TestTime(29999), 0x200).TestLockedIn().TestStateSinceHeight(3000) // 1 old block (so 900 out of the past 1000)
+ .Mine(3999, TestTime(30001), 0).TestLockedIn().TestStateSinceHeight(3000)
+ .Mine(4000, TestTime(30002), 0).TestActive().TestStateSinceHeight(4000)
+ .Mine(14333, TestTime(30003), 0).TestActive().TestStateSinceHeight(4000)
+ .Mine(24000, TestTime(40000), 0).TestActive().TestStateSinceHeight(4000)
+
+ // DEFINED multiple periods -> STARTED multiple periods -> FAILED
+ .Reset().TestDefined().TestStateSinceHeight(0)
+ .Mine(999, TestTime(999), 0).TestDefined().TestStateSinceHeight(0)
+ .Mine(1000, TestTime(1000), 0).TestDefined().TestStateSinceHeight(0)
+ .Mine(2000, TestTime(2000), 0).TestDefined().TestStateSinceHeight(0)
+ .Mine(3000, TestTime(10000), 0).TestStarted().TestStateSinceHeight(3000)
+ .Mine(4000, TestTime(10000), 0).TestStarted().TestStateSinceHeight(3000)
+ .Mine(5000, TestTime(10000), 0).TestStarted().TestStateSinceHeight(3000)
+ .Mine(6000, TestTime(20000), 0).TestFailed().TestStateSinceHeight(6000)
+ .Mine(7000, TestTime(20000), 0x100).TestFailed().TestStateSinceHeight(6000);
}
// Sanity checks of version bit deployments