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-rw-r--r--src/test/util/chainstate.h51
1 files changed, 48 insertions, 3 deletions
diff --git a/src/test/util/chainstate.h b/src/test/util/chainstate.h
index 2f0021b114..e664435e03 100644
--- a/src/test/util/chainstate.h
+++ b/src/test/util/chainstate.h
@@ -1,4 +1,4 @@
-// Copyright (c) 2021 The Bitcoin Core developers
+// Copyright (c) 2021-2022 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
//
@@ -11,6 +11,7 @@
#include <node/context.h>
#include <node/utxo_snapshot.h>
#include <rpc/blockchain.h>
+#include <test/util/setup_common.h>
#include <validation.h>
#include <univalue.h>
@@ -20,11 +21,24 @@ const auto NoMalleation = [](AutoFile& file, node::SnapshotMetadata& meta){};
/**
* Create and activate a UTXO snapshot, optionally providing a function to
* malleate the snapshot.
+ *
+ * If `reset_chainstate` is true, reset the original chainstate back to the genesis
+ * block. This allows us to simulate more realistic conditions in which a snapshot is
+ * loaded into an otherwise mostly-uninitialized datadir. It also allows us to test
+ * conditions that would otherwise cause shutdowns based on the IBD chainstate going
+ * past the snapshot it generated.
*/
template<typename F = decltype(NoMalleation)>
static bool
-CreateAndActivateUTXOSnapshot(node::NodeContext& node, const fs::path root, F malleation = NoMalleation)
+CreateAndActivateUTXOSnapshot(
+ TestingSetup* fixture,
+ F malleation = NoMalleation,
+ bool reset_chainstate = false,
+ bool in_memory_chainstate = false)
{
+ node::NodeContext& node = fixture->m_node;
+ fs::path root = fixture->m_path_root;
+
// Write out a snapshot to the test's tempdir.
//
int height;
@@ -47,7 +61,38 @@ CreateAndActivateUTXOSnapshot(node::NodeContext& node, const fs::path root, F ma
malleation(auto_infile, metadata);
- return node.chainman->ActivateSnapshot(auto_infile, metadata, /*in_memory=*/true);
+ if (reset_chainstate) {
+ {
+ // What follows is code to selectively reset chainstate data without
+ // disturbing the existing BlockManager instance, which is needed to
+ // recognize the headers chain previously generated by the chainstate we're
+ // removing. Without those headers, we can't activate the snapshot below.
+ //
+ // This is a stripped-down version of node::LoadChainstate which
+ // preserves the block index.
+ LOCK(::cs_main);
+ uint256 gen_hash = node.chainman->ActiveChainstate().m_chain[0]->GetBlockHash();
+ node.chainman->ResetChainstates();
+ node.chainman->InitializeChainstate(node.mempool.get());
+ Chainstate& chain = node.chainman->ActiveChainstate();
+ Assert(chain.LoadGenesisBlock());
+ // These cache values will be corrected shortly in `MaybeRebalanceCaches`.
+ chain.InitCoinsDB(1 << 20, true, false, "");
+ chain.InitCoinsCache(1 << 20);
+ chain.CoinsTip().SetBestBlock(gen_hash);
+ chain.setBlockIndexCandidates.insert(node.chainman->m_blockman.LookupBlockIndex(gen_hash));
+ chain.LoadChainTip();
+ node.chainman->MaybeRebalanceCaches();
+ }
+ BlockValidationState state;
+ if (!node.chainman->ActiveChainstate().ActivateBestChain(state)) {
+ throw std::runtime_error(strprintf("ActivateBestChain failed. (%s)", state.ToString()));
+ }
+ Assert(
+ 0 == WITH_LOCK(node.chainman->GetMutex(), return node.chainman->ActiveHeight()));
+ }
+
+ return node.chainman->ActivateSnapshot(auto_infile, metadata, in_memory_chainstate);
}