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-rw-r--r--src/secp256k1/src/scratch_impl.h86
1 files changed, 86 insertions, 0 deletions
diff --git a/src/secp256k1/src/scratch_impl.h b/src/secp256k1/src/scratch_impl.h
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+++ b/src/secp256k1/src/scratch_impl.h
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+/**********************************************************************
+ * Copyright (c) 2017 Andrew Poelstra *
+ * Distributed under the MIT software license, see the accompanying *
+ * file COPYING or http://www.opensource.org/licenses/mit-license.php.*
+ **********************************************************************/
+
+#ifndef _SECP256K1_SCRATCH_IMPL_H_
+#define _SECP256K1_SCRATCH_IMPL_H_
+
+#include "scratch.h"
+
+/* Using 16 bytes alignment because common architectures never have alignment
+ * requirements above 8 for any of the types we care about. In addition we
+ * leave some room because currently we don't care about a few bytes.
+ * TODO: Determine this at configure time. */
+#define ALIGNMENT 16
+
+static secp256k1_scratch* secp256k1_scratch_create(const secp256k1_callback* error_callback, size_t max_size) {
+ secp256k1_scratch* ret = (secp256k1_scratch*)checked_malloc(error_callback, sizeof(*ret));
+ if (ret != NULL) {
+ memset(ret, 0, sizeof(*ret));
+ ret->max_size = max_size;
+ ret->error_callback = error_callback;
+ }
+ return ret;
+}
+
+static void secp256k1_scratch_destroy(secp256k1_scratch* scratch) {
+ if (scratch != NULL) {
+ VERIFY_CHECK(scratch->frame == 0);
+ free(scratch);
+ }
+}
+
+static size_t secp256k1_scratch_max_allocation(const secp256k1_scratch* scratch, size_t objects) {
+ size_t i = 0;
+ size_t allocated = 0;
+ for (i = 0; i < scratch->frame; i++) {
+ allocated += scratch->frame_size[i];
+ }
+ if (scratch->max_size - allocated <= objects * ALIGNMENT) {
+ return 0;
+ }
+ return scratch->max_size - allocated - objects * ALIGNMENT;
+}
+
+static int secp256k1_scratch_allocate_frame(secp256k1_scratch* scratch, size_t n, size_t objects) {
+ VERIFY_CHECK(scratch->frame < SECP256K1_SCRATCH_MAX_FRAMES);
+
+ if (n <= secp256k1_scratch_max_allocation(scratch, objects)) {
+ n += objects * ALIGNMENT;
+ scratch->data[scratch->frame] = checked_malloc(scratch->error_callback, n);
+ if (scratch->data[scratch->frame] == NULL) {
+ return 0;
+ }
+ scratch->frame_size[scratch->frame] = n;
+ scratch->offset[scratch->frame] = 0;
+ scratch->frame++;
+ return 1;
+ } else {
+ return 0;
+ }
+}
+
+static void secp256k1_scratch_deallocate_frame(secp256k1_scratch* scratch) {
+ VERIFY_CHECK(scratch->frame > 0);
+ scratch->frame -= 1;
+ free(scratch->data[scratch->frame]);
+}
+
+static void *secp256k1_scratch_alloc(secp256k1_scratch* scratch, size_t size) {
+ void *ret;
+ size_t frame = scratch->frame - 1;
+ size = ((size + ALIGNMENT - 1) / ALIGNMENT) * ALIGNMENT;
+
+ if (scratch->frame == 0 || size + scratch->offset[frame] > scratch->frame_size[frame]) {
+ return NULL;
+ }
+ ret = (void *) ((unsigned char *) scratch->data[frame] + scratch->offset[frame]);
+ memset(ret, 0, size);
+ scratch->offset[frame] += size;
+
+ return ret;
+}
+
+#endif