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Diffstat (limited to 'src/secp256k1/examples/examples_util.h')
-rw-r--r-- | src/secp256k1/examples/examples_util.h | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/src/secp256k1/examples/examples_util.h b/src/secp256k1/examples/examples_util.h new file mode 100644 index 0000000000..a52b1fa115 --- /dev/null +++ b/src/secp256k1/examples/examples_util.h @@ -0,0 +1,102 @@ +/************************************************************************* + * Copyright (c) 2020-2021 Elichai Turkel * + * Distributed under the CC0 software license, see the accompanying file * + * EXAMPLES_COPYING or https://creativecommons.org/publicdomain/zero/1.0 * + *************************************************************************/ + +/* + * This file is an attempt at collecting best practice methods for obtaining randomness with different operating systems. + * It may be out-of-date. Consult the documentation of the operating system before considering to use the methods below. + * + * Platform randomness sources: + * Linux -> `getrandom(2)`(`sys/random.h`), if not available `/dev/urandom` should be used. http://man7.org/linux/man-pages/man2/getrandom.2.html, https://linux.die.net/man/4/urandom + * macOS -> `getentropy(2)`(`sys/random.h`), if not available `/dev/urandom` should be used. https://www.unix.com/man-page/mojave/2/getentropy, https://opensource.apple.com/source/xnu/xnu-517.12.7/bsd/man/man4/random.4.auto.html + * FreeBSD -> `getrandom(2)`(`sys/random.h`), if not available `kern.arandom` should be used. https://www.freebsd.org/cgi/man.cgi?query=getrandom, https://www.freebsd.org/cgi/man.cgi?query=random&sektion=4 + * OpenBSD -> `getentropy(2)`(`unistd.h`), if not available `/dev/urandom` should be used. https://man.openbsd.org/getentropy, https://man.openbsd.org/urandom + * Windows -> `BCryptGenRandom`(`bcrypt.h`). https://docs.microsoft.com/en-us/windows/win32/api/bcrypt/nf-bcrypt-bcryptgenrandom + */ + +#if defined(_WIN32) +#include <windows.h> +#include <ntstatus.h> +#include <bcrypt.h> +#elif defined(__linux__) || defined(__APPLE__) || defined(__FreeBSD__) +#include <sys/random.h> +#elif defined(__OpenBSD__) +#include <unistd.h> +#else +#error "Couldn't identify the OS" +#endif + +#include <stddef.h> +#include <limits.h> +#include <stdio.h> + + +/* Returns 1 on success, and 0 on failure. */ +static int fill_random(unsigned char* data, size_t size) { +#if defined(_WIN32) + NTSTATUS res = BCryptGenRandom(NULL, data, size, BCRYPT_USE_SYSTEM_PREFERRED_RNG); + if (res != STATUS_SUCCESS || size > ULONG_MAX) { + return 0; + } else { + return 1; + } +#elif defined(__linux__) || defined(__FreeBSD__) + /* If `getrandom(2)` is not available you should fallback to /dev/urandom */ + ssize_t res = getrandom(data, size, 0); + if (res < 0 || (size_t)res != size ) { + return 0; + } else { + return 1; + } +#elif defined(__APPLE__) || defined(__OpenBSD__) + /* If `getentropy(2)` is not available you should fallback to either + * `SecRandomCopyBytes` or /dev/urandom */ + int res = getentropy(data, size); + if (res == 0) { + return 1; + } else { + return 0; + } +#endif + return 0; +} + +static void print_hex(unsigned char* data, size_t size) { + size_t i; + printf("0x"); + for (i = 0; i < size; i++) { + printf("%02x", data[i]); + } + printf("\n"); +} + +#if defined(_MSC_VER) +// For SecureZeroMemory +#include <Windows.h> +#endif +/* Cleanses memory to prevent leaking sensitive info. Won't be optimized out. */ +static SECP256K1_INLINE void secure_erase(void *ptr, size_t len) { +#if defined(_MSC_VER) + /* SecureZeroMemory is guaranteed not to be optimized out by MSVC. */ + SecureZeroMemory(ptr, len); +#elif defined(__GNUC__) + /* We use a memory barrier that scares the compiler away from optimizing out the memset. + * + * Quoting Adam Langley <agl@google.com> in commit ad1907fe73334d6c696c8539646c21b11178f20f + * in BoringSSL (ISC License): + * As best as we can tell, this is sufficient to break any optimisations that + * might try to eliminate "superfluous" memsets. + * This method used in memzero_explicit() the Linux kernel, too. Its advantage is that it is + * pretty efficient, because the compiler can still implement the memset() efficently, + * just not remove it entirely. See "Dead Store Elimination (Still) Considered Harmful" by + * Yang et al. (USENIX Security 2017) for more background. + */ + memset(ptr, 0, len); + __asm__ __volatile__("" : : "r"(ptr) : "memory"); +#else + void *(*volatile const volatile_memset)(void *, int, size_t) = memset; + volatile_memset(ptr, 0, len); +#endif +} |