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-rw-r--r--src/scheduler.h9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/scheduler.h b/src/scheduler.h
index 436659e58b..613fc1653f 100644
--- a/src/scheduler.h
+++ b/src/scheduler.h
@@ -10,7 +10,6 @@
// boost::thread / boost::function / boost::chrono should be ported to
// std::thread / std::function / std::chrono when we support C++11.
//
-#include <boost/function.hpp>
#include <boost/chrono/chrono.hpp>
#include <boost/thread.hpp>
#include <map>
@@ -23,7 +22,7 @@
//
// CScheduler* s = new CScheduler();
// s->scheduleFromNow(doSomething, 11); // Assuming a: void doSomething() { }
-// s->scheduleFromNow(boost::bind(Class::func, this, argument), 3);
+// s->scheduleFromNow(std::bind(Class::func, this, argument), 3);
// boost::thread* t = new boost::thread(boost::bind(CScheduler::serviceQueue, s));
//
// ... then at program shutdown, clean up the thread running serviceQueue:
@@ -39,20 +38,20 @@ public:
CScheduler();
~CScheduler();
- typedef boost::function<void(void)> Function;
+ typedef std::function<void(void)> Function;
// Call func at/after time t
void schedule(Function f, boost::chrono::system_clock::time_point t);
// Convenience method: call f once deltaSeconds from now
- void scheduleFromNow(Function f, int64_t deltaSeconds);
+ void scheduleFromNow(Function f, int64_t deltaMilliSeconds);
// Another convenience method: call f approximately
// every deltaSeconds forever, starting deltaSeconds from now.
// To be more precise: every time f is finished, it
// is rescheduled to run deltaSeconds later. If you
// need more accurate scheduling, don't use this method.
- void scheduleEvery(Function f, int64_t deltaSeconds);
+ void scheduleEvery(Function f, int64_t deltaMilliSeconds);
// To keep things as simple as possible, there is no unschedule.