diff options
Diffstat (limited to 'src/scheduler.cpp')
-rw-r--r-- | src/scheduler.cpp | 58 |
1 files changed, 20 insertions, 38 deletions
diff --git a/src/scheduler.cpp b/src/scheduler.cpp index 72cca89d99..7cb7754fde 100644 --- a/src/scheduler.cpp +++ b/src/scheduler.cpp @@ -5,7 +5,6 @@ #include <scheduler.h> #include <random.h> -#include <reverselock.h> #include <assert.h> #include <utility> @@ -20,18 +19,9 @@ CScheduler::~CScheduler() } -#if BOOST_VERSION < 105000 -static boost::system_time toPosixTime(const boost::chrono::system_clock::time_point& t) -{ - // Creating the posix_time using from_time_t loses sub-second precision. So rather than exporting the time_point to time_t, - // start with a posix_time at the epoch (0) and add the milliseconds that have passed since then. - return boost::posix_time::from_time_t(0) + boost::posix_time::milliseconds(boost::chrono::duration_cast<boost::chrono::milliseconds>(t.time_since_epoch()).count()); -} -#endif - void CScheduler::serviceQueue() { - boost::unique_lock<boost::mutex> lock(newTaskMutex); + WAIT_LOCK(newTaskMutex, lock); ++nThreadsServicingQueue; // newTaskMutex is locked throughout this loop EXCEPT @@ -40,7 +30,7 @@ void CScheduler::serviceQueue() while (!shouldStop()) { try { if (!shouldStop() && taskQueue.empty()) { - reverse_lock<boost::unique_lock<boost::mutex> > rlock(lock); + REVERSE_LOCK(lock); } while (!shouldStop() && taskQueue.empty()) { // Wait until there is something to do. @@ -50,21 +40,13 @@ void CScheduler::serviceQueue() // Wait until either there is a new task, or until // the time of the first item on the queue: -// wait_until needs boost 1.50 or later; older versions have timed_wait: -#if BOOST_VERSION < 105000 - while (!shouldStop() && !taskQueue.empty() && - newTaskScheduled.timed_wait(lock, toPosixTime(taskQueue.begin()->first))) { - // Keep waiting until timeout - } -#else - // Some boost versions have a conflicting overload of wait_until that returns void. - // Explicitly use a template here to avoid hitting that overload. while (!shouldStop() && !taskQueue.empty()) { - boost::chrono::system_clock::time_point timeToWaitFor = taskQueue.begin()->first; - if (newTaskScheduled.wait_until<>(lock, timeToWaitFor) == boost::cv_status::timeout) + std::chrono::system_clock::time_point timeToWaitFor = taskQueue.begin()->first; + if (newTaskScheduled.wait_until(lock, timeToWaitFor) == std::cv_status::timeout) { break; // Exit loop after timeout, it means we reached the time of the event + } } -#endif + // If there are multiple threads, the queue can empty while we're waiting (another // thread may service the task we were waiting on). if (shouldStop() || taskQueue.empty()) @@ -76,7 +58,7 @@ void CScheduler::serviceQueue() { // Unlock before calling f, so it can reschedule itself or another task // without deadlocking: - reverse_lock<boost::unique_lock<boost::mutex> > rlock(lock); + REVERSE_LOCK(lock); f(); } } catch (...) { @@ -91,7 +73,7 @@ void CScheduler::serviceQueue() void CScheduler::stop(bool drain) { { - boost::unique_lock<boost::mutex> lock(newTaskMutex); + LOCK(newTaskMutex); if (drain) stopWhenEmpty = true; else @@ -100,10 +82,10 @@ void CScheduler::stop(bool drain) newTaskScheduled.notify_all(); } -void CScheduler::schedule(CScheduler::Function f, boost::chrono::system_clock::time_point t) +void CScheduler::schedule(CScheduler::Function f, std::chrono::system_clock::time_point t) { { - boost::unique_lock<boost::mutex> lock(newTaskMutex); + LOCK(newTaskMutex); taskQueue.insert(std::make_pair(t, f)); } newTaskScheduled.notify_one(); @@ -111,18 +93,18 @@ void CScheduler::schedule(CScheduler::Function f, boost::chrono::system_clock::t void CScheduler::scheduleFromNow(CScheduler::Function f, int64_t deltaMilliSeconds) { - schedule(f, boost::chrono::system_clock::now() + boost::chrono::milliseconds(deltaMilliSeconds)); + schedule(f, std::chrono::system_clock::now() + std::chrono::milliseconds(deltaMilliSeconds)); } -void CScheduler::MockForward(boost::chrono::seconds delta_seconds) +void CScheduler::MockForward(std::chrono::seconds delta_seconds) { - assert(delta_seconds.count() > 0 && delta_seconds < boost::chrono::hours{1}); + assert(delta_seconds.count() > 0 && delta_seconds < std::chrono::hours{1}); { - boost::unique_lock<boost::mutex> lock(newTaskMutex); + LOCK(newTaskMutex); // use temp_queue to maintain updated schedule - std::multimap<boost::chrono::system_clock::time_point, Function> temp_queue; + std::multimap<std::chrono::system_clock::time_point, Function> temp_queue; for (const auto& element : taskQueue) { temp_queue.emplace_hint(temp_queue.cend(), element.first - delta_seconds, element.second); @@ -147,10 +129,10 @@ void CScheduler::scheduleEvery(CScheduler::Function f, int64_t deltaMilliSeconds scheduleFromNow(std::bind(&Repeat, this, f, deltaMilliSeconds), deltaMilliSeconds); } -size_t CScheduler::getQueueInfo(boost::chrono::system_clock::time_point &first, - boost::chrono::system_clock::time_point &last) const +size_t CScheduler::getQueueInfo(std::chrono::system_clock::time_point &first, + std::chrono::system_clock::time_point &last) const { - boost::unique_lock<boost::mutex> lock(newTaskMutex); + LOCK(newTaskMutex); size_t result = taskQueue.size(); if (!taskQueue.empty()) { first = taskQueue.begin()->first; @@ -160,7 +142,7 @@ size_t CScheduler::getQueueInfo(boost::chrono::system_clock::time_point &first, } bool CScheduler::AreThreadsServicingQueue() const { - boost::unique_lock<boost::mutex> lock(newTaskMutex); + LOCK(newTaskMutex); return nThreadsServicingQueue; } @@ -174,7 +156,7 @@ void SingleThreadedSchedulerClient::MaybeScheduleProcessQueue() { if (m_are_callbacks_running) return; if (m_callbacks_pending.empty()) return; } - m_pscheduler->schedule(std::bind(&SingleThreadedSchedulerClient::ProcessQueue, this)); + m_pscheduler->schedule(std::bind(&SingleThreadedSchedulerClient::ProcessQueue, this), std::chrono::system_clock::now()); } void SingleThreadedSchedulerClient::ProcessQueue() { |