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-rw-r--r--src/scheduler.cpp89
1 files changed, 82 insertions, 7 deletions
diff --git a/src/scheduler.cpp b/src/scheduler.cpp
index b01170074d..4edb2c6d9b 100644
--- a/src/scheduler.cpp
+++ b/src/scheduler.cpp
@@ -4,6 +4,7 @@
#include "scheduler.h"
+#include "random.h"
#include "reverselock.h"
#include <assert.h>
@@ -23,7 +24,9 @@ CScheduler::~CScheduler()
#if BOOST_VERSION < 105000
static boost::system_time toPosixTime(const boost::chrono::system_clock::time_point& t)
{
- return boost::posix_time::from_time_t(boost::chrono::system_clock::to_time_t(t));
+ // Creating the posix_time using from_time_t loses sub-second precision. So rather than exporting the time_point to time_t,
+ // start with a posix_time at the epoch (0) and add the milliseconds that have passed since then.
+ return boost::posix_time::from_time_t(0) + boost::posix_time::milliseconds(boost::chrono::duration_cast<boost::chrono::milliseconds>(t.time_since_epoch()).count());
}
#endif
@@ -37,6 +40,11 @@ void CScheduler::serviceQueue()
// is called.
while (!shouldStop()) {
try {
+ if (!shouldStop() && taskQueue.empty()) {
+ reverse_lock<boost::unique_lock<boost::mutex> > rlock(lock);
+ // Use this chance to get a tiny bit more entropy
+ RandAddSeedSleep();
+ }
while (!shouldStop() && taskQueue.empty()) {
// Wait until there is something to do.
newTaskScheduled.wait(lock);
@@ -104,20 +112,20 @@ void CScheduler::schedule(CScheduler::Function f, boost::chrono::system_clock::t
newTaskScheduled.notify_one();
}
-void CScheduler::scheduleFromNow(CScheduler::Function f, int64_t deltaSeconds)
+void CScheduler::scheduleFromNow(CScheduler::Function f, int64_t deltaMilliSeconds)
{
- schedule(f, boost::chrono::system_clock::now() + boost::chrono::seconds(deltaSeconds));
+ schedule(f, boost::chrono::system_clock::now() + boost::chrono::milliseconds(deltaMilliSeconds));
}
-static void Repeat(CScheduler* s, CScheduler::Function f, int64_t deltaSeconds)
+static void Repeat(CScheduler* s, CScheduler::Function f, int64_t deltaMilliSeconds)
{
f();
- s->scheduleFromNow(boost::bind(&Repeat, s, f, deltaSeconds), deltaSeconds);
+ s->scheduleFromNow(boost::bind(&Repeat, s, f, deltaMilliSeconds), deltaMilliSeconds);
}
-void CScheduler::scheduleEvery(CScheduler::Function f, int64_t deltaSeconds)
+void CScheduler::scheduleEvery(CScheduler::Function f, int64_t deltaMilliSeconds)
{
- scheduleFromNow(boost::bind(&Repeat, this, f, deltaSeconds), deltaSeconds);
+ scheduleFromNow(boost::bind(&Repeat, this, f, deltaMilliSeconds), deltaMilliSeconds);
}
size_t CScheduler::getQueueInfo(boost::chrono::system_clock::time_point &first,
@@ -131,3 +139,70 @@ size_t CScheduler::getQueueInfo(boost::chrono::system_clock::time_point &first,
}
return result;
}
+
+bool CScheduler::AreThreadsServicingQueue() const {
+ boost::unique_lock<boost::mutex> lock(newTaskMutex);
+ return nThreadsServicingQueue;
+}
+
+
+void SingleThreadedSchedulerClient::MaybeScheduleProcessQueue() {
+ {
+ LOCK(m_cs_callbacks_pending);
+ // Try to avoid scheduling too many copies here, but if we
+ // accidentally have two ProcessQueue's scheduled at once its
+ // not a big deal.
+ if (m_are_callbacks_running) return;
+ if (m_callbacks_pending.empty()) return;
+ }
+ m_pscheduler->schedule(std::bind(&SingleThreadedSchedulerClient::ProcessQueue, this));
+}
+
+void SingleThreadedSchedulerClient::ProcessQueue() {
+ std::function<void (void)> callback;
+ {
+ LOCK(m_cs_callbacks_pending);
+ if (m_are_callbacks_running) return;
+ if (m_callbacks_pending.empty()) return;
+ m_are_callbacks_running = true;
+
+ callback = std::move(m_callbacks_pending.front());
+ m_callbacks_pending.pop_front();
+ }
+
+ // RAII the setting of fCallbacksRunning and calling MaybeScheduleProcessQueue
+ // to ensure both happen safely even if callback() throws.
+ struct RAIICallbacksRunning {
+ SingleThreadedSchedulerClient* instance;
+ explicit RAIICallbacksRunning(SingleThreadedSchedulerClient* _instance) : instance(_instance) {}
+ ~RAIICallbacksRunning() {
+ {
+ LOCK(instance->m_cs_callbacks_pending);
+ instance->m_are_callbacks_running = false;
+ }
+ instance->MaybeScheduleProcessQueue();
+ }
+ } raiicallbacksrunning(this);
+
+ callback();
+}
+
+void SingleThreadedSchedulerClient::AddToProcessQueue(std::function<void (void)> func) {
+ assert(m_pscheduler);
+
+ {
+ LOCK(m_cs_callbacks_pending);
+ m_callbacks_pending.emplace_back(std::move(func));
+ }
+ MaybeScheduleProcessQueue();
+}
+
+void SingleThreadedSchedulerClient::EmptyQueue() {
+ assert(!m_pscheduler->AreThreadsServicingQueue());
+ bool should_continue = true;
+ while (should_continue) {
+ ProcessQueue();
+ LOCK(m_cs_callbacks_pending);
+ should_continue = !m_callbacks_pending.empty();
+ }
+}