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-rw-r--r--src/rpc/server.h31
1 files changed, 25 insertions, 6 deletions
diff --git a/src/rpc/server.h b/src/rpc/server.h
index 2d62a76f3c..e2a85887ba 100644
--- a/src/rpc/server.h
+++ b/src/rpc/server.h
@@ -131,10 +131,31 @@ typedef UniValue(*rpcfn_type)(const JSONRPCRequest& jsonRequest);
class CRPCCommand
{
public:
+ //! RPC method handler reading request and assigning result. Should return
+ //! true if request is fully handled, false if it should be passed on to
+ //! subsequent handlers.
+ using Actor = std::function<bool(const JSONRPCRequest& request, UniValue& result, bool last_handler)>;
+
+ //! Constructor taking Actor callback supporting multiple handlers.
+ CRPCCommand(std::string category, std::string name, Actor actor, std::vector<std::string> args, intptr_t unique_id)
+ : category(std::move(category)), name(std::move(name)), actor(std::move(actor)), argNames(std::move(args)),
+ unique_id(unique_id)
+ {
+ }
+
+ //! Simplified constructor taking plain rpcfn_type function pointer.
+ CRPCCommand(const char* category, const char* name, rpcfn_type fn, std::initializer_list<const char*> args)
+ : CRPCCommand(category, name,
+ [fn](const JSONRPCRequest& request, UniValue& result, bool) { result = fn(request); return true; },
+ {args.begin(), args.end()}, intptr_t(fn))
+ {
+ }
+
std::string category;
std::string name;
- rpcfn_type actor;
+ Actor actor;
std::vector<std::string> argNames;
+ intptr_t unique_id;
};
/**
@@ -143,10 +164,9 @@ public:
class CRPCTable
{
private:
- std::map<std::string, const CRPCCommand*> mapCommands;
+ std::map<std::string, std::vector<const CRPCCommand*>> mapCommands;
public:
CRPCTable();
- const CRPCCommand* operator[](const std::string& name) const;
std::string help(const std::string& name, const JSONRPCRequest& helpreq) const;
/**
@@ -169,9 +189,7 @@ public:
*
* Returns false if RPC server is already running (dump concurrency protection).
*
- * Commands cannot be overwritten (returns false).
- *
- * Commands with different method names but the same callback function will
+ * Commands with different method names but the same unique_id will
* be considered aliases, and only the first registered method name will
* show up in the help text command listing. Aliased commands do not have
* to have the same behavior. Server and client code can distinguish
@@ -179,6 +197,7 @@ public:
* register different names, types, and numbers of parameters.
*/
bool appendCommand(const std::string& name, const CRPCCommand* pcmd);
+ bool removeCommand(const std::string& name, const CRPCCommand* pcmd);
};
bool IsDeprecatedRPCEnabled(const std::string& method);