aboutsummaryrefslogtreecommitdiff
path: root/src/random.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/random.cpp')
-rw-r--r--src/random.cpp115
1 files changed, 104 insertions, 11 deletions
diff --git a/src/random.cpp b/src/random.cpp
index 6634019bea..8284f457c9 100644
--- a/src/random.cpp
+++ b/src/random.cpp
@@ -21,6 +21,17 @@
#include <sys/time.h>
#endif
+#ifdef HAVE_SYS_GETRANDOM
+#include <sys/syscall.h>
+#include <linux/random.h>
+#endif
+#ifdef HAVE_GETENTROPY
+#include <unistd.h>
+#endif
+#ifdef HAVE_SYSCTL_ARND
+#include <sys/sysctl.h>
+#endif
+
#include <openssl/err.h>
#include <openssl/rand.h>
@@ -91,34 +102,86 @@ static void RandAddSeedPerfmon()
#endif
}
+#ifndef WIN32
+/** Fallback: get 32 bytes of system entropy from /dev/urandom. The most
+ * compatible way to get cryptographic randomness on UNIX-ish platforms.
+ */
+void GetDevURandom(unsigned char *ent32)
+{
+ int f = open("/dev/urandom", O_RDONLY);
+ if (f == -1) {
+ RandFailure();
+ }
+ int have = 0;
+ do {
+ ssize_t n = read(f, ent32 + have, NUM_OS_RANDOM_BYTES - have);
+ if (n <= 0 || n + have > NUM_OS_RANDOM_BYTES) {
+ RandFailure();
+ }
+ have += n;
+ } while (have < NUM_OS_RANDOM_BYTES);
+ close(f);
+}
+#endif
+
/** Get 32 bytes of system entropy. */
-static void GetOSRand(unsigned char *ent32)
+void GetOSRand(unsigned char *ent32)
{
-#ifdef WIN32
+#if defined(WIN32)
HCRYPTPROV hProvider;
int ret = CryptAcquireContextW(&hProvider, NULL, NULL, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT);
if (!ret) {
RandFailure();
}
- ret = CryptGenRandom(hProvider, 32, ent32);
+ ret = CryptGenRandom(hProvider, NUM_OS_RANDOM_BYTES, ent32);
if (!ret) {
RandFailure();
}
CryptReleaseContext(hProvider, 0);
-#else
- int f = open("/dev/urandom", O_RDONLY);
- if (f == -1) {
+#elif defined(HAVE_SYS_GETRANDOM)
+ /* Linux. From the getrandom(2) man page:
+ * "If the urandom source has been initialized, reads of up to 256 bytes
+ * will always return as many bytes as requested and will not be
+ * interrupted by signals."
+ */
+ int rv = syscall(SYS_getrandom, ent32, NUM_OS_RANDOM_BYTES, 0);
+ if (rv != NUM_OS_RANDOM_BYTES) {
+ if (rv < 0 && errno == ENOSYS) {
+ /* Fallback for kernel <3.17: the return value will be -1 and errno
+ * ENOSYS if the syscall is not available, in that case fall back
+ * to /dev/urandom.
+ */
+ GetDevURandom(ent32);
+ } else {
+ RandFailure();
+ }
+ }
+#elif defined(HAVE_GETENTROPY)
+ /* On OpenBSD this can return up to 256 bytes of entropy, will return an
+ * error if more are requested.
+ * The call cannot return less than the requested number of bytes.
+ */
+ if (getentropy(ent32, NUM_OS_RANDOM_BYTES) != 0) {
RandFailure();
}
+#elif defined(HAVE_SYSCTL_ARND)
+ /* FreeBSD and similar. It is possible for the call to return less
+ * bytes than requested, so need to read in a loop.
+ */
+ static const int name[2] = {CTL_KERN, KERN_ARND};
int have = 0;
do {
- ssize_t n = read(f, ent32 + have, 32 - have);
- if (n <= 0 || n + have > 32) {
+ size_t len = NUM_OS_RANDOM_BYTES - have;
+ if (sysctl(name, ARRAYLEN(name), ent32 + have, &len, NULL, 0) != 0) {
RandFailure();
}
- have += n;
- } while (have < 32);
- close(f);
+ have += len;
+ } while (have < NUM_OS_RANDOM_BYTES);
+#else
+ /* Fall back to /dev/urandom if there is no specific method implemented to
+ * get system entropy for this OS.
+ */
+ GetDevURandom(ent32);
#endif
}
@@ -195,3 +258,33 @@ FastRandomContext::FastRandomContext(bool fDeterministic)
}
}
+bool Random_SanityCheck()
+{
+ /* This does not measure the quality of randomness, but it does test that
+ * OSRandom() overwrites all 32 bytes of the output given a maximum
+ * number of tries.
+ */
+ static const ssize_t MAX_TRIES = 1024;
+ uint8_t data[NUM_OS_RANDOM_BYTES];
+ bool overwritten[NUM_OS_RANDOM_BYTES] = {}; /* Tracks which bytes have been overwritten at least once */
+ int num_overwritten;
+ int tries = 0;
+ /* Loop until all bytes have been overwritten at least once, or max number tries reached */
+ do {
+ memset(data, 0, NUM_OS_RANDOM_BYTES);
+ GetOSRand(data);
+ for (int x=0; x < NUM_OS_RANDOM_BYTES; ++x) {
+ overwritten[x] |= (data[x] != 0);
+ }
+
+ num_overwritten = 0;
+ for (int x=0; x < NUM_OS_RANDOM_BYTES; ++x) {
+ if (overwritten[x]) {
+ num_overwritten += 1;
+ }
+ }
+
+ tries += 1;
+ } while (num_overwritten < NUM_OS_RANDOM_BYTES && tries < MAX_TRIES);
+ return (num_overwritten == NUM_OS_RANDOM_BYTES); /* If this failed, bailed out after too many tries */
+}