diff options
Diffstat (limited to 'src/random.cpp')
-rw-r--r-- | src/random.cpp | 70 |
1 files changed, 50 insertions, 20 deletions
diff --git a/src/random.cpp b/src/random.cpp index 47d76d8700..99927fc5d2 100644 --- a/src/random.cpp +++ b/src/random.cpp @@ -6,6 +6,7 @@ #include <random.h> #include <compat/cpuid.h> +#include <crypto/sha256.h> #include <crypto/sha512.h> #include <support/cleanse.h> #ifdef WIN32 @@ -178,7 +179,7 @@ static uint64_t GetRdSeed() noexcept /* Access to other hardware random number generators could be added here later, * assuming it is sufficiently fast (in the order of a few hundred CPU cycles). * Slower sources should probably be invoked separately, and/or only from - * RandAddSeedSleep (which is called during idle background operation). + * RandAddPeriodic (which is called once a minute). */ static void InitHardwareRand() {} static void ReportHardwareRand() {} @@ -359,6 +360,9 @@ class RNGState { uint64_t m_counter GUARDED_BY(m_mutex) = 0; bool m_strongly_seeded GUARDED_BY(m_mutex) = false; + Mutex m_events_mutex; + CSHA256 m_events_hasher GUARDED_BY(m_events_mutex); + public: RNGState() noexcept { @@ -369,6 +373,35 @@ public: { } + void AddEvent(uint32_t event_info) noexcept + { + LOCK(m_events_mutex); + + m_events_hasher.Write((const unsigned char *)&event_info, sizeof(event_info)); + // Get the low four bytes of the performance counter. This translates to roughly the + // subsecond part. + uint32_t perfcounter = (GetPerformanceCounter() & 0xffffffff); + m_events_hasher.Write((const unsigned char*)&perfcounter, sizeof(perfcounter)); + } + + /** + * Feed (the hash of) all events added through AddEvent() to hasher. + */ + void SeedEvents(CSHA512& hasher) noexcept + { + // We use only SHA256 for the events hashing to get the ASM speedups we have for SHA256, + // since we want it to be fast as network peers may be able to trigger it repeatedly. + LOCK(m_events_mutex); + + unsigned char events_hash[32]; + m_events_hasher.Finalize(events_hash); + hasher.Write(events_hash, 32); + + // Re-initialize the hasher with the finalized state to use later. + m_events_hasher.Reset(); + m_events_hasher.Write(events_hash, 32); + } + /** Extract up to 32 bytes of entropy from the RNG state, mixing in new entropy from hasher. * * If this function has never been called with strong_seed = true, false is returned. @@ -415,17 +448,7 @@ RNGState& GetRNGState() noexcept /* A note on the use of noexcept in the seeding functions below: * - * None of the RNG code should ever throw any exception, with the sole exception - * of MilliSleep in SeedSleep, which can (and does) support interruptions which - * cause a boost::thread_interrupted to be thrown. - * - * This means that SeedSleep, and all functions that invoke it are throwing. - * However, we know that GetRandBytes() and GetStrongRandBytes() never trigger - * this sleeping logic, so they are noexcept. The same is true for all the - * GetRand*() functions that use GetRandBytes() indirectly. - * - * TODO: After moving away from interruptible boost-based thread management, - * everything can become noexcept here. + * None of the RNG code should ever throw any exception. */ static void SeedTimestamp(CSHA512& hasher) noexcept @@ -449,7 +472,7 @@ static void SeedFast(CSHA512& hasher) noexcept SeedTimestamp(hasher); } -static void SeedSlow(CSHA512& hasher) noexcept +static void SeedSlow(CSHA512& hasher, RNGState& rng) noexcept { unsigned char buffer[32]; @@ -460,6 +483,9 @@ static void SeedSlow(CSHA512& hasher) noexcept GetOSRand(buffer); hasher.Write(buffer, sizeof(buffer)); + // Add the events hasher into the mix + rng.SeedEvents(hasher); + // High-precision timestamp. // // Note that we also commit to a timestamp in the Fast seeder, so we indirectly commit to a @@ -477,7 +503,7 @@ static void SeedStrengthen(CSHA512& hasher, RNGState& rng, int microseconds) noe Strengthen(strengthen_seed, microseconds, hasher); } -static void SeedPeriodic(CSHA512& hasher, RNGState& rng) +static void SeedPeriodic(CSHA512& hasher, RNGState& rng) noexcept { // Everything that the 'fast' seeder includes SeedFast(hasher); @@ -485,10 +511,13 @@ static void SeedPeriodic(CSHA512& hasher, RNGState& rng) // High-precision timestamp SeedTimestamp(hasher); + // Add the events hasher into the mix + rng.SeedEvents(hasher); + // Dynamic environment data (performance monitoring, ...) auto old_size = hasher.Size(); RandAddDynamicEnv(hasher); - LogPrintf("Feeding %i bytes of dynamic environment data into RNG\n", hasher.Size() - old_size); + LogPrint(BCLog::RAND, "Feeding %i bytes of dynamic environment data into RNG\n", hasher.Size() - old_size); // Strengthen for 10 ms SeedStrengthen(hasher, rng, 10000); @@ -500,7 +529,7 @@ static void SeedStartup(CSHA512& hasher, RNGState& rng) noexcept SeedHardwareSlow(hasher); // Everything that the 'slow' seeder includes. - SeedSlow(hasher); + SeedSlow(hasher, rng); // Dynamic environment data (performance monitoring, ...) auto old_size = hasher.Size(); @@ -508,7 +537,7 @@ static void SeedStartup(CSHA512& hasher, RNGState& rng) noexcept // Static environment data RandAddStaticEnv(hasher); - LogPrintf("Feeding %i bytes of environment data into RNG\n", hasher.Size() - old_size); + LogPrint(BCLog::RAND, "Feeding %i bytes of environment data into RNG\n", hasher.Size() - old_size); // Strengthen for 100 ms SeedStrengthen(hasher, rng, 100000); @@ -520,7 +549,7 @@ enum class RNGLevel { PERIODIC, //!< Called by RandAddPeriodic() }; -static void ProcRand(unsigned char* out, int num, RNGLevel level) +static void ProcRand(unsigned char* out, int num, RNGLevel level) noexcept { // Make sure the RNG is initialized first (as all Seed* function possibly need hwrand to be available). RNGState& rng = GetRNGState(); @@ -533,7 +562,7 @@ static void ProcRand(unsigned char* out, int num, RNGLevel level) SeedFast(hasher); break; case RNGLevel::SLOW: - SeedSlow(hasher); + SeedSlow(hasher, rng); break; case RNGLevel::PERIODIC: SeedPeriodic(hasher, rng); @@ -551,7 +580,8 @@ static void ProcRand(unsigned char* out, int num, RNGLevel level) void GetRandBytes(unsigned char* buf, int num) noexcept { ProcRand(buf, num, RNGLevel::FAST); } void GetStrongRandBytes(unsigned char* buf, int num) noexcept { ProcRand(buf, num, RNGLevel::SLOW); } -void RandAddPeriodic() { ProcRand(nullptr, 0, RNGLevel::PERIODIC); } +void RandAddPeriodic() noexcept { ProcRand(nullptr, 0, RNGLevel::PERIODIC); } +void RandAddEvent(const uint32_t event_info) noexcept { GetRNGState().AddEvent(event_info); } bool g_mock_deterministic_tests{false}; |