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-rw-r--r--src/random.cpp56
1 files changed, 50 insertions, 6 deletions
diff --git a/src/random.cpp b/src/random.cpp
index 6634019bea..5774e9a3c2 100644
--- a/src/random.cpp
+++ b/src/random.cpp
@@ -21,6 +21,17 @@
#include <sys/time.h>
#endif
+#ifdef HAVE_SYS_GETRANDOM
+#include <sys/syscall.h>
+#include <linux/random.h>
+#endif
+#ifdef HAVE_GETENTROPY
+#include <unistd.h>
+#endif
+#ifdef HAVE_SYSCTL_ARND
+#include <sys/sysctl.h>
+#endif
+
#include <openssl/err.h>
#include <openssl/rand.h>
@@ -92,32 +103,65 @@ static void RandAddSeedPerfmon()
}
/** Get 32 bytes of system entropy. */
-static void GetOSRand(unsigned char *ent32)
+void GetOSRand(unsigned char *ent32)
{
-#ifdef WIN32
+#if defined(WIN32)
HCRYPTPROV hProvider;
int ret = CryptAcquireContextW(&hProvider, NULL, NULL, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT);
if (!ret) {
RandFailure();
}
- ret = CryptGenRandom(hProvider, 32, ent32);
+ ret = CryptGenRandom(hProvider, NUM_OS_RANDOM_BYTES, ent32);
if (!ret) {
RandFailure();
}
CryptReleaseContext(hProvider, 0);
+#elif defined(HAVE_SYS_GETRANDOM)
+ /* Linux. From the getrandom(2) man page:
+ * "If the urandom source has been initialized, reads of up to 256 bytes
+ * will always return as many bytes as requested and will not be
+ * interrupted by signals."
+ */
+ if (syscall(SYS_getrandom, ent32, NUM_OS_RANDOM_BYTES, 0) != NUM_OS_RANDOM_BYTES) {
+ RandFailure();
+ }
+#elif defined(HAVE_GETENTROPY)
+ /* On OpenBSD this can return up to 256 bytes of entropy, will return an
+ * error if more are requested.
+ * The call cannot return less than the requested number of bytes.
+ */
+ if (getentropy(ent32, NUM_OS_RANDOM_BYTES) != 0) {
+ RandFailure();
+ }
+#elif defined(HAVE_SYSCTL_ARND)
+ /* FreeBSD and similar. It is possible for the call to return less
+ * bytes than requested, so need to read in a loop.
+ */
+ static const int name[2] = {CTL_KERN, KERN_ARND};
+ int have = 0;
+ do {
+ size_t len = NUM_OS_RANDOM_BYTES - have;
+ if (sysctl(name, ARRAYLEN(name), ent32 + have, &len, NULL, 0) != 0) {
+ RandFailure();
+ }
+ have += len;
+ } while (have < NUM_OS_RANDOM_BYTES);
#else
+ /* Fall back to /dev/urandom if there is no specific method implemented to
+ * get system entropy for this OS.
+ */
int f = open("/dev/urandom", O_RDONLY);
if (f == -1) {
RandFailure();
}
int have = 0;
do {
- ssize_t n = read(f, ent32 + have, 32 - have);
- if (n <= 0 || n + have > 32) {
+ ssize_t n = read(f, ent32 + have, NUM_OS_RANDOM_BYTES - have);
+ if (n <= 0 || n + have > NUM_OS_RANDOM_BYTES) {
RandFailure();
}
have += n;
- } while (have < 32);
+ } while (have < NUM_OS_RANDOM_BYTES);
close(f);
#endif
}