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-rw-r--r--src/random.cpp38
1 files changed, 30 insertions, 8 deletions
diff --git a/src/random.cpp b/src/random.cpp
index 6ec01b878f..3b9df3edaa 100644
--- a/src/random.cpp
+++ b/src/random.cpp
@@ -16,6 +16,8 @@
#include <stdlib.h>
#include <limits>
+#include <chrono>
+#include <thread>
#ifndef WIN32
#include <sys/time.h>
@@ -45,15 +47,22 @@ static void RandFailure()
static inline int64_t GetPerformanceCounter()
{
- int64_t nCounter = 0;
-#ifdef WIN32
- QueryPerformanceCounter((LARGE_INTEGER*)&nCounter);
+ // Read the hardware time stamp counter when available.
+ // See https://en.wikipedia.org/wiki/Time_Stamp_Counter for more information.
+#if defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64))
+ return __rdtsc();
+#elif !defined(_MSC_VER) && defined(__i386__)
+ uint64_t r = 0;
+ __asm__ volatile ("rdtsc" : "=A"(r)); // Constrain the r variable to the eax:edx pair.
+ return r;
+#elif !defined(_MSC_VER) && (defined(__x86_64__) || defined(__amd64__))
+ uint64_t r1 = 0, r2 = 0;
+ __asm__ volatile ("rdtsc" : "=a"(r1), "=d"(r2)); // Constrain r1 to rax and r2 to rdx.
+ return (r2 << 32) | r1;
#else
- timeval t;
- gettimeofday(&t, NULL);
- nCounter = (int64_t)(t.tv_sec * 1000000 + t.tv_usec);
+ // Fall back to using C++11 clock (usually microsecond or nanosecond precision)
+ return std::chrono::high_resolution_clock::now().time_since_epoch().count();
#endif
- return nCounter;
}
void RandAddSeed()
@@ -269,6 +278,8 @@ FastRandomContext::FastRandomContext(const uint256& seed) : requires_seed(false)
bool Random_SanityCheck()
{
+ uint64_t start = GetPerformanceCounter();
+
/* This does not measure the quality of randomness, but it does test that
* OSRandom() overwrites all 32 bytes of the output given a maximum
* number of tries.
@@ -295,7 +306,18 @@ bool Random_SanityCheck()
tries += 1;
} while (num_overwritten < NUM_OS_RANDOM_BYTES && tries < MAX_TRIES);
- return (num_overwritten == NUM_OS_RANDOM_BYTES); /* If this failed, bailed out after too many tries */
+ if (num_overwritten != NUM_OS_RANDOM_BYTES) return false; /* If this failed, bailed out after too many tries */
+
+ // Check that GetPerformanceCounter increases at least during a GetOSRand() call + 1ms sleep.
+ std::this_thread::sleep_for(std::chrono::milliseconds(1));
+ uint64_t stop = GetPerformanceCounter();
+ if (stop == start) return false;
+
+ // We called GetPerformanceCounter. Use it as entropy.
+ RAND_add((const unsigned char*)&start, sizeof(start), 1);
+ RAND_add((const unsigned char*)&stop, sizeof(stop), 1);
+
+ return true;
}
FastRandomContext::FastRandomContext(bool fDeterministic) : requires_seed(!fDeterministic), bytebuf_size(0), bitbuf_size(0)