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-rw-r--r--src/node/chainstate.cpp158
1 files changed, 158 insertions, 0 deletions
diff --git a/src/node/chainstate.cpp b/src/node/chainstate.cpp
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+++ b/src/node/chainstate.cpp
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+// Copyright (c) 2021 The Bitcoin Core developers
+// Distributed under the MIT software license, see the accompanying
+// file COPYING or http://www.opensource.org/licenses/mit-license.php.
+
+#include <node/chainstate.h>
+
+#include <consensus/params.h>
+#include <node/blockstorage.h>
+#include <validation.h>
+
+std::optional<ChainstateLoadingError> LoadChainstate(bool fReset,
+ ChainstateManager& chainman,
+ CTxMemPool* mempool,
+ bool fPruneMode,
+ const Consensus::Params& consensus_params,
+ bool fReindexChainState,
+ int64_t nBlockTreeDBCache,
+ int64_t nCoinDBCache,
+ int64_t nCoinCacheUsage,
+ bool block_tree_db_in_memory,
+ bool coins_db_in_memory,
+ std::function<bool()> shutdown_requested,
+ std::function<void()> coins_error_cb)
+{
+ auto is_coinsview_empty = [&](CChainState* chainstate) EXCLUSIVE_LOCKS_REQUIRED(::cs_main) {
+ return fReset || fReindexChainState || chainstate->CoinsTip().GetBestBlock().IsNull();
+ };
+
+ LOCK(cs_main);
+ chainman.InitializeChainstate(mempool);
+ chainman.m_total_coinstip_cache = nCoinCacheUsage;
+ chainman.m_total_coinsdb_cache = nCoinDBCache;
+
+ UnloadBlockIndex(mempool, chainman);
+
+ auto& pblocktree{chainman.m_blockman.m_block_tree_db};
+ // new CBlockTreeDB tries to delete the existing file, which
+ // fails if it's still open from the previous loop. Close it first:
+ pblocktree.reset();
+ pblocktree.reset(new CBlockTreeDB(nBlockTreeDBCache, block_tree_db_in_memory, fReset));
+
+ if (fReset) {
+ pblocktree->WriteReindexing(true);
+ //If we're reindexing in prune mode, wipe away unusable block files and all undo data files
+ if (fPruneMode)
+ CleanupBlockRevFiles();
+ }
+
+ if (shutdown_requested && shutdown_requested()) return ChainstateLoadingError::SHUTDOWN_PROBED;
+
+ // LoadBlockIndex will load fHavePruned if we've ever removed a
+ // block file from disk.
+ // Note that it also sets fReindex based on the disk flag!
+ // From here on out fReindex and fReset mean something different!
+ if (!chainman.LoadBlockIndex()) {
+ if (shutdown_requested && shutdown_requested()) return ChainstateLoadingError::SHUTDOWN_PROBED;
+ return ChainstateLoadingError::ERROR_LOADING_BLOCK_DB;
+ }
+
+ if (!chainman.BlockIndex().empty() &&
+ !chainman.m_blockman.LookupBlockIndex(consensus_params.hashGenesisBlock)) {
+ return ChainstateLoadingError::ERROR_BAD_GENESIS_BLOCK;
+ }
+
+ // Check for changed -prune state. What we are concerned about is a user who has pruned blocks
+ // in the past, but is now trying to run unpruned.
+ if (fHavePruned && !fPruneMode) {
+ return ChainstateLoadingError::ERROR_PRUNED_NEEDS_REINDEX;
+ }
+
+ // At this point blocktree args are consistent with what's on disk.
+ // If we're not mid-reindex (based on disk + args), add a genesis block on disk
+ // (otherwise we use the one already on disk).
+ // This is called again in ThreadImport after the reindex completes.
+ if (!fReindex && !chainman.ActiveChainstate().LoadGenesisBlock()) {
+ return ChainstateLoadingError::ERROR_LOAD_GENESIS_BLOCK_FAILED;
+ }
+
+ // At this point we're either in reindex or we've loaded a useful
+ // block tree into BlockIndex()!
+
+ for (CChainState* chainstate : chainman.GetAll()) {
+ chainstate->InitCoinsDB(
+ /* cache_size_bytes */ nCoinDBCache,
+ /* in_memory */ coins_db_in_memory,
+ /* should_wipe */ fReset || fReindexChainState);
+
+ if (coins_error_cb) {
+ chainstate->CoinsErrorCatcher().AddReadErrCallback(coins_error_cb);
+ }
+
+ // If necessary, upgrade from older database format.
+ // This is a no-op if we cleared the coinsviewdb with -reindex or -reindex-chainstate
+ if (!chainstate->CoinsDB().Upgrade()) {
+ return ChainstateLoadingError::ERROR_CHAINSTATE_UPGRADE_FAILED;
+ }
+
+ // ReplayBlocks is a no-op if we cleared the coinsviewdb with -reindex or -reindex-chainstate
+ if (!chainstate->ReplayBlocks()) {
+ return ChainstateLoadingError::ERROR_REPLAYBLOCKS_FAILED;
+ }
+
+ // The on-disk coinsdb is now in a good state, create the cache
+ chainstate->InitCoinsCache(nCoinCacheUsage);
+ assert(chainstate->CanFlushToDisk());
+
+ if (!is_coinsview_empty(chainstate)) {
+ // LoadChainTip initializes the chain based on CoinsTip()'s best block
+ if (!chainstate->LoadChainTip()) {
+ return ChainstateLoadingError::ERROR_LOADCHAINTIP_FAILED;
+ }
+ assert(chainstate->m_chain.Tip() != nullptr);
+ }
+ }
+
+ if (!fReset) {
+ auto chainstates{chainman.GetAll()};
+ if (std::any_of(chainstates.begin(), chainstates.end(),
+ [](const CChainState* cs) EXCLUSIVE_LOCKS_REQUIRED(cs_main) { return cs->NeedsRedownload(); })) {
+ return ChainstateLoadingError::ERROR_BLOCKS_WITNESS_INSUFFICIENTLY_VALIDATED;
+ }
+ }
+
+ return std::nullopt;
+}
+
+std::optional<ChainstateLoadVerifyError> VerifyLoadedChainstate(ChainstateManager& chainman,
+ bool fReset,
+ bool fReindexChainState,
+ const Consensus::Params& consensus_params,
+ unsigned int check_blocks,
+ unsigned int check_level,
+ std::function<int64_t()> get_unix_time_seconds)
+{
+ auto is_coinsview_empty = [&](CChainState* chainstate) EXCLUSIVE_LOCKS_REQUIRED(::cs_main) {
+ return fReset || fReindexChainState || chainstate->CoinsTip().GetBestBlock().IsNull();
+ };
+
+ LOCK(cs_main);
+
+ for (CChainState* chainstate : chainman.GetAll()) {
+ if (!is_coinsview_empty(chainstate)) {
+ const CBlockIndex* tip = chainstate->m_chain.Tip();
+ if (tip && tip->nTime > get_unix_time_seconds() + 2 * 60 * 60) {
+ return ChainstateLoadVerifyError::ERROR_BLOCK_FROM_FUTURE;
+ }
+
+ if (!CVerifyDB().VerifyDB(
+ *chainstate, consensus_params, chainstate->CoinsDB(),
+ check_level,
+ check_blocks)) {
+ return ChainstateLoadVerifyError::ERROR_CORRUPTED_BLOCK_DB;
+ }
+ }
+ }
+
+ return std::nullopt;
+}