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-rw-r--r--src/netbase.h17
1 files changed, 16 insertions, 1 deletions
diff --git a/src/netbase.h b/src/netbase.h
index 38d33e475b..d906888235 100644
--- a/src/netbase.h
+++ b/src/netbase.h
@@ -12,7 +12,10 @@
#include <compat.h>
#include <netaddress.h>
#include <serialize.h>
+#include <util/sock.h>
+#include <functional>
+#include <memory>
#include <stdint.h>
#include <string>
#include <vector>
@@ -51,7 +54,19 @@ bool Lookup(const std::string& name, CService& addr, int portDefault, bool fAllo
bool Lookup(const std::string& name, std::vector<CService>& vAddr, int portDefault, bool fAllowLookup, unsigned int nMaxSolutions);
CService LookupNumeric(const std::string& name, int portDefault = 0);
bool LookupSubNet(const std::string& strSubnet, CSubNet& subnet);
-SOCKET CreateSocket(const CService &addrConnect);
+
+/**
+ * Create a TCP socket in the given address family.
+ * @param[in] address_family The socket is created in the same address family as this address.
+ * @return pointer to the created Sock object or unique_ptr that owns nothing in case of failure
+ */
+std::unique_ptr<Sock> CreateSockTCP(const CService& address_family);
+
+/**
+ * Socket factory. Defaults to `CreateSockTCP()`, but can be overridden by unit tests.
+ */
+extern std::function<std::unique_ptr<Sock>(const CService&)> CreateSock;
+
bool ConnectSocketDirectly(const CService &addrConnect, const SOCKET& hSocketRet, int nTimeout, bool manual_connection);
bool ConnectThroughProxy(const proxyType &proxy, const std::string& strDest, int port, const SOCKET& hSocketRet, int nTimeout, bool& outProxyConnectionFailed);
/** Disable or enable blocking-mode for a socket */