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+// Copyright (c) 2009-2010 Satoshi Nakamoto
+// Copyright (c) 2009-2014 The Bitcoin developers
+// Distributed under the MIT/X11 software license, see the accompanying
+// file COPYING or http://www.opensource.org/licenses/mit-license.php.
+
+#ifndef BITCOIN_NET_H
+#define BITCOIN_NET_H
+
+#include "bloom.h"
+#include "compat.h"
+#include "hash.h"
+#include "limitedmap.h"
+#include "mruset.h"
+#include "netbase.h"
+#include "protocol.h"
+#include "random.h"
+#include "streams.h"
+#include "sync.h"
+#include "uint256.h"
+#include "utilstrencodings.h"
+
+#include <deque>
+#include <stdint.h>
+
+#ifndef WIN32
+#include <arpa/inet.h>
+#endif
+
+#include <boost/filesystem/path.hpp>
+#include <boost/foreach.hpp>
+#include <boost/signals2/signal.hpp>
+
+class CAddrMan;
+class CBlockIndex;
+class CNode;
+
+namespace boost {
+ class thread_group;
+} // namespace boost
+
+/** Time between pings automatically sent out for latency probing and keepalive (in seconds). */
+static const int PING_INTERVAL = 2 * 60;
+/** Time after which to disconnect, after waiting for a ping response (or inactivity). */
+static const int TIMEOUT_INTERVAL = 20 * 60;
+/** The maximum number of entries in an 'inv' protocol message */
+static const unsigned int MAX_INV_SZ = 50000;
+/** -listen default */
+static const bool DEFAULT_LISTEN = true;
+/** -upnp default */
+#ifdef USE_UPNP
+static const bool DEFAULT_UPNP = USE_UPNP;
+#else
+static const bool DEFAULT_UPNP = false;
+#endif
+/** The maximum number of entries in mapAskFor */
+static const size_t MAPASKFOR_MAX_SZ = MAX_INV_SZ;
+
+unsigned int ReceiveFloodSize();
+unsigned int SendBufferSize();
+
+void AddOneShot(std::string strDest);
+bool RecvLine(SOCKET hSocket, std::string& strLine);
+void AddressCurrentlyConnected(const CService& addr);
+CNode* FindNode(const CNetAddr& ip);
+CNode* FindNode(const std::string& addrName);
+CNode* FindNode(const CService& ip);
+CNode* ConnectNode(CAddress addrConnect, const char *pszDest = NULL);
+bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOutbound = NULL, const char *strDest = NULL, bool fOneShot = false);
+void MapPort(bool fUseUPnP);
+unsigned short GetListenPort();
+bool BindListenPort(const CService &bindAddr, std::string& strError, bool fWhitelisted = false);
+void StartNode(boost::thread_group& threadGroup);
+bool StopNode();
+void SocketSendData(CNode *pnode);
+
+typedef int NodeId;
+
+// Signals for message handling
+struct CNodeSignals
+{
+ boost::signals2::signal<int ()> GetHeight;
+ boost::signals2::signal<bool (CNode*)> ProcessMessages;
+ boost::signals2::signal<bool (CNode*, bool)> SendMessages;
+ boost::signals2::signal<void (NodeId, const CNode*)> InitializeNode;
+ boost::signals2::signal<void (NodeId)> FinalizeNode;
+};
+
+
+CNodeSignals& GetNodeSignals();
+
+
+enum
+{
+ LOCAL_NONE, // unknown
+ LOCAL_IF, // address a local interface listens on
+ LOCAL_BIND, // address explicit bound to
+ LOCAL_UPNP, // address reported by UPnP
+ LOCAL_MANUAL, // address explicitly specified (-externalip=)
+
+ LOCAL_MAX
+};
+
+bool IsPeerAddrLocalGood(CNode *pnode);
+void AdvertizeLocal(CNode *pnode);
+void SetLimited(enum Network net, bool fLimited = true);
+bool IsLimited(enum Network net);
+bool IsLimited(const CNetAddr& addr);
+bool AddLocal(const CService& addr, int nScore = LOCAL_NONE);
+bool AddLocal(const CNetAddr& addr, int nScore = LOCAL_NONE);
+bool SeenLocal(const CService& addr);
+bool IsLocal(const CService& addr);
+bool GetLocal(CService &addr, const CNetAddr *paddrPeer = NULL);
+bool IsReachable(enum Network net);
+bool IsReachable(const CNetAddr &addr);
+void SetReachable(enum Network net, bool fFlag = true);
+CAddress GetLocalAddress(const CNetAddr *paddrPeer = NULL);
+
+
+extern bool fDiscover;
+extern bool fListen;
+extern uint64_t nLocalServices;
+extern uint64_t nLocalHostNonce;
+extern CAddrMan addrman;
+extern int nMaxConnections;
+
+extern std::vector<CNode*> vNodes;
+extern CCriticalSection cs_vNodes;
+extern std::map<CInv, CDataStream> mapRelay;
+extern std::deque<std::pair<int64_t, CInv> > vRelayExpiration;
+extern CCriticalSection cs_mapRelay;
+extern limitedmap<CInv, int64_t> mapAlreadyAskedFor;
+
+extern std::vector<std::string> vAddedNodes;
+extern CCriticalSection cs_vAddedNodes;
+
+extern NodeId nLastNodeId;
+extern CCriticalSection cs_nLastNodeId;
+
+struct LocalServiceInfo {
+ int nScore;
+ int nPort;
+};
+
+extern CCriticalSection cs_mapLocalHost;
+extern std::map<CNetAddr, LocalServiceInfo> mapLocalHost;
+
+class CNodeStats
+{
+public:
+ NodeId nodeid;
+ uint64_t nServices;
+ int64_t nLastSend;
+ int64_t nLastRecv;
+ int64_t nTimeConnected;
+ std::string addrName;
+ int nVersion;
+ std::string cleanSubVer;
+ bool fInbound;
+ int nStartingHeight;
+ uint64_t nSendBytes;
+ uint64_t nRecvBytes;
+ bool fWhitelisted;
+ double dPingTime;
+ double dPingWait;
+ std::string addrLocal;
+};
+
+
+
+
+class CNetMessage {
+public:
+ bool in_data; // parsing header (false) or data (true)
+
+ CDataStream hdrbuf; // partially received header
+ CMessageHeader hdr; // complete header
+ unsigned int nHdrPos;
+
+ CDataStream vRecv; // received message data
+ unsigned int nDataPos;
+
+ int64_t nTime; // time (in microseconds) of message receipt.
+
+ CNetMessage(int nTypeIn, int nVersionIn) : hdrbuf(nTypeIn, nVersionIn), vRecv(nTypeIn, nVersionIn) {
+ hdrbuf.resize(24);
+ in_data = false;
+ nHdrPos = 0;
+ nDataPos = 0;
+ nTime = 0;
+ }
+
+ bool complete() const
+ {
+ if (!in_data)
+ return false;
+ return (hdr.nMessageSize == nDataPos);
+ }
+
+ void SetVersion(int nVersionIn)
+ {
+ hdrbuf.SetVersion(nVersionIn);
+ vRecv.SetVersion(nVersionIn);
+ }
+
+ int readHeader(const char *pch, unsigned int nBytes);
+ int readData(const char *pch, unsigned int nBytes);
+};
+
+
+
+
+
+/** Information about a peer */
+class CNode
+{
+public:
+ // socket
+ uint64_t nServices;
+ SOCKET hSocket;
+ CDataStream ssSend;
+ size_t nSendSize; // total size of all vSendMsg entries
+ size_t nSendOffset; // offset inside the first vSendMsg already sent
+ uint64_t nSendBytes;
+ std::deque<CSerializeData> vSendMsg;
+ CCriticalSection cs_vSend;
+
+ std::deque<CInv> vRecvGetData;
+ std::deque<CNetMessage> vRecvMsg;
+ CCriticalSection cs_vRecvMsg;
+ uint64_t nRecvBytes;
+ int nRecvVersion;
+
+ int64_t nLastSend;
+ int64_t nLastRecv;
+ int64_t nTimeConnected;
+ CAddress addr;
+ std::string addrName;
+ CService addrLocal;
+ int nVersion;
+ // strSubVer is whatever byte array we read from the wire. However, this field is intended
+ // to be printed out, displayed to humans in various forms and so on. So we sanitize it and
+ // store the sanitized version in cleanSubVer. The original should be used when dealing with
+ // the network or wire types and the cleaned string used when displayed or logged.
+ std::string strSubVer, cleanSubVer;
+ bool fWhitelisted; // This peer can bypass DoS banning.
+ bool fOneShot;
+ bool fClient;
+ bool fInbound;
+ bool fNetworkNode;
+ bool fSuccessfullyConnected;
+ bool fDisconnect;
+ // We use fRelayTxes for two purposes -
+ // a) it allows us to not relay tx invs before receiving the peer's version message
+ // b) the peer may tell us in their version message that we should not relay tx invs
+ // until they have initialized their bloom filter.
+ bool fRelayTxes;
+ CSemaphoreGrant grantOutbound;
+ CCriticalSection cs_filter;
+ CBloomFilter* pfilter;
+ int nRefCount;
+ NodeId id;
+protected:
+
+ // Denial-of-service detection/prevention
+ // Key is IP address, value is banned-until-time
+ static std::map<CNetAddr, int64_t> setBanned;
+ static CCriticalSection cs_setBanned;
+
+ // Whitelisted ranges. Any node connecting from these is automatically
+ // whitelisted (as well as those connecting to whitelisted binds).
+ static std::vector<CSubNet> vWhitelistedRange;
+ static CCriticalSection cs_vWhitelistedRange;
+
+ // Basic fuzz-testing
+ void Fuzz(int nChance); // modifies ssSend
+
+public:
+ uint256 hashContinue;
+ int nStartingHeight;
+
+ // flood relay
+ std::vector<CAddress> vAddrToSend;
+ mruset<CAddress> setAddrKnown;
+ bool fGetAddr;
+ std::set<uint256> setKnown;
+
+ // inventory based relay
+ mruset<CInv> setInventoryKnown;
+ std::vector<CInv> vInventoryToSend;
+ CCriticalSection cs_inventory;
+ std::multimap<int64_t, CInv> mapAskFor;
+
+ // Ping time measurement:
+ // The pong reply we're expecting, or 0 if no pong expected.
+ uint64_t nPingNonceSent;
+ // Time (in usec) the last ping was sent, or 0 if no ping was ever sent.
+ int64_t nPingUsecStart;
+ // Last measured round-trip time.
+ int64_t nPingUsecTime;
+ // Whether a ping is requested.
+ bool fPingQueued;
+
+ CNode(SOCKET hSocketIn, CAddress addrIn, std::string addrNameIn = "", bool fInboundIn=false);
+ ~CNode();
+
+private:
+ // Network usage totals
+ static CCriticalSection cs_totalBytesRecv;
+ static CCriticalSection cs_totalBytesSent;
+ static uint64_t nTotalBytesRecv;
+ static uint64_t nTotalBytesSent;
+
+ CNode(const CNode&);
+ void operator=(const CNode&);
+
+public:
+
+ NodeId GetId() const {
+ return id;
+ }
+
+ int GetRefCount()
+ {
+ assert(nRefCount >= 0);
+ return nRefCount;
+ }
+
+ // requires LOCK(cs_vRecvMsg)
+ unsigned int GetTotalRecvSize()
+ {
+ unsigned int total = 0;
+ BOOST_FOREACH(const CNetMessage &msg, vRecvMsg)
+ total += msg.vRecv.size() + 24;
+ return total;
+ }
+
+ // requires LOCK(cs_vRecvMsg)
+ bool ReceiveMsgBytes(const char *pch, unsigned int nBytes);
+
+ // requires LOCK(cs_vRecvMsg)
+ void SetRecvVersion(int nVersionIn)
+ {
+ nRecvVersion = nVersionIn;
+ BOOST_FOREACH(CNetMessage &msg, vRecvMsg)
+ msg.SetVersion(nVersionIn);
+ }
+
+ CNode* AddRef()
+ {
+ nRefCount++;
+ return this;
+ }
+
+ void Release()
+ {
+ nRefCount--;
+ }
+
+
+
+ void AddAddressKnown(const CAddress& addr)
+ {
+ setAddrKnown.insert(addr);
+ }
+
+ void PushAddress(const CAddress& addr)
+ {
+ // Known checking here is only to save space from duplicates.
+ // SendMessages will filter it again for knowns that were added
+ // after addresses were pushed.
+ if (addr.IsValid() && !setAddrKnown.count(addr))
+ vAddrToSend.push_back(addr);
+ }
+
+
+ void AddInventoryKnown(const CInv& inv)
+ {
+ {
+ LOCK(cs_inventory);
+ setInventoryKnown.insert(inv);
+ }
+ }
+
+ void PushInventory(const CInv& inv)
+ {
+ {
+ LOCK(cs_inventory);
+ if (!setInventoryKnown.count(inv))
+ vInventoryToSend.push_back(inv);
+ }
+ }
+
+ void AskFor(const CInv& inv);
+
+ // TODO: Document the postcondition of this function. Is cs_vSend locked?
+ void BeginMessage(const char* pszCommand) EXCLUSIVE_LOCK_FUNCTION(cs_vSend);
+
+ // TODO: Document the precondition of this function. Is cs_vSend locked?
+ void AbortMessage() UNLOCK_FUNCTION(cs_vSend);
+
+ // TODO: Document the precondition of this function. Is cs_vSend locked?
+ void EndMessage() UNLOCK_FUNCTION(cs_vSend);
+
+ void PushVersion();
+
+
+ void PushMessage(const char* pszCommand)
+ {
+ try
+ {
+ BeginMessage(pszCommand);
+ EndMessage();
+ }
+ catch (...)
+ {
+ AbortMessage();
+ throw;
+ }
+ }
+
+ template<typename T1>
+ void PushMessage(const char* pszCommand, const T1& a1)
+ {
+ try
+ {
+ BeginMessage(pszCommand);
+ ssSend << a1;
+ EndMessage();
+ }
+ catch (...)
+ {
+ AbortMessage();
+ throw;
+ }
+ }
+
+ template<typename T1, typename T2>
+ void PushMessage(const char* pszCommand, const T1& a1, const T2& a2)
+ {
+ try
+ {
+ BeginMessage(pszCommand);
+ ssSend << a1 << a2;
+ EndMessage();
+ }
+ catch (...)
+ {
+ AbortMessage();
+ throw;
+ }
+ }
+
+ template<typename T1, typename T2, typename T3>
+ void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3)
+ {
+ try
+ {
+ BeginMessage(pszCommand);
+ ssSend << a1 << a2 << a3;
+ EndMessage();
+ }
+ catch (...)
+ {
+ AbortMessage();
+ throw;
+ }
+ }
+
+ template<typename T1, typename T2, typename T3, typename T4>
+ void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4)
+ {
+ try
+ {
+ BeginMessage(pszCommand);
+ ssSend << a1 << a2 << a3 << a4;
+ EndMessage();
+ }
+ catch (...)
+ {
+ AbortMessage();
+ throw;
+ }
+ }
+
+ template<typename T1, typename T2, typename T3, typename T4, typename T5>
+ void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5)
+ {
+ try
+ {
+ BeginMessage(pszCommand);
+ ssSend << a1 << a2 << a3 << a4 << a5;
+ EndMessage();
+ }
+ catch (...)
+ {
+ AbortMessage();
+ throw;
+ }
+ }
+
+ template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
+ void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6)
+ {
+ try
+ {
+ BeginMessage(pszCommand);
+ ssSend << a1 << a2 << a3 << a4 << a5 << a6;
+ EndMessage();
+ }
+ catch (...)
+ {
+ AbortMessage();
+ throw;
+ }
+ }
+
+ template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7>
+ void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6, const T7& a7)
+ {
+ try
+ {
+ BeginMessage(pszCommand);
+ ssSend << a1 << a2 << a3 << a4 << a5 << a6 << a7;
+ EndMessage();
+ }
+ catch (...)
+ {
+ AbortMessage();
+ throw;
+ }
+ }
+
+ template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8>
+ void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6, const T7& a7, const T8& a8)
+ {
+ try
+ {
+ BeginMessage(pszCommand);
+ ssSend << a1 << a2 << a3 << a4 << a5 << a6 << a7 << a8;
+ EndMessage();
+ }
+ catch (...)
+ {
+ AbortMessage();
+ throw;
+ }
+ }
+
+ template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8, typename T9>
+ void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6, const T7& a7, const T8& a8, const T9& a9)
+ {
+ try
+ {
+ BeginMessage(pszCommand);
+ ssSend << a1 << a2 << a3 << a4 << a5 << a6 << a7 << a8 << a9;
+ EndMessage();
+ }
+ catch (...)
+ {
+ AbortMessage();
+ throw;
+ }
+ }
+
+ bool IsSubscribed(unsigned int nChannel);
+ void Subscribe(unsigned int nChannel, unsigned int nHops=0);
+ void CancelSubscribe(unsigned int nChannel);
+ void CloseSocketDisconnect();
+
+ // Denial-of-service detection/prevention
+ // The idea is to detect peers that are behaving
+ // badly and disconnect/ban them, but do it in a
+ // one-coding-mistake-won't-shatter-the-entire-network
+ // way.
+ // IMPORTANT: There should be nothing I can give a
+ // node that it will forward on that will make that
+ // node's peers drop it. If there is, an attacker
+ // can isolate a node and/or try to split the network.
+ // Dropping a node for sending stuff that is invalid
+ // now but might be valid in a later version is also
+ // dangerous, because it can cause a network split
+ // between nodes running old code and nodes running
+ // new code.
+ static void ClearBanned(); // needed for unit testing
+ static bool IsBanned(CNetAddr ip);
+ static bool Ban(const CNetAddr &ip);
+ void copyStats(CNodeStats &stats);
+
+ static bool IsWhitelistedRange(const CNetAddr &ip);
+ static void AddWhitelistedRange(const CSubNet &subnet);
+
+ // Network stats
+ static void RecordBytesRecv(uint64_t bytes);
+ static void RecordBytesSent(uint64_t bytes);
+
+ static uint64_t GetTotalBytesRecv();
+ static uint64_t GetTotalBytesSent();
+};
+
+
+
+class CTransaction;
+void RelayTransaction(const CTransaction& tx);
+void RelayTransaction(const CTransaction& tx, const CDataStream& ss);
+
+/** Access to the (IP) address database (peers.dat) */
+class CAddrDB
+{
+private:
+ boost::filesystem::path pathAddr;
+public:
+ CAddrDB();
+ bool Write(const CAddrMan& addr);
+ bool Read(CAddrMan& addr);
+};
+
+#endif // BITCOIN_NET_H